# Store/Restore
Base type —
bool
Name | Identifier | Code |
---|---|---|
Store | true | — |
Restore | false | — |
# Related
Category: UI / Game UI / Internal
- Store/Restore — preset —
bool
- GameUIStoreIndex — preset —
int
- Target Mode State — preset —
int
- _Store Game UI Visible States —
void
— libNtve_gf__StoreGameUIVisibleStates
# Examples
— None found —