# Make Unit Face Angle
Grammar — Make u face angle over dur|Time seconds
Flags —Native
|Action
Makes a unit face a specified angle.
# Arguments
unit
— Unitfixed
— Anglefixed
— Duration
Returns — void
native void UnitSetFacing(
unit inUnit,
fixed inFacing,
fixed inDuration,
);
# Related
Category: Unit / Basic
- Unit Show Kill Display —
void
— UnitShowKillDisplay - Unit Can Path To Point —
bool
— UnitPathableToPoint - Unit Can Path To Unit —
bool
— UnitPathableToUnit - Create Units With Default Facing —
void
— libNtve_gf_CreateUnitsWithDefaultFacing - Create Units With Point Facing —
void
— libNtve_gf_CreateUnitsAtPoint2 - Create Units Facing Angle —
unitgroup
— UnitCreate - Create Units Facing Point —
unitgroup
— libNtve_gf_UnitCreateFacingPoint - Last Created Unit —
unit
— UnitLastCreated - Last Created Units —
unitgroup
— UnitLastCreatedGroup - Original Caster Of Unit —
unit
— UnitGetOriginalCaster - Effect That Created Unit —
string
<gamelink::Effect> — UnitGetOriginalEffect - Replace Unit —
void
— libNtve_gf_ReplaceUnit - Last Replaced Unit —
unit
— libNtve_gf_LastReplacedUnit - Change Owner —
void
— UnitSetOwner - Unit Owner Changes —
void
— TriggerAddEventUnitChangeOwner - Old Unit Owner —
int
— EventUnitOwnerOld - New Unit Owner —
int
— EventUnitOwnerNew - Rescue Unit —
void
— libNtve_gf_RescueUnit - Rescue Unit Group —
void
— libNtve_gf_RescueUnit2 - Kill Unit —
void
— UnitKill - Revive Unit —
void
— UnitRevive - Remove Unit —
void
— UnitRemove - Owner Of Unit —
int
— UnitGetOwner - Unit Is Alive —
bool
— UnitIsAlive - Unit Is Valid —
bool
— UnitIsValid - Unit Group Is Dead —
bool
— libNtve_gf_UnitGroupIsDead - Move Unit Instantly —
void
— UnitSetPosition - Make Unit Face Angle —
void
— UnitSetFacing - Make Unit Face Point —
void
— libNtve_gf_MakeUnitFacePoint - Position Of Unit —
point
— UnitGetPosition - Goal Position Of Unit —
point
— UnitGetGoalPosition - Facing Angle Of Unit —
fixed
— UnitGetFacing - Pause/Unpause Unit —
void
— libNtve_gf_PauseUnit - Pause/Unpause All Units —
void
— UnitPauseAll - Sleep/WakeUp Unit —
void
— libNtve_gf_SleepUnit - Show/Hide Unit —
void
— libNtve_gf_ShowHideUnit - Share Vision of Unit —
void
— libNtve_gf_ShareVisionofUnit - Unit Is Paused —
bool
— libNtve_gf_UnitIsPaused - Unit Is Sleepiing —
bool
— libNtve_gf_UnitIsSleepiing - Unit Is Hidden —
bool
— libNtve_gf_UnitIsHidden - Unit Is Visible To Player —
bool
— libNtve_gf_UnitIsVisibleToPlayer - Set Unit Custom Value —
void
— UnitSetCustomValue - Custom Value Of Unit —
fixed
— UnitGetCustomValue - Unit Enters/Leaves Region —
void
— TriggerAddEventUnitRegion - Triggering Region —
region
— EventUnitRegion - Unit Enters/Leaves Point —
void
— TriggerAddEventUnitRangePoint - Unit Enters/Leaves Range Of Unit —
void
— TriggerAddEventUnitRange - Triggering Range Unit —
unit
— EventUnitRangeUnit - Unit In Region —
bool
— libNtve_gf_UnitInRegion - Triggering Unit —
unit
— EventUnit - Load Unit Model —
void
— UnitLoadModel - Unload Unit Model —
void
— UnitUnloadModel - Agent Of Player For Unit —
unit
— UnitAgent - Change Empty Unit Variables In Events —
void
— UnitEventSetNullVariableInvalid - Name of Unit —
text
— UnitGetName - Ideal Harvester Count —
int
— UnitIdealWorkerCount - Current Harvester Count —
int
— UnitCurrentWorkerCount
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3174
UnitSetState(gv_viking, c_unitStateStatusBar, false);
UnitSetState(gv_viking, c_unitStateTooltipable, false);
UnitSetFacing(gv_viking, 90.0, 0.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_viking), "VikingFly", "Walk", c_animFlagPlayForever, c_animTimeDefault);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1014
if (autoFE6A3FBA_var == null) { break; }
UnitSetPropertyFixed(autoFE6A3FBA_var, c_unitPropEnergyPercent, 100.0);
UnitSetFacing(autoFE6A3FBA_var, 180.0, 0.0);
}
UnitIssueOrder(UnitFromId(290), OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(2157)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3737
UnitIssueOrder(EventUnit(), OrderTargetingPoint(AbilityCommand("Rally", 0), UnitGetPosition(gv_activeCivilianShip)), c_orderQueueAddToEnd);
UnitSetCustomValue(EventUnit(), 0, 100.0);
UnitSetFacing(EventUnit(), lv_anglebetweentruckship, 1.5);
Wait(1.75, c_timeGame);
libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5497
UnitIssueOrder(UnitFromId(4), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(UnitFromId(4), PointFromId(174), false);
UnitSetFacing(UnitFromId(4), PointGetFacing(PointFromId(174)), 0.0);
libNtve_gf_PauseUnit(UnitFromId(4), false);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(341), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5660
UnitSetPosition(gv_odin, PointFromId(650), true);
UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(650)), c_orderQueueReplace);
UnitSetFacing(gv_odin, PointGetFacing(PointFromId(650)), 0.0);
UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
UnitRemove(UnitFromId(430));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5861
libNtve_gf_MakeUnitInvulnerable(gv_odin, true);
UnitSetPosition(gv_odin, PointFromId(2250), false);
UnitSetFacing(gv_odin, PointGetFacing(PointFromId(160)), 0.0);
UnitIssueOrder(gv_odin, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(160)), c_orderQueueReplace);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5808
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(576), 0.0, -1, 10, true);
UnitSetPosition(gv_raynor, PointFromId(2335), false);
UnitSetFacing(gv_raynor, 225.0, 0.0);
for (auto8C1614BF_i = 1; auto8C1614BF_i <= auto8C1614BF_n; auto8C1614BF_i += 1) {
libNtve_gf_CreateUnitsAtPoint2(1, "Civilian", 0, gv_p3_RIKSVILLE_YELLOW, RegionRandomPoint(RegionFromId(25)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:6513
UnitSetState(gf_ActorUnit(lp_actorID), c_unitStateMoveSuppressed, false);
UnitSetPosition(gf_ActorUnit(lp_actorID), lp_location, false);
UnitSetFacing(gf_ActorUnit(lp_actorID), PointGetFacing(lp_location), 0.0);
UnitSetState(gf_ActorUnit(lp_actorID), c_unitStateMoveSuppressed, true);
gf_ClearAnimationwithblendtime(c_animNameDefault, gf_ActorUnit(lp_actorID), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19731
}
else {
UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorRaynorMarine), StringToFixed(StringWord(EventChatMessage(false), 2)), 0.0);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:20987
UnitSetPosition(gf_GetBGActor(lv_bGActorID), gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_target, false);
if ((gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_turnOrNot == true)) {
UnitSetFacing(gf_GetBGActor(lv_bGActorID), PointGetFacing(gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_target), 0.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:33622
gf_MakeUnitLookAtUnitAndBlinkWithDebugControl(gf_ActorUnit(ge_ActorID_ActorHanson), "InstantHeadOnly", gf_ActorUnit(ge_ActorID_ActorRaynor), "Ref_Head");
gf_ResetActorToLocation(ge_ActorID_ActorHanson, PointFromId(921));
UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorHanson), (UnitGetFacing(gf_ActorUnit(ge_ActorID_ActorHanson)) + 30.0), 0.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorHanson)), c_animNameDefault, "Custom Walk End", c_animFlagNonLooping, 0.0);
Wait(1.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:37062
Wait(1.0, c_timeReal);
gf_CloseDoor(ge_RoomID_RoomLab, false);
UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorStetmann), (UnitGetFacing(gf_ActorUnit(ge_ActorID_ActorStetmann)) + 15.0), 0.0);
CameraApplyInfo(1, CameraInfoFromId(146), 0.0, -1, 10, true);
TransmissionWait(TransmissionLastSent(), 1.26);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1620
if (auto222AD403_var == null) { break; }
if ((auto222AD403_var != lv_searcher)) {
UnitSetFacing(auto222AD403_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1636
autoC19B2762_var = UnitGroupUnitFromEnd(autoC19B2762_g, autoC19B2762_u);
if (autoC19B2762_var == null) { break; }
UnitSetFacing(autoC19B2762_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1649
autoC61A92F2_var = UnitGroupUnitFromEnd(autoC61A92F2_g, autoC61A92F2_u);
if (autoC61A92F2_var == null) { break; }
UnitSetFacing(autoC61A92F2_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2344
if ((autoE591F78B_var != lv_searcher)) {
UnitIssueOrder(autoE591F78B_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetFacing(autoE591F78B_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2361
if (auto33C5FB9C_var == null) { break; }
UnitIssueOrder(auto33C5FB9C_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetFacing(auto33C5FB9C_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
Wait(1.5, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5828
gf_ArmSilo(UnitFromId(188));
UnitSetPosition(gv_nova, PointFromId(285), false);
UnitSetFacing(gv_nova, PointGetFacing(PointFromId(285)), 0.0);
libNtve_gf_PauseUnit(gv_nova, false);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_pLAYER02_TOSH, PointFromId(236));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5878
Wait(1.0, c_timeGame);
UnitSetPosition(gv_nova, PointFromId(4), false);
UnitSetFacing(gv_nova, PointGetFacing(PointFromId(285)), 0.0);
libNtve_gf_PauseUnit(gv_nova, false);
UnitIssueOrder(gv_nova, OrderTargetingPoint(AbilityCommand("HeroNuclearStrike", 0), PointFromId(53)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6011
libCamp_gf_SendTransmissionCampaign(gv_nova, SoundLink("TTosh03BNova00002", 0), c_transmissionDurationAdd, 0.0, false);
libNtve_gf_PauseUnit(gv_nova, false);
UnitSetFacing(gv_nova, 0.0, 0.0);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(373), gv_novaGroup, true);
Wait(3.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6087
UnitIssueOrder(gv_nova, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(gv_nova, PointFromId(750), false);
UnitSetFacing(gv_nova, 0.0, 0.0);
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6293
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
libNtve_gf_PauseUnit(gv_nova, false);
UnitSetFacing(gv_nova, 315.0, 0.0);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(394), gv_novaGroup, true);
Wait(2.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6371
UnitIssueOrder(gv_nova, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(gv_nova, PointFromId(752), false);
UnitSetFacing(gv_nova, 315.0, 0.0);
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4718
for ( ; ( (auto4FBF48F4_ai >= 0 && lv_i <= auto4FBF48F4_ae) || (auto4FBF48F4_ai < 0 && lv_i >= auto4FBF48F4_ae) ) ; lv_i += auto4FBF48F4_ai ) {
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), 1.0));
UnitSetFacing(UnitLastCreated(), 180.0, 0.0);
AISetUnitScriptControlled(UnitLastCreated(), true);
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), -1.0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4721
AISetUnitScriptControlled(UnitLastCreated(), true);
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), -1.0));
UnitSetFacing(UnitLastCreated(), 180.0, 0.0);
AISetUnitScriptControlled(UnitLastCreated(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5295
UnitGroupIssueOrder(gv_gROUPPlayersStartingUNITS, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(gv_uNITCruiser01, PointFromId(110), false);
UnitSetFacing(gv_uNITCruiser01, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser02, PointFromId(117), false);
UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5297
UnitSetFacing(gv_uNITCruiser01, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser02, PointFromId(117), false);
UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser03, PointFromId(256), false);
UnitSetFacing(gv_uNITCruiser03, 227.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5299
UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser03, PointFromId(256), false);
UnitSetFacing(gv_uNITCruiser03, 227.0, 0.0);
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionFromId(32), gv_pLAYER_02_ScriptedTOSS);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SCV", 0, gv_pLAYER_01_USER, PointFromId(49));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3666
ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(auto47B466D3_var), "HeroIncap"), "Destroy");
UnitBehaviorRemove(auto47B466D3_var, "IncapStandUp", 1);
UnitSetFacing(auto47B466D3_var, 315.0, 0.0);
UnitIssueOrder(auto47B466D3_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(auto47B466D3_var), 2.0, UnitGetFacing(auto47B466D3_var))), c_orderQueueReplace);
UnitSetPropertyFixed(auto47B466D3_var, c_unitPropLifePercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5598
ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoB9055DE1_var), "HeroIncap"), "Destroy");
UnitBehaviorRemove(autoB9055DE1_var, "IncapStandUp", 1);
UnitSetFacing(autoB9055DE1_var, 135.0, 0.0);
UnitIssueOrder(autoB9055DE1_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(autoB9055DE1_var), 2.0, UnitGetFacing(autoB9055DE1_var))), c_orderQueueReplace);
UnitSetPropertyFixed(autoB9055DE1_var, c_unitPropLifePercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:6761
autoB2C7F7D1_var = UnitGroupUnitFromEnd(autoB2C7F7D1_g, autoB2C7F7D1_u);
if (autoB2C7F7D1_var == null) { break; }
UnitSetFacing(autoB2C7F7D1_var, RandomFixed(200.0, 250.0), 0.75);
}
Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7534
ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoA454EC07_var), "HeroIncap"), "Destroy");
UnitBehaviorRemove(autoA454EC07_var, "IncapStandUp", 1);
UnitSetFacing(autoA454EC07_var, 45.0, 0.0);
UnitIssueOrder(autoA454EC07_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(autoA454EC07_var), 2.0, UnitGetFacing(autoA454EC07_var))), c_orderQueueReplace);
UnitSetPropertyFixed(autoA454EC07_var, c_unitPropLifePercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11380
UnitRemove(UnitFromId(1537));
UnitSetPosition(gv_tHEONEBROODMOTHER, PointFromId(162), false);
UnitSetFacing(gv_tHEONEBROODMOTHER, PointGetFacing(PointFromId(162)), 0.0);
UnitIssueOrder(gv_tHEONEBROODMOTHER, Order(AbilityCommand("BurrowQueenUp", 0)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(1, "InfestedCivilian", 0, gv_p2_ZERG, PointFromId(400));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3380
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(PointFromId(132), 16.0), "QueenChamber", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
Wait(1.0, c_timeGame);
UnitSetFacing(gv_kerrigan, 315.0, 0.0);
Wait(0.5, c_timeGame);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_kerrigan), c_animNameDefault, "Stand Cover", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3443
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(PointFromId(132), 16.0), "QueenChamber", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
Wait(1.0, c_timeGame);
UnitSetFacing(gv_kerrigan, 315.0, 0.0);
Wait(0.5, c_timeGame);
libNtve_gf_PauseUnit(gv_kerrigan, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9523
libNtve_gf_ShowHideUnit(gv_tHEONEZERATUL, true);
UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1808), false);
UnitSetFacing(gv_tHEONEZERATUL, 45.0, 0.0);
autoD1823E42_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoD1823E42_u = UnitGroupCount(autoD1823E42_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9721
UnitBehaviorRemove(gv_tHEONEKERRIGAN, "KerriganWalk", 1);
UnitSetPosition(gv_tHEONEKERRIGAN, PointFromId(1389), false);
UnitSetFacing(gv_tHEONEKERRIGAN, 135.0, 0.0);
UnitIssueOrder(gv_tHEONEKERRIGAN, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
GameTimeOfDayPause(false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9729
if ((gv_cinematicKerriganIntroCinematicCompleted == false)) {
UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1808), false);
UnitSetFacing(gv_tHEONEZERATUL, 45.0, 0.0);
UnitIssueOrder(gv_tHEONEZERATUL, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1761)), c_orderQueueReplace);
auto6AA990F0_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5252
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Overmind", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(230));
lv_overmind = UnitLastCreated();
UnitSetFacing(lv_overmind, 270.0, 0.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "PathingBlocker2x2", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(1057));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "PathingBlocker2x2", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(1062));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5351
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(573), 10.0, -1, 10, true);
UnitKill(lv_egg);
UnitSetFacing(lv_kerrigan, 270.0, 0.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_kerrigan), c_animNameDefault, "Stand Morph End", c_animFlagNonLooping, c_animTimeDefault);
// Transmission - SoundLink("TZeratul03Tassadar00074", -1)
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3174
UnitSetState(gv_viking, c_unitStateStatusBar, false);
UnitSetState(gv_viking, c_unitStateTooltipable, false);
UnitSetFacing(gv_viking, 90.0, 0.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_viking), "VikingFly", "Walk", c_animFlagPlayForever, c_animTimeDefault);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:1014
if (autoFE6A3FBA_var == null) { break; }
UnitSetPropertyFixed(autoFE6A3FBA_var, c_unitPropEnergyPercent, 100.0);
UnitSetFacing(autoFE6A3FBA_var, 180.0, 0.0);
}
UnitIssueOrder(UnitFromId(290), OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(2157)), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:3737
UnitIssueOrder(EventUnit(), OrderTargetingPoint(AbilityCommand("Rally", 0), UnitGetPosition(gv_activeCivilianShip)), c_orderQueueAddToEnd);
UnitSetCustomValue(EventUnit(), 0, 100.0);
UnitSetFacing(EventUnit(), lv_anglebetweentruckship, 1.5);
Wait(1.75, c_timeGame);
libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5497
UnitIssueOrder(UnitFromId(4), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(UnitFromId(4), PointFromId(174), false);
UnitSetFacing(UnitFromId(4), PointGetFacing(PointFromId(174)), 0.0);
libNtve_gf_PauseUnit(UnitFromId(4), false);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(341), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5660
UnitSetPosition(gv_odin, PointFromId(650), true);
UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(650)), c_orderQueueReplace);
UnitSetFacing(gv_odin, PointGetFacing(PointFromId(650)), 0.0);
UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
UnitRemove(UnitFromId(430));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:5861
libNtve_gf_MakeUnitInvulnerable(gv_odin, true);
UnitSetPosition(gv_odin, PointFromId(2250), false);
UnitSetFacing(gv_odin, PointGetFacing(PointFromId(160)), 0.0);
UnitIssueOrder(gv_odin, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(160)), c_orderQueueReplace);
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:5808
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(576), 0.0, -1, 10, true);
UnitSetPosition(gv_raynor, PointFromId(2335), false);
UnitSetFacing(gv_raynor, 225.0, 0.0);
for (auto8C1614BF_i = 1; auto8C1614BF_i <= auto8C1614BF_n; auto8C1614BF_i += 1) {
libNtve_gf_CreateUnitsAtPoint2(1, "Civilian", 0, gv_p3_RIKSVILLE_YELLOW, RegionRandomPoint(RegionFromId(25)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:6513
UnitSetState(gf_ActorUnit(lp_actorID), c_unitStateMoveSuppressed, false);
UnitSetPosition(gf_ActorUnit(lp_actorID), lp_location, false);
UnitSetFacing(gf_ActorUnit(lp_actorID), PointGetFacing(lp_location), 0.0);
UnitSetState(gf_ActorUnit(lp_actorID), c_unitStateMoveSuppressed, true);
gf_ClearAnimationwithblendtime(c_animNameDefault, gf_ActorUnit(lp_actorID), 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:19731
}
else {
UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorRaynorMarine), StringToFixed(StringWord(EventChatMessage(false), 2)), 0.0);
}
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:20987
UnitSetPosition(gf_GetBGActor(lv_bGActorID), gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_target, false);
if ((gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_turnOrNot == true)) {
UnitSetFacing(gf_GetBGActor(lv_bGActorID), PointGetFacing(gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_target), 0.0);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:33622
gf_MakeUnitLookAtUnitAndBlinkWithDebugControl(gf_ActorUnit(ge_ActorID_ActorHanson), "InstantHeadOnly", gf_ActorUnit(ge_ActorID_ActorRaynor), "Ref_Head");
gf_ResetActorToLocation(ge_ActorID_ActorHanson, PointFromId(921));
UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorHanson), (UnitGetFacing(gf_ActorUnit(ge_ActorID_ActorHanson)) + 30.0), 0.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorHanson)), c_animNameDefault, "Custom Walk End", c_animFlagNonLooping, 0.0);
Wait(1.0, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:37062
Wait(1.0, c_timeReal);
gf_CloseDoor(ge_RoomID_RoomLab, false);
UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorStetmann), (UnitGetFacing(gf_ActorUnit(ge_ActorID_ActorStetmann)) + 15.0), 0.0);
CameraApplyInfo(1, CameraInfoFromId(146), 0.0, -1, 10, true);
TransmissionWait(TransmissionLastSent(), 1.26);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:1620
if (auto222AD403_var == null) { break; }
if ((auto222AD403_var != lv_searcher)) {
UnitSetFacing(auto222AD403_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:1636
autoC19B2762_var = UnitGroupUnitFromEnd(autoC19B2762_g, autoC19B2762_u);
if (autoC19B2762_var == null) { break; }
UnitSetFacing(autoC19B2762_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:1649
autoC61A92F2_var = UnitGroupUnitFromEnd(autoC61A92F2_g, autoC61A92F2_u);
if (autoC61A92F2_var == null) { break; }
UnitSetFacing(autoC61A92F2_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:2344
if ((autoE591F78B_var != lv_searcher)) {
UnitIssueOrder(autoE591F78B_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetFacing(autoE591F78B_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:2361
if (auto33C5FB9C_var == null) { break; }
UnitIssueOrder(auto33C5FB9C_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetFacing(auto33C5FB9C_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
}
Wait(1.5, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:5828
gf_ArmSilo(UnitFromId(188));
UnitSetPosition(gv_nova, PointFromId(285), false);
UnitSetFacing(gv_nova, PointGetFacing(PointFromId(285)), 0.0);
libNtve_gf_PauseUnit(gv_nova, false);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_pLAYER02_TOSH, PointFromId(236));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:5878
Wait(1.0, c_timeGame);
UnitSetPosition(gv_nova, PointFromId(4), false);
UnitSetFacing(gv_nova, PointGetFacing(PointFromId(285)), 0.0);
libNtve_gf_PauseUnit(gv_nova, false);
UnitIssueOrder(gv_nova, OrderTargetingPoint(AbilityCommand("HeroNuclearStrike", 0), PointFromId(53)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:6011
libCamp_gf_SendTransmissionCampaign(gv_nova, SoundLink("TTosh03BNova00002", 0), c_transmissionDurationAdd, 0.0, false);
libNtve_gf_PauseUnit(gv_nova, false);
UnitSetFacing(gv_nova, 0.0, 0.0);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(373), gv_novaGroup, true);
Wait(3.0, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:6087
UnitIssueOrder(gv_nova, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(gv_nova, PointFromId(750), false);
UnitSetFacing(gv_nova, 0.0, 0.0);
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:6293
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
libNtve_gf_PauseUnit(gv_nova, false);
UnitSetFacing(gv_nova, 315.0, 0.0);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(394), gv_novaGroup, true);
Wait(2.0, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:6371
UnitIssueOrder(gv_nova, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(gv_nova, PointFromId(752), false);
UnitSetFacing(gv_nova, 315.0, 0.0);
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:4718
for ( ; ( (auto4FBF48F4_ai >= 0 && lv_i <= auto4FBF48F4_ae) || (auto4FBF48F4_ai < 0 && lv_i >= auto4FBF48F4_ae) ) ; lv_i += auto4FBF48F4_ai ) {
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), 1.0));
UnitSetFacing(UnitLastCreated(), 180.0, 0.0);
AISetUnitScriptControlled(UnitLastCreated(), true);
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), -1.0));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:4721
AISetUnitScriptControlled(UnitLastCreated(), true);
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), -1.0));
UnitSetFacing(UnitLastCreated(), 180.0, 0.0);
AISetUnitScriptControlled(UnitLastCreated(), true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:5295
UnitGroupIssueOrder(gv_gROUPPlayersStartingUNITS, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(gv_uNITCruiser01, PointFromId(110), false);
UnitSetFacing(gv_uNITCruiser01, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser02, PointFromId(117), false);
UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:5297
UnitSetFacing(gv_uNITCruiser01, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser02, PointFromId(117), false);
UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser03, PointFromId(256), false);
UnitSetFacing(gv_uNITCruiser03, 227.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:5299
UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
UnitSetPosition(gv_uNITCruiser03, PointFromId(256), false);
UnitSetFacing(gv_uNITCruiser03, 227.0, 0.0);
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionFromId(32), gv_pLAYER_02_ScriptedTOSS);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SCV", 0, gv_pLAYER_01_USER, PointFromId(49));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:3666
ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(auto47B466D3_var), "HeroIncap"), "Destroy");
UnitBehaviorRemove(auto47B466D3_var, "IncapStandUp", 1);
UnitSetFacing(auto47B466D3_var, 315.0, 0.0);
UnitIssueOrder(auto47B466D3_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(auto47B466D3_var), 2.0, UnitGetFacing(auto47B466D3_var))), c_orderQueueReplace);
UnitSetPropertyFixed(auto47B466D3_var, c_unitPropLifePercent, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:5598
ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoB9055DE1_var), "HeroIncap"), "Destroy");
UnitBehaviorRemove(autoB9055DE1_var, "IncapStandUp", 1);
UnitSetFacing(autoB9055DE1_var, 135.0, 0.0);
UnitIssueOrder(autoB9055DE1_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(autoB9055DE1_var), 2.0, UnitGetFacing(autoB9055DE1_var))), c_orderQueueReplace);
UnitSetPropertyFixed(autoB9055DE1_var, c_unitPropLifePercent, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:6761
autoB2C7F7D1_var = UnitGroupUnitFromEnd(autoB2C7F7D1_g, autoB2C7F7D1_u);
if (autoB2C7F7D1_var == null) { break; }
UnitSetFacing(autoB2C7F7D1_var, RandomFixed(200.0, 250.0), 0.75);
}
Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:7534
ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoA454EC07_var), "HeroIncap"), "Destroy");
UnitBehaviorRemove(autoA454EC07_var, "IncapStandUp", 1);
UnitSetFacing(autoA454EC07_var, 45.0, 0.0);
UnitIssueOrder(autoA454EC07_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(autoA454EC07_var), 2.0, UnitGetFacing(autoA454EC07_var))), c_orderQueueReplace);
UnitSetPropertyFixed(autoA454EC07_var, c_unitPropLifePercent, 100.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:11380
UnitRemove(UnitFromId(1537));
UnitSetPosition(gv_tHEONEBROODMOTHER, PointFromId(162), false);
UnitSetFacing(gv_tHEONEBROODMOTHER, PointGetFacing(PointFromId(162)), 0.0);
UnitIssueOrder(gv_tHEONEBROODMOTHER, Order(AbilityCommand("BurrowQueenUp", 0)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(1, "InfestedCivilian", 0, gv_p2_ZERG, PointFromId(400));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:3380
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(PointFromId(132), 16.0), "QueenChamber", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
Wait(1.0, c_timeGame);
UnitSetFacing(gv_kerrigan, 315.0, 0.0);
Wait(0.5, c_timeGame);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_kerrigan), c_animNameDefault, "Stand Cover", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:3443
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(PointFromId(132), 16.0), "QueenChamber", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
Wait(1.0, c_timeGame);
UnitSetFacing(gv_kerrigan, 315.0, 0.0);
Wait(0.5, c_timeGame);
libNtve_gf_PauseUnit(gv_kerrigan, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:9523
libNtve_gf_ShowHideUnit(gv_tHEONEZERATUL, true);
UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1808), false);
UnitSetFacing(gv_tHEONEZERATUL, 45.0, 0.0);
autoD1823E42_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoD1823E42_u = UnitGroupCount(autoD1823E42_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:9721
UnitBehaviorRemove(gv_tHEONEKERRIGAN, "KerriganWalk", 1);
UnitSetPosition(gv_tHEONEKERRIGAN, PointFromId(1389), false);
UnitSetFacing(gv_tHEONEKERRIGAN, 135.0, 0.0);
UnitIssueOrder(gv_tHEONEKERRIGAN, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
GameTimeOfDayPause(false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:9729
if ((gv_cinematicKerriganIntroCinematicCompleted == false)) {
UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1808), false);
UnitSetFacing(gv_tHEONEZERATUL, 45.0, 0.0);
UnitIssueOrder(gv_tHEONEZERATUL, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1761)), c_orderQueueReplace);
auto6AA990F0_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5252
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Overmind", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(230));
lv_overmind = UnitLastCreated();
UnitSetFacing(lv_overmind, 270.0, 0.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "PathingBlocker2x2", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(1057));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "PathingBlocker2x2", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(1062));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5351
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(573), 10.0, -1, 10, true);
UnitKill(lv_egg);
UnitSetFacing(lv_kerrigan, 270.0, 0.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_kerrigan), c_animNameDefault, "Stand Morph End", c_animFlagNonLooping, c_animTimeDefault);
// Transmission - SoundLink("TZeratul03Tassadar00074", -1)
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1594
if ((libCamp_gv__CB_Current_LineIndex[lp_playerIndex] > 0)) {
if (((libCamp_gv__CB_Line_FaceLocation[libCamp_gv__CB_Current_LineIndex[lp_playerIndex]] != null) || (libCamp_gv__CB_Line_FaceOption[libCamp_gv__CB_Current_LineIndex[lp_playerIndex]] == true))) {
UnitSetFacing(libCamp_gv__CB_Unit[libCamp_gv__CB_Current_UnitIndex[lp_playerIndex]], libCamp_gv__CB_Unit_OriginalFacing[libCamp_gv__CB_Current_UnitIndex[lp_playerIndex]], 0.5);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1378
UnitGroupLoopBegin(lv_guards);
while (!UnitGroupLoopDone()) {
UnitSetFacing(UnitGroupLoopCurrent(), 225.0, 0.5);
UnitGroupLoopStep();
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:2708
UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetPosition(UnitGroupLoopCurrent(), RegionRandomPoint(RegionFromId(13)), false);
UnitSetFacing(UnitGroupLoopCurrent(), libNtve_gf_RandomAngle(), 0.0);
UnitGroupLoopStep();
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5214
libNtve_gf_PauseUnit(gv_kerrigan, false);
UnitSetPosition(gv_kerrigan, PointFromId(1621), false);
UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(1621)), 0.0);
gv_introEggs = UnitFromId(1626);
UnitSetState(gv_introEggs, c_unitStateStatusBar, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5346
UnitSetPosition(gv_kerrigan, PointFromId(807), false);
UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(807)), 0.0);
UnitSetPosition(gv_zagara, PointFromId(616), false);
UnitIssueOrder(gv_zagara, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7607
libNtve_gf_MakeUnitUncommandable(gv_kerrigan, false);
UnitSetPosition(gv_kerrigan, PointFromId(428), false);
UnitSetFacing(gv_kerrigan, 315.0, 0.0);
UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
CreepModify(UnitGetPosition(gv_startingHatchery), 10.0, true, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:5222
UnitPauseAll(false);
UnitIssueOrder(gv_kerrigan, OrderTargetingUnit(AbilityCommand("move", 4), UnitFromId(143)), c_orderQueueReplace);
UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(229)), 0.0);
GameTimeOfDayPause(false);
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:1804
UnitSetPropertyFixed(gv_tHE_ONE_QUEEN, c_unitPropLifeMax, gv_swarmQueenLife[2]);
UnitSetPropertyFixed(gv_tHE_ONE_QUEEN, c_unitPropLifePercent, 100.0);
UnitSetFacing(gv_tHE_ONE_QUEEN, 315.0, 1.0);
libSwaC_gf_SetHeroPanelUnit(1, gv_tHE_ONE_QUEEN);
libSCDH_gf_CreateHeroPing(gv_tHE_ONE_QUEEN, libSCDH_ge_HeroPingType_Ally);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9542
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(853), 0.0, -1, 10.0, true);
UnitSetPosition(gv_tHE_ONE_QUEEN, PointFromId(815), false);
UnitSetFacing(gv_tHE_ONE_QUEEN, 315.0, 0.0);
TriggerExecute(gt_VictoryZergBridge2, true, false);
SoundPlay(SoundLink("Expedition03_CS_End02_WinLoop", -1), PlayerGroupAll(), 100.0, 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5422
Wait(1.0, c_timeReal);
UnitSetPosition(gv_kerrigan, PointFromId(782), false);
UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(782)), 0.0);
UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
UnitBehaviorAddPlayer(gv_kerrigan, "HybridEnergyDrainImpact", gv_pLAYER_02_DOMINION2, 1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5558
UnitSetPosition(gv_kerrigan, PointFromId(3), false);
UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(3)), 0.0);
UnitSetState(gv_kerrigan, c_unitStateFidget, true);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_kerrigan), c_animNameDefault);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5690
Wait(1.0, c_timeGame);
UnitSetPosition(gv_kerrigan, PointFromId(1347), false);
UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(1347)), 0.0);
UnitSetState(gv_kerrigan, c_unitStateFidget, false);
libNtve_gf_PauseUnit(gv_kerrigan, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4834
}
UnitSetPosition(gv_kerrigan, PointFromId(1194), false);
UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(1194)), 0.0);
UnitSetPosition(gv_stukov, PointFromId(1195), false);
UnitSetFacing(gv_stukov, PointGetFacing(PointFromId(1195)), 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4836
UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(1194)), 0.0);
UnitSetPosition(gv_stukov, PointFromId(1195), false);
UnitSetFacing(gv_stukov, PointGetFacing(PointFromId(1195)), 0.0);
UnitSetPosition(UnitFromId(695), PointFromId(1197), false);
UnitSetFacing(UnitFromId(695), PointGetFacing(PointFromId(1197)), 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4838
UnitSetFacing(gv_stukov, PointGetFacing(PointFromId(1195)), 0.0);
UnitSetPosition(UnitFromId(695), PointFromId(1197), false);
UnitSetFacing(UnitFromId(695), PointGetFacing(PointFromId(1197)), 0.0);
UnitSetPosition(UnitFromId(686), PointFromId(1196), false);
UnitSetFacing(UnitFromId(686), PointGetFacing(PointFromId(1196)), 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4840
UnitSetFacing(UnitFromId(695), PointGetFacing(PointFromId(1197)), 0.0);
UnitSetPosition(UnitFromId(686), PointFromId(1196), false);
UnitSetFacing(UnitFromId(686), PointGetFacing(PointFromId(1196)), 0.0);
libNtve_gf_CreateUnitsAtPoint2(1, "Ultralisk", 0, gv_pLAYER_01_USER, PointFromId(1198));
gv_ultra1 = UnitLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5070
libSwaC_gf_CreateHero2(PointFromId(250), gv_pLAYER_01_USER, libSwaC_ge_HeroUnit_Kerrigan, 0.0, 0, libSwaC_ge_KerriganCreatePurpose_Cinematic);
gv_kerrigan = UnitLastCreated();
UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(250)), 0.0);
UnitBehaviorAdd(gv_kerrigan, "KerriganWalk", gv_kerrigan, 1);
libNtve_gf_ShowHideUnit(gv_stukov, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5076
libSwaC_gf_CreateHero2(PointFromId(1203), gv_pLAYER_01_USER, libSwaC_ge_HeroUnit_Stukov, 0.0, 0, libSwaC_ge_KerriganCreatePurpose_Cinematic);
gv_midStukov = UnitLastCreated();
UnitSetFacing(gv_midStukov, PointGetFacing(PointFromId(1203)), 0.0);
UnitGroupAdd(gv_cinematicTempUnits, gv_midStukov);
UnitSetPosition(UnitFromId(695), PointFromId(1205), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5079
UnitGroupAdd(gv_cinematicTempUnits, gv_midStukov);
UnitSetPosition(UnitFromId(695), PointFromId(1205), false);
UnitSetFacing(UnitFromId(695), PointGetFacing(PointFromId(1205)), 0.0);
UnitSetPosition(UnitFromId(686), PointFromId(1204), false);
UnitSetFacing(UnitFromId(686), PointGetFacing(PointFromId(1204)), 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5081
UnitSetFacing(UnitFromId(695), PointGetFacing(PointFromId(1205)), 0.0);
UnitSetPosition(UnitFromId(686), PointFromId(1204), false);
UnitSetFacing(UnitFromId(686), PointGetFacing(PointFromId(1204)), 0.0);
libNtve_gf_ShowHideUnit(gv_kerrigan2, true);
if ((UnitIsAlive(gv_ultra1) == false)) {