# Lock Flyer Helper Display
Grammar — Lock flyer helper display for players in players to display
Flags —Native
|Action
Locks the flyer helper display that is selected for all players in the player group.
# Arguments
playergroup
— Playersint
<preset::FlyerHelperDisplay> — Display
Returns — void
native void UIFlyerHelperOverride(
playergroup inPlayers,
int display,
);
# Related
Category: UI / Game UI
- Set Screen Mode —
void
— UISetMode - Set Minimum Letterbox Height —
void
— UISetMinimumLetterboxHeight - Show/Hide Game UI —
void
— libNtve_gf_HideGameUI - Add/Remove UI Frame Type For Global Filter List —
void
— libNtve_gf_AddRemoveUIFrameTypeForGlobalFilterList - UI Frame Flag — preset —
int
- UI Frame Flag Check —
bool
— libNtve_gf_UIFrameFlagCheck - For Each UI Frame — macro
- Show/Hide UI Frame —
void
— UISetFrameVisible - Set BattleNet Button Offset —
void
— UISetBattleNetButtonOffset - Clear BattleNet Button Offset —
void
— UIClearBattleNetButtonOffset - UI Frame Is Visible —
bool
— UIFrameVisible - Show/Hide World —
void
— UISetWorldVisible - Show/Hide Achievement Panel —
void
— AchievementPanelSetVisible - Show/Hide Mouse Cursor —
void
— UISetCursorVisible - Enable/Disable Mouse Cursor Auto Hide —
void
— UISetCursorAutoHide - Enable/Disable Drag Selection —
void
— UISetDragSelectEnabled - Set Hot Key Profile —
void
— UISetHotkeyProfile - Lock Ally Color Setting —
void
— UIUnitColorStyleOverride - Unlock Ally Color Setting —
void
— UIUnitColorStyleClearOverride - Lock Flyer Helper Display —
void
— UIFlyerHelperOverride - Unlock Flyer Helper Display —
void
— UIFlyerHelperClearOverride - Lock Status Bar Display —
void
— UIStatusBarOverride - Unlock Status Bar Display —
void
— UIStatusBarClearOverride - Set Achievement Toast Style —
void
— UISetAchievementToastStyle - Set Minimap Background Color —
void
— UISetMiniMapBackGroundColor - Show/Hide Minimap Camera Field of View —
void
— UISetMiniMapCameraFoVVisible - Set Minimap Bounds —
void
— UISetMiniMapBounds - Enable/Disable Command Type —
void
— UISetCommandAllowed - Turn Ability Highlight On/Off —
void
— UISetButtonHighlighted - Turn Button Highlight On/Off —
void
— UISetButtonFaceHighlighted - Set Command Type Disabled Message —
void
— UISetCommandDisallowedMessage - Show/Hide Resource —
void
— UISetResourceVisible - Enable/Disable Selection Type —
void
— UISetSelectionTypeEnabled - Launch Nydus Link —
void
— UILaunchNydusLink - Show/Hide Message Log —
void
— UIMessageLogPanelSetVisible - Set Targeting Order —
void
— UISetTargetingOrder - Enable/Disable Hotkey —
void
— UISetHotkeyAllowed - Target Mode Updated —
void
— TriggerAddEventTargetModeUpdate - Resources Requested —
void
— TriggerAddEventResourceRequest - Resources Traded —
void
— TriggerAddEventResourceTrade - Target Mode Ability Command —
abilcmd
— EventTargetModeAbilCmd - Target Mode State —
int
<preset::TargetModeState> — EventTargetModeState - Resource Requested Amount —
int
— EventResourceRequestAmount - Resource Traded Amount —
int
— EventResourceTradeAmount - Resource Traded Recipient —
int
— EventResourceTradeRecipient
# Examples
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2065
PlayerScoreValueEnableAll(lv_pickedPlayer, false);
}
UIFlyerHelperOverride(lv_validPlayers, libNtve_ge_FlyerHelperDisplay_c_flyerDisplayNone);
TriggerSendEvent("CinematicModeOn");
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1755
PlayerScoreValueEnableAll(lv_pickedPlayer, false);
}
UIFlyerHelperOverride(lv_validPlayers, libNtve_ge_FlyerHelperDisplay_c_flyerDisplayNone);
TriggerSendEvent("CinematicModeOn");
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:1031
for ( ; ( (autoC64C1294_ai >= 0 && lv_itPlayer <= autoC64C1294_ae) || (autoC64C1294_ai < 0 && lv_itPlayer >= autoC64C1294_ae) ) ; lv_itPlayer += autoC64C1294_ai ) {
if ((libGame_gf_TeamNumberOfPlayer(UnitGetOwner(UnitLastCreated())) == libGame_gf_TeamNumberOfPlayer(lv_itPlayer)) && (UnitHasBehavior2(libGame_gv_players[lv_itPlayer].lv_heroUnit, "HealingFountainCooldown") == true)) {
UIFlyerHelperOverride(PlayerGroupSingle(lv_itPlayer), libNtve_ge_FlyerHelperDisplay_c_flyerDisplayAll);
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "Signal MoonwellDrink");
UnitGroupAdd(libGame_gv_moonwellTextTagsUnitGroup[lv_itPlayer], UnitLastCreated());
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:1031
for ( ; ( (autoC64C1294_ai >= 0 && lv_itPlayer <= autoC64C1294_ae) || (autoC64C1294_ai < 0 && lv_itPlayer >= autoC64C1294_ae) ) ; lv_itPlayer += autoC64C1294_ai ) {
if ((libGame_gf_TeamNumberOfPlayer(UnitGetOwner(UnitLastCreated())) == libGame_gf_TeamNumberOfPlayer(lv_itPlayer)) && (UnitHasBehavior2(libGame_gv_players[lv_itPlayer].lv_heroUnit, "HealingFountainCooldown") == true)) {
UIFlyerHelperOverride(PlayerGroupSingle(lv_itPlayer), libNtve_ge_FlyerHelperDisplay_c_flyerDisplayAll);
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "Signal MoonwellDrink");
UnitGroupAdd(libGame_gv_moonwellTextTagsUnitGroup[lv_itPlayer], UnitLastCreated());
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:18393
}
UIFlyerHelperOverride(PlayerGroupAll(), libNtve_ge_FlyerHelperDisplay_c_flyerDisplayNone);
if ((EventUnitBehaviorChange() == c_unitBehaviorChangeActivate)) {
libGame_gv_moonwellMoonwellonCooldown[UnitGetOwner(EventUnit())] = true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:18396
if ((EventUnitBehaviorChange() == c_unitBehaviorChangeActivate)) {
libGame_gv_moonwellMoonwellonCooldown[UnitGetOwner(EventUnit())] = true;
UIFlyerHelperOverride(PlayerGroupSingle(UnitGetOwner(EventUnit())), libNtve_ge_FlyerHelperDisplay_c_flyerDisplayAll);
if (((UnitGetOwner(EventUnit()) < 1) || (UnitGetOwner(EventUnit()) > libCore_gv_bALMaxPlayers))) {
TextExpressionSetToken("Param/Expression/lib_Game_8CA366B7", "A", IntToText(UnitGetOwner(EventUnit())));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:18424
if ((EventUnitBehaviorChange() == c_unitBehaviorChangeDeactivate)) {
libGame_gv_moonwellMoonwellonCooldown[UnitGetOwner(EventUnit())] = false;
UIFlyerHelperOverride(PlayerGroupSingle(UnitGetOwner(EventUnit())), libNtve_ge_FlyerHelperDisplay_c_flyerDisplayAll);
auto449DA977_g = libGame_gv_moonwellTextTagsUnitGroup[UnitGetOwner(EventUnit())];
auto449DA977_u = UnitGroupCount(auto449DA977_g, c_unitCountAll);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:2609
}
UIFlyerHelperOverride(PlayerGroupSingle(lp_player), libNtve_ge_FlyerHelperDisplay_c_flyerDisplayAll);
autoDB72DD1B_var = 1;
for ( ; autoDB72DD1B_var <= autoDB72DD1B_ae; autoDB72DD1B_var += 1 ) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:12414
}
}
UIFlyerHelperOverride(PlayerGroupAll(), libNtve_ge_FlyerHelperDisplay_c_flyerDisplayAll);
autoD1EC9F11_g = libNtve_gf_UnitsInRegionWithAllianceToPlayerMatchingCondition("TownMoonwell", "TownMoonwellL2", "TownMoonwellL3", UnitGetOwner(EventUnit()), c_unitAllianceAlly, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterPlayer) | (1 << c_targetFilterNeutral) | (1 << c_targetFilterEnemy) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoD1EC9F11_u = UnitGroupCount(autoD1EC9F11_g, c_unitCountAll);
mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod — base.stormdata/LibMTOD.galaxy:648
libGame_gf_TownAddStructureToTownArray(lp_townNum, UnitLastCreated(), libGame_gf_TownGetTownStructurePresetFromUnit(UnitLastCreated()), lv_enemyTeam);
if ((libGame_gf_TownGetTownStructurePresetFromUnit(UnitLastCreated()) == libGame_ge_TownStructureTypes_Moonwell)) {
UIFlyerHelperOverride(PlayerGroupAll(), libNtve_ge_FlyerHelperDisplay_c_flyerDisplayNone);
lv_itPlayer = 1;
for ( ; ( (auto9A21C160_ai >= 0 && lv_itPlayer <= auto9A21C160_ae) || (auto9A21C160_ai < 0 && lv_itPlayer >= auto9A21C160_ae) ) ; lv_itPlayer += auto9A21C160_ai ) {
mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod — base.stormdata/LibMTOD.galaxy:652
for ( ; ( (auto9A21C160_ai >= 0 && lv_itPlayer <= auto9A21C160_ae) || (auto9A21C160_ai < 0 && lv_itPlayer >= auto9A21C160_ae) ) ; lv_itPlayer += auto9A21C160_ai ) {
if ((libGame_gf_TeamNumberOfPlayer(UnitGetOwner(UnitLastCreated())) == libGame_gf_TeamNumberOfPlayer(lv_itPlayer)) && (UnitHasBehavior2(libGame_gv_players[lv_itPlayer].lv_heroUnit, "HealingFountainCooldown") == true)) {
UIFlyerHelperOverride(PlayerGroupSingle(lv_itPlayer), libNtve_ge_FlyerHelperDisplay_c_flyerDisplayAll);
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "Signal MoonwellDrink");
UnitGroupAdd(libGame_gv_moonwellTextTagsUnitGroup[lv_itPlayer], UnitLastCreated());
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:803
PlayerScoreValueEnableAll(lv_pickedPlayer, false);
}
UIFlyerHelperOverride(lv_validPlayers, libNtve_ge_FlyerHelperDisplay_c_flyerDisplayNone);
TriggerSendEvent("CinematicModeOn");
}