# Anim Set Time

Grammar — AnimSetTime animName time scaled
FlagsFunction

Constructs and returns an AnimSetTime actor message. This message will set the animation to be a set time through completion. It will only work on actors with models that have animations.

# Arguments

  • string — Anim Name
  • fixed — Time
  • bool — Scaled

Returns — string<actormsg>

string libNtve_gf_AnimSetTime(
	string lp_animName,
	fixed lp_time,
	bool lp_scaled,
);

Category: Actor / Message Constructors

# Examples

— None found —