# Store/Restore
Base type —
bool
| Name | Identifier | Code |
|---|---|---|
| Store | true | — |
| Restore | false | — |
# Related
Category: UI / Game UI / Internal
- Store/Restore — preset —
bool - GameUIStoreIndex — preset —
int - Target Mode State — preset —
int - _Store Game UI Visible States —
void— libNtve_gf__StoreGameUIVisibleStates
# Examples
— None found —