# Turn Button Highlight On/Off

Grammar — Turn button highlight highlighted|On/Off for players
FlagsNative | Action

The selected button is flashed in the user’s command card UI. If the button is contained in a sub-page, like one of the standard “build” commands, the button for the sub-page itself will also be highlighted.

# Arguments

  • playergroup — Players
  • string<gamelink::Button> — Button
  • bool<preset::OnOffOption> — Highlighted

Returns — void

native void UISetButtonFaceHighlighted(
	playergroup inPlayers,
	string face,
	bool inHighlight,
);

Category: UI / Game UI

# Examples

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1155

    }

    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1156


    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1376


    gv_swarmlingSwarmlingMorphStarted = true;
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1377

    gv_swarmlingSwarmlingMorphStarted = true;
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1545

    MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(21)), 2.0, Color(0.00, 100.00, 0.00));
    UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/202DCB9C"), null, RegionGetCenter(RegionFromId(21)));
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
    TriggerEnable(gt_SwarmlingMorphedMore, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1546

    UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/202DCB9C"), null, RegionGetCenter(RegionFromId(21)));
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
    TriggerEnable(gt_SwarmlingMorphedMore, true);
    TriggerEnable(gt_SwarmlingUnitGrouping, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1588


    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
    return true;

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1589

    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:3243

    UnitClearSelection(gv_pLAYER_01_USER);
    UnitGroupSelect(UnitGroup("Larva", gv_pLAYER_01_USER, RegionFromId(21), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
    CatalogFieldValueSet(c_gameCatalogBehavior, "SpawnLarva", "InfoArray[" + IntToString(0) + "].Delay", gv_pLAYER_01_USER, "6");
    if ((gv_cinematicCompleted == true)) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:1559

    TriggerExecute(gt_ObjectiveDestroyTacOpsCreate, true, true);
    TriggerQueueExit();
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Aberration", true);
    Wait(30.0, c_timeGame);
    TriggerExecute(gt_IntroScienceFacilitiesObjectiveQ, true, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:3184


    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Aberration", false);
    return true;
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:2604

    UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/C9E9A6D5"), null, PointFromId(2));
    VisExploreArea(gv_pLAYER_01_USER, RegionFromId(1), true, false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Mutalisk", true);
    Wait(3.0, c_timeReal);
    TriggerQueueEnter();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:3044

    TriggerEnable(TriggerGetCurrent(), false);
    gv_trainMutaPressed = true;
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Mutalisk", false);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2mapMapScript.galaxy:1155

    }

    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2mapMapScript.galaxy:1156


    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2mapMapScript.galaxy:1376


    gv_swarmlingSwarmlingMorphStarted = true;
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2mapMapScript.galaxy:1377

    gv_swarmlingSwarmlingMorphStarted = true;
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2mapMapScript.galaxy:1545

    MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(21)), 2.0, Color(0.00, 100.00, 0.00));
    UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/202DCB9C"), null, RegionGetCenter(RegionFromId(21)));
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
    TriggerEnable(gt_SwarmlingMorphedMore, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2mapMapScript.galaxy:1546

    UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/202DCB9C"), null, RegionGetCenter(RegionFromId(21)));
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
    TriggerEnable(gt_SwarmlingMorphedMore, true);
    TriggerEnable(gt_SwarmlingUnitGrouping, true);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2mapMapScript.galaxy:1588


    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
    return true;

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2mapMapScript.galaxy:1589

    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2mapMapScript.galaxy:3243

    UnitClearSelection(gv_pLAYER_01_USER);
    UnitGroupSelect(UnitGroup("Larva", gv_pLAYER_01_USER, RegionFromId(21), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
    CatalogFieldValueSet(c_gameCatalogBehavior, "SpawnLarva", "InfoArray[" + IntToString(0) + "].Delay", gv_pLAYER_01_USER, "6");
    if ((gv_cinematicCompleted == true)) {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2mapMapScript.galaxy:1559

    TriggerExecute(gt_ObjectiveDestroyTacOpsCreate, true, true);
    TriggerQueueExit();
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Aberration", true);
    Wait(30.0, c_timeGame);
    TriggerExecute(gt_IntroScienceFacilitiesObjectiveQ, true, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2mapMapScript.galaxy:3184


    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Aberration", false);
    return true;
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2mapMapScript.galaxy:2604

    UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/C9E9A6D5"), null, PointFromId(2));
    VisExploreArea(gv_pLAYER_01_USER, RegionFromId(1), true, false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Mutalisk", true);
    Wait(3.0, c_timeReal);
    TriggerQueueEnter();

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2mapMapScript.galaxy:3044

    TriggerEnable(TriggerGetCurrent(), false);
    gv_trainMutaPressed = true;
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Mutalisk", false);
    return true;
}

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:17710

        if ((libSwaC_gv_zS_SelectLarvaHighlight == true) && (TechTreeUnitCount(1, "Larva", c_techCountCompleteOnly) > 0)) {
            if ((lv_highlighted == false)) {
                UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
                lv_highlighted = true;
            }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:17717

        else {
            if ((lv_highlighted == true)) {
                UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
                lv_highlighted = false;
            }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1894

    TriggerEnable(gt_TerranMakeSCVsTrainingStartedQ, true);
    TriggerStop(gt_TerranMakeSCVsTrainingStartedQ);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "SCV", false);
    gv_terranMakeSCVsCCSelected = false;
    gf_GenericCleanup();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1920

    libNtve_gf_StopPulsingScreenImage(12);
    libNtve_gf_HideScreenImage(false, 12);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "SupplyDepot", false);
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1966

    gv_terranMakeBarracksBuildMenuPressed = false;
    gf_GenericCleanup();
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Barracks", false);
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1980

    TriggerStop(gt_TerranMakeMarinesReminderQ);
    gf_GenericCleanup();
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Marine", false);
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2065

    gf_GenericCleanup();
    UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Drone", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    gv_zergMakeUnitCount = 0;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2066

    UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Drone", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    gv_zergMakeUnitCount = 0;
    gv_zergMakeDronesLarvaSelected = false;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2086

    gv_zergMakeSpawningPoolTargetModeActive = false;
    gf_GenericCleanup();
    UISetButtonFaceHighlighted(PlayerGroupAll(), "SpawningPool", false);
    if ((UnitIsAlive(gv_invisHelper) == true)) {
        UnitRemove(gv_invisHelper);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2108

    gf_GenericCleanup();
    UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Zergling", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    gv_zergMakeUnitCount = 0;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2109

    UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Zergling", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    gv_zergMakeUnitCount = 0;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2126

    gv_zergMakeExtractorTargetModeActive = false;
    gf_GenericCleanup();
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Extractor", false);
    UnitGroupLoopBegin(UnitGroup("VespeneGeyser", 0, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1575


    if ((UnitGroupCount(UnitGroup("Stalker", gv_pLAYER_01_USER, RegionFromId(26), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) >= UnitGroupCount(UnitGroup("Stalker", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive))) {
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Blink", true);
        if ((UnitIsAlive(gv_blinkBeacon) == true)) {
            UnitKill(gv_blinkBeacon);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1607

    }
    else {
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Blink", false);
        if ((UnitIsAlive(gv_blinkBeacon) != true)) {
            libNtve_gf_CreateUnitsWithDefaultFacing(1, "Beacon_Protoss", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(26)));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2424


    if ((lv_validBuildOrder == true)) {
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Pylon", false);
        if ((UnitIsAlive(gv_tInvisHelper) == true)) {
            libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2450

    }
    else {
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Pylon", true);
        TriggerEnable(gt_TBuildPylonTargeting, true);
        TriggerEnable(gt_TBuildPylonProbeSelection, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2873

    TriggerExecute(gt_TMakeAssimilatorIntro2Q, true, true);
    Wait(5.0, c_timeAI);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", true);
    TriggerExecute(gt_TMakeAssimilatorBuildOrder, true, false);
    return true;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3108

    }
    if ((lv_validBuildOrder == true)) {
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", false);
        if ((UnitIsAlive(gv_tInvisHelper) == true)) {
            libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3136

    else {
        if ((TriggerActiveCount(gt_TMakeAssimilatorIntro1Q) == 0) && (TriggerActiveCount(gt_TMakeAssimilatorIntro2Q) == 0)) {
            UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", true);
            TriggerEnable(gt_TMakeAssimilatorTargeting, true);
            TriggerEnable(gt_TMakeAssimilatorProbeSelection, true);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3194

    TriggerEnable(gt_TMakeAssimilatorTargeting, false);
    TriggerEnable(gt_TMakeAssimilatorBuildOrder, false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", false);
    autoD0C38DC8_g = UnitGroup("Probe", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);
    autoD0C38DC8_u = UnitGroupCount(autoD0C38DC8_g, c_unitCountAll);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1442

    libNtve_gf_KillModel(gv_destructionWaveReticle);
    TextTagDestroy(gv_destructionWaveTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
    libNtve_gf_KillModel(gv_shadowDashReticle);
    TextTagDestroy(gv_shadowDashTag);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1445

    libNtve_gf_KillModel(gv_shadowDashReticle);
    TextTagDestroy(gv_shadowDashTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", false);
    VisRevealerEnable(gv_shadowDashRevealer, false);
    libNtve_gf_KillModel(gv_alarakBlastWave);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1492

        VisRevealArea(gv_pLAYER_01_USER, RegionFromId(6), 8.0, false);
        libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), UnitGetPosition(UnitFromId(830)), 5.0, Color(100.00, 0.00, 0.00));
        UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", true);
        libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/8934DDDE"), UnitFromId(830), "Ref_Origin");
        gv_destructionWaveReticle = libNtve_gf_ActorLastCreated();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1727

    libNtve_gf_KillModel(gv_destructionWaveReticle);
    TextTagDestroy(gv_destructionWaveTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
    UIAlertClear(gv_pLAYER_01_USER);
    return true;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1792

    libNtve_gf_KillModel(gv_destructionWaveReticle);
    TextTagDestroy(gv_destructionWaveTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
    UIAlertClear(gv_pLAYER_01_USER);
    return true;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1859


    libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), PointFromId(1152), 5.0, Color(0.00, 100.00, 0.00));
    UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", true);
    libVCMI_gf_CreateReticleEffectAndTextTagAtPoint(libVCMI_ge_CampaginReticleType_ProtossMainObjective, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/999D08C8"), PointFromId(1152));
    gv_shadowDashReticle = libNtve_gf_ActorLastCreated();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1903

    libNtve_gf_KillModel(gv_shadowDashReticle);
    TextTagDestroy(gv_shadowDashTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", false);
    VisRevealerEnable(gv_shadowDashRevealer, false);
    UIAlertClear(gv_pLAYER_01_USER);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:4393

    libNtve_gf_KillModel(gv_reclamationReticle);
    TextTagDestroy(gv_reclamationTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", false);
    TimerPause(gv_achievementSectionTwoTimer, true);
    return true;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:4437

        VisRevealArea(gv_pLAYER_01_USER, RegionFromId(105), 8.0, false);
        libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), UnitGetPosition(UnitFromId(299)), 5.0, Color(100.00, 0.00, 0.00));
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", true);
        libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/AF40382A"), UnitFromId(299), "Ref_Origin");
        gv_reclamationReticle = libNtve_gf_ActorLastCreated();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:4620

    libNtve_gf_KillModel(gv_reclamationReticle);
    TextTagDestroy(gv_reclamationTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", false);
    UIAlertClear(gv_pLAYER_01_USER);
    return true;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:992

    // Automatic Variable Declarations
    // Implementation
    UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisAstralWind", true);
    while (!(((libNtve_gf_UnitGroupIsDead(lp_attackGroup) == true) || (gv_hallsReached > 0)))) {
        Wait(1.0, c_timeGame);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:996

        Wait(1.0, c_timeGame);
    }
    UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisAstralWind", false);
    return true;
}

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:2322

    }

    UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", true);
    libVCMI_gf_CreateReticleEffectAndTextTagAtPoint(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Medium, StringExternal("Param/Value/2E778A86"), PointFromId(1505));
    gv_s1FirstEncounterReticleActor = libNtve_gf_ActorLastCreated();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:2377

    libNtve_gf_KillModel(gv_s1FirstEncounterReticleActor);
    TextTagDestroy(gv_s1FirstEncounterReticleTextTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", false);
    TransmissionClear(gv_s1FirstEncounterTransmission);
    TriggerExecute(gt_S1AwakenOrangeConstruct01Q, true, false);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:2419

    libNtve_gf_KillModel(gv_s1FirstEncounterReticleActor);
    TextTagDestroy(gv_s1FirstEncounterReticleTextTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", false);
    TransmissionClear(gv_s1FirstEncounterTransmission);
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1894

    TriggerEnable(gt_TerranMakeSCVsTrainingStartedQ, true);
    TriggerStop(gt_TerranMakeSCVsTrainingStartedQ);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "SCV", false);
    gv_terranMakeSCVsCCSelected = false;
    gf_GenericCleanup();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1920

    libNtve_gf_StopPulsingScreenImage(12);
    libNtve_gf_HideScreenImage(false, 12);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "SupplyDepot", false);
}

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1966

    gv_terranMakeBarracksBuildMenuPressed = false;
    gf_GenericCleanup();
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Barracks", false);
}

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1980

    TriggerStop(gt_TerranMakeMarinesReminderQ);
    gf_GenericCleanup();
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Marine", false);
}

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:2065

    gf_GenericCleanup();
    UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Drone", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    gv_zergMakeUnitCount = 0;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:2066

    UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Drone", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    gv_zergMakeUnitCount = 0;
    gv_zergMakeDronesLarvaSelected = false;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:2086

    gv_zergMakeSpawningPoolTargetModeActive = false;
    gf_GenericCleanup();
    UISetButtonFaceHighlighted(PlayerGroupAll(), "SpawningPool", false);
    if ((UnitIsAlive(gv_invisHelper) == true)) {
        UnitRemove(gv_invisHelper);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:2108

    gf_GenericCleanup();
    UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Zergling", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    gv_zergMakeUnitCount = 0;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:2109

    UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Zergling", false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
    gv_zergMakeUnitCount = 0;
}

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:2126

    gv_zergMakeExtractorTargetModeActive = false;
    gf_GenericCleanup();
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Extractor", false);
    UnitGroupLoopBegin(UnitGroup("VespeneGeyser", 0, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:1575


    if ((UnitGroupCount(UnitGroup("Stalker", gv_pLAYER_01_USER, RegionFromId(26), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) >= UnitGroupCount(UnitGroup("Stalker", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive))) {
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Blink", true);
        if ((UnitIsAlive(gv_blinkBeacon) == true)) {
            UnitKill(gv_blinkBeacon);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:1607

    }
    else {
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Blink", false);
        if ((UnitIsAlive(gv_blinkBeacon) != true)) {
            libNtve_gf_CreateUnitsWithDefaultFacing(1, "Beacon_Protoss", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(26)));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:2424


    if ((lv_validBuildOrder == true)) {
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Pylon", false);
        if ((UnitIsAlive(gv_tInvisHelper) == true)) {
            libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:2450

    }
    else {
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Pylon", true);
        TriggerEnable(gt_TBuildPylonTargeting, true);
        TriggerEnable(gt_TBuildPylonProbeSelection, true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:2873

    TriggerExecute(gt_TMakeAssimilatorIntro2Q, true, true);
    Wait(5.0, c_timeAI);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", true);
    TriggerExecute(gt_TMakeAssimilatorBuildOrder, true, false);
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:3108

    }
    if ((lv_validBuildOrder == true)) {
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", false);
        if ((UnitIsAlive(gv_tInvisHelper) == true)) {
            libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:3136

    else {
        if ((TriggerActiveCount(gt_TMakeAssimilatorIntro1Q) == 0) && (TriggerActiveCount(gt_TMakeAssimilatorIntro2Q) == 0)) {
            UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", true);
            TriggerEnable(gt_TMakeAssimilatorTargeting, true);
            TriggerEnable(gt_TMakeAssimilatorProbeSelection, true);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:3194

    TriggerEnable(gt_TMakeAssimilatorTargeting, false);
    TriggerEnable(gt_TMakeAssimilatorBuildOrder, false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", false);
    autoD0C38DC8_g = UnitGroup("Probe", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);
    autoD0C38DC8_u = UnitGroupCount(autoD0C38DC8_g, c_unitCountAll);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2mapMapScript.galaxy:1442

    libNtve_gf_KillModel(gv_destructionWaveReticle);
    TextTagDestroy(gv_destructionWaveTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
    libNtve_gf_KillModel(gv_shadowDashReticle);
    TextTagDestroy(gv_shadowDashTag);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2mapMapScript.galaxy:1445

    libNtve_gf_KillModel(gv_shadowDashReticle);
    TextTagDestroy(gv_shadowDashTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", false);
    VisRevealerEnable(gv_shadowDashRevealer, false);
    libNtve_gf_KillModel(gv_alarakBlastWave);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2mapMapScript.galaxy:1492

        VisRevealArea(gv_pLAYER_01_USER, RegionFromId(6), 8.0, false);
        libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), UnitGetPosition(UnitFromId(830)), 5.0, Color(100.00, 0.00, 0.00));
        UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", true);
        libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/8934DDDE"), UnitFromId(830), "Ref_Origin");
        gv_destructionWaveReticle = libNtve_gf_ActorLastCreated();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2mapMapScript.galaxy:1727

    libNtve_gf_KillModel(gv_destructionWaveReticle);
    TextTagDestroy(gv_destructionWaveTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
    UIAlertClear(gv_pLAYER_01_USER);
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2mapMapScript.galaxy:1792

    libNtve_gf_KillModel(gv_destructionWaveReticle);
    TextTagDestroy(gv_destructionWaveTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
    UIAlertClear(gv_pLAYER_01_USER);
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2mapMapScript.galaxy:1859


    libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), PointFromId(1152), 5.0, Color(0.00, 100.00, 0.00));
    UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", true);
    libVCMI_gf_CreateReticleEffectAndTextTagAtPoint(libVCMI_ge_CampaginReticleType_ProtossMainObjective, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/999D08C8"), PointFromId(1152));
    gv_shadowDashReticle = libNtve_gf_ActorLastCreated();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2mapMapScript.galaxy:1903

    libNtve_gf_KillModel(gv_shadowDashReticle);
    TextTagDestroy(gv_shadowDashTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", false);
    VisRevealerEnable(gv_shadowDashRevealer, false);
    UIAlertClear(gv_pLAYER_01_USER);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2mapMapScript.galaxy:4393

    libNtve_gf_KillModel(gv_reclamationReticle);
    TextTagDestroy(gv_reclamationTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", false);
    TimerPause(gv_achievementSectionTwoTimer, true);
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2mapMapScript.galaxy:4437

        VisRevealArea(gv_pLAYER_01_USER, RegionFromId(105), 8.0, false);
        libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), UnitGetPosition(UnitFromId(299)), 5.0, Color(100.00, 0.00, 0.00));
        UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", true);
        libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/AF40382A"), UnitFromId(299), "Ref_Origin");
        gv_reclamationReticle = libNtve_gf_ActorLastCreated();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2mapMapScript.galaxy:4620

    libNtve_gf_KillModel(gv_reclamationReticle);
    TextTagDestroy(gv_reclamationTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", false);
    UIAlertClear(gv_pLAYER_01_USER);
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:992

    // Automatic Variable Declarations
    // Implementation
    UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisAstralWind", true);
    while (!(((libNtve_gf_UnitGroupIsDead(lp_attackGroup) == true) || (gv_hallsReached > 0)))) {
        Wait(1.0, c_timeGame);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:996

        Wait(1.0, c_timeGame);
    }
    UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisAstralWind", false);
    return true;
}

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:2322

    }

    UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", true);
    libVCMI_gf_CreateReticleEffectAndTextTagAtPoint(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Medium, StringExternal("Param/Value/2E778A86"), PointFromId(1505));
    gv_s1FirstEncounterReticleActor = libNtve_gf_ActorLastCreated();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:2377

    libNtve_gf_KillModel(gv_s1FirstEncounterReticleActor);
    TextTagDestroy(gv_s1FirstEncounterReticleTextTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", false);
    TransmissionClear(gv_s1FirstEncounterTransmission);
    TriggerExecute(gt_S1AwakenOrangeConstruct01Q, true, false);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2mapMapScript.galaxy:2419

    libNtve_gf_KillModel(gv_s1FirstEncounterReticleActor);
    TextTagDestroy(gv_s1FirstEncounterReticleTextTag);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", false);
    TransmissionClear(gv_s1FirstEncounterTransmission);
    return true;

mods/heroesmapmods/battlegroundmapmods/warheadjunction.stormmodbase.stormdata/LibMSC2.galaxy:410


    // Implementation
    UISetButtonFaceHighlighted(PlayerGroupSingle(lp_player), "MapMechanicNuke", true);
    while (true) {
        auto29EB8D88_g = lv_nukePlayerGroup;

mods/heroesmapmods/battlegroundmapmods/warheadjunction.stormmodbase.stormdata/LibMSC2.galaxy:418

            	if (lv_itPlayer<0) { break; }
            	if ((libMSC2_gf_MMSC2CountofNukesForPlayer(lv_itPlayer) == 0)) {
                UISetButtonFaceHighlighted(libCore_gv_playerGroupFromPlayer[lv_itPlayer], "MapMechanicNuke", false);
                PlayerGroupRemove(lv_nukePlayerGroup, lv_itPlayer);
            }

mods/heroesmapmods/battlegroundmapmods/warheadjunction.stormmodbase.stormdata/LibMSC2.galaxy:450

    // Automatic Variable Declarations
    // Implementation
    UISetButtonFaceHighlighted(libCore_gv_playerGroupFromPlayer[lp_player], "MapMechanicNuke", false);
    return true;
}

mods/novastoryassets.sc2modbase.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:4923

    UnitAbilityEnable(gv_zeratul, "NovaPsiStrike", true);
    UnitAbilityShow(gv_zeratul, "NovaPsiStrike", true);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "NovaWeaponPsiBlade", true);
    libNCMI_gf_CreateReticleEffectAndTextTagAtPoint(libNCMI_ge_CampaginReticleType_TerranEnemy, libNCMI_ge_CampaginReticleSize_Medium, StringExternal("Param/Value/02BF0A0C"), PointFromId(100));
    gv_s2_SwordTutorialReticle = libNtve_gf_ActorLastCreated();

mods/novastoryassets.sc2modbase.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:5165


    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonFaceHighlighted(PlayerGroupAll(), "NovaWeaponPsiBlade", false);
    libNtve_gf_KillModel(gv_s2_SwordTutorialReticle);
    TextTagDestroy(gv_s2_SwordTutorialTextTag);

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova07.sc2map/MapScript.galaxy:3411

        Wait(0.25, c_timeGame);
    }
    UISetButtonFaceHighlighted(PlayerGroupAll(), "NovaDomination", false);
    if ((libNCMI_gf_GameIsOver() == false) && (UnitIsAlive(EventUnit()) == true)) {
        UnitIssueOrder(EventUnit(), Order(AbilityCommand("GhostCloak", 1)), c_orderQueueReplace);