# Target Mode State
Base type —
int
Name | Identifier | Code |
---|---|---|
Any | c_targetModeStateAny | -1 |
Off | c_targetModeStateOff | 0 |
On | c_targetModeStateOn | 1 |
# Related
Category: UI / Game UI / Internal
- Store/Restore — preset —
bool
- GameUIStoreIndex — preset —
int
- Target Mode State — preset —
int
- _Store Game UI Visible States —
void
— libNtve_gf__StoreGameUIVisibleStates
# Examples
— None found —