# Turn Ability Highlight On/Off
Grammar — Turn command highlight highlighted|On/Off for players
Flags —Native
|Action
The buttons for a highlighted ability command are flashed in the user’s command card UI. If the ability command is contained in a sub-page, like one of the standard “build” commands, the button for the sub-page itself will also be highlighted.
# Arguments
playergroup
— Playersabilcmd
— Commandbool
<preset::OnOffOption> — Highlighted
Returns — void
native void UISetButtonHighlighted(
playergroup inPlayers,
abilcmd inAbilCmd,
bool inHighlight,
);
# Related
Category: UI / Game UI
- Set Screen Mode —
void
— UISetMode - Set Minimum Letterbox Height —
void
— UISetMinimumLetterboxHeight - Show/Hide Game UI —
void
— libNtve_gf_HideGameUI - Add/Remove UI Frame Type For Global Filter List —
void
— libNtve_gf_AddRemoveUIFrameTypeForGlobalFilterList - UI Frame Flag — preset —
int
- UI Frame Flag Check —
bool
— libNtve_gf_UIFrameFlagCheck - For Each UI Frame — macro
- Show/Hide UI Frame —
void
— UISetFrameVisible - Set BattleNet Button Offset —
void
— UISetBattleNetButtonOffset - Clear BattleNet Button Offset —
void
— UIClearBattleNetButtonOffset - UI Frame Is Visible —
bool
— UIFrameVisible - Show/Hide World —
void
— UISetWorldVisible - Show/Hide Achievement Panel —
void
— AchievementPanelSetVisible - Show/Hide Mouse Cursor —
void
— UISetCursorVisible - Enable/Disable Mouse Cursor Auto Hide —
void
— UISetCursorAutoHide - Enable/Disable Drag Selection —
void
— UISetDragSelectEnabled - Set Hot Key Profile —
void
— UISetHotkeyProfile - Lock Ally Color Setting —
void
— UIUnitColorStyleOverride - Unlock Ally Color Setting —
void
— UIUnitColorStyleClearOverride - Lock Flyer Helper Display —
void
— UIFlyerHelperOverride - Unlock Flyer Helper Display —
void
— UIFlyerHelperClearOverride - Lock Status Bar Display —
void
— UIStatusBarOverride - Unlock Status Bar Display —
void
— UIStatusBarClearOverride - Set Achievement Toast Style —
void
— UISetAchievementToastStyle - Set Minimap Background Color —
void
— UISetMiniMapBackGroundColor - Show/Hide Minimap Camera Field of View —
void
— UISetMiniMapCameraFoVVisible - Set Minimap Bounds —
void
— UISetMiniMapBounds - Enable/Disable Command Type —
void
— UISetCommandAllowed - Turn Ability Highlight On/Off —
void
— UISetButtonHighlighted - Turn Button Highlight On/Off —
void
— UISetButtonFaceHighlighted - Set Command Type Disabled Message —
void
— UISetCommandDisallowedMessage - Show/Hide Resource —
void
— UISetResourceVisible - Enable/Disable Selection Type —
void
— UISetSelectionTypeEnabled - Launch Nydus Link —
void
— UILaunchNydusLink - Show/Hide Message Log —
void
— UIMessageLogPanelSetVisible - Set Targeting Order —
void
— UISetTargetingOrder - Enable/Disable Hotkey —
void
— UISetHotkeyAllowed - Target Mode Updated —
void
— TriggerAddEventTargetModeUpdate - Resources Requested —
void
— TriggerAddEventResourceRequest - Resources Traded —
void
— TriggerAddEventResourceTrade - Target Mode Ability Command —
abilcmd
— EventTargetModeAbilCmd - Target Mode State —
int
<preset::TargetModeState> — EventTargetModeState - Resource Requested Amount —
int
— EventResourceRequestAmount - Resource Traded Amount —
int
— EventResourceTradeAmount - Resource Traded Recipient —
int
— EventResourceTradeRecipient
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1686
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TossGrenade", 0), true);
gv_flashButtonGrenade = true;
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1714
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TossGrenade", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1742
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ExperimentalPlasmaGun", 0), true);
gv_flashButtonPlasma = true;
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1770
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ExperimentalPlasmaGun", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1798
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TheMorosDevice", 0), true);
gv_flashButtonChronos = true;
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1826
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TheMorosDevice", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1858
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("RaynorC4", 0), true);
gv_flashButtonBreachingCharge = true;
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1879
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("RaynorC4", 0), false);
gv_buttonBreachingChargeClicked = true;
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:912
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("BarracksTrain", 0), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:923
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("CommandCenterTrain", 0), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1107
TextTagAttachToUnit(gv_supplyHelperTXT, gv_supplySCV, 1.0);
TextTagShow(gv_supplyHelperTXT, PlayerGroupAll(), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 1), true);
TriggerEnable(gt_SupplySafetyTXTkiller, true);
TriggerEnable(gt_DropshipRemover, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1143
TriggerEnable(TriggerGetCurrent(), false);
TextTagDestroy(gv_supplyHelperTXT);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 1), false);
if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1)) {
UnitSetState(EventUnit(), c_unitStateTooltipable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1604
TriggerEnable(TriggerGetCurrent(), false);
gv_refineryButtonPressed = true;
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), false);
libNtve_gf_KillModel(gv_geyserPing);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1634
TriggerEnable(TriggerGetCurrent(), false);
gv_sCVTrained = true;
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("CommandCenterTrain", 0), false);
libNtve_gf_KillModel(gv_commandCenterPing);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1664
TriggerEnable(TriggerGetCurrent(), false);
gv_marineTrained = true;
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("BarracksTrain", 0), false);
libNtve_gf_KillModel(gv_barracksPing);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3905
libNtve_gf_AttachModelToUnit(UnitFromId(28), "BriefingUnitSelect", "Ref_Target");
gv_geyserPing = libNtve_gf_ActorLastCreated();
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1896
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("MindBlast", 0), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("MindBlast", 0), true);
gv_flashMindblast = true;
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1928
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("VoodooShield", 0), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("VoodooShield", 0), true);
gv_flashPsiShield = true;
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1975
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTosh03ARaynor00026", 0), c_transmissionDurationAdd, 0.0, true);
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("HeroNuclearStrike", 0), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("HeroNuclearStrike", 0), true);
gv_flashNuke = true;
UnitMagazineArm(gv_shadowOps, AbilityCommand("HeroArmNuke", 0), libNtve_gf_DifficultyValueInt(5, 5, 4, 4));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4204
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("Consumption", 0), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Consumption", 0), true);
gv_flashConsumption = true;
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4285
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("MindBlast", 0), false);
Wait(2.0, c_timeGame);
libNtve_gf_KillModel(gv_actorMindblastIndicator);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4316
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Consumption", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4344
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("VoodooShield", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4372
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("HeroNuclearStrike", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1299
TriggerEnable(TriggerGetCurrent(), false);
TechTreeAbilityAllow(gv_pLAYER01_USER, AbilityCommand("NovaSnipe", 0), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), true);
TriggerExecute(gt_P1SnipeCommentQ, true, false);
TriggerExecute(gt_P1SnipeTipQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1303
TriggerExecute(gt_P1SnipeTipQ, true, false);
Wait(10.0, c_timeGame);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1411
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1813
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Domination", 0), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1839
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Domination", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4600
TriggerQueueEnter();
if ((gv_replay_Transmission_Is_Playing == false)) {
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), true);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4864
TriggerStop(gt__15Combat02LoopMouse);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), false);
libNtve_gf_HideScreenImage(false, 15);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5166
TriggerQueueEnter();
if ((gv_replay_Transmission_Is_Playing == false)) {
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), true);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5393
TriggerStop(gt__16Combat03LoopMouse);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), false);
libNtve_gf_HideScreenImage(false, 16);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6184
libNtve_gf_DisplayScreenImage(18, "Assets\\Textures\\tutorialmouse.dds", c_triggerBlendModeAdd, 128, 256, c_anchorRight, 40, -55);
lv_leftClick = libNtve_gf_ScreenImageDialogItem(18);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), true);
while (true) {
libNtve_gf_SetDialogItemImage(lv_leftClick, "Assets\\Textures\\tutorialmouse.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6210
TriggerStop(gt__18Construction02LoopMouse);
libNtve_gf_HideScreenImage(false, 18);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6301
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), true);
TriggerEnable(gt_Construction02CommandCenterStarted, true);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:7088
libNtve_gf_DisplayScreenImage(20, "Assets\\Textures\\tutorialmouse.dds", c_triggerBlendModeAdd, 128, 256, c_anchorRight, 40, -55);
lv_leftClick = libNtve_gf_ScreenImageDialogItem(20);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), true);
while (true) {
libNtve_gf_SetDialogItemImage(lv_leftClick, "Assets\\Textures\\tutorialmouse.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:7114
TriggerStop(gt__20Collection02LoopMouse);
libNtve_gf_HideScreenImage(false, 20);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), false);
UnitGroupLoopBegin(UnitGroup("VespeneGeyser", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:7146
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:982
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTychus05Raynor00010", -1), c_transmissionDurationAdd, 0.0, false);
UIAlertUnit("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/AD6487AA"), null, UnitFromId(159));
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("Yamato", 0), true);
TimerStart(gv_yamatoButtonFlashtimeout, 30.0, false, c_timeGame);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:1107
}
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("Yamato", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1691
}
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("RaynorSnipe", 0), true);
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("RaynorSnipe", 0), true);
TransmissionClear(gv_interruptableTransmission);
TriggerStop(gt__1OpeningDialogueQ);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1855
}
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("RaynorSnipe", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1994
}
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("BonesTossGrenade", 0), true);
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("BonesTossGrenade", 0), true);
TriggerQueueEnter();
libNtve_gf_AttachModelToUnit(gv_tHEONETYCHUS, "TalkIcon", "Origin");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:2154
}
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("BonesTossGrenade", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:2324
TriggerEnable(gt__1TeachBettyViaCast, true);
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("DutchPlaceTurret", 0), true);
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("DutchPlaceTurret", 0), true);
TriggerQueueEnter();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:2488
}
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("DutchPlaceTurret", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1217
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulBlink", 0), true);
gv_flashButtonBlink = true;
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1245
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulBlink", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1273
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulStun", 0), true);
gv_flashButtonVoidPrison = true;
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1301
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulStun", 0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2949
libNtve_gf_KillModel(gv_actorPlace01);
libNtve_gf_KillModel(gv_actorPylon01);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ProtossBuild", 1), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2979
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ProtossBuild", 1), true);
gv_flashButtonPylon = true;
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:3007
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ProtossBuild", 1), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1686
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TossGrenade", 0), true);
gv_flashButtonGrenade = true;
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1714
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TossGrenade", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1742
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ExperimentalPlasmaGun", 0), true);
gv_flashButtonPlasma = true;
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1770
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ExperimentalPlasmaGun", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1798
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TheMorosDevice", 0), true);
gv_flashButtonChronos = true;
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1826
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TheMorosDevice", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1858
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("RaynorC4", 0), true);
gv_flashButtonBreachingCharge = true;
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1879
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("RaynorC4", 0), false);
gv_buttonBreachingChargeClicked = true;
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:912
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("BarracksTrain", 0), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:923
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("CommandCenterTrain", 0), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1107
TextTagAttachToUnit(gv_supplyHelperTXT, gv_supplySCV, 1.0);
TextTagShow(gv_supplyHelperTXT, PlayerGroupAll(), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 1), true);
TriggerEnable(gt_SupplySafetyTXTkiller, true);
TriggerEnable(gt_DropshipRemover, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1143
TriggerEnable(TriggerGetCurrent(), false);
TextTagDestroy(gv_supplyHelperTXT);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 1), false);
if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1)) {
UnitSetState(EventUnit(), c_unitStateTooltipable, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1604
TriggerEnable(TriggerGetCurrent(), false);
gv_refineryButtonPressed = true;
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), false);
libNtve_gf_KillModel(gv_geyserPing);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1634
TriggerEnable(TriggerGetCurrent(), false);
gv_sCVTrained = true;
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("CommandCenterTrain", 0), false);
libNtve_gf_KillModel(gv_commandCenterPing);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1664
TriggerEnable(TriggerGetCurrent(), false);
gv_marineTrained = true;
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("BarracksTrain", 0), false);
libNtve_gf_KillModel(gv_barracksPing);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:3905
libNtve_gf_AttachModelToUnit(UnitFromId(28), "BriefingUnitSelect", "Ref_Target");
gv_geyserPing = libNtve_gf_ActorLastCreated();
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:1896
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("MindBlast", 0), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("MindBlast", 0), true);
gv_flashMindblast = true;
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:1928
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("VoodooShield", 0), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("VoodooShield", 0), true);
gv_flashPsiShield = true;
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:1975
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTosh03ARaynor00026", 0), c_transmissionDurationAdd, 0.0, true);
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("HeroNuclearStrike", 0), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("HeroNuclearStrike", 0), true);
gv_flashNuke = true;
UnitMagazineArm(gv_shadowOps, AbilityCommand("HeroArmNuke", 0), libNtve_gf_DifficultyValueInt(5, 5, 4, 4));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:4204
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("Consumption", 0), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Consumption", 0), true);
gv_flashConsumption = true;
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:4285
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("MindBlast", 0), false);
Wait(2.0, c_timeGame);
libNtve_gf_KillModel(gv_actorMindblastIndicator);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:4316
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Consumption", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:4344
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("VoodooShield", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:4372
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("HeroNuclearStrike", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:1299
TriggerEnable(TriggerGetCurrent(), false);
TechTreeAbilityAllow(gv_pLAYER01_USER, AbilityCommand("NovaSnipe", 0), true);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), true);
TriggerExecute(gt_P1SnipeCommentQ, true, false);
TriggerExecute(gt_P1SnipeTipQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:1303
TriggerExecute(gt_P1SnipeTipQ, true, false);
Wait(10.0, c_timeGame);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:1411
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:1813
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Domination", 0), true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:1839
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Domination", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:4600
TriggerQueueEnter();
if ((gv_replay_Transmission_Is_Playing == false)) {
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), true);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:4864
TriggerStop(gt__15Combat02LoopMouse);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), false);
libNtve_gf_HideScreenImage(false, 15);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:5166
TriggerQueueEnter();
if ((gv_replay_Transmission_Is_Playing == false)) {
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), true);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:5393
TriggerStop(gt__16Combat03LoopMouse);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), false);
libNtve_gf_HideScreenImage(false, 16);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6184
libNtve_gf_DisplayScreenImage(18, "Assets\\Textures\\tutorialmouse.dds", c_triggerBlendModeAdd, 128, 256, c_anchorRight, 40, -55);
lv_leftClick = libNtve_gf_ScreenImageDialogItem(18);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), true);
while (true) {
libNtve_gf_SetDialogItemImage(lv_leftClick, "Assets\\Textures\\tutorialmouse.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6210
TriggerStop(gt__18Construction02LoopMouse);
libNtve_gf_HideScreenImage(false, 18);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6301
}
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), true);
TriggerEnable(gt_Construction02CommandCenterStarted, true);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:7088
libNtve_gf_DisplayScreenImage(20, "Assets\\Textures\\tutorialmouse.dds", c_triggerBlendModeAdd, 128, 256, c_anchorRight, 40, -55);
lv_leftClick = libNtve_gf_ScreenImageDialogItem(20);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), true);
while (true) {
libNtve_gf_SetDialogItemImage(lv_leftClick, "Assets\\Textures\\tutorialmouse.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:7114
TriggerStop(gt__20Collection02LoopMouse);
libNtve_gf_HideScreenImage(false, 20);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), false);
UnitGroupLoopBegin(UnitGroup("VespeneGeyser", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:7146
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:982
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTychus05Raynor00010", -1), c_transmissionDurationAdd, 0.0, false);
UIAlertUnit("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/AD6487AA"), null, UnitFromId(159));
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("Yamato", 0), true);
TimerStart(gv_yamatoButtonFlashtimeout, 30.0, false, c_timeGame);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:1107
}
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("Yamato", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:1691
}
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("RaynorSnipe", 0), true);
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("RaynorSnipe", 0), true);
TransmissionClear(gv_interruptableTransmission);
TriggerStop(gt__1OpeningDialogueQ);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:1855
}
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("RaynorSnipe", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:1994
}
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("BonesTossGrenade", 0), true);
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("BonesTossGrenade", 0), true);
TriggerQueueEnter();
libNtve_gf_AttachModelToUnit(gv_tHEONETYCHUS, "TalkIcon", "Origin");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:2154
}
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("BonesTossGrenade", 0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:2324
TriggerEnable(gt__1TeachBettyViaCast, true);
UISetButtonHighlighted(PlayerGroupAll(), AbilityCommand("DutchPlaceTurret", 0), true);
TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("DutchPlaceTurret", 0), true);
TriggerQueueEnter();