# Target Mode State
Base type —
int
| Name | Identifier | Code |
|---|---|---|
| Any | c_targetModeStateAny | -1 |
| Off | c_targetModeStateOff | 0 |
| On | c_targetModeStateOn | 1 |
# Related
Category: UI / Game UI / Internal
- Store/Restore — preset —
bool - GameUIStoreIndex — preset —
int - Target Mode State — preset —
int - _Store Game UI Visible States —
void— libNtve_gf__StoreGameUIVisibleStates
# Examples
— None found —