# Turn Button Highlight On/Off
Grammar — Turn button highlight highlighted|On/Off for players
Flags —Native
|Action
The selected button is flashed in the user’s command card UI. If the button is contained in a sub-page, like one of the standard “build” commands, the button for the sub-page itself will also be highlighted.
# Arguments
playergroup
— Playersstring
<gamelink::Button> — Buttonbool
<preset::OnOffOption> — Highlighted
Returns — void
native void UISetButtonFaceHighlighted(
playergroup inPlayers,
string face,
bool inHighlight,
);
# Related
Category: UI / Game UI
- Set Screen Mode —
void
— UISetMode - Set Minimum Letterbox Height —
void
— UISetMinimumLetterboxHeight - Show/Hide Game UI —
void
— libNtve_gf_HideGameUI - Add/Remove UI Frame Type For Global Filter List —
void
— libNtve_gf_AddRemoveUIFrameTypeForGlobalFilterList - UI Frame Flag — preset —
int
- UI Frame Flag Check —
bool
— libNtve_gf_UIFrameFlagCheck - For Each UI Frame — macro
- Show/Hide UI Frame —
void
— UISetFrameVisible - Set BattleNet Button Offset —
void
— UISetBattleNetButtonOffset - Clear BattleNet Button Offset —
void
— UIClearBattleNetButtonOffset - UI Frame Is Visible —
bool
— UIFrameVisible - Show/Hide World —
void
— UISetWorldVisible - Show/Hide Achievement Panel —
void
— AchievementPanelSetVisible - Show/Hide Mouse Cursor —
void
— UISetCursorVisible - Enable/Disable Mouse Cursor Auto Hide —
void
— UISetCursorAutoHide - Enable/Disable Drag Selection —
void
— UISetDragSelectEnabled - Set Hot Key Profile —
void
— UISetHotkeyProfile - Lock Ally Color Setting —
void
— UIUnitColorStyleOverride - Unlock Ally Color Setting —
void
— UIUnitColorStyleClearOverride - Lock Flyer Helper Display —
void
— UIFlyerHelperOverride - Unlock Flyer Helper Display —
void
— UIFlyerHelperClearOverride - Lock Status Bar Display —
void
— UIStatusBarOverride - Unlock Status Bar Display —
void
— UIStatusBarClearOverride - Set Achievement Toast Style —
void
— UISetAchievementToastStyle - Set Minimap Background Color —
void
— UISetMiniMapBackGroundColor - Show/Hide Minimap Camera Field of View —
void
— UISetMiniMapCameraFoVVisible - Set Minimap Bounds —
void
— UISetMiniMapBounds - Enable/Disable Command Type —
void
— UISetCommandAllowed - Turn Ability Highlight On/Off —
void
— UISetButtonHighlighted - Turn Button Highlight On/Off —
void
— UISetButtonFaceHighlighted - Set Command Type Disabled Message —
void
— UISetCommandDisallowedMessage - Show/Hide Resource —
void
— UISetResourceVisible - Enable/Disable Selection Type —
void
— UISetSelectionTypeEnabled - Launch Nydus Link —
void
— UILaunchNydusLink - Show/Hide Message Log —
void
— UIMessageLogPanelSetVisible - Set Targeting Order —
void
— UISetTargetingOrder - Enable/Disable Hotkey —
void
— UISetHotkeyAllowed - Target Mode Updated —
void
— TriggerAddEventTargetModeUpdate - Resources Requested —
void
— TriggerAddEventResourceRequest - Resources Traded —
void
— TriggerAddEventResourceTrade - Target Mode Ability Command —
abilcmd
— EventTargetModeAbilCmd - Target Mode State —
int
<preset::TargetModeState> — EventTargetModeState - Resource Requested Amount —
int
— EventResourceRequestAmount - Resource Traded Amount —
int
— EventResourceTradeAmount - Resource Traded Recipient —
int
— EventResourceTradeRecipient
# Examples
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1155
}
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1156
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1376
gv_swarmlingSwarmlingMorphStarted = true;
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1377
gv_swarmlingSwarmlingMorphStarted = true;
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1545
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(21)), 2.0, Color(0.00, 100.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/202DCB9C"), null, RegionGetCenter(RegionFromId(21)));
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
TriggerEnable(gt_SwarmlingMorphedMore, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1546
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/202DCB9C"), null, RegionGetCenter(RegionFromId(21)));
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
TriggerEnable(gt_SwarmlingMorphedMore, true);
TriggerEnable(gt_SwarmlingUnitGrouping, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1588
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1589
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:3243
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(UnitGroup("Larva", gv_pLAYER_01_USER, RegionFromId(21), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
CatalogFieldValueSet(c_gameCatalogBehavior, "SpawnLarva", "InfoArray[" + IntToString(0) + "].Delay", gv_pLAYER_01_USER, "6");
if ((gv_cinematicCompleted == true)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:1559
TriggerExecute(gt_ObjectiveDestroyTacOpsCreate, true, true);
TriggerQueueExit();
UISetButtonFaceHighlighted(PlayerGroupAll(), "Aberration", true);
Wait(30.0, c_timeGame);
TriggerExecute(gt_IntroScienceFacilitiesObjectiveQ, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:3184
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Aberration", false);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:2604
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/C9E9A6D5"), null, PointFromId(2));
VisExploreArea(gv_pLAYER_01_USER, RegionFromId(1), true, false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Mutalisk", true);
Wait(3.0, c_timeReal);
TriggerQueueEnter();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:3044
TriggerEnable(TriggerGetCurrent(), false);
gv_trainMutaPressed = true;
UISetButtonFaceHighlighted(PlayerGroupAll(), "Mutalisk", false);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:1155
}
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:1156
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:1376
gv_swarmlingSwarmlingMorphStarted = true;
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:1377
gv_swarmlingSwarmlingMorphStarted = true;
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:1545
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(21)), 2.0, Color(0.00, 100.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/202DCB9C"), null, RegionGetCenter(RegionFromId(21)));
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
TriggerEnable(gt_SwarmlingMorphedMore, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:1546
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/202DCB9C"), null, RegionGetCenter(RegionFromId(21)));
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
TriggerEnable(gt_SwarmlingMorphedMore, true);
TriggerEnable(gt_SwarmlingUnitGrouping, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:1588
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:1589
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", false);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:3243
UnitClearSelection(gv_pLAYER_01_USER);
UnitGroupSelect(UnitGroup("Larva", gv_pLAYER_01_USER, RegionFromId(21), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_pLAYER_01_USER, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "MorphToSwarmling", true);
CatalogFieldValueSet(c_gameCatalogBehavior, "SpawnLarva", "InfoArray[" + IntToString(0) + "].Delay", gv_pLAYER_01_USER, "6");
if ((gv_cinematicCompleted == true)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:1559
TriggerExecute(gt_ObjectiveDestroyTacOpsCreate, true, true);
TriggerQueueExit();
UISetButtonFaceHighlighted(PlayerGroupAll(), "Aberration", true);
Wait(30.0, c_timeGame);
TriggerExecute(gt_IntroScienceFacilitiesObjectiveQ, true, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:3184
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Aberration", false);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:2604
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/C9E9A6D5"), null, PointFromId(2));
VisExploreArea(gv_pLAYER_01_USER, RegionFromId(1), true, false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Mutalisk", true);
Wait(3.0, c_timeReal);
TriggerQueueEnter();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:3044
TriggerEnable(TriggerGetCurrent(), false);
gv_trainMutaPressed = true;
UISetButtonFaceHighlighted(PlayerGroupAll(), "Mutalisk", false);
return true;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:17710
if ((libSwaC_gv_zS_SelectLarvaHighlight == true) && (TechTreeUnitCount(1, "Larva", c_techCountCompleteOnly) > 0)) {
if ((lv_highlighted == false)) {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", true);
lv_highlighted = true;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:17717
else {
if ((lv_highlighted == true)) {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
lv_highlighted = false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1894
TriggerEnable(gt_TerranMakeSCVsTrainingStartedQ, true);
TriggerStop(gt_TerranMakeSCVsTrainingStartedQ);
UISetButtonFaceHighlighted(PlayerGroupAll(), "SCV", false);
gv_terranMakeSCVsCCSelected = false;
gf_GenericCleanup();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1920
libNtve_gf_StopPulsingScreenImage(12);
libNtve_gf_HideScreenImage(false, 12);
UISetButtonFaceHighlighted(PlayerGroupAll(), "SupplyDepot", false);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1966
gv_terranMakeBarracksBuildMenuPressed = false;
gf_GenericCleanup();
UISetButtonFaceHighlighted(PlayerGroupAll(), "Barracks", false);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1980
TriggerStop(gt_TerranMakeMarinesReminderQ);
gf_GenericCleanup();
UISetButtonFaceHighlighted(PlayerGroupAll(), "Marine", false);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2065
gf_GenericCleanup();
UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Drone", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
gv_zergMakeUnitCount = 0;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2066
UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Drone", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
gv_zergMakeUnitCount = 0;
gv_zergMakeDronesLarvaSelected = false;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2086
gv_zergMakeSpawningPoolTargetModeActive = false;
gf_GenericCleanup();
UISetButtonFaceHighlighted(PlayerGroupAll(), "SpawningPool", false);
if ((UnitIsAlive(gv_invisHelper) == true)) {
UnitRemove(gv_invisHelper);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2108
gf_GenericCleanup();
UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Zergling", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
gv_zergMakeUnitCount = 0;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2109
UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Zergling", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
gv_zergMakeUnitCount = 0;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:2126
gv_zergMakeExtractorTargetModeActive = false;
gf_GenericCleanup();
UISetButtonFaceHighlighted(PlayerGroupAll(), "Extractor", false);
UnitGroupLoopBegin(UnitGroup("VespeneGeyser", 0, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1575
if ((UnitGroupCount(UnitGroup("Stalker", gv_pLAYER_01_USER, RegionFromId(26), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) >= UnitGroupCount(UnitGroup("Stalker", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive))) {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Blink", true);
if ((UnitIsAlive(gv_blinkBeacon) == true)) {
UnitKill(gv_blinkBeacon);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1607
}
else {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Blink", false);
if ((UnitIsAlive(gv_blinkBeacon) != true)) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Beacon_Protoss", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(26)));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2424
if ((lv_validBuildOrder == true)) {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Pylon", false);
if ((UnitIsAlive(gv_tInvisHelper) == true)) {
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2450
}
else {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Pylon", true);
TriggerEnable(gt_TBuildPylonTargeting, true);
TriggerEnable(gt_TBuildPylonProbeSelection, true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2873
TriggerExecute(gt_TMakeAssimilatorIntro2Q, true, true);
Wait(5.0, c_timeAI);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", true);
TriggerExecute(gt_TMakeAssimilatorBuildOrder, true, false);
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3108
}
if ((lv_validBuildOrder == true)) {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", false);
if ((UnitIsAlive(gv_tInvisHelper) == true)) {
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3136
else {
if ((TriggerActiveCount(gt_TMakeAssimilatorIntro1Q) == 0) && (TriggerActiveCount(gt_TMakeAssimilatorIntro2Q) == 0)) {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", true);
TriggerEnable(gt_TMakeAssimilatorTargeting, true);
TriggerEnable(gt_TMakeAssimilatorProbeSelection, true);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3194
TriggerEnable(gt_TMakeAssimilatorTargeting, false);
TriggerEnable(gt_TMakeAssimilatorBuildOrder, false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", false);
autoD0C38DC8_g = UnitGroup("Probe", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);
autoD0C38DC8_u = UnitGroupCount(autoD0C38DC8_g, c_unitCountAll);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1442
libNtve_gf_KillModel(gv_destructionWaveReticle);
TextTagDestroy(gv_destructionWaveTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
libNtve_gf_KillModel(gv_shadowDashReticle);
TextTagDestroy(gv_shadowDashTag);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1445
libNtve_gf_KillModel(gv_shadowDashReticle);
TextTagDestroy(gv_shadowDashTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", false);
VisRevealerEnable(gv_shadowDashRevealer, false);
libNtve_gf_KillModel(gv_alarakBlastWave);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1492
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(6), 8.0, false);
libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), UnitGetPosition(UnitFromId(830)), 5.0, Color(100.00, 0.00, 0.00));
UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", true);
libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/8934DDDE"), UnitFromId(830), "Ref_Origin");
gv_destructionWaveReticle = libNtve_gf_ActorLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1727
libNtve_gf_KillModel(gv_destructionWaveReticle);
TextTagDestroy(gv_destructionWaveTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
UIAlertClear(gv_pLAYER_01_USER);
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1792
libNtve_gf_KillModel(gv_destructionWaveReticle);
TextTagDestroy(gv_destructionWaveTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
UIAlertClear(gv_pLAYER_01_USER);
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1859
libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), PointFromId(1152), 5.0, Color(0.00, 100.00, 0.00));
UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", true);
libVCMI_gf_CreateReticleEffectAndTextTagAtPoint(libVCMI_ge_CampaginReticleType_ProtossMainObjective, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/999D08C8"), PointFromId(1152));
gv_shadowDashReticle = libNtve_gf_ActorLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:1903
libNtve_gf_KillModel(gv_shadowDashReticle);
TextTagDestroy(gv_shadowDashTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", false);
VisRevealerEnable(gv_shadowDashRevealer, false);
UIAlertClear(gv_pLAYER_01_USER);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:4393
libNtve_gf_KillModel(gv_reclamationReticle);
TextTagDestroy(gv_reclamationTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", false);
TimerPause(gv_achievementSectionTwoTimer, true);
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:4437
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(105), 8.0, false);
libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), UnitGetPosition(UnitFromId(299)), 5.0, Color(100.00, 0.00, 0.00));
UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", true);
libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/AF40382A"), UnitFromId(299), "Ref_Origin");
gv_reclamationReticle = libNtve_gf_ActorLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur04.sc2map/MapScript.galaxy:4620
libNtve_gf_KillModel(gv_reclamationReticle);
TextTagDestroy(gv_reclamationTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", false);
UIAlertClear(gv_pLAYER_01_USER);
return true;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:992
// Automatic Variable Declarations
// Implementation
UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisAstralWind", true);
while (!(((libNtve_gf_UnitGroupIsDead(lp_attackGroup) == true) || (gv_hallsReached > 0)))) {
Wait(1.0, c_timeGame);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:996
Wait(1.0, c_timeGame);
}
UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisAstralWind", false);
return true;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:2322
}
UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", true);
libVCMI_gf_CreateReticleEffectAndTextTagAtPoint(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Medium, StringExternal("Param/Value/2E778A86"), PointFromId(1505));
gv_s1FirstEncounterReticleActor = libNtve_gf_ActorLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:2377
libNtve_gf_KillModel(gv_s1FirstEncounterReticleActor);
TextTagDestroy(gv_s1FirstEncounterReticleTextTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", false);
TransmissionClear(gv_s1FirstEncounterTransmission);
TriggerExecute(gt_S1AwakenOrangeConstruct01Q, true, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:2419
libNtve_gf_KillModel(gv_s1FirstEncounterReticleActor);
TextTagDestroy(gv_s1FirstEncounterReticleTextTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", false);
TransmissionClear(gv_s1FirstEncounterTransmission);
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1894
TriggerEnable(gt_TerranMakeSCVsTrainingStartedQ, true);
TriggerStop(gt_TerranMakeSCVsTrainingStartedQ);
UISetButtonFaceHighlighted(PlayerGroupAll(), "SCV", false);
gv_terranMakeSCVsCCSelected = false;
gf_GenericCleanup();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1920
libNtve_gf_StopPulsingScreenImage(12);
libNtve_gf_HideScreenImage(false, 12);
UISetButtonFaceHighlighted(PlayerGroupAll(), "SupplyDepot", false);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1966
gv_terranMakeBarracksBuildMenuPressed = false;
gf_GenericCleanup();
UISetButtonFaceHighlighted(PlayerGroupAll(), "Barracks", false);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1980
TriggerStop(gt_TerranMakeMarinesReminderQ);
gf_GenericCleanup();
UISetButtonFaceHighlighted(PlayerGroupAll(), "Marine", false);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:2065
gf_GenericCleanup();
UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Drone", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
gv_zergMakeUnitCount = 0;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:2066
UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Drone", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
gv_zergMakeUnitCount = 0;
gv_zergMakeDronesLarvaSelected = false;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:2086
gv_zergMakeSpawningPoolTargetModeActive = false;
gf_GenericCleanup();
UISetButtonFaceHighlighted(PlayerGroupAll(), "SpawningPool", false);
if ((UnitIsAlive(gv_invisHelper) == true)) {
UnitRemove(gv_invisHelper);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:2108
gf_GenericCleanup();
UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Zergling", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
gv_zergMakeUnitCount = 0;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:2109
UnitSetState(gv_zergHatchery, c_unitStateStatusBar, true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Zergling", false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Larva", false);
gv_zergMakeUnitCount = 0;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:2126
gv_zergMakeExtractorTargetModeActive = false;
gf_GenericCleanup();
UISetButtonFaceHighlighted(PlayerGroupAll(), "Extractor", false);
UnitGroupLoopBegin(UnitGroup("VespeneGeyser", 0, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1575
if ((UnitGroupCount(UnitGroup("Stalker", gv_pLAYER_01_USER, RegionFromId(26), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) >= UnitGroupCount(UnitGroup("Stalker", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive))) {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Blink", true);
if ((UnitIsAlive(gv_blinkBeacon) == true)) {
UnitKill(gv_blinkBeacon);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1607
}
else {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Blink", false);
if ((UnitIsAlive(gv_blinkBeacon) != true)) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Beacon_Protoss", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(26)));
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:2424
if ((lv_validBuildOrder == true)) {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Pylon", false);
if ((UnitIsAlive(gv_tInvisHelper) == true)) {
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:2450
}
else {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Pylon", true);
TriggerEnable(gt_TBuildPylonTargeting, true);
TriggerEnable(gt_TBuildPylonProbeSelection, true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:2873
TriggerExecute(gt_TMakeAssimilatorIntro2Q, true, true);
Wait(5.0, c_timeAI);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", true);
TriggerExecute(gt_TMakeAssimilatorBuildOrder, true, false);
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3108
}
if ((lv_validBuildOrder == true)) {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", false);
if ((UnitIsAlive(gv_tInvisHelper) == true)) {
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3136
else {
if ((TriggerActiveCount(gt_TMakeAssimilatorIntro1Q) == 0) && (TriggerActiveCount(gt_TMakeAssimilatorIntro2Q) == 0)) {
UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", true);
TriggerEnable(gt_TMakeAssimilatorTargeting, true);
TriggerEnable(gt_TMakeAssimilatorProbeSelection, true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3194
TriggerEnable(gt_TMakeAssimilatorTargeting, false);
TriggerEnable(gt_TMakeAssimilatorBuildOrder, false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Assimilator", false);
autoD0C38DC8_g = UnitGroup("Probe", gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);
autoD0C38DC8_u = UnitGroupCount(autoD0C38DC8_g, c_unitCountAll);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:1442
libNtve_gf_KillModel(gv_destructionWaveReticle);
TextTagDestroy(gv_destructionWaveTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
libNtve_gf_KillModel(gv_shadowDashReticle);
TextTagDestroy(gv_shadowDashTag);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:1445
libNtve_gf_KillModel(gv_shadowDashReticle);
TextTagDestroy(gv_shadowDashTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", false);
VisRevealerEnable(gv_shadowDashRevealer, false);
libNtve_gf_KillModel(gv_alarakBlastWave);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:1492
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(6), 8.0, false);
libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), UnitGetPosition(UnitFromId(830)), 5.0, Color(100.00, 0.00, 0.00));
UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", true);
libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/8934DDDE"), UnitFromId(830), "Ref_Origin");
gv_destructionWaveReticle = libNtve_gf_ActorLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:1727
libNtve_gf_KillModel(gv_destructionWaveReticle);
TextTagDestroy(gv_destructionWaveTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
UIAlertClear(gv_pLAYER_01_USER);
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:1792
libNtve_gf_KillModel(gv_destructionWaveReticle);
TextTagDestroy(gv_destructionWaveTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "AlarakKnockback", false);
UIAlertClear(gv_pLAYER_01_USER);
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:1859
libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), PointFromId(1152), 5.0, Color(0.00, 100.00, 0.00));
UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", true);
libVCMI_gf_CreateReticleEffectAndTextTagAtPoint(libVCMI_ge_CampaginReticleType_ProtossMainObjective, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/999D08C8"), PointFromId(1152));
gv_shadowDashReticle = libNtve_gf_ActorLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:1903
libNtve_gf_KillModel(gv_shadowDashReticle);
TextTagDestroy(gv_shadowDashTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "VorazunBlink", false);
VisRevealerEnable(gv_shadowDashRevealer, false);
UIAlertClear(gv_pLAYER_01_USER);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:4393
libNtve_gf_KillModel(gv_reclamationReticle);
TextTagDestroy(gv_reclamationTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", false);
TimerPause(gv_achievementSectionTwoTimer, true);
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:4437
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(105), 8.0, false);
libVCMI_gf_PingMinimapCampaign(PlayerGroupAll(), UnitGetPosition(UnitFromId(299)), 5.0, Color(100.00, 0.00, 0.00));
UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", true);
libVCMI_gf_AttachReticleEffectAndTextTagOnUnit(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Large, StringExternal("Param/Value/AF40382A"), UnitFromId(299), "Ref_Origin");
gv_reclamationReticle = libNtve_gf_ActorLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur04.sc2map — MapScript.galaxy:4620
libNtve_gf_KillModel(gv_reclamationReticle);
TextTagDestroy(gv_reclamationTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "Reclamation", false);
UIAlertClear(gv_pLAYER_01_USER);
return true;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:992
// Automatic Variable Declarations
// Implementation
UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisAstralWind", true);
while (!(((libNtve_gf_UnitGroupIsDead(lp_attackGroup) == true) || (gv_hallsReached > 0)))) {
Wait(1.0, c_timeGame);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:996
Wait(1.0, c_timeGame);
}
UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisAstralWind", false);
return true;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:2322
}
UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", true);
libVCMI_gf_CreateReticleEffectAndTextTagAtPoint(libVCMI_ge_CampaginReticleType_ProtossEnemy, libVCMI_ge_CampaginReticleSize_Medium, StringExternal("Param/Value/2E778A86"), PointFromId(1505));
gv_s1FirstEncounterReticleActor = libNtve_gf_ActorLastCreated();
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:2377
libNtve_gf_KillModel(gv_s1FirstEncounterReticleActor);
TextTagDestroy(gv_s1FirstEncounterReticleTextTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", false);
TransmissionClear(gv_s1FirstEncounterTransmission);
TriggerExecute(gt_S1AwakenOrangeConstruct01Q, true, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:2419
libNtve_gf_KillModel(gv_s1FirstEncounterReticleActor);
TextTagDestroy(gv_s1FirstEncounterReticleTextTag);
UISetButtonFaceHighlighted(PlayerGroupAll(), "ArtanisLightningDash", false);
TransmissionClear(gv_s1FirstEncounterTransmission);
return true;
mods/heroesmapmods/battlegroundmapmods/warheadjunction.stormmod — base.stormdata/LibMSC2.galaxy:410
// Implementation
UISetButtonFaceHighlighted(PlayerGroupSingle(lp_player), "MapMechanicNuke", true);
while (true) {
auto29EB8D88_g = lv_nukePlayerGroup;
mods/heroesmapmods/battlegroundmapmods/warheadjunction.stormmod — base.stormdata/LibMSC2.galaxy:418
if (lv_itPlayer<0) { break; }
if ((libMSC2_gf_MMSC2CountofNukesForPlayer(lv_itPlayer) == 0)) {
UISetButtonFaceHighlighted(libCore_gv_playerGroupFromPlayer[lv_itPlayer], "MapMechanicNuke", false);
PlayerGroupRemove(lv_nukePlayerGroup, lv_itPlayer);
}
mods/heroesmapmods/battlegroundmapmods/warheadjunction.stormmod — base.stormdata/LibMSC2.galaxy:450
// Automatic Variable Declarations
// Implementation
UISetButtonFaceHighlighted(libCore_gv_playerGroupFromPlayer[lp_player], "MapMechanicNuke", false);
return true;
}
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:4923
UnitAbilityEnable(gv_zeratul, "NovaPsiStrike", true);
UnitAbilityShow(gv_zeratul, "NovaPsiStrike", true);
UISetButtonFaceHighlighted(PlayerGroupAll(), "NovaWeaponPsiBlade", true);
libNCMI_gf_CreateReticleEffectAndTextTagAtPoint(libNCMI_ge_CampaginReticleType_TerranEnemy, libNCMI_ge_CampaginReticleSize_Medium, StringExternal("Param/Value/02BF0A0C"), PointFromId(100));
gv_s2_SwordTutorialReticle = libNtve_gf_ActorLastCreated();
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova03.sc2map/MapScript.galaxy:5165
TriggerEnable(TriggerGetCurrent(), false);
UISetButtonFaceHighlighted(PlayerGroupAll(), "NovaWeaponPsiBlade", false);
libNtve_gf_KillModel(gv_s2_SwordTutorialReticle);
TextTagDestroy(gv_s2_SwordTutorialTextTag);
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova07.sc2map/MapScript.galaxy:3411
Wait(0.25, c_timeGame);
}
UISetButtonFaceHighlighted(PlayerGroupAll(), "NovaDomination", false);
if ((libNCMI_gf_GameIsOver() == false) && (UnitIsAlive(EventUnit()) == true)) {
UnitIssueOrder(EventUnit(), Order(AbilityCommand("GhostCloak", 1)), c_orderQueueReplace);