# Store/Restore
Base type —
bool
Name | Identifier | Code |
---|---|---|
Store | true | — |
Restore | false | — |
# Related
Category: UI / Game UI / Internal
- [P] — Store/Restore
- [P] — GameUIStoreIndex
- [P] — Target Mode State
- [F] —
void
— _Store Game UI Visible States — ( libNtve_gf__StoreGameUIVisibleStates )
# Examples
— None found —