# Signal

Grammar — Signal signal
FlagsFunction

Constructs and returns a Signal actor message based on the parameters. This message will send a signal with a name determined by the Signal parameter to an actor. If the actor is set up to respond to a signal by that name it will do so, otherwise it will have no effect. Note: This is a relatively advanced actor message, as the actor you are sending the signal to must be pre-configured to respond to a signal message with the same name.

# Arguments

  • string — Signal

Returns — string<actormsg>

string libNtve_gf_Signal(string lp_signal);

Category: Actor / Message Constructors

# Examples

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:3979

    }

    ActorSend(ActorFromDoodad(DoodadFromId(1742)), libNtve_gf_Signal("DoodadDeath"));
    ActorSend(ActorFromDoodad(DoodadFromId(478)), libNtve_gf_Signal("DoodadDeath"));
    libNtve_gf_CreateModelAtPoint("Aiur_City_HybridWarp_ShockWave_Effects", PointFromId(479));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:3980


    ActorSend(ActorFromDoodad(DoodadFromId(1742)), libNtve_gf_Signal("DoodadDeath"));
    ActorSend(ActorFromDoodad(DoodadFromId(478)), libNtve_gf_Signal("DoodadDeath"));
    libNtve_gf_CreateModelAtPoint("Aiur_City_HybridWarp_ShockWave_Effects", PointFromId(479));
    libNtve_gf_PlayAnimation(libNtve_gf_ActorLastCreated(), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1343

        Wait(0.5, c_timeAI);
    }
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage1"));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1344

    }
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage1"));
    Wait(5.0, c_timeGame);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1345

    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage1"));
    Wait(5.0, c_timeGame);
    while (!((gv_zenithStonesDestroyed >= 2))) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1350

        Wait(0.5, c_timeAI);
    }
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage2"));
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1351

    }
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage2"));
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    Wait(5.0, c_timeGame);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1352

    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage2"));
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    Wait(5.0, c_timeGame);
    while (!((gv_zenithStonesDestroyed >= 3))) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1357

        Wait(0.5, c_timeAI);
    }
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage3"));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1358

    }
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage3"));
    Wait(5.0, c_timeGame);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1359

    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage3"));
    Wait(5.0, c_timeGame);
    while (!((gv_zergOnShakuras >= 900.0))) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1364

        Wait(0.5, c_timeAI);
    }
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage4"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage4"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage4"));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:2251

                    if ((gv_voidCrystals[lv_index].lv_cloudCentered == true) && (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) >= (gv_voidCrystals[lv_index].lv_normalizedGroundHeightStartAngle - 3)) && (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) <= (gv_voidCrystals[lv_index].lv_normalizedGroundHeightEndAngle + 3))) {
                        gv_voidCrystals[lv_index].lv_cloudCentered = false;
                        ActorSend(libNtve_gf_MainActorofUnit(gv_voidCrystals[lv_index].lv_unit), libNtve_gf_Signal("CloudGrounded"));
                    }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:2256

                    if ((gv_voidCrystals[lv_index].lv_cloudCentered == false) && ((gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) < (gv_voidCrystals[lv_index].lv_normalizedGroundHeightStartAngle - 3)) || (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) > (gv_voidCrystals[lv_index].lv_normalizedGroundHeightEndAngle + 3)))) {
                        gv_voidCrystals[lv_index].lv_cloudCentered = true;
                        ActorSend(libNtve_gf_MainActorofUnit(gv_voidCrystals[lv_index].lv_unit), libNtve_gf_Signal("CloudCentered"));
                    }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:2263

                    if ((gv_voidCrystals[lv_index].lv_cloudCentered == true) && (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) <= (gv_voidCrystals[lv_index].lv_normalizedGroundHeightStartAngle + 3)) && (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) >= (gv_voidCrystals[lv_index].lv_normalizedGroundHeightEndAngle - 3))) {
                        gv_voidCrystals[lv_index].lv_cloudCentered = false;
                        ActorSend(libNtve_gf_MainActorofUnit(gv_voidCrystals[lv_index].lv_unit), libNtve_gf_Signal("CloudGrounded"));
                    }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:2268

                    if ((gv_voidCrystals[lv_index].lv_cloudCentered == false) && ((gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) > (gv_voidCrystals[lv_index].lv_normalizedGroundHeightStartAngle + 3)) || (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) < (gv_voidCrystals[lv_index].lv_normalizedGroundHeightEndAngle - 3)))) {
                        gv_voidCrystals[lv_index].lv_cloudCentered = true;
                        ActorSend(libNtve_gf_MainActorofUnit(gv_voidCrystals[lv_index].lv_unit), libNtve_gf_Signal("CloudCentered"));
                    }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2mapMapScript.galaxy:3979

    }

    ActorSend(ActorFromDoodad(DoodadFromId(1742)), libNtve_gf_Signal("DoodadDeath"));
    ActorSend(ActorFromDoodad(DoodadFromId(478)), libNtve_gf_Signal("DoodadDeath"));
    libNtve_gf_CreateModelAtPoint("Aiur_City_HybridWarp_ShockWave_Effects", PointFromId(479));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2mapMapScript.galaxy:3980


    ActorSend(ActorFromDoodad(DoodadFromId(1742)), libNtve_gf_Signal("DoodadDeath"));
    ActorSend(ActorFromDoodad(DoodadFromId(478)), libNtve_gf_Signal("DoodadDeath"));
    libNtve_gf_CreateModelAtPoint("Aiur_City_HybridWarp_ShockWave_Effects", PointFromId(479));
    libNtve_gf_PlayAnimation(libNtve_gf_ActorLastCreated(), c_animNameDefault, "Birth", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1343

        Wait(0.5, c_timeAI);
    }
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage1"));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1344

    }
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage1"));
    Wait(5.0, c_timeGame);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1345

    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage1"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage1"));
    Wait(5.0, c_timeGame);
    while (!((gv_zenithStonesDestroyed >= 2))) {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1350

        Wait(0.5, c_timeAI);
    }
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage2"));
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1351

    }
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage2"));
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    Wait(5.0, c_timeGame);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1352

    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage2"));
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage2"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    Wait(5.0, c_timeGame);
    while (!((gv_zenithStonesDestroyed >= 3))) {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1357

        Wait(0.5, c_timeAI);
    }
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage3"));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1358

    }
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage3"));
    Wait(5.0, c_timeGame);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1359

    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage3"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage3"));
    Wait(5.0, c_timeGame);
    while (!((gv_zergOnShakuras >= 900.0))) {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1364

        Wait(0.5, c_timeAI);
    }
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage4"), "Shakuras_XelNaga_Pyramid", RegionPlayableMap());
    libVCMI_gf_SendActorMessageToDoodadsInRegion(libNtve_gf_Signal("Stage4"), "Shakuras_XelNaga_GroundPlates", RegionPlayableMap());
    libNtve_gf_SendActorMessageToUnit(gv_artanis, libNtve_gf_Signal("Stage4"));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:2251

                    if ((gv_voidCrystals[lv_index].lv_cloudCentered == true) && (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) >= (gv_voidCrystals[lv_index].lv_normalizedGroundHeightStartAngle - 3)) && (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) <= (gv_voidCrystals[lv_index].lv_normalizedGroundHeightEndAngle + 3))) {
                        gv_voidCrystals[lv_index].lv_cloudCentered = false;
                        ActorSend(libNtve_gf_MainActorofUnit(gv_voidCrystals[lv_index].lv_unit), libNtve_gf_Signal("CloudGrounded"));
                    }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:2256

                    if ((gv_voidCrystals[lv_index].lv_cloudCentered == false) && ((gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) < (gv_voidCrystals[lv_index].lv_normalizedGroundHeightStartAngle - 3)) || (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) > (gv_voidCrystals[lv_index].lv_normalizedGroundHeightEndAngle + 3)))) {
                        gv_voidCrystals[lv_index].lv_cloudCentered = true;
                        ActorSend(libNtve_gf_MainActorofUnit(gv_voidCrystals[lv_index].lv_unit), libNtve_gf_Signal("CloudCentered"));
                    }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:2263

                    if ((gv_voidCrystals[lv_index].lv_cloudCentered == true) && (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) <= (gv_voidCrystals[lv_index].lv_normalizedGroundHeightStartAngle + 3)) && (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) >= (gv_voidCrystals[lv_index].lv_normalizedGroundHeightEndAngle - 3))) {
                        gv_voidCrystals[lv_index].lv_cloudCentered = false;
                        ActorSend(libNtve_gf_MainActorofUnit(gv_voidCrystals[lv_index].lv_unit), libNtve_gf_Signal("CloudGrounded"));
                    }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2mapMapScript.galaxy:2268

                    if ((gv_voidCrystals[lv_index].lv_cloudCentered == false) && ((gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) > (gv_voidCrystals[lv_index].lv_normalizedGroundHeightStartAngle + 3)) || (gf_NormalizeVoidCrystalAngle(lv_index, lv_currentAngle) < (gv_voidCrystals[lv_index].lv_normalizedGroundHeightEndAngle - 3)))) {
                        gv_voidCrystals[lv_index].lv_cloudCentered = true;
                        ActorSend(libNtve_gf_MainActorofUnit(gv_voidCrystals[lv_index].lv_unit), libNtve_gf_Signal("CloudCentered"));
                    }

mods/heroesbrawlmods/arenamodemods/punisherarena.stormmodbase.stormdata/LibAMPU.galaxy:379

        autoF9C5E91F_val = lp_team;
        if (autoF9C5E91F_val == libGame_gv_teamOrderIndex_C) {
            libNtve_gf_SendActorMessageToUnit(libAMPU_gv_aRMPunisherPunishers[lp_team].lv_shrine, libNtve_gf_Signal("OpenRight"));
        }
        else if (autoF9C5E91F_val == libGame_gv_teamChaosIndex_C) {

mods/heroesbrawlmods/arenamodemods/punisherarena.stormmodbase.stormdata/LibAMPU.galaxy:382

        }
        else if (autoF9C5E91F_val == libGame_gv_teamChaosIndex_C) {
            libNtve_gf_SendActorMessageToUnit(libAMPU_gv_aRMPunisherPunishers[lp_team].lv_shrine, libNtve_gf_Signal("OpenLeft"));
        }
        else {

mods/heroesbrawlmods/arenamodemods/punisherarena.stormmodbase.stormdata/LibAMPU.galaxy:435


    libAMPU_gf_ARMPunisherPunisherReturnToCenter(lp_team);
    libNtve_gf_SendActorMessageToUnit(libAMPU_gv_aRMPunisherPunishers[lp_team].lv_shrine, libNtve_gf_Signal("Deactivate"));
    return true;
}

mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmodbase.stormdata/LibPVEB.galaxy:2224

    }
    ActorSend(libNtve_gf_MainActorofUnit(libPVEB_gv_pvEResurrectSpirit[lv_deadPlayer]), libNtve_gf_ModelSwap(libCore_gf_GetModelLinkForUnitType(UnitGetType(lv_deadHero)), 0));
    ActorSend(libNtve_gf_MainActorofUnit(libPVEB_gv_pvEResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal("Stunned"));
    libPVEB_gv_pvEResurrectSpirit[lv_deadPlayer] = UnitLastCreated();
    UnitBehaviorAddPlayer(libPVEB_gv_pvEResurrectSpirit[lv_deadPlayer], "IsMacguffinTwo", lv_deadPlayer, 1);

mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmodbase.stormdata/LibPVEB.galaxy:2415

    UnitBehaviorAddPlayer(libPVEB_gv_pvEResurrectSpirit[lv_targetPlayer], "PVEResurrectMarker", lv_targetPlayer, 1);
    UnitBehaviorAddPlayer(libGame_gv_players[lv_targetPlayer].lv_heroUnit, "PVEResurrectIcon", lv_targetPlayer, 1);
    ActorSend(libNtve_gf_MainActorofUnit(libPVEB_gv_pvEResurrectSpirit[lv_targetPlayer]), libNtve_gf_Signal("Cheer"));
    TimerPause(libPVEB_gv_pvEResurrectNotifyTargetPlayerReviveInterruptedTimer[lv_targetPlayer], true);
    return true;

mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmodbase.stormdata/LibPVEB.galaxy:2493

    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ReviveNotificationRed", PlayerGroupSingle(lv_targetPlayer));
    TimerStart(libPVEB_gv_pvEResurrectNotifyTargetPlayerReviveInterruptedTimer[lv_targetPlayer], 2.0, false, c_timeGame);
    ActorSend(libNtve_gf_MainActorofUnit(libPVEB_gv_pvEResurrectSpirit[lv_targetPlayer]), libNtve_gf_Signal("StopCheer"));
    UnitBehaviorRemove(libPVEB_gv_pvEResurrectSpirit[lv_targetPlayer], "PVEResurrectMarker", 1);
    UnitBehaviorRemove(libGame_gv_players[lv_targetPlayer].lv_heroUnit, "PVEResurrectIcon", 1);

mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmodbase.stormdata/LibPVEM.galaxy:1822

    }
    ActorSend(libNtve_gf_MainActorofUnit(libPVEM_gv_pvEResurrectSpirit[lv_deadPlayer]), libNtve_gf_ModelSwap(libCore_gf_GetModelLinkForUnitType(UnitGetType(lv_deadHero)), 0));
    ActorSend(libNtve_gf_MainActorofUnit(libPVEM_gv_pvEResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal("Stunned"));
    libPVEM_gv_pvEResurrectSpirit[lv_deadPlayer] = UnitLastCreated();
    UnitBehaviorAddPlayer(libPVEM_gv_pvEResurrectSpirit[lv_deadPlayer], "IsMacguffinTwo", lv_deadPlayer, 1);

mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmodbase.stormdata/LibPVEM.galaxy:1968

    UnitBehaviorAddPlayer(libPVEM_gv_pvEResurrectSpirit[lv_targetPlayer], "DeadHeroResurrectMarkerBehavior", lv_targetPlayer, 1);
    UnitBehaviorAddPlayer(libGame_gv_players[lv_targetPlayer].lv_heroUnit, "DeadHeroResurrectIconBehavior", lv_targetPlayer, 1);
    ActorSend(libNtve_gf_MainActorofUnit(libPVEM_gv_pvEResurrectSpirit[lv_targetPlayer]), libNtve_gf_Signal("Cheer"));
    TimerPause(libPVEM_gv_pvEResurrectNotifyTargetPlayerReviveInterruptedTimer[lv_targetPlayer], true);
    return true;

mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmodbase.stormdata/LibPVEM.galaxy:2050

    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ReviveNotificationRed", PlayerGroupSingle(lv_targetPlayer));
    TimerStart(libPVEM_gv_pvEResurrectNotifyTargetPlayerReviveInterruptedTimer[lv_targetPlayer], 2.0, false, c_timeGame);
    ActorSend(libNtve_gf_MainActorofUnit(libPVEM_gv_pvEResurrectSpirit[lv_targetPlayer]), libNtve_gf_Signal("StopCheer"));
    UnitBehaviorRemove(libPVEM_gv_pvEResurrectSpirit[lv_targetPlayer], "DeadHeroResurrectMarkerBehavior", 1);
    UnitBehaviorRemove(libGame_gv_players[lv_targetPlayer].lv_heroUnit, "DeadHeroResurrectIconBehavior", 1);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameLib.galaxy:18620

    }
    ActorSend(lv_heroActor, libNtve_gf_SetWalkAnimMoveSpeed(lv_mountWalkAnimMoveSpeed));
    ActorSend(lv_mountActor, libNtve_gf_Signal("MountSound"));
    ActorSend(lv_heroActor, libNtve_gf_Create((libGame_gv_players[lv_mountIndex].lv_mountData.lv_mountUpFXActor), ""));
    if ((libGame_gv_players[lv_mountIndex].lv_mountData.lv_mountSound != "")) {

mods/heromods/auriel.stormmodbase.stormdata/LibHAUR.galaxy:205

    for ( ; ( (autoA5AA3F32_ai >= 0 && lv_aurielPlayer <= autoA5AA3F32_ae) || (autoA5AA3F32_ai < 0 && lv_aurielPlayer >= autoA5AA3F32_ae) ) ; lv_aurielPlayer += autoA5AA3F32_ai ) {
        if (((UnitGetType(libGame_gv_players[lv_aurielPlayer].lv_heroUnit) == "HeroAuriel") && (libGame_gf_TeamNumberOfPlayer(lv_aurielPlayer) == lv_deadPlayerTeam) && (UnitBehaviorCount(libGame_gv_players[lv_aurielPlayer].lv_heroUnit, "Ultimate1Unlocked") > 0) && (lv_aurielPlayer != lp_deadPlayer))) {
            ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lp_deadPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_aurielPlayer))));
        }

mods/heromods/auriel.stormmodbase.stormdata/LibHAUR.galaxy:211

    if ((UnitGetType(libGame_gv_players[lp_deadPlayer].lv_heroUnit) == "HeroCho")) {
        lv_additionalPlayer = libGDHL_gv_chogallPairs[lv_deadPlayerTeam].lv_gallPlayer;
        ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lp_deadPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_additionalPlayer))));
        libHAUR_gv_heroAurielResurrectShowSpiritTimer[lv_additionalPlayer] = true;
    }

mods/heromods/auriel.stormmodbase.stormdata/LibHAUR.galaxy:215

    }

    ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lp_deadPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lp_deadPlayer))));
    autoEE4E787F_val = UnitGetType(lp_deadHero);
    if (autoEE4E787F_val == "HeroAlexstraszaDragon") {

mods/heromods/auriel.stormmodbase.stormdata/LibHAUR.galaxy:223

        ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lp_deadPlayer]), libNtve_gf_ModelSwap(libCore_gf_GetModelLinkForUnitType(UnitGetType(lp_deadHero)), 0));
    }
    ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lp_deadPlayer]), libNtve_gf_Signal("Taunt"));
    libHAUR_gv_heroAurielResurrectShowSpiritTimer[lp_deadPlayer] = true;
}

mods/heromods/auriel.stormmodbase.stormdata/LibHAUR.galaxy:1123

        for ( ; ( (auto6C97AF6C_ai >= 0 && lv_iPlayer <= auto6C97AF6C_ae) || (auto6C97AF6C_ai < 0 && lv_iPlayer >= auto6C97AF6C_ae) ) ; lv_iPlayer += auto6C97AF6C_ai ) {
            if (((UnitGetType(libGame_gv_players[lv_iPlayer].lv_heroUnit) == "HeroAuriel") && (libGame_gf_TeamNumberOfPlayer(lv_deadPlayer) == libGame_gf_TeamNumberOfPlayer(lv_iPlayer)))) {
                ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_iPlayer))));
            }

mods/heromods/auriel.stormmodbase.stormdata/LibHAUR.galaxy:1148

            for ( ; ( (auto24B82E18_ai >= 0 && lv_iPlayer <= auto24B82E18_ae) || (auto24B82E18_ai < 0 && lv_iPlayer >= auto24B82E18_ae) ) ; lv_iPlayer += auto24B82E18_ai ) {
                if (((UnitGetType(libGame_gv_players[lv_iPlayer].lv_heroUnit) == "HeroAuriel") && (libGame_gf_TeamNumberOfPlayer(lv_deadPlayer) == libGame_gf_TeamNumberOfPlayer(lv_iPlayer)))) {
                    ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_iPlayer))));
                    ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_deadPlayer))));
                    ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal("Taunt"));

mods/heromods/auriel.stormmodbase.stormdata/LibHAUR.galaxy:1149

                if (((UnitGetType(libGame_gv_players[lv_iPlayer].lv_heroUnit) == "HeroAuriel") && (libGame_gf_TeamNumberOfPlayer(lv_deadPlayer) == libGame_gf_TeamNumberOfPlayer(lv_iPlayer)))) {
                    ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_iPlayer))));
                    ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_deadPlayer))));
                    ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal("Taunt"));
                    libHAUR_gv_heroAurielResurrectShowSpiritTimer[lv_deadPlayer] = true;

mods/heromods/auriel.stormmodbase.stormdata/LibHAUR.galaxy:1150

                    ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_iPlayer))));
                    ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_deadPlayer))));
                    ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_Signal("Taunt"));
                    libHAUR_gv_heroAurielResurrectShowSpiritTimer[lv_deadPlayer] = true;
                }

mods/heromods/auriel.stormmodbase.stormdata/LibHAUR.galaxy:1305

        for ( ; ( (autoF754AA34_ai >= 0 && lv_iPlayer <= autoF754AA34_ae) || (autoF754AA34_ai < 0 && lv_iPlayer >= autoF754AA34_ae) ) ; lv_iPlayer += autoF754AA34_ai ) {
            if (((UnitGetType(libGame_gv_players[lv_iPlayer].lv_heroUnit) == "HeroAuriel") && (libGame_gf_TeamNumberOfPlayer(lv_iPlayer) == libGame_gf_TeamNumberOfPlayer(lv_murkyPlayer)))) {
                ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_murkyPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_iPlayer))));
                ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_murkyPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_murkyPlayer))));
                ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_murkyPlayer]), libNtve_gf_Signal("Taunt"));

mods/heromods/auriel.stormmodbase.stormdata/LibHAUR.galaxy:1306

            if (((UnitGetType(libGame_gv_players[lv_iPlayer].lv_heroUnit) == "HeroAuriel") && (libGame_gf_TeamNumberOfPlayer(lv_iPlayer) == libGame_gf_TeamNumberOfPlayer(lv_murkyPlayer)))) {
                ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_murkyPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_iPlayer))));
                ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_murkyPlayer]), libNtve_gf_Signal(("Auriel" + IntToString(lv_murkyPlayer))));
                ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_murkyPlayer]), libNtve_gf_Signal("Taunt"));
                libHAUR_gv_heroAurielResurrectShowSpiritTimer[lv_murkyPlayer] = true;

mods/heromods/hanzo.stormmodbase.stormdata/LibHHAN.galaxy:380

            libNtve_gf_SendActorMessageToUnit(lv_unit, "TimerKill StandReadyOutroDuration");
            if ((lv_isScaling == false)) {
                ActorSend(lv_guide, libNtve_gf_Signal(("StormBowScalePlayer" + IntToString(lv_player))));
                lv_isScaling = true;
            }

mods/heromods/hanzo.stormmodbase.stormdata/LibHHAN.galaxy:384

            }

            ActorSend(lv_guide, libNtve_gf_Signal(("StormBowResumeScalePlayer" + IntToString(lv_player))));
        }
        else {

mods/heromods/hanzo.stormmodbase.stormdata/LibHHAN.galaxy:388

        else {
            if ((lv_isScaling == true)) {
                ActorSend(lv_guide, libNtve_gf_Signal(("StormBowPauseScalePlayer" + IntToString(lv_player))));
                lv_isScaling = false;
            }

mods/novastoryassets.sc2modbase.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:1450

            lv_phase2EnterStart = true;
            lv_rammingEnabled = false;
            libNtve_gf_SendActorMessageToUnit(gv_warhawk, libNtve_gf_Signal("TurnModeEnter"));
            UnitSetPropertyFixed(gv_warhawk, c_unitPropMovementSpeed, 2.0);
            UnitCreateEffectUnit(gv_warhawk, "SkyTankLookAtStart", lv_lookAtHelper);

mods/novastoryassets.sc2modbase.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:1478

            lv_laserModeLeft = false;
            UnitSetPropertyFixed(gv_warhawk, c_unitPropMovementSpeed, 2.0);
            libNtve_gf_SendActorMessageToUnit(gv_warhawk, libNtve_gf_Signal("TurnModeEnter"));
            UnitCreateEffectUnit(gv_warhawk, "SkyTankLookAtStart", lv_lookAtHelper);
            libNtve_gf_SendActorMessageToUnit(gv_warhawk, "Signal LaserModeExit");

mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2mapMapScript.galaxy:1450

            lv_phase2EnterStart = true;
            lv_rammingEnabled = false;
            libNtve_gf_SendActorMessageToUnit(gv_warhawk, libNtve_gf_Signal("TurnModeEnter"));
            UnitSetPropertyFixed(gv_warhawk, c_unitPropMovementSpeed, 2.0);
            UnitCreateEffectUnit(gv_warhawk, "SkyTankLookAtStart", lv_lookAtHelper);

mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2mapMapScript.galaxy:1478

            lv_laserModeLeft = false;
            UnitSetPropertyFixed(gv_warhawk, c_unitPropMovementSpeed, 2.0);
            libNtve_gf_SendActorMessageToUnit(gv_warhawk, libNtve_gf_Signal("TurnModeEnter"));
            UnitCreateEffectUnit(gv_warhawk, "SkyTankLookAtStart", lv_lookAtHelper);
            libNtve_gf_SendActorMessageToUnit(gv_warhawk, "Signal LaserModeExit");

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:15888


    libNtve_gf_SendActorMessageToUnit(EventUnit(), (("SetScale " + FixedToString(((0.05 * lv_sacrificCount) + 1.0), 3))));
    ActorScopeSend(ActorScopeFromUnit(EventUnit()), libNtve_gf_Signal(IntToString(lv_sacrificCount)));
    return true;
}