# Show/Hide UI Frame
Grammar — show uIFrame for players
Flags —Native
|Action
Shows or hides the specified frame in the user interface. Only Blizzard maps are allowed to hide the Battle UI frame.
# Arguments
playergroup
— Playersint
<preset::UIFrameType> — UI Framebool
<preset::ShowHideOption> — Show/Hide
Returns — void
native void UISetFrameVisible(
playergroup inPlayers,
int inFrameType,
bool inVisible,
);
# Related
Category: UI / Game UI
- Set Screen Mode —
void
— UISetMode - Set Minimum Letterbox Height —
void
— UISetMinimumLetterboxHeight - Show/Hide Game UI —
void
— libNtve_gf_HideGameUI - Add/Remove UI Frame Type For Global Filter List —
void
— libNtve_gf_AddRemoveUIFrameTypeForGlobalFilterList - UI Frame Flag — preset —
int
- UI Frame Flag Check —
bool
— libNtve_gf_UIFrameFlagCheck - For Each UI Frame — macro
- Show/Hide UI Frame —
void
— UISetFrameVisible - Set BattleNet Button Offset —
void
— UISetBattleNetButtonOffset - Clear BattleNet Button Offset —
void
— UIClearBattleNetButtonOffset - UI Frame Is Visible —
bool
— UIFrameVisible - Show/Hide World —
void
— UISetWorldVisible - Show/Hide Achievement Panel —
void
— AchievementPanelSetVisible - Show/Hide Mouse Cursor —
void
— UISetCursorVisible - Enable/Disable Mouse Cursor Auto Hide —
void
— UISetCursorAutoHide - Enable/Disable Drag Selection —
void
— UISetDragSelectEnabled - Set Hot Key Profile —
void
— UISetHotkeyProfile - Lock Ally Color Setting —
void
— UIUnitColorStyleOverride - Unlock Ally Color Setting —
void
— UIUnitColorStyleClearOverride - Lock Flyer Helper Display —
void
— UIFlyerHelperOverride - Unlock Flyer Helper Display —
void
— UIFlyerHelperClearOverride - Lock Status Bar Display —
void
— UIStatusBarOverride - Unlock Status Bar Display —
void
— UIStatusBarClearOverride - Set Achievement Toast Style —
void
— UISetAchievementToastStyle - Set Minimap Background Color —
void
— UISetMiniMapBackGroundColor - Show/Hide Minimap Camera Field of View —
void
— UISetMiniMapCameraFoVVisible - Set Minimap Bounds —
void
— UISetMiniMapBounds - Enable/Disable Command Type —
void
— UISetCommandAllowed - Turn Ability Highlight On/Off —
void
— UISetButtonHighlighted - Turn Button Highlight On/Off —
void
— UISetButtonFaceHighlighted - Set Command Type Disabled Message —
void
— UISetCommandDisallowedMessage - Show/Hide Resource —
void
— UISetResourceVisible - Enable/Disable Selection Type —
void
— UISetSelectionTypeEnabled - Launch Nydus Link —
void
— UILaunchNydusLink - Show/Hide Message Log —
void
— UIMessageLogPanelSetVisible - Set Targeting Order —
void
— UISetTargetingOrder - Enable/Disable Hotkey —
void
— UISetHotkeyAllowed - Target Mode Updated —
void
— TriggerAddEventTargetModeUpdate - Resources Requested —
void
— TriggerAddEventResourceRequest - Resources Traded —
void
— TriggerAddEventResourceTrade - Target Mode Ability Command —
abilcmd
— EventTargetModeAbilCmd - Target Mode State —
int
<preset::TargetModeState> — EventTargetModeState - Resource Requested Amount —
int
— EventResourceRequestAmount - Resource Traded Amount —
int
— EventResourceTradeAmount - Resource Traded Recipient —
int
— EventResourceTradeRecipient
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:4070
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/A6C3041C"));
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
gv_endCinematicGroup = UnitGroup(null, gv_p3_CINE, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
UnitGroupAdd(gv_endCinematicGroup, UnitFromId(9));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8663
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, c_transitionDurationDefault);
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
libNtve_gf_HideScreenButton(true, gv_c_ScreenButton_Quit);
libNtve_gf_DisplayScreenButton(gv_c_ScreenButton_Continue, StringExternal("Param/Value/7E637B3B"), 280, 80, c_anchorBottomRight, 250, 35, gt_EndCinematicContinueButtonClicked);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8908
libNtve_gf_CinematicMode(false, PlayerGroupAll(), c_transitionDurationImmediate);
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UISetCursorVisible(PlayerGroupAll(), false);
autoB93ABDBE_g = gv_endCinematicGroup;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:391
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
auto317FADF5_var = 3;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:392
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
auto317FADF5_var = 3;
for ( ; auto317FADF5_var <= auto317FADF5_ae; auto317FADF5_var += 1 ) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1219
UnitSetCustomValue(UnitFromId(2), 1, UnitGetPropertyFixed(UnitFromId(2), c_unitPropLifeMax, c_unitPropNormal));
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
PlayerPauseAllCooldowns(gv_p01_USER, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1220
UnitSetCustomValue(UnitFromId(2), 1, UnitGetPropertyFixed(UnitFromId(2), c_unitPropLifeMax, c_unitPropNormal));
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
PlayerPauseAllCooldowns(gv_p01_USER, false);
PlayerPauseAllCharges(gv_p01_USER, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:826
}
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
PlayerGroupAdd(gv_dominionPlayers, gv_p02_DOMINION_INFANTRY);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:827
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
PlayerGroupAdd(gv_dominionPlayers, gv_p02_DOMINION_INFANTRY);
PlayerGroupAdd(gv_dominionPlayers, gv_p03_DOMINION_SIEGE);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6840
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p02_DOMINION_INFANTRY, libNtve_ge_AllianceSetting_Enemy);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6841
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p02_DOMINION_INFANTRY, libNtve_ge_AllianceSetting_Enemy);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_DOMINION_SIEGE, libNtve_ge_AllianceSetting_Enemy);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:753
libNtve_gf_SetAlliance(gv_p05_ZERG_LAB_SPECIMENS, gv_p13_DOMINION_LABS, libNtve_ge_AllianceSetting_Neutral);
PlayerSetState(gv_p07_NEUTRAL, c_playerStateShowScore, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:754
PlayerSetState(gv_p07_NEUTRAL, c_playerStateShowScore, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2893
UnitSetState(UnitFromId(954), c_unitStateSelectable, false);
GameSetLighting("Castanar", 0.0);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, true);
libNtve_gf_HideGameUI(true, PlayerGroupAll());
CameraLockInput(gv_p01_USER, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5736
UnitSetState(auto2E39B59B_var, c_unitStateStatusBar, false);
}
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, false);
libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMechanical) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_playerUnitGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:595
GameTimeOfDaySet("08:00:00");
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
libLbty_gf_AutoRevealRegion(RegionFromId(57), RegionFromId(57), gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:596
GameTimeOfDaySet("08:00:00");
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
libLbty_gf_AutoRevealRegion(RegionFromId(57), RegionFromId(57), gv_p1_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(9), RegionFromId(64), gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:5077
// Implementation
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCashPanel, false);
DialogCreate(2048, 1026, c_anchorCenter, 0, 0, true);
lv_dlgBG = DialogLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10267
}
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10284
gf_PlanetPanelDestory();
gf_StopAllTransmissionConversation();
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:24587
if ((EventCustomDialogResult() == libNtve_ge_CustomDialogResult_c_customDialogResultYes)) {
GameSetNextMap("");
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
GameOver(1, c_gameOverVictory, false, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:25127
}
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
gf_StopAllTransmissionConversation();
if ((lv_missionID == libCamp_ge_MapID_MapTValerian01)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:25522
if ((libCamp_gf_MissionStatusCheck(libCamp_ge_MapID_MapTValerian03, libCamp_ge_MissionStatus_Completed) == true)) {
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleReportPanel, true);
GameSetNextMap("");
GameOver(1, c_gameOverVictory, false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:33524
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:33525
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);
gv_aBChoiceOn = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:33526
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);
gv_aBChoiceOn = true;
while (!(((gv_aBChoiceOn == false) || (gv_aBChoiceReplaying == true)))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:33678
}
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, false);
DialogSetVisible(gv_aBChoicePanel, PlayerGroupAll(), false);
UISetCursorVisible(PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:642
PlayerSetState(gv_p11_ALLIED_CELLBLOCK_A, c_playerStateShowScore, false);
PlayerSetState(gv_p12_ALLIED_CELLBLOCK_B, c_playerStateShowScore, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:643
PlayerSetState(gv_p12_ALLIED_CELLBLOCK_B, c_playerStateShowScore, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
PlayerSetState(gv_p0_NEUTRAL, c_playerStateFidgetingEnabled, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:644
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
PlayerSetState(gv_p0_NEUTRAL, c_playerStateFidgetingEnabled, false);
PlayerSetState(gv_p6_DOMINION_ORANGE, c_playerStateFidgetingEnabled, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:537
PlayerSetState(gv_pLAYER04_NOVA, c_playerStateShowScore, false);
PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropSuppliesLimit, c_playerPropOperSetTo, 600);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:538
PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropSuppliesLimit, c_playerPropOperSetTo, 600);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1104
TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
UIUnitColorStyleOverride(PlayerGroupActive(), c_unitColorStyleNormal);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowPings, false);
HelpPanelEnableTechTreeButton(PlayerGroupAll(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1176
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UnitGroupLoopBegin(gv_pathingBlockerGroup01);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1177
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UnitGroupLoopBegin(gv_pathingBlockerGroup01);
while (!UnitGroupLoopDone()) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1702
gf_ResetMap();
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1703
gf_ResetMap();
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1704
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1990
gf_ResetMap();
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1991
gf_ResetMap();
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1992
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
gv_pickedCamera = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2672
gf_ResetMap();
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:606
GameTimeOfDaySet("08:00:00");
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
TriggerExecute(gt_CarrionBirds, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:607
GameTimeOfDaySet("08:00:00");
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
TriggerExecute(gt_CarrionBirds, true, false);
GameSetBackground(c_backgroundFixed, null, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5446
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
gv_inCinematic = false;
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
TriggerExecute(gt_StartGameDefensePhase, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5447
gv_inCinematic = false;
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
TriggerExecute(gt_StartGameDefensePhase, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:676
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
auto4F79FA65_g = gv_bansheeGroup;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:677
libNtve_gf_GlobalCinematicSetting(true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
auto4F79FA65_g = gv_bansheeGroup;
auto4F79FA65_u = UnitGroupCount(auto4F79FA65_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:749
PlayerPauseAllCharges(gv_pLAYER01_USER, false);
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/3A99EA37"), null, PointFromId(13));
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
TriggerEnable(gt_DefeatBaseDead, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:750
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/3A99EA37"), null, PointFromId(13));
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
TriggerEnable(gt_DefeatBaseDead, true);
TriggerEnable(gt_RemoveResources, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:747
libNtve_gf_SetAlliance(gv_p2_ZERG, gv_p5_EGGS, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
libNtve_gf_SetAlliance(gv_p4_DOMINIONALLIES, gv_p5_EGGS, libNtve_ge_AllianceSetting_Neutral);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:748
libNtve_gf_SetAlliance(gv_p4_DOMINIONALLIES, gv_p5_EGGS, libNtve_ge_AllianceSetting_Neutral);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
PlayerSetColorIndex(gv_p2_ZERG, 4, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:749
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
PlayerSetColorIndex(gv_p2_ZERG, 4, true);
PlayerSetColorIndex(gv_p5_EGGS, 4, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:956
GameTimeOfDaySet("08:00:00");
GameSetLighting("Ulaan", 0.0);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:957
GameSetLighting("Ulaan", 0.0);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
libLbty_gf_AutoRevealRegion(RegionFromId(35), RegionFromId(70), gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:958
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
libLbty_gf_AutoRevealRegion(RegionFromId(35), RegionFromId(70), gv_p1_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(26), RegionFromId(2), gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:688
}
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:689
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4996
Wait(lv_fadeDuration, c_timeReal);
gv_inCinematic = false;
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
TriggerExecute(gt_StartGameStage2, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4997
gv_inCinematic = false;
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
TriggerExecute(gt_StartGameStage2, true, false);
libCamp_gf_CreateMissionAutosavePoint(StringExternal("Param/Value/28012D70"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:514
libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, gv_pLAYER_COMPUTER2, libNtve_ge_AllianceSetting_Ally);
libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, gv_pLAYER_BOARD, libNtve_ge_AllianceSetting_Ally);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UIUnitColorStyleOverride(PlayerGroupAll(), c_unitColorStyleNormal);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:275
libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, gv_pLAYER_COMPUTER2, libNtve_ge_AllianceSetting_Ally);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER2, libNtve_ge_AllianceSetting_Enemy);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:276
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER2, libNtve_ge_AllianceSetting_Enemy);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowHotkeys, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:475
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_BOARD, libNtve_ge_AllianceSetting_EnemyWithSharedVision);
libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, gv_pLAYER_BOARD, libNtve_ge_AllianceSetting_Ally);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UIUnitColorStyleOverride(PlayerGroupAll(), c_unitColorStyleNormal);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:185
TriggerExecute(gt_Init01aTechnology, true, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowHotkeys, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:521
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_BOARD, 6);
libNtve_gf_SetAlliance(gv_pLAYER_COMPUTER1, gv_pLAYER_BOARD, 0);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UIUnitColorStyleOverride(PlayerGroupAll(), c_unitColorStyleNormal);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:184
TriggerExecute(gt_Init01aTechnology, true, true);
libNtve_gf_SetAlliance(gv_pLAYER_USER, gv_pLAYER_COMPUTER1, libNtve_ge_AllianceSetting_Enemy);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowSmartClick, false);
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowHotkeys, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:4070
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetCommandDisallowedMessage(PlayerGroupAll(), StringExternal("Param/Value/A6C3041C"));
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
gv_endCinematicGroup = UnitGroup(null, gv_p3_CINE, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
UnitGroupAdd(gv_endCinematicGroup, UnitFromId(9));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8663
UISetMode(PlayerGroupAll(), c_uiModeFullscreen, c_transitionDurationDefault);
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
libNtve_gf_HideScreenButton(true, gv_c_ScreenButton_Quit);
libNtve_gf_DisplayScreenButton(gv_c_ScreenButton_Continue, StringExternal("Param/Value/7E637B3B"), 280, 80, c_anchorBottomRight, 250, 35, gt_EndCinematicContinueButtonClicked);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8908
libNtve_gf_CinematicMode(false, PlayerGroupAll(), c_transitionDurationImmediate);
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UISetCursorVisible(PlayerGroupAll(), false);
autoB93ABDBE_g = gv_endCinematicGroup;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:391
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
auto317FADF5_var = 3;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:392
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
auto317FADF5_var = 3;
for ( ; auto317FADF5_var <= auto317FADF5_ae; auto317FADF5_var += 1 ) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:1219
UnitSetCustomValue(UnitFromId(2), 1, UnitGetPropertyFixed(UnitFromId(2), c_unitPropLifeMax, c_unitPropNormal));
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
PlayerPauseAllCooldowns(gv_p01_USER, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:1220
UnitSetCustomValue(UnitFromId(2), 1, UnitGetPropertyFixed(UnitFromId(2), c_unitPropLifeMax, c_unitPropNormal));
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
PlayerPauseAllCooldowns(gv_p01_USER, false);
PlayerPauseAllCharges(gv_p01_USER, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:826
}
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
PlayerGroupAdd(gv_dominionPlayers, gv_p02_DOMINION_INFANTRY);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:827
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
PlayerGroupAdd(gv_dominionPlayers, gv_p02_DOMINION_INFANTRY);
PlayerGroupAdd(gv_dominionPlayers, gv_p03_DOMINION_SIEGE);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6840
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), lv_fadeDuration);
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p02_DOMINION_INFANTRY, libNtve_ge_AllianceSetting_Enemy);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6841
CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, true);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p02_DOMINION_INFANTRY, libNtve_ge_AllianceSetting_Enemy);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_DOMINION_SIEGE, libNtve_ge_AllianceSetting_Enemy);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:753
libNtve_gf_SetAlliance(gv_p05_ZERG_LAB_SPECIMENS, gv_p13_DOMINION_LABS, libNtve_ge_AllianceSetting_Neutral);
PlayerSetState(gv_p07_NEUTRAL, c_playerStateShowScore, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:754
PlayerSetState(gv_p07_NEUTRAL, c_playerStateShowScore, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:2893
UnitSetState(UnitFromId(954), c_unitStateSelectable, false);
GameSetLighting("Castanar", 0.0);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, true);
libNtve_gf_HideGameUI(true, PlayerGroupAll());
CameraLockInput(gv_p01_USER, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:5736
UnitSetState(auto2E39B59B_var, c_unitStateStatusBar, false);
}
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeTipAlertPanel, false);
libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMechanical) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_playerUnitGroup);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:595
GameTimeOfDaySet("08:00:00");
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
libLbty_gf_AutoRevealRegion(RegionFromId(57), RegionFromId(57), gv_p1_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:596
GameTimeOfDaySet("08:00:00");
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
libLbty_gf_AutoRevealRegion(RegionFromId(57), RegionFromId(57), gv_p1_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(9), RegionFromId(64), gv_p1_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:5077
// Implementation
libNtve_gf_HideGameUI(false, PlayerGroupAll());
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCashPanel, false);
DialogCreate(2048, 1026, c_anchorCenter, 0, 0, true);
lv_dlgBG = DialogLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10267
}
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10284
gf_PlanetPanelDestory();
gf_StopAllTransmissionConversation();
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:24587
if ((EventCustomDialogResult() == libNtve_ge_CustomDialogResult_c_customDialogResultYes)) {
GameSetNextMap("");
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
GameOver(1, c_gameOverVictory, false, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:25127
}
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypePlanetPanel, false);
gf_StopAllTransmissionConversation();
if ((lv_missionID == libCamp_ge_MapID_MapTValerian01)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:25522
if ((libCamp_gf_MissionStatusCheck(libCamp_ge_MapID_MapTValerian03, libCamp_ge_MissionStatus_Completed) == true)) {
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleReportPanel, true);
GameSetNextMap("");
GameOver(1, c_gameOverVictory, false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:33524
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:33525
UISetCursorVisible(PlayerGroupAll(), true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);
gv_aBChoiceOn = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:33526
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeBattleUI, true);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeHelpMenuButton, true);
gv_aBChoiceOn = true;
while (!(((gv_aBChoiceOn == false) || (gv_aBChoiceReplaying == true)))) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:33678
}
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeMenuBar, false);
DialogSetVisible(gv_aBChoicePanel, PlayerGroupAll(), false);
UISetCursorVisible(PlayerGroupAll(), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:642
PlayerSetState(gv_p11_ALLIED_CELLBLOCK_A, c_playerStateShowScore, false);
PlayerSetState(gv_p12_ALLIED_CELLBLOCK_B, c_playerStateShowScore, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:643
PlayerSetState(gv_p12_ALLIED_CELLBLOCK_B, c_playerStateShowScore, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
PlayerSetState(gv_p0_NEUTRAL, c_playerStateFidgetingEnabled, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:644
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
PlayerSetState(gv_p0_NEUTRAL, c_playerStateFidgetingEnabled, false);
PlayerSetState(gv_p6_DOMINION_ORANGE, c_playerStateFidgetingEnabled, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:537
PlayerSetState(gv_pLAYER04_NOVA, c_playerStateShowScore, false);
PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropSuppliesLimit, c_playerPropOperSetTo, 600);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:538
PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropSuppliesLimit, c_playerPropOperSetTo, 600);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1104
TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
UIUnitColorStyleOverride(PlayerGroupActive(), c_unitColorStyleNormal);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowPings, false);
HelpPanelEnableTechTreeButton(PlayerGroupAll(), false);