# Move Unit Instantly
Grammar — Move u instantly to p (blend|Blend Options)
Flags —Native
|Action
Moves a unit instantly to the specified point. The Blend parameter causes the unit art to be interpolated between its old position and the new position over the duration of the next game loop. Without blending, the unit art will instantly pop to the new location.
# Arguments
unit
— Unitpoint
— Pointbool
<preset::Enable_Disable_Option2> — Blend
Returns — void
native void UnitSetPosition(
unit inUnit,
point inPos,
bool blend,
);
# Related
Category: Unit / Basic
- Unit Show Kill Display —
void
— UnitShowKillDisplay - Unit Can Path To Point —
bool
— UnitPathableToPoint - Unit Can Path To Unit —
bool
— UnitPathableToUnit - Create Units With Default Facing —
void
— libNtve_gf_CreateUnitsWithDefaultFacing - Create Units With Point Facing —
void
— libNtve_gf_CreateUnitsAtPoint2 - Create Units Facing Angle —
unitgroup
— UnitCreate - Create Units Facing Point —
unitgroup
— libNtve_gf_UnitCreateFacingPoint - Last Created Unit —
unit
— UnitLastCreated - Last Created Units —
unitgroup
— UnitLastCreatedGroup - Original Caster Of Unit —
unit
— UnitGetOriginalCaster - Effect That Created Unit —
string
<gamelink::Effect> — UnitGetOriginalEffect - Replace Unit —
void
— libNtve_gf_ReplaceUnit - Last Replaced Unit —
unit
— libNtve_gf_LastReplacedUnit - Change Owner —
void
— UnitSetOwner - Unit Owner Changes —
void
— TriggerAddEventUnitChangeOwner - Old Unit Owner —
int
— EventUnitOwnerOld - New Unit Owner —
int
— EventUnitOwnerNew - Rescue Unit —
void
— libNtve_gf_RescueUnit - Rescue Unit Group —
void
— libNtve_gf_RescueUnit2 - Kill Unit —
void
— UnitKill - Revive Unit —
void
— UnitRevive - Remove Unit —
void
— UnitRemove - Owner Of Unit —
int
— UnitGetOwner - Unit Is Alive —
bool
— UnitIsAlive - Unit Is Valid —
bool
— UnitIsValid - Unit Group Is Dead —
bool
— libNtve_gf_UnitGroupIsDead - Move Unit Instantly —
void
— UnitSetPosition - Make Unit Face Angle —
void
— UnitSetFacing - Make Unit Face Point —
void
— libNtve_gf_MakeUnitFacePoint - Position Of Unit —
point
— UnitGetPosition - Goal Position Of Unit —
point
— UnitGetGoalPosition - Facing Angle Of Unit —
fixed
— UnitGetFacing - Pause/Unpause Unit —
void
— libNtve_gf_PauseUnit - Pause/Unpause All Units —
void
— UnitPauseAll - Sleep/WakeUp Unit —
void
— libNtve_gf_SleepUnit - Show/Hide Unit —
void
— libNtve_gf_ShowHideUnit - Share Vision of Unit —
void
— libNtve_gf_ShareVisionofUnit - Unit Is Paused —
bool
— libNtve_gf_UnitIsPaused - Unit Is Sleepiing —
bool
— libNtve_gf_UnitIsSleepiing - Unit Is Hidden —
bool
— libNtve_gf_UnitIsHidden - Unit Is Visible To Player —
bool
— libNtve_gf_UnitIsVisibleToPlayer - Set Unit Custom Value —
void
— UnitSetCustomValue - Custom Value Of Unit —
fixed
— UnitGetCustomValue - Unit Enters/Leaves Region —
void
— TriggerAddEventUnitRegion - Triggering Region —
region
— EventUnitRegion - Unit Enters/Leaves Point —
void
— TriggerAddEventUnitRangePoint - Unit Enters/Leaves Range Of Unit —
void
— TriggerAddEventUnitRange - Triggering Range Unit —
unit
— EventUnitRangeUnit - Unit In Region —
bool
— libNtve_gf_UnitInRegion - Triggering Unit —
unit
— EventUnit - Load Unit Model —
void
— UnitLoadModel - Unload Unit Model —
void
— UnitUnloadModel - Agent Of Player For Unit —
unit
— UnitAgent - Change Empty Unit Variables In Events —
void
— UnitEventSetNullVariableInvalid - Name of Unit —
text
— UnitGetName - Ideal Harvester Count —
int
— UnitIdealWorkerCount - Current Harvester Count —
int
— UnitCurrentWorkerCount
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:663
for ( ; ( (auto9DCA9D7B_ai >= 0 && lv_index <= auto9DCA9D7B_ae) || (auto9DCA9D7B_ai <= 0 && lv_index >= auto9DCA9D7B_ae) ) ; lv_index += auto9DCA9D7B_ai ) {
Wait(0.0125, c_timeGame);
UnitSetPosition(gv_viking, PointWithOffsetPolar(lv_pos, (0.8 * IntToFixed(lv_index)), 90.0), true);
}
gf_FadeInOutWithPicture(false, 1.5, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3154
else {
}
UnitSetPosition(gv_viking, lv_posNext, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:4205
}
UnitSetPosition(gv_backgroundCurrent, gv_bGStart, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6008
auto0C5F33C2_val = lv_reflectionNormalFacing;
if (auto0C5F33C2_val == 0.0) {
UnitSetPosition(gv_terraTronSaw, Point(PointGetX(gv_screenLowerBound), PointGetY(lv_currentSawPosition)), true);
}
else if (auto0C5F33C2_val == 90.0) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6011
}
else if (auto0C5F33C2_val == 90.0) {
UnitSetPosition(gv_terraTronSaw, Point(PointGetX(lv_currentSawPosition), PointGetY(gv_screenLowerBound)), true);
}
else if (auto0C5F33C2_val == 180.0) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6014
}
else if (auto0C5F33C2_val == 180.0) {
UnitSetPosition(gv_terraTronSaw, Point(PointGetX(gv_screenUpperBound), PointGetY(lv_currentSawPosition)), true);
}
else if (auto0C5F33C2_val == 270.0) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6017
}
else if (auto0C5F33C2_val == 270.0) {
UnitSetPosition(gv_terraTronSaw, Point(PointGetX(lv_currentSawPosition), PointGetY(gv_screenUpperBound)), true);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6079
gf_CreateBackground(gv_selectedBackgroundIDs[gv_currentBackgroundIndex]);
gv_backgroundCurrent = UnitLastCreated();
UnitSetPosition(gv_backgroundCurrent, gv_bGStart, false);
gv_nextBackgroundIndex = RandomInt(1, gv_selectedBackgroundCount);
gf_CreateBackground(gv_selectedBackgroundIDs[gv_nextBackgroundIndex]);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6083
gf_CreateBackground(gv_selectedBackgroundIDs[gv_nextBackgroundIndex]);
gv_backgroundNext = UnitLastCreated();
UnitSetPosition(gv_backgroundNext, gv_bGStartNext, false);
UnitIssueOrder(gf_CurrentBackgroundUnit(), OrderTargetingPoint(AbilityCommand("move", 0), gv_bGTarget), c_orderQueueReplace);
UnitIssueOrder(gf_NextBackgroundUnit(), OrderTargetingPoint(AbilityCommand("move", 0), gv_bGTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6109
}
lv_pos = PointWithOffset(lv_pos, 0.0, (2.0 * gv_c_BGHeight));
UnitSetPosition(gf_CurrentBackgroundUnit(), lv_posNext, false);
UnitIssueOrder(gf_CurrentBackgroundUnit(), OrderTargetingPoint(AbilityCommand("move", 0), gv_bGTarget), c_orderQueueReplace);
lv_bGSwapTemp = gf_CurrentBackgroundUnit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6452
}
UnitSetPosition(gv_purifier, PointFromId(1062), false);
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(1884), 0.0, -1, 10, true);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5912
auto9586D451_var = UnitGroupUnitFromEnd(auto9586D451_g, auto9586D451_u);
if (auto9586D451_var == null) { break; }
UnitSetPosition(auto9586D451_var, PointWithOffsetPolar(UnitGetPosition(auto9586D451_var), -3.0, AngleBetweenPoints(UnitGetPosition(auto9586D451_var), UnitGetPosition(lv_crate))), true);
}
lv_i = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5496
libNtve_gf_ShowHideUnit(UnitFromId(4), true);
UnitIssueOrder(UnitFromId(4), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(UnitFromId(4), PointFromId(174), false);
UnitSetFacing(UnitFromId(4), PointGetFacing(PointFromId(174)), 0.0);
libNtve_gf_PauseUnit(UnitFromId(4), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5658
libNtve_gf_ShowHideUnit(gv_odin, true);
libNtve_gf_RescueUnit(UnitFromId(2), gv_p02_TYCHUS, true);
UnitSetPosition(gv_odin, PointFromId(650), true);
UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(650)), c_orderQueueReplace);
UnitSetFacing(gv_odin, PointGetFacing(PointFromId(650)), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5681
if (auto307109CE_var == null) { break; }
libNtve_gf_ShowHideUnit(auto307109CE_var, true);
UnitSetPosition(auto307109CE_var, PointFromId(1221), true);
UnitIssueOrder(auto307109CE_var, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(37)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5860
libNtve_gf_PauseUnit(gv_odin, false);
libNtve_gf_MakeUnitInvulnerable(gv_odin, true);
UnitSetPosition(gv_odin, PointFromId(2250), false);
UnitSetFacing(gv_odin, PointGetFacing(PointFromId(160)), 0.0);
UnitIssueOrder(gv_odin, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(160)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2819
UnitIssueOrder(lv_dropship, OrderTargetingUnit(AbilityCommand("MedivacTransport", 0), lv_thor), c_orderQueueReplace);
Wait(1.0, c_timeGame);
UnitSetPosition(lv_dropship, PointFromId(218), false);
libLbty_gf_OrderTransporttoUnloadAllthenDespawn(lv_dropship, PointFromId(1525), PointFromId(218));
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6632
}
else {
UnitSetPosition(gv_odin, PointFromId(1480), false);
UnitIssueOrder(gv_odin, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(19)), c_orderQueueReplace);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(925), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6764
libNtve_gf_ShowHideUnit(gv_odin, true);
libNtve_gf_ChangeUnitDamage(gv_odin, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_Full);
UnitSetPosition(UnitFromId(1), PointFromId(19), false);
libNtve_gf_MakeUnitFacePoint(gv_odin, PointFromId(1480), 0.0);
TriggerEnable(gt_OdinDiesQ, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:9283
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(484));
UnitSetPosition(gv_hybrid, PointFromId(99), false);
libNtve_gf_ShowHideUnit(gv_hybrid, true);
libNtve_gf_PauseUnit(gv_hybrid, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11753
autoB98EB130_var = UnitGroupUnitFromEnd(autoB98EB130_g, autoB98EB130_u);
if (autoB98EB130_var == null) { break; }
UnitSetPosition(autoB98EB130_var, PointFromId(65), false);
}
if ((gv_midCinematicCompletedLab03 == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12413
auto102181C2_var = UnitGroupUnitFromEnd(auto102181C2_g, auto102181C2_u);
if (auto102181C2_var == null) { break; }
UnitSetPosition(auto102181C2_var, PointWithOffset(PointFromId(634), 0.0, 0.0), false);
}
UnitPauseAll(false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5807
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(576), 0.0, -1, 10, true);
UnitSetPosition(gv_raynor, PointFromId(2335), false);
UnitSetFacing(gv_raynor, 225.0, 0.0);
for (auto8C1614BF_i = 1; auto8C1614BF_i <= auto8C1614BF_n; auto8C1614BF_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:5130
}
if ((UnitGroupCount(UnitGroup(null, c_playerAny, RegionFromId(69), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0)) {
UnitSetPosition(UnitFromId(258), PointFromId(157), false);
UnitIssueOrder(UnitFromId(258), OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(69))), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:6512
UnitIssueOrder(gf_ActorUnit(lp_actorID), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetState(gf_ActorUnit(lp_actorID), c_unitStateMoveSuppressed, false);
UnitSetPosition(gf_ActorUnit(lp_actorID), lp_location, false);
UnitSetFacing(gf_ActorUnit(lp_actorID), PointGetFacing(lp_location), 0.0);
UnitSetState(gf_ActorUnit(lp_actorID), c_unitStateMoveSuppressed, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:20985
}
else if (auto202E6D4D_val == ge_BGAcotrNodeType_Appear) {
UnitSetPosition(gf_GetBGActor(lv_bGActorID), gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_target, false);
if ((gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_turnOrNot == true)) {
UnitSetFacing(gf_GetBGActor(lv_bGActorID), PointGetFacing(gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_target), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:635
gv_p1Nighthawk = UnitFromId(61);
if ((libNtve_gf_DifficultyValueInt(0, 0, 1, 1) == 1)) {
UnitSetPosition(UnitFromId(61), PointFromId(668), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5638
libNtve_gf_AttachModelToUnit(UnitFromId(235), "BriefingUnitSelectLargeRed", "Ref_Center");
libNtve_gf_PauseUnit(gv_p1Spectre2, false);
UnitSetPosition(gv_p1Spectre2, PointFromId(372), false);
UnitIssueOrder(gv_p1Spectre2, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(290)), c_orderQueueReplace);
// Transmission - SoundLink("TTosh03BBriefingNova00003", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5827
TechTreeAbilityAllow(gv_pLAYER01_USER, AbilityCommand("NovaSnipe", 0), true);
gf_ArmSilo(UnitFromId(188));
UnitSetPosition(gv_nova, PointFromId(285), false);
UnitSetFacing(gv_nova, PointGetFacing(PointFromId(285)), 0.0);
libNtve_gf_PauseUnit(gv_nova, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5877
gf_ArmSilo(UnitFromId(188));
Wait(1.0, c_timeGame);
UnitSetPosition(gv_nova, PointFromId(4), false);
UnitSetFacing(gv_nova, PointGetFacing(PointFromId(285)), 0.0);
libNtve_gf_PauseUnit(gv_nova, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6086
TriggerExecute(gt_ResetNova, true, false);
UnitIssueOrder(gv_nova, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(gv_nova, PointFromId(750), false);
UnitSetFacing(gv_nova, 0.0, 0.0);
GameTimeOfDayPause(false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6370
TriggerExecute(gt_ResetNova, true, false);
UnitIssueOrder(gv_nova, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(gv_nova, PointFromId(752), false);
UnitSetFacing(gv_nova, 315.0, 0.0);
GameTimeOfDayPause(false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4340
UnitCreate(1, "XelNagaTemple", 0, gv_p8_ANCIENT_TEMPLE, lv_location, lv_facing);
lv_temple = UnitLastCreated();
UnitSetPosition(lv_temple, lv_location, false);
UnitSetState(lv_temple, c_unitStateSelectable, false);
UnitSetState(lv_temple, c_unitStateHighlightable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5495
}
}
UnitSetPosition(UnitGroupUnit(lv_siegeTankGroup, 1), PointFromId(359), false);
UnitSetPosition(UnitGroupUnit(lv_siegeTankGroup, 2), PointFromId(1032), false);
auto7E34D74B_ae = UnitGroupCount(lv_infantryGroup, c_unitCountAlive);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5496
}
UnitSetPosition(UnitGroupUnit(lv_siegeTankGroup, 1), PointFromId(359), false);
UnitSetPosition(UnitGroupUnit(lv_siegeTankGroup, 2), PointFromId(1032), false);
auto7E34D74B_ae = UnitGroupCount(lv_infantryGroup, c_unitCountAlive);
lv_i = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5500
lv_i = 1;
for ( ; ( (auto7E34D74B_ai >= 0 && lv_i <= auto7E34D74B_ae) || (auto7E34D74B_ai < 0 && lv_i >= auto7E34D74B_ae) ) ; lv_i += auto7E34D74B_ai ) {
UnitSetPosition(UnitGroupUnit(lv_infantryGroup, lv_i), PointWithOffsetPolar(PointFromId(58), 1.5, (IntToFixed(lv_i) * (360.0 / IntToFixed(UnitGroupCount(lv_infantryGroup, c_unitCountAlive))))), false);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3525
UnitRemove(UnitFromId(390));
UnitPauseAll(false);
UnitSetPosition(gv_cinematic_WallOfFire, PointFromId(1094), false);
UnitSetPropertyFixed(gv_cinematic_WallOfFire, c_unitPropMovementSpeed, gv_wall_of_Fire_Speed);
UnitIssueOrder(gv_cinematic_WallOfFire, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(121)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3684
if (autoFDF34E08_var == null) { break; }
libNtve_gf_ShowHideUnit(autoFDF34E08_var, true);
UnitSetPosition(autoFDF34E08_var, PointFromId(423), false);
libNtve_gf_PauseUnit(autoFDF34E08_var, false);
UnitIssueOrder(autoFDF34E08_var, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(423)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3848
if (auto18AD018A_var == null) { break; }
libNtve_gf_ShowHideUnit(auto18AD018A_var, true);
UnitSetPosition(auto18AD018A_var, PointFromId(423), false);
UnitSetPropertyFixed(auto18AD018A_var, c_unitPropEnergyPercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4985
TriggerExecute(gt_StartAI, true, false);
TriggerStop(gt_IntroScene);
UnitSetPosition(gv_uNITCruiser01, PointFromId(280), false);
UnitSetPosition(gv_uNITCruiser02, PointFromId(483), false);
UnitSetPosition(gv_uNITCruiser03, PointFromId(335), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4986
TriggerStop(gt_IntroScene);
UnitSetPosition(gv_uNITCruiser01, PointFromId(280), false);
UnitSetPosition(gv_uNITCruiser02, PointFromId(483), false);
UnitSetPosition(gv_uNITCruiser03, PointFromId(335), false);
UnitGroupSelect(gv_gROUPPlayersStartingUNITS, gv_pLAYER_01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4987
UnitSetPosition(gv_uNITCruiser01, PointFromId(280), false);
UnitSetPosition(gv_uNITCruiser02, PointFromId(483), false);
UnitSetPosition(gv_uNITCruiser03, PointFromId(335), false);
UnitGroupSelect(gv_gROUPPlayersStartingUNITS, gv_pLAYER_01_USER, true);
if ((gv_introCinematicCompleted == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5294
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(35), 0.5, false);
UnitGroupIssueOrder(gv_gROUPPlayersStartingUNITS, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(gv_uNITCruiser01, PointFromId(110), false);
UnitSetFacing(gv_uNITCruiser01, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser02, PointFromId(117), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5296
UnitSetPosition(gv_uNITCruiser01, PointFromId(110), false);
UnitSetFacing(gv_uNITCruiser01, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser02, PointFromId(117), false);
UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser03, PointFromId(256), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5298
UnitSetPosition(gv_uNITCruiser02, PointFromId(117), false);
UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser03, PointFromId(256), false);
UnitSetFacing(gv_uNITCruiser03, 227.0, 0.0);
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionFromId(32), gv_pLAYER_02_ScriptedTOSS);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:699
libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), true);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, lv_initialHeight);
UnitSetPosition(UnitLastCreated(), lp_landingPoint, false);
gv_bDPDroppedBuilding = UnitLastCreated();
TriggerExecute(gt_CreateBuildingDropPodActions, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:649
// Automatic Variable Declarations
// Implementation
UnitSetPosition(lp_hero, UnitGetPosition(lp_standIn), false);
UnitRemove(lp_standIn);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3654
if (auto66ECCECE_var == null) { break; }
UnitIssueOrder(auto66ECCECE_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(auto66ECCECE_var, PointFromId(411), false);
}
auto47B466D3_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5586
if (auto55057224_var == null) { break; }
UnitIssueOrder(auto55057224_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(auto55057224_var, PointFromId(48), false);
}
autoB9055DE1_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7067
}
UnitSetPosition(gv_tHEONEBROODMOTHER, PointFromId(312), false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingBoss", UnitGetPosition(gv_tHEONEBROODMOTHER), ColorWithAlpha(50.20, 0.00, 50.20, 0.00), 0.0, 270.0);
PingSetUnit(PingLastCreated(), gv_tHEONEBROODMOTHER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7161
}
UnitSetPosition(gv_tHEONEBROODMOTHER, PointFromId(310), false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingBoss", UnitGetPosition(gv_tHEONEBROODMOTHER), ColorWithAlpha(50.20, 0.00, 50.20, 0.00), 0.0, 270.0);
PingSetUnit(PingLastCreated(), gv_tHEONEBROODMOTHER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7211
}
UnitSetPosition(gv_tHEONEBROODMOTHER, PointFromId(221), false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingBoss", UnitGetPosition(gv_tHEONEBROODMOTHER), ColorWithAlpha(50.20, 0.00, 50.20, 0.00), 0.0, 270.0);
PingSetUnit(PingLastCreated(), gv_tHEONEBROODMOTHER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7522
if (auto4CE13BAA_var == null) { break; }
UnitIssueOrder(auto4CE13BAA_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(auto4CE13BAA_var, PointFromId(49), false);
}
autoA454EC07_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:8238
if ((libNtve_gf_UnitInRegion(lv_lOCAL_ExtractingUnit, RegionCircle(PointFromId(1568), 1.0)) == true)) {
UnitSetState(lv_lOCAL_ExtractingUnit, c_unitStateHidden, true);
UnitSetPosition(lv_lOCAL_ExtractingUnit, RegionGetCenter(RegionFromId(139)), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9667
UnitRemove(autoDBCBCE76_var);
}
UnitSetPosition(gv_tHEONERAYNOR, PointFromId(2445), false);
UnitSetPosition(gv_tHEONESTETMAN, PointFromId(2448), false);
UnitSetPosition(gv_tHEONESWANN, PointFromId(2446), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9668
}
UnitSetPosition(gv_tHEONERAYNOR, PointFromId(2445), false);
UnitSetPosition(gv_tHEONESTETMAN, PointFromId(2448), false);
UnitSetPosition(gv_tHEONESWANN, PointFromId(2446), false);
UnitSetPosition(gv_tHEONETYCHUS, PointFromId(2447), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:962
}
if ((libNtve_gf_DifficultyValueInt(0, 0, 0, 1) == 1)) {
UnitSetPosition(UnitFromId(90), PointFromId(1869), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:2588
for ( ; ( (autoE55EFECC_ai >= 0 && lv_i <= autoE55EFECC_ae) || (autoE55EFECC_ai < 0 && lv_i >= autoE55EFECC_ae) ) ; lv_i += autoE55EFECC_ai ) {
UnitCreate(1, gv_unitsArea01[lv_i].lv_unitType, 0, gv_unitsArea01[lv_i].lv_player, gv_unitsArea01[lv_i].lv_position, gv_unitsArea01[lv_i].lv_facing);
UnitSetPosition(UnitLastCreated(), gv_unitsArea01[lv_i].lv_position, false);
UnitGroupAdd(gv_pATHINGBLOCKERAREA01, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:2628
for ( ; ( (auto6DAF0FAC_ai >= 0 && lv_i <= auto6DAF0FAC_ae) || (auto6DAF0FAC_ai < 0 && lv_i >= auto6DAF0FAC_ae) ) ; lv_i += auto6DAF0FAC_ai ) {
UnitCreate(1, gv_unitsArea02[lv_i].lv_unitType, 0, gv_unitsArea02[lv_i].lv_player, gv_unitsArea02[lv_i].lv_position, gv_unitsArea02[lv_i].lv_facing);
UnitSetPosition(UnitLastCreated(), gv_unitsArea02[lv_i].lv_position, false);
UnitGroupAdd(gv_pATHINGBLOCKERAREA02, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:2668
for ( ; ( (autoAA7BDA45_ai >= 0 && lv_i <= autoAA7BDA45_ae) || (autoAA7BDA45_ai < 0 && lv_i >= autoAA7BDA45_ae) ) ; lv_i += autoAA7BDA45_ai ) {
UnitCreate(1, gv_unitsArea03[lv_i].lv_unitType, 0, gv_unitsArea03[lv_i].lv_player, gv_unitsArea03[lv_i].lv_position, gv_unitsArea03[lv_i].lv_facing);
UnitSetPosition(UnitLastCreated(), gv_unitsArea03[lv_i].lv_position, false);
UnitGroupAdd(gv_pATHINGBLOCKERAREA03, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:2708
for ( ; ( (auto38E900CA_ai >= 0 && lv_i <= auto38E900CA_ae) || (auto38E900CA_ai < 0 && lv_i >= auto38E900CA_ae) ) ; lv_i += auto38E900CA_ai ) {
UnitCreate(1, gv_unitsArea04[lv_i].lv_unitType, 0, gv_unitsArea04[lv_i].lv_player, gv_unitsArea04[lv_i].lv_position, gv_unitsArea04[lv_i].lv_facing);
UnitSetPosition(UnitLastCreated(), gv_unitsArea04[lv_i].lv_position, false);
UnitGroupAdd(gv_pATHINGBLOCKERAREA04, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3435
}
libNtve_gf_ShowHideUnit(gv_kerrigan, false);
UnitSetPosition(gv_kerrigan, PointFromId(132), false);
UnitSetPropertyFixed(gv_kerrigan, c_unitPropLifePercent, 100.0);
UnitSetOwner(gv_kerrigan, 0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5617
autoE89A9445_var = UnitGroupUnitFromEnd(autoE89A9445_g, autoE89A9445_u);
if (autoE89A9445_var == null) { break; }
UnitSetPosition(autoE89A9445_var, PointWithOffsetPolar(UnitGetPosition(autoE89A9445_var), 6.0, AngleBetweenPoints(UnitGetPosition(gv_artifact), UnitGetPosition(autoE89A9445_var))), false);
}
auto6239B03C_g = UnitGroup(null, gv_pLAYER_ZERG_MAIN, RegionEntireMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9196
UnitSetPropertyFixed(auto7910592F_var, c_unitPropShieldsPercent, 100.0);
}
UnitSetPosition(gv_tHEONEZERATUL, PointFromId(94), false);
auto20129651_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto20129651_u = UnitGroupCount(auto20129651_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9202
auto20129651_var = UnitGroupUnitFromEnd(auto20129651_g, auto20129651_u);
if (auto20129651_var == null) { break; }
UnitSetPosition(auto20129651_var, PointFromId(95), false);
}
if ((gv_cinematicKarassMidCinematicCompleted == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9321
auto7DD123FB_var = UnitGroupUnitFromEnd(auto7DD123FB_g, auto7DD123FB_u);
if (auto7DD123FB_var == null) { break; }
UnitSetPosition(auto7DD123FB_var, RegionRandomPoint(RegionFromId(118)), true);
libNtve_gf_MakeUnitFacePoint(auto7DD123FB_var, PointFromId(1724), 0.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9329
auto01C0C9AB_var = UnitGroupUnitFromEnd(auto01C0C9AB_g, auto01C0C9AB_u);
if (auto01C0C9AB_var == null) { break; }
UnitSetPosition(auto01C0C9AB_var, RegionRandomPoint(RegionFromId(119)), true);
UnitIssueOrder(auto01C0C9AB_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
libNtve_gf_MakeUnitFacePoint(auto01C0C9AB_var, PointFromId(1724), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9482
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Cinematic);
if ((UnitIsAlive(gv_tHEONEKARASS) == true)) {
UnitSetPosition(gv_cinematicKerriganIntroZeratul, PointFromId(1367), false);
libNtve_gf_MakeUnitFacePoint(gv_cinematicKerriganIntroZeratul, RegionGetCenter(RegionFromId(119)), 0.0);
UnitSetPosition(gv_cinematicKerriganIntroKarass, PointFromId(1382), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9484
UnitSetPosition(gv_cinematicKerriganIntroZeratul, PointFromId(1367), false);
libNtve_gf_MakeUnitFacePoint(gv_cinematicKerriganIntroZeratul, RegionGetCenter(RegionFromId(119)), 0.0);
UnitSetPosition(gv_cinematicKerriganIntroKarass, PointFromId(1382), false);
libNtve_gf_MakeUnitFacePoint(gv_cinematicKerriganIntroKarass, PointFromId(1367), 0.0);
auto0F3F8F90_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9522
libNtve_gf_PauseUnit(gv_tHEONEZERATUL, false);
libNtve_gf_ShowHideUnit(gv_tHEONEZERATUL, true);
UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1808), false);
UnitSetFacing(gv_tHEONEZERATUL, 45.0, 0.0);
autoD1823E42_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9529
autoD1823E42_var = UnitGroupUnitFromEnd(autoD1823E42_g, autoD1823E42_u);
if (autoD1823E42_var == null) { break; }
UnitSetPosition(autoD1823E42_var, RegionRandomPoint(RegionFromId(119)), true);
libNtve_gf_MakeUnitFacePoint(autoD1823E42_var, PointFromId(1761), 0.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9549
libNtve_gf_PauseUnit(gv_tHEONEZERATUL, false);
libNtve_gf_ShowHideUnit(gv_tHEONEZERATUL, true);
UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1166), false);
libNtve_gf_MakeUnitFacePoint(gv_tHEONEZERATUL, RegionGetCenter(RegionFromId(119)), 0.0);
auto534A9AE8_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9716
UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, true);
libNtve_gf_ShowHideUnit(gv_tHEONEKARASS, true);
UnitSetPosition(gv_tHEONEKARASS, PointFromId(810), false);
libNtve_gf_ShareVisionofUnit(gv_tHEONEKARASS, true, 1);
UnitGroupIssueOrder(UnitGroup("Zealot", gv_p2_ALLIED, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(867)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1661
UnitIssueOrder(gv_preserverPrison03, Order(AbilityCommand("SoulChannel", 1)), c_orderQueueReplace);
Wait(1.0, c_timeGame);
UnitSetPosition(gv_hybridPhysical, PointFromId(181), false);
TriggerExecute(gt_DialogueHybridReturnsLineQ, true, false);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6941
}
libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(120)), c_animNameDefault, "Stand Work", c_animFlagPlayForever, 0.0);
UnitSetPosition(gv_stalkerAtBridge, PointFromId(106), true);
if ((gv_midPrisonCinematicCompleted == true)) {
lv_fadeDuration = 1.5;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4963
}
UnitSetOwner(UnitFromId(90), gv_p01_USER, true);
UnitSetPosition(UnitFromId(154), PointFromId(532), false);
UnitSetPosition(UnitFromId(455), PointFromId(531), false);
UnitIssueOrder(UnitFromId(154), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4964
UnitSetOwner(UnitFromId(90), gv_p01_USER, true);
UnitSetPosition(UnitFromId(154), PointFromId(532), false);
UnitSetPosition(UnitFromId(455), PointFromId(531), false);
UnitIssueOrder(UnitFromId(154), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(455), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5187
UnitBehaviorRemove(gv_zeratul, "Read", 1);
UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);
UnitSetPosition(gv_zeratul, PointFromId(400), false);
libNtve_gf_MakeUnitFacePoint(gv_zeratul, PointFromId(164), 0.0);
libNtve_gf_PauseUnit(gv_zeratul, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:690
for ( ; ( (auto5D165E8D_ai >= 0 && lv_i <= auto5D165E8D_ae) || (auto5D165E8D_ai <= 0 && lv_i >= auto5D165E8D_ae) ) ; lv_i += auto5D165E8D_ai ) {
UnitCreate(1, gv_challengeUnits[lv_i].lv_unitType, 0, gv_challengeUnits[lv_i].lv_player, gv_challengeUnits[lv_i].lv_position, gv_challengeUnits[lv_i].lv_facing);
UnitSetPosition(UnitLastCreated(), gv_challengeUnits[lv_i].lv_position, false);
if ((UnitGetType(UnitLastCreated()) == "CreepTumorBurrowed")) {
CreepModify(UnitGetPosition(UnitLastCreated()), 10.0, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:661
if ((gv_challengeUnits[lv_i].lv_unitType != "VespeneGeyser")) {
UnitCreate(1, gv_challengeUnits[lv_i].lv_unitType, 0, gv_challengeUnits[lv_i].lv_player, gv_challengeUnits[lv_i].lv_position, gv_challengeUnits[lv_i].lv_facing);
UnitSetPosition(UnitLastCreated(), gv_challengeUnits[lv_i].lv_position, false);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:663
for ( ; ( (auto9DCA9D7B_ai >= 0 && lv_index <= auto9DCA9D7B_ae) || (auto9DCA9D7B_ai <= 0 && lv_index >= auto9DCA9D7B_ae) ) ; lv_index += auto9DCA9D7B_ai ) {
Wait(0.0125, c_timeGame);
UnitSetPosition(gv_viking, PointWithOffsetPolar(lv_pos, (0.8 * IntToFixed(lv_index)), 90.0), true);
}
gf_FadeInOutWithPicture(false, 1.5, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3154
else {
}
UnitSetPosition(gv_viking, lv_posNext, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:4205
}
UnitSetPosition(gv_backgroundCurrent, gv_bGStart, false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:6008
auto0C5F33C2_val = lv_reflectionNormalFacing;
if (auto0C5F33C2_val == 0.0) {
UnitSetPosition(gv_terraTronSaw, Point(PointGetX(gv_screenLowerBound), PointGetY(lv_currentSawPosition)), true);
}
else if (auto0C5F33C2_val == 90.0) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:6011
}
else if (auto0C5F33C2_val == 90.0) {
UnitSetPosition(gv_terraTronSaw, Point(PointGetX(lv_currentSawPosition), PointGetY(gv_screenLowerBound)), true);
}
else if (auto0C5F33C2_val == 180.0) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:6014
}
else if (auto0C5F33C2_val == 180.0) {
UnitSetPosition(gv_terraTronSaw, Point(PointGetX(gv_screenUpperBound), PointGetY(lv_currentSawPosition)), true);
}
else if (auto0C5F33C2_val == 270.0) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:6017
}
else if (auto0C5F33C2_val == 270.0) {
UnitSetPosition(gv_terraTronSaw, Point(PointGetX(lv_currentSawPosition), PointGetY(gv_screenUpperBound)), true);
}
else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:6079
gf_CreateBackground(gv_selectedBackgroundIDs[gv_currentBackgroundIndex]);
gv_backgroundCurrent = UnitLastCreated();
UnitSetPosition(gv_backgroundCurrent, gv_bGStart, false);
gv_nextBackgroundIndex = RandomInt(1, gv_selectedBackgroundCount);
gf_CreateBackground(gv_selectedBackgroundIDs[gv_nextBackgroundIndex]);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:6083
gf_CreateBackground(gv_selectedBackgroundIDs[gv_nextBackgroundIndex]);
gv_backgroundNext = UnitLastCreated();
UnitSetPosition(gv_backgroundNext, gv_bGStartNext, false);
UnitIssueOrder(gf_CurrentBackgroundUnit(), OrderTargetingPoint(AbilityCommand("move", 0), gv_bGTarget), c_orderQueueReplace);
UnitIssueOrder(gf_NextBackgroundUnit(), OrderTargetingPoint(AbilityCommand("move", 0), gv_bGTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:6109
}
lv_pos = PointWithOffset(lv_pos, 0.0, (2.0 * gv_c_BGHeight));
UnitSetPosition(gf_CurrentBackgroundUnit(), lv_posNext, false);
UnitIssueOrder(gf_CurrentBackgroundUnit(), OrderTargetingPoint(AbilityCommand("move", 0), gv_bGTarget), c_orderQueueReplace);
lv_bGSwapTemp = gf_CurrentBackgroundUnit();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:6452
}
UnitSetPosition(gv_purifier, PointFromId(1062), false);
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(1884), 0.0, -1, 10, true);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:5912
auto9586D451_var = UnitGroupUnitFromEnd(auto9586D451_g, auto9586D451_u);
if (auto9586D451_var == null) { break; }
UnitSetPosition(auto9586D451_var, PointWithOffsetPolar(UnitGetPosition(auto9586D451_var), -3.0, AngleBetweenPoints(UnitGetPosition(auto9586D451_var), UnitGetPosition(lv_crate))), true);
}
lv_i = 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5496
libNtve_gf_ShowHideUnit(UnitFromId(4), true);
UnitIssueOrder(UnitFromId(4), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(UnitFromId(4), PointFromId(174), false);
UnitSetFacing(UnitFromId(4), PointGetFacing(PointFromId(174)), 0.0);
libNtve_gf_PauseUnit(UnitFromId(4), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5658
libNtve_gf_ShowHideUnit(gv_odin, true);
libNtve_gf_RescueUnit(UnitFromId(2), gv_p02_TYCHUS, true);
UnitSetPosition(gv_odin, PointFromId(650), true);
UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(650)), c_orderQueueReplace);
UnitSetFacing(gv_odin, PointGetFacing(PointFromId(650)), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5681
if (auto307109CE_var == null) { break; }
libNtve_gf_ShowHideUnit(auto307109CE_var, true);
UnitSetPosition(auto307109CE_var, PointFromId(1221), true);
UnitIssueOrder(auto307109CE_var, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(37)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5860
libNtve_gf_PauseUnit(gv_odin, false);
libNtve_gf_MakeUnitInvulnerable(gv_odin, true);
UnitSetPosition(gv_odin, PointFromId(2250), false);
UnitSetFacing(gv_odin, PointGetFacing(PointFromId(160)), 0.0);
UnitIssueOrder(gv_odin, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(160)), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:2819
UnitIssueOrder(lv_dropship, OrderTargetingUnit(AbilityCommand("MedivacTransport", 0), lv_thor), c_orderQueueReplace);
Wait(1.0, c_timeGame);
UnitSetPosition(lv_dropship, PointFromId(218), false);
libLbty_gf_OrderTransporttoUnloadAllthenDespawn(lv_dropship, PointFromId(1525), PointFromId(218));
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6632
}
else {
UnitSetPosition(gv_odin, PointFromId(1480), false);
UnitIssueOrder(gv_odin, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(19)), c_orderQueueReplace);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(925), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6764
libNtve_gf_ShowHideUnit(gv_odin, true);
libNtve_gf_ChangeUnitDamage(gv_odin, libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_Full);
UnitSetPosition(UnitFromId(1), PointFromId(19), false);
libNtve_gf_MakeUnitFacePoint(gv_odin, PointFromId(1480), 0.0);
TriggerEnable(gt_OdinDiesQ, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:9283
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(484));
UnitSetPosition(gv_hybrid, PointFromId(99), false);
libNtve_gf_ShowHideUnit(gv_hybrid, true);
libNtve_gf_PauseUnit(gv_hybrid, false);