# Show/Hide UI Frame

Grammarshow uIFrame for players
FlagsNative | Action

Shows or hides the specified frame in the user interface. Only Blizzard maps are allowed to hide the Battle UI frame.

# Arguments

Returns — void

native void UISetFrameVisible(
	playergroup inPlayers,
	int inFrameType,
	bool inVisible,
);

Category: UI / Game UI

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:4070

    libNtve_gf_HideGameUI(false, PlayerGroupAll());
    UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/A6C3041C"));
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
    gv_endCinematicGroup = UnitGroup(null, gv_p3_CINE, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    UnitGroupAdd(gv_endCinematicGroup, UnitFromId(9));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8663

    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, c_transitionDurationDefault);
    UISetCursorVisible(PlayerGroupAll(), true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
    libNtve_gf_HideScreenButton(true, gv_c_ScreenButton_Quit);
    libNtve_gf_DisplayScreenButton(gv_c_ScreenButton_Continue, StringExternal("Param/Value/7E637B3B"), 280, 80, c_anchorBottomRight, 250, 35, gt_EndCinematicContinueButtonClicked);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8908

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), c_transitionDurationImmediate);
    libNtve_gf_HideGameUI(false, PlayerGroupAll());
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
    UISetCursorVisible(PlayerGroupAll(), false);
    autoB93ABDBE_g = gv_endCinematicGroup;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:391

    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    auto317FADF5_var = 3;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:392

    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    auto317FADF5_var = 3;
    for ( ; auto317FADF5_var <= auto317FADF5_ae; auto317FADF5_var += 1 ) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1219


    UnitSetCustomValue(UnitFromId(2), 1, UnitGetPropertyFixed(UnitFromId(2), c_unitPropLifeMax, c_unitPropNormal));
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    PlayerPauseAllCooldowns(gv_p01_USER, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1220

    UnitSetCustomValue(UnitFromId(2), 1, UnitGetPropertyFixed(UnitFromId(2), c_unitPropLifeMax, c_unitPropNormal));
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    PlayerPauseAllCooldowns(gv_p01_USER, false);
    PlayerPauseAllCharges(gv_p01_USER, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:826

    }

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    PlayerGroupAdd(gv_dominionPlayers, gv_p02_DOMINION_INFANTRY);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:827


    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    PlayerGroupAdd(gv_dominionPlayers, gv_p02_DOMINION_INFANTRY);
    PlayerGroupAdd(gv_dominionPlayers, gv_p03_DOMINION_SIEGE);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6840

    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), lv_fadeDuration);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    libNtve_gf_SetAlliance(gv_p01_USER, gv_p02_DOMINION_INFANTRY, libNtve_ge_AllianceSetting_Enemy);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6841

    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    libNtve_gf_SetAlliance(gv_p01_USER, gv_p02_DOMINION_INFANTRY, libNtve_ge_AllianceSetting_Enemy);
    libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_DOMINION_SIEGE, libNtve_ge_AllianceSetting_Enemy);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:753

    libNtve_gf_SetAlliance(gv_p05_ZERG_LAB_SPECIMENS, gv_p13_DOMINION_LABS, libNtve_ge_AllianceSetting_Neutral);
    PlayerSetState(gv_p07_NEUTRAL, c_playerStateShowScore, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:754

    PlayerSetState(gv_p07_NEUTRAL, c_playerStateShowScore, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2893

    UnitSetState(UnitFromId(954), c_unitStateSelectable, false);
    GameSetLighting("Castanar", 0.0);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, true);
    libNtve_gf_HideGameUI(true, PlayerGroupAll());
    CameraLockInput(gv_p01_USER, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5736

        UnitSetState(auto2E39B59B_var, c_unitStateStatusBar, false);
    }
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, false);
    libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMechanical) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_playerUnitGroup);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:595


    GameTimeOfDaySet("08:00:00");
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    libLbty_gf_AutoRevealRegion(RegionFromId(57), RegionFromId(57), gv_p1_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:596

    GameTimeOfDaySet("08:00:00");
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    libLbty_gf_AutoRevealRegion(RegionFromId(57), RegionFromId(57), gv_p1_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(9), RegionFromId(64), gv_p1_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:5077

    // Implementation
    libNtve_gf_HideGameUI(false, PlayerGroupAll());
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCashPanel, false);
    DialogCreate(2048, 1026, c_anchorCenter, 0, 0, true);
    lv_dlgBG = DialogLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10267


    }
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, true);
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10284

    gf_PlanetPanelDestory();
    gf_StopAllTransmissionConversation();
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:24587

    if ((EventCustomDialogResult() == libNtve_ge_CustomDialogResult_c_customDialogResultYes)) {
        GameSetNextMap("");
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
        GameOver(1, c_gameOverVictory, false, false);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:25127

    }

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
    gf_StopAllTransmissionConversation();
    if ((lv_missionID == libCamp_ge_MapID_MapTValerian01)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:25522


    if ((libCamp_gf_MissionStatusCheck(libCamp_ge_MapID_MapTValerian03, libCamp_ge_MissionStatus_Completed) == true)) {
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleReportPanel, true);
        GameSetNextMap("");
        GameOver(1, c_gameOverVictory, false, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:33524


        UISetCursorVisible(PlayerGroupAll(), true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:33525

        UISetCursorVisible(PlayerGroupAll(), true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);
        gv_aBChoiceOn = true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:33526

        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);
        gv_aBChoiceOn = true;
        while (!(((gv_aBChoiceOn == false) || (gv_aBChoiceReplaying == true)))) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:33678

    }

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, false);
    DialogSetVisible(gv_aBChoicePanel, PlayerGroupAll(), false);
    UISetCursorVisible(PlayerGroupAll(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:642

    PlayerSetState(gv_p11_ALLIED_CELLBLOCK_A, c_playerStateShowScore, false);
    PlayerSetState(gv_p12_ALLIED_CELLBLOCK_B, c_playerStateShowScore, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:643

    PlayerSetState(gv_p12_ALLIED_CELLBLOCK_B, c_playerStateShowScore, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    PlayerSetState(gv_p0_NEUTRAL, c_playerStateFidgetingEnabled, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:644

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    PlayerSetState(gv_p0_NEUTRAL, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_p6_DOMINION_ORANGE, c_playerStateFidgetingEnabled, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:537

    PlayerSetState(gv_pLAYER04_NOVA, c_playerStateShowScore, false);
    PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropSuppliesLimit, c_playerPropOperSetTo, 600);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:538

    PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropSuppliesLimit, c_playerPropOperSetTo, 600);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1104

    TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
    UIUnitColorStyleOverride(PlayerGroupActive(), c_unitColorStyleNormal);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowPings, false);
    HelpPanelEnableTechTreeButton(PlayerGroupAll(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1176


    libNtve_gf_HideGameUI(false, PlayerGroupAll());
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UnitGroupLoopBegin(gv_pathingBlockerGroup01);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1177

    libNtve_gf_HideGameUI(false, PlayerGroupAll());
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UnitGroupLoopBegin(gv_pathingBlockerGroup01);
    while (!UnitGroupLoopDone()) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1702


    gf_ResetMap();
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1703

    gf_ResetMap();
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1704

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 50);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1990


    gf_ResetMap();
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1991

    gf_ResetMap();
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
    VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1992

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
    VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
    gv_pickedCamera = 1;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2672


    gf_ResetMap();
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:606


    GameTimeOfDaySet("08:00:00");
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    TriggerExecute(gt_CarrionBirds, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:607

    GameTimeOfDaySet("08:00:00");
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    TriggerExecute(gt_CarrionBirds, true, false);
    GameSetBackground(c_backgroundFixed, null, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5446

    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    gv_inCinematic = false;
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    TriggerExecute(gt_StartGameDefensePhase, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5447

    gv_inCinematic = false;
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    TriggerExecute(gt_StartGameDefensePhase, true, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:676

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    auto4F79FA65_g = gv_bansheeGroup;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:677

    libNtve_gf_GlobalCinematicSetting(true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    auto4F79FA65_g = gv_bansheeGroup;
    auto4F79FA65_u = UnitGroupCount(auto4F79FA65_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:749

    PlayerPauseAllCharges(gv_pLAYER01_USER, false);
    UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/3A99EA37"), null, PointFromId(13));
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    TriggerEnable(gt_DefeatBaseDead, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:750

    UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/3A99EA37"), null, PointFromId(13));
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    TriggerEnable(gt_DefeatBaseDead, true);
    TriggerEnable(gt_RemoveResources, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:747

    libNtve_gf_SetAlliance(gv_p2_ZERG, gv_p5_EGGS, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
    libNtve_gf_SetAlliance(gv_p4_DOMINIONALLIES, gv_p5_EGGS, libNtve_ge_AllianceSetting_Neutral);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:748

    libNtve_gf_SetAlliance(gv_p4_DOMINIONALLIES, gv_p5_EGGS, libNtve_ge_AllianceSetting_Neutral);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    PlayerSetColorIndex(gv_p2_ZERG, 4, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:749

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    PlayerSetColorIndex(gv_p2_ZERG, 4, true);
    PlayerSetColorIndex(gv_p5_EGGS, 4, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:956

    GameTimeOfDaySet("08:00:00");
    GameSetLighting("Ulaan", 0.0);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:957

    GameSetLighting("Ulaan", 0.0);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    libLbty_gf_AutoRevealRegion(RegionFromId(35), RegionFromId(70), gv_p1_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:958

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    libLbty_gf_AutoRevealRegion(RegionFromId(35), RegionFromId(70), gv_p1_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(26), RegionFromId(2), gv_p1_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:688

    }

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:689


    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4996

    Wait(lv_fadeDuration, c_timeReal);
    gv_inCinematic = false;
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    TriggerExecute(gt_StartGameStage2, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4997

    gv_inCinematic = false;
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    TriggerExecute(gt_StartGameStage2, true, false);
    libCamp_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/28012D70"));

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:514

    libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, gv_pLAYER_COMPUTER2, libNtve_ge_AllianceSetting_Ally);
    libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, gv_pLAYER_BOARD, libNtve_ge_AllianceSetting_Ally);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UIUnitColorStyleOverride(PlayerGroupAll(), c_unitColorStyleNormal);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:275

    libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, gv_pLAYER_COMPUTER2, libNtve_ge_AllianceSetting_Ally);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER2, libNtve_ge_AllianceSetting_Enemy);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:276

    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER2, libNtve_ge_AllianceSetting_Enemy);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowHotkeys, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:475

    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_BOARD, libNtve_ge_AllianceSetting_EnemyWithSharedVision);
    libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, gv_pLAYER_BOARD, libNtve_ge_AllianceSetting_Ally);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UIUnitColorStyleOverride(PlayerGroupAll(), c_unitColorStyleNormal);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:185


    TriggerExecute(gt_Init01aTechnology, true, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowHotkeys, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:521

    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_BOARD, 6);
    libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, gv_pLAYER_BOARD, 0);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UIUnitColorStyleOverride(PlayerGroupAll(), c_unitColorStyleNormal);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:184

    TriggerExecute(gt_Init01aTechnology, true, true);
    libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_Enemy);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowHotkeys, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:4070

    libNtve_gf_HideGameUI(false, PlayerGroupAll());
    UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/A6C3041C"));
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
    gv_endCinematicGroup = UnitGroup(null, gv_p3_CINE, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    UnitGroupAdd(gv_endCinematicGroup, UnitFromId(9));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:8663

    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, c_transitionDurationDefault);
    UISetCursorVisible(PlayerGroupAll(), true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
    libNtve_gf_HideScreenButton(true, gv_c_ScreenButton_Quit);
    libNtve_gf_DisplayScreenButton(gv_c_ScreenButton_Continue, StringExternal("Param/Value/7E637B3B"), 280, 80, c_anchorBottomRight, 250, 35, gt_EndCinematicContinueButtonClicked);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:8908

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), c_transitionDurationImmediate);
    libNtve_gf_HideGameUI(false, PlayerGroupAll());
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
    UISetCursorVisible(PlayerGroupAll(), false);
    autoB93ABDBE_g = gv_endCinematicGroup;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:391

    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    auto317FADF5_var = 3;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:392

    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    auto317FADF5_var = 3;
    for ( ; auto317FADF5_var <= auto317FADF5_ae; auto317FADF5_var += 1 ) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:1219


    UnitSetCustomValue(UnitFromId(2), 1, UnitGetPropertyFixed(UnitFromId(2), c_unitPropLifeMax, c_unitPropNormal));
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    PlayerPauseAllCooldowns(gv_p01_USER, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:1220

    UnitSetCustomValue(UnitFromId(2), 1, UnitGetPropertyFixed(UnitFromId(2), c_unitPropLifeMax, c_unitPropNormal));
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    PlayerPauseAllCooldowns(gv_p01_USER, false);
    PlayerPauseAllCharges(gv_p01_USER, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:826

    }

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    PlayerGroupAdd(gv_dominionPlayers, gv_p02_DOMINION_INFANTRY);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:827


    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    PlayerGroupAdd(gv_dominionPlayers, gv_p02_DOMINION_INFANTRY);
    PlayerGroupAdd(gv_dominionPlayers, gv_p03_DOMINION_SIEGE);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:6840

    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), lv_fadeDuration);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    libNtve_gf_SetAlliance(gv_p01_USER, gv_p02_DOMINION_INFANTRY, libNtve_ge_AllianceSetting_Enemy);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:6841

    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
    libNtve_gf_SetAlliance(gv_p01_USER, gv_p02_DOMINION_INFANTRY, libNtve_ge_AllianceSetting_Enemy);
    libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_DOMINION_SIEGE, libNtve_ge_AllianceSetting_Enemy);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:753

    libNtve_gf_SetAlliance(gv_p05_ZERG_LAB_SPECIMENS, gv_p13_DOMINION_LABS, libNtve_ge_AllianceSetting_Neutral);
    PlayerSetState(gv_p07_NEUTRAL, c_playerStateShowScore, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:754

    PlayerSetState(gv_p07_NEUTRAL, c_playerStateShowScore, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:2893

    UnitSetState(UnitFromId(954), c_unitStateSelectable, false);
    GameSetLighting("Castanar", 0.0);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, true);
    libNtve_gf_HideGameUI(true, PlayerGroupAll());
    CameraLockInput(gv_p01_USER, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:5736

        UnitSetState(auto2E39B59B_var, c_unitStateStatusBar, false);
    }
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, false);
    libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMechanical) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_playerUnitGroup);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:595


    GameTimeOfDaySet("08:00:00");
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    libLbty_gf_AutoRevealRegion(RegionFromId(57), RegionFromId(57), gv_p1_USER);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:596

    GameTimeOfDaySet("08:00:00");
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    libLbty_gf_AutoRevealRegion(RegionFromId(57), RegionFromId(57), gv_p1_USER);
    libLbty_gf_AutoRevealRegion(RegionFromId(9), RegionFromId(64), gv_p1_USER);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:5077

    // Implementation
    libNtve_gf_HideGameUI(false, PlayerGroupAll());
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCashPanel, false);
    DialogCreate(2048, 1026, c_anchorCenter, 0, 0, true);
    lv_dlgBG = DialogLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:10267


    }
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, true);
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:10284

    gf_PlanetPanelDestory();
    gf_StopAllTransmissionConversation();
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:24587

    if ((EventCustomDialogResult() == libNtve_ge_CustomDialogResult_c_customDialogResultYes)) {
        GameSetNextMap("");
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
        GameOver(1, c_gameOverVictory, false, false);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:25127

    }

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
    gf_StopAllTransmissionConversation();
    if ((lv_missionID == libCamp_ge_MapID_MapTValerian01)) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:25522


    if ((libCamp_gf_MissionStatusCheck(libCamp_ge_MapID_MapTValerian03, libCamp_ge_MissionStatus_Completed) == true)) {
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleReportPanel, true);
        GameSetNextMap("");
        GameOver(1, c_gameOverVictory, false, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:33524


        UISetCursorVisible(PlayerGroupAll(), true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:33525

        UISetCursorVisible(PlayerGroupAll(), true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);
        gv_aBChoiceOn = true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:33526

        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
        UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);
        gv_aBChoiceOn = true;
        while (!(((gv_aBChoiceOn == false) || (gv_aBChoiceReplaying == true)))) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:33678

    }

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, false);
    DialogSetVisible(gv_aBChoicePanel, PlayerGroupAll(), false);
    UISetCursorVisible(PlayerGroupAll(), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:642

    PlayerSetState(gv_p11_ALLIED_CELLBLOCK_A, c_playerStateShowScore, false);
    PlayerSetState(gv_p12_ALLIED_CELLBLOCK_B, c_playerStateShowScore, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:643

    PlayerSetState(gv_p12_ALLIED_CELLBLOCK_B, c_playerStateShowScore, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    PlayerSetState(gv_p0_NEUTRAL, c_playerStateFidgetingEnabled, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:644

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    PlayerSetState(gv_p0_NEUTRAL, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_p6_DOMINION_ORANGE, c_playerStateFidgetingEnabled, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:537

    PlayerSetState(gv_pLAYER04_NOVA, c_playerStateShowScore, false);
    PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropSuppliesLimit, c_playerPropOperSetTo, 600);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:538

    PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropSuppliesLimit, c_playerPropOperSetTo, 600);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:1104

    TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
    UIUnitColorStyleOverride(PlayerGroupActive(), c_unitColorStyleNormal);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowPings, false);
    HelpPanelEnableTechTreeButton(PlayerGroupAll(), false);