# Set Scale

Grammar — SetScale x, y, z blendDuration
FlagsFunction

Constructs and returns a SetScale actor message based on the parameters. This message sets the X,Y,Z scale of an actor*“s model, relative to the model”*s data entry X,Y,Z scale value, to the X,Y,Z parameter values. This will take place over a number of game time seconds determined by the Blend Duration parameter. If Blend Duration is left at 0, the change in scale will occur immediately. Note: This only works on actors with models.

# Arguments

  • fixed — X
  • fixed — Y
  • fixed — Z
  • fixed — Blend Duration

Returns — string<actormsg>

string libNtve_gf_SetScale(
	fixed lp_x,
	fixed lp_y,
	fixed lp_z,
	fixed lp_blendDuration,
);

Category: Actor / Message Constructors

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7200

        libNtve_gf_CreateModelAtPoint("SS_BossLaserBeam", lv_pos);
        lv_beams[lv_index] = libNtve_gf_ActorLastCreated();
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(1.0, 1.0, 1.0, 0.0));
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(gv_c_PlaneHeight));
        lv_pos = PointWithOffset(lv_pos, lv_beamUnit, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:7258

    libNtve_gf_CreateModelAtPoint("ProtossLargeUnitDeath", lv_center);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lv_height));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(2.0, 2.0, 2.0, 0.0));
    libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
    auto16A612AD_n = 10;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12111

    libNtve_gf_AttachModelToUnit(UnitFromId(2898), "BriefingUnitSelectRed", "Ref_Head");
    gv_actorSelectionFusionCore = libNtve_gf_ActorLastCreated();
    ActorSend(gv_actorSelectionFusionCore, libNtve_gf_SetScale(1.3, 1.3, 1.3, 0.0));
    TriggerEnable(gt_FusionCoreTakesDamage, true);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:7200

        libNtve_gf_CreateModelAtPoint("SS_BossLaserBeam", lv_pos);
        lv_beams[lv_index] = libNtve_gf_ActorLastCreated();
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(1.0, 1.0, 1.0, 0.0));
        ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(gv_c_PlaneHeight));
        lv_pos = PointWithOffset(lv_pos, lv_beamUnit, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:7258

    libNtve_gf_CreateModelAtPoint("ProtossLargeUnitDeath", lv_center);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetHeight(lv_height));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(2.0, 2.0, 2.0, 0.0));
    libNtve_gf_KillModel(libNtve_gf_ActorLastCreated());
    auto16A612AD_n = 10;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:12111

    libNtve_gf_AttachModelToUnit(UnitFromId(2898), "BriefingUnitSelectRed", "Ref_Head");
    gv_actorSelectionFusionCore = libNtve_gf_ActorLastCreated();
    ActorSend(gv_actorSelectionFusionCore, libNtve_gf_SetScale(1.3, 1.3, 1.3, 0.0));
    TriggerEnable(gt_FusionCoreTakesDamage, true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:329

    libNtve_gf_CreateModelAtPoint("PoisonGasCloud", lp_location);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetOpacity(0.0, 0.0));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(1.3, 1.3, 1.3, 0.0));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetOpacity(1.0, 5.0));
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:356

    Wait(lp_delay, c_timeGame);
    libNtve_gf_CreateModelAtPoint("FogMist", lp_location);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(1.5, 1.5, 1.5, 0.0));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetTintColor(Color(100.00, 50.20, 25.10), 1.5, 0.0));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetOpacity(0.0, 0.0));

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2126

    UnitGroupLoopBegin(gv_torrasques);
    while (!UnitGroupLoopDone()) {
        ActorSend(libNtve_gf_MainActorofUnit(UnitGroupLoopCurrent()), libNtve_gf_SetScale(0.85, 0.85, 0.85, 0.0));
        libNtve_gf_SendActorMessageToUnit(UnitGroupLoopCurrent(), "ClearTintColor");
        if ((UnitGetType(UnitGroupLoopCurrent()) == "UltraliskBurrowed")) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:2994

        if ((gv_psifieldradius > 0.0)) {
            CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(gv_psifieldradius, c_fixedPrecisionAny));
            ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, lv_blendduration));
            ActorSend(ActorFromDoodad(DoodadFromId(284)), "SetVisibility 1");
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:2999

        else {
            CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(0.0, c_fixedPrecisionAny));
            ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(0.1, 0.1, 0.1, 0.0));
            ActorSend(ActorFromDoodad(DoodadFromId(284)), "SetVisibility");
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:3281


    gv_psifieldradius = gv_psiFieldResetRadius;
    ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(gv_psifieldradius, gv_psifieldradius, 1.0, 0.0));
    CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(gv_psifieldradius, c_fixedPrecisionAny));
    gv_psifieldstate = ge_psifieldstatepreset_GROWING;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:5560

        gf_CinematicApplyPsiDecimatorBehavior(UnitLastCreated());
    }
    ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(172.0, 172.0, 1.0, 0.1));
    SoundPlay(SoundLink("PsiDecimator_shield_loop", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_introDestroyerAmb = SoundLastPlayed();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6248

    SoundPlay(SoundLink("PsiDecimator_ShieldRetreat", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midFieldDropSound = SoundLastPlayed();
    ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, 0.0));
    while ((gv_inCinematic == true)) {
        lv_psifieldvisualsize -= 3.0;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6252

        lv_psifieldvisualsize -= 3.0;
        if ((lv_psifieldvisualsize > 0.0)) {
            ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, gv_psifieldupdatefrequency));
        }
        else {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6562


    TriggerExecute(gt_MidCineFakeFieldSounds, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, 0.0));
    ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetVisibility(true));
    while ((gv_inCinematic == true) && (lv_psifieldvisualsize < (libNtve_gf_WidthOfRegion(RegionFromId(14)) / 2.0))) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:6566

    while ((gv_inCinematic == true) && (lv_psifieldvisualsize < (libNtve_gf_WidthOfRegion(RegionFromId(14)) / 2.0))) {
        lv_psifieldvisualsize += (gf_FieldExpandRatetoPoint(8.0, 10.0, CameraInfoGetTarget(CameraInfoFromId(1))) * gv_psifieldupdatefrequency);
        ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, gv_psifieldupdatefrequency));
        Wait(gv_psifieldupdatefrequency, c_timeGame);
    }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2mapMapScript.galaxy:329

    libNtve_gf_CreateModelAtPoint("PoisonGasCloud", lp_location);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetOpacity(0.0, 0.0));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(1.3, 1.3, 1.3, 0.0));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetOpacity(1.0, 5.0));
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2mapMapScript.galaxy:356

    Wait(lp_delay, c_timeGame);
    libNtve_gf_CreateModelAtPoint("FogMist", lp_location);
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(1.5, 1.5, 1.5, 0.0));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetTintColor(Color(100.00, 50.20, 25.10), 1.5, 0.0));
    ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetOpacity(0.0, 0.0));

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2mapMapScript.galaxy:2126

    UnitGroupLoopBegin(gv_torrasques);
    while (!UnitGroupLoopDone()) {
        ActorSend(libNtve_gf_MainActorofUnit(UnitGroupLoopCurrent()), libNtve_gf_SetScale(0.85, 0.85, 0.85, 0.0));
        libNtve_gf_SendActorMessageToUnit(UnitGroupLoopCurrent(), "ClearTintColor");
        if ((UnitGetType(UnitGroupLoopCurrent()) == "UltraliskBurrowed")) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:2994

        if ((gv_psifieldradius > 0.0)) {
            CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(gv_psifieldradius, c_fixedPrecisionAny));
            ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, lv_blendduration));
            ActorSend(ActorFromDoodad(DoodadFromId(284)), "SetVisibility 1");
        }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:2999

        else {
            CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(0.0, c_fixedPrecisionAny));
            ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(0.1, 0.1, 0.1, 0.0));
            ActorSend(ActorFromDoodad(DoodadFromId(284)), "SetVisibility");
        }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:3281


    gv_psifieldradius = gv_psiFieldResetRadius;
    ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(gv_psifieldradius, gv_psifieldradius, 1.0, 0.0));
    CatalogFieldValueSet(c_gameCatalogEffect, "PsiDecimatorSearch", "AreaArray[0].Radius", gv_pLAYER_02_DOMINION, FixedToString(gv_psifieldradius, c_fixedPrecisionAny));
    gv_psifieldstate = ge_psifieldstatepreset_GROWING;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:5560

        gf_CinematicApplyPsiDecimatorBehavior(UnitLastCreated());
    }
    ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(172.0, 172.0, 1.0, 0.1));
    SoundPlay(SoundLink("PsiDecimator_shield_loop", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_introDestroyerAmb = SoundLastPlayed();

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:6248

    SoundPlay(SoundLink("PsiDecimator_ShieldRetreat", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midFieldDropSound = SoundLastPlayed();
    ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, 0.0));
    while ((gv_inCinematic == true)) {
        lv_psifieldvisualsize -= 3.0;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:6252

        lv_psifieldvisualsize -= 3.0;
        if ((lv_psifieldvisualsize > 0.0)) {
            ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, gv_psifieldupdatefrequency));
        }
        else {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:6562


    TriggerExecute(gt_MidCineFakeFieldSounds, true, false);
    ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, 0.0));
    ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetVisibility(true));
    while ((gv_inCinematic == true) && (lv_psifieldvisualsize < (libNtve_gf_WidthOfRegion(RegionFromId(14)) / 2.0))) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2mapMapScript.galaxy:6566

    while ((gv_inCinematic == true) && (lv_psifieldvisualsize < (libNtve_gf_WidthOfRegion(RegionFromId(14)) / 2.0))) {
        lv_psifieldvisualsize += (gf_FieldExpandRatetoPoint(8.0, 10.0, CameraInfoGetTarget(CameraInfoFromId(1))) * gv_psifieldupdatefrequency);
        ActorSend(ActorFromDoodad(DoodadFromId(284)), libNtve_gf_SetScale(lv_psifieldvisualsize, lv_psifieldvisualsize, 1.0, gv_psifieldupdatefrequency));
        Wait(gv_psifieldupdatefrequency, c_timeGame);
    }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur05.sc2map/MapScript.galaxy:442

    libNtve_gf_CreateModelAtPoint("InfestedHomeSmall", UnitGetPosition(lp_bunker));
    lv_infestation = libNtve_gf_ActorLastCreated();
    ActorSend(lv_infestation, libNtve_gf_SetScale(0.5, 0.5, 0.5, 0.0));
    ActorSend(lv_infestation, libNtve_gf_SetFacing(libNtve_gf_RandomAngle()));
    ActorSend(lv_infestation, libNtve_gf_SetHeight(0));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:464

    gv_bonusObjectiveRescueRegions[3] = RegionFromId(5);
    ActorSend(libNtve_gf_MainActorofUnit(UnitFromId(72)), libNtve_gf_SetTintColor(Color(0.00, 0.00, 100.00), 1.0, 0.0));
    ActorSend(libNtve_gf_MainActorofUnit(UnitFromId(72)), libNtve_gf_SetScale(0.3, 1.0, 1.0, 0.0));
    UnitGroupLoopBegin(UnitGroup(UnitGetType(UnitFromId(11)), c_playerAny, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:1058

            }
            libNtve_gf_CreateModelAtPoint("HybridWarpOut", UnitGetPosition(UnitGroupLoopCurrent()));
            ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(0.25, 0.25, 0.5, 0.0));
            libHots_gf_StoreActorForUnit(UnitGroupLoopCurrent(), 5, libNtve_gf_ActorLastCreated());
            UnitSetPosition(UnitGroupLoopCurrent(), gf_TogglePoint(UnitGetPosition(UnitGroupLoopCurrent())), false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:1063

            UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
            libNtve_gf_CreateModelAtPoint("HybridWarpInEffect", UnitGetPosition(UnitGroupLoopCurrent()));
            ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(0.25, 0.25, 0.5, 0.0));
            libHots_gf_StoreActorForUnit(UnitGroupLoopCurrent(), 6, libNtve_gf_ActorLastCreated());
            libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", UnitGetPosition(UnitGroupLoopCurrent()), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 2.0, 270.0);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur05.sc2mapMapScript.galaxy:442

    libNtve_gf_CreateModelAtPoint("InfestedHomeSmall", UnitGetPosition(lp_bunker));
    lv_infestation = libNtve_gf_ActorLastCreated();
    ActorSend(lv_infestation, libNtve_gf_SetScale(0.5, 0.5, 0.5, 0.0));
    ActorSend(lv_infestation, libNtve_gf_SetFacing(libNtve_gf_RandomAngle()));
    ActorSend(lv_infestation, libNtve_gf_SetHeight(0));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2mapMapScript.galaxy:464

    gv_bonusObjectiveRescueRegions[3] = RegionFromId(5);
    ActorSend(libNtve_gf_MainActorofUnit(UnitFromId(72)), libNtve_gf_SetTintColor(Color(0.00, 0.00, 100.00), 1.0, 0.0));
    ActorSend(libNtve_gf_MainActorofUnit(UnitFromId(72)), libNtve_gf_SetScale(0.3, 1.0, 1.0, 0.0));
    UnitGroupLoopBegin(UnitGroup(UnitGetType(UnitFromId(11)), c_playerAny, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2mapMapScript.galaxy:1058

            }
            libNtve_gf_CreateModelAtPoint("HybridWarpOut", UnitGetPosition(UnitGroupLoopCurrent()));
            ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(0.25, 0.25, 0.5, 0.0));
            libHots_gf_StoreActorForUnit(UnitGroupLoopCurrent(), 5, libNtve_gf_ActorLastCreated());
            UnitSetPosition(UnitGroupLoopCurrent(), gf_TogglePoint(UnitGetPosition(UnitGroupLoopCurrent())), false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2mapMapScript.galaxy:1063

            UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
            libNtve_gf_CreateModelAtPoint("HybridWarpInEffect", UnitGetPosition(UnitGroupLoopCurrent()));
            ActorSend(libNtve_gf_ActorLastCreated(), libNtve_gf_SetScale(0.25, 0.25, 0.5, 0.0));
            libHots_gf_StoreActorForUnit(UnitGroupLoopCurrent(), 6, libNtve_gf_ActorLastCreated());
            libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", UnitGetPosition(UnitGroupLoopCurrent()), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 2.0, 270.0);

mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmodbase.stormdata/LibPVEB.galaxy:560

    UnitBehaviorAdd(libPVEB_gv_pBNPCHeroes[lv_heroIndex].lv_heroUnit, "HackedMountSuppressor", libPVEB_gv_pBNPCHeroes[lv_heroIndex].lv_heroUnit, 1);
    UnitBehaviorAdd(libPVEB_gv_pBNPCHeroes[lv_heroIndex].lv_heroUnit, "CoreDetection", libPVEB_gv_pBNPCHeroes[lv_heroIndex].lv_heroUnit, 1);
    libNtve_gf_SendActorMessageToUnit(libPVEB_gv_pBNPCHeroes[lv_heroIndex].lv_heroUnit, libNtve_gf_SetScale(libPVEB_gv_pBNPCHeroResizeRatio, libPVEB_gv_pBNPCHeroResizeRatio, libPVEB_gv_pBNPCHeroResizeRatio, 0.0));
    libPVEB_gf_SendEventNPCHeroSpawned(lv_player, libPVEB_gv_pBNPCHeroes[lv_heroIndex].lv_heroUnit);
}

mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmodbase.stormdata/LibPVEM.galaxy:767

    UnitBehaviorAdd(libPVEM_gv_pvENPCHeroes[lv_heroIndex].lv_heroUnit, "HackedMountSuppressor", libPVEM_gv_pvENPCHeroes[lv_heroIndex].lv_heroUnit, 1);
    UnitBehaviorAdd(libPVEM_gv_pvENPCHeroes[lv_heroIndex].lv_heroUnit, "CoreDetection", libPVEM_gv_pvENPCHeroes[lv_heroIndex].lv_heroUnit, 1);
    libNtve_gf_SendActorMessageToUnit(libPVEM_gv_pvENPCHeroes[lv_heroIndex].lv_heroUnit, libNtve_gf_SetScale(libPVEM_gv_pvENPCHeroResizeRatio, libPVEM_gv_pvENPCHeroResizeRatio, libPVEM_gv_pvENPCHeroResizeRatio, 0.0));
    libPVEM_gf_PvESendEventNPCHeroSpawned(lv_player, libPVEM_gv_pvENPCHeroes[lv_heroIndex].lv_heroUnit);
}

mods/heromods/auriel.stormmodbase.stormdata/LibHAUR.galaxy:1129

        ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_ModelSwap("HitTestFuzzy_Cyliner", 0));
        ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_SetOpacity(0.0, 0));
        ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_SetScale(2.0, 2.0, 4.5, 0.0));
        ActorSend(libNtve_gf_MainActorofUnit(libHAUR_gv_heroAurielResurrectSpirit[lv_deadPlayer]), libNtve_gf_SetHeight(1.0));
    }

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:4600


    lv_dehakaScaleResult = ((lv_dehakaCurrentLevel * lv_dehakaScalePerLevel) + lv_dehakaBaseScale);
    libNtve_gf_SendActorMessageToUnit(lp_dehakaUnit, libNtve_gf_SetScale(lv_dehakaScaleResult, lv_dehakaScaleResult, lv_dehakaScaleResult, 0.0));
    libNtve_gf_CatalogFieldValueSetAsReal(c_gameCatalogUnit, lv_dehakaUnitType, "Radius", lp_dehakaPlayer, ((lv_dehakaCurrentLevel * 0.0625) + 0.5));
    lv_dehakaAttackDamageResult = (lv_dehakaAttackDamageBase + ((lv_dehakaCurrentLevel - 1) * lv_dehakaAttackDamagePerLevel));