# Make Unit Face Angle

Grammar — Make u face angle over dur|Time seconds
FlagsNative | Action

Makes a unit face a specified angle.

# Arguments

  • unit — Unit
  • fixed — Angle
  • fixed — Duration

Returns — void

native void UnitSetFacing(
	unit inUnit,
	fixed inFacing,
	fixed inDuration,
);

Category: Unit / Basic

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3174

    UnitSetState(gv_viking, c_unitStateStatusBar, false);
    UnitSetState(gv_viking, c_unitStateTooltipable, false);
    UnitSetFacing(gv_viking, 90.0, 0.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_viking), "VikingFly", "Walk", c_animFlagPlayForever, c_animTimeDefault);
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1014

        if (autoFE6A3FBA_var == null) { break; }
        UnitSetPropertyFixed(autoFE6A3FBA_var, c_unitPropEnergyPercent, 100.0);
        UnitSetFacing(autoFE6A3FBA_var, 180.0, 0.0);
    }
    UnitIssueOrder(UnitFromId(290), OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(2157)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3737

        UnitIssueOrder(EventUnit(), OrderTargetingPoint(AbilityCommand("Rally", 0), UnitGetPosition(gv_activeCivilianShip)), c_orderQueueAddToEnd);
        UnitSetCustomValue(EventUnit(), 0, 100.0);
        UnitSetFacing(EventUnit(), lv_anglebetweentruckship, 1.5);
        Wait(1.75, c_timeGame);
        libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5497

    UnitIssueOrder(UnitFromId(4), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitSetPosition(UnitFromId(4), PointFromId(174), false);
    UnitSetFacing(UnitFromId(4), PointGetFacing(PointFromId(174)), 0.0);
    libNtve_gf_PauseUnit(UnitFromId(4), false);
    libNtve_gf_MakeUnitInvulnerable(UnitFromId(341), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5660

    UnitSetPosition(gv_odin, PointFromId(650), true);
    UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(650)), c_orderQueueReplace);
    UnitSetFacing(gv_odin, PointGetFacing(PointFromId(650)), 0.0);
    UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    UnitRemove(UnitFromId(430));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5861

    libNtve_gf_MakeUnitInvulnerable(gv_odin, true);
    UnitSetPosition(gv_odin, PointFromId(2250), false);
    UnitSetFacing(gv_odin, PointGetFacing(PointFromId(160)), 0.0);
    UnitIssueOrder(gv_odin, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(160)), c_orderQueueReplace);
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5808

    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(576), 0.0, -1, 10, true);
    UnitSetPosition(gv_raynor, PointFromId(2335), false);
    UnitSetFacing(gv_raynor, 225.0, 0.0);
    for (auto8C1614BF_i = 1; auto8C1614BF_i <= auto8C1614BF_n; auto8C1614BF_i += 1) {
        libNtve_gf_CreateUnitsAtPoint2(1, "Civilian", 0, gv_p3_RIKSVILLE_YELLOW, RegionRandomPoint(RegionFromId(25)));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:6513

    UnitSetState(gf_ActorUnit(lp_actorID), c_unitStateMoveSuppressed, false);
    UnitSetPosition(gf_ActorUnit(lp_actorID), lp_location, false);
    UnitSetFacing(gf_ActorUnit(lp_actorID), PointGetFacing(lp_location), 0.0);
    UnitSetState(gf_ActorUnit(lp_actorID), c_unitStateMoveSuppressed, true);
    gf_ClearAnimationwithblendtime(c_animNameDefault, gf_ActorUnit(lp_actorID), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:19731

    }
    else {
        UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorRaynorMarine), StringToFixed(StringWord(EventChatMessage(false), 2)), 0.0);
    }
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:20987

        UnitSetPosition(gf_GetBGActor(lv_bGActorID), gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_target, false);
        if ((gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_turnOrNot == true)) {
            UnitSetFacing(gf_GetBGActor(lv_bGActorID), PointGetFacing(gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_target), 0.0);
        }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:33622

    gf_MakeUnitLookAtUnitAndBlinkWithDebugControl(gf_ActorUnit(ge_ActorID_ActorHanson), "InstantHeadOnly", gf_ActorUnit(ge_ActorID_ActorRaynor), "Ref_Head");
    gf_ResetActorToLocation(ge_ActorID_ActorHanson, PointFromId(921));
    UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorHanson), (UnitGetFacing(gf_ActorUnit(ge_ActorID_ActorHanson)) + 30.0), 0.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorHanson)), c_animNameDefault, "Custom Walk End", c_animFlagNonLooping, 0.0);
    Wait(1.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:37062

    Wait(1.0, c_timeReal);
    gf_CloseDoor(ge_RoomID_RoomLab, false);
    UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorStetmann), (UnitGetFacing(gf_ActorUnit(ge_ActorID_ActorStetmann)) + 15.0), 0.0);
    CameraApplyInfo(1, CameraInfoFromId(146), 0.0, -1, 10, true);
    TransmissionWait(TransmissionLastSent(), 1.26);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1620

        if (auto222AD403_var == null) { break; }
        if ((auto222AD403_var != lv_searcher)) {
            UnitSetFacing(auto222AD403_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
        }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1636

        autoC19B2762_var = UnitGroupUnitFromEnd(autoC19B2762_g, autoC19B2762_u);
        if (autoC19B2762_var == null) { break; }
        UnitSetFacing(autoC19B2762_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
    }
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1649

        autoC61A92F2_var = UnitGroupUnitFromEnd(autoC61A92F2_g, autoC61A92F2_u);
        if (autoC61A92F2_var == null) { break; }
        UnitSetFacing(autoC61A92F2_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
    }
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2344

        if ((autoE591F78B_var != lv_searcher)) {
            UnitIssueOrder(autoE591F78B_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
            UnitSetFacing(autoE591F78B_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
        }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2361

        if (auto33C5FB9C_var == null) { break; }
        UnitIssueOrder(auto33C5FB9C_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        UnitSetFacing(auto33C5FB9C_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
    }
    Wait(1.5, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5828

    gf_ArmSilo(UnitFromId(188));
    UnitSetPosition(gv_nova, PointFromId(285), false);
    UnitSetFacing(gv_nova, PointGetFacing(PointFromId(285)), 0.0);
    libNtve_gf_PauseUnit(gv_nova, false);
    libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_pLAYER02_TOSH, PointFromId(236));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5878

    Wait(1.0, c_timeGame);
    UnitSetPosition(gv_nova, PointFromId(4), false);
    UnitSetFacing(gv_nova, PointGetFacing(PointFromId(285)), 0.0);
    libNtve_gf_PauseUnit(gv_nova, false);
    UnitIssueOrder(gv_nova, OrderTargetingPoint(AbilityCommand("HeroNuclearStrike", 0), PointFromId(53)), c_orderQueueAddToEnd);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6011

    libCamp_gf_SendTransmissionCampaign(gv_nova, SoundLink("TTosh03BNova00002", 0), c_transmissionDurationAdd, 0.0, false);
    libNtve_gf_PauseUnit(gv_nova, false);
    UnitSetFacing(gv_nova, 0.0, 0.0);
    libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(373), gv_novaGroup, true);
    Wait(3.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6087

    UnitIssueOrder(gv_nova, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitSetPosition(gv_nova, PointFromId(750), false);
    UnitSetFacing(gv_nova, 0.0, 0.0);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6293

    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    libNtve_gf_PauseUnit(gv_nova, false);
    UnitSetFacing(gv_nova, 315.0, 0.0);
    libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(394), gv_novaGroup, true);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6371

    UnitIssueOrder(gv_nova, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitSetPosition(gv_nova, PointFromId(752), false);
    UnitSetFacing(gv_nova, 315.0, 0.0);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4718

    for ( ; ( (auto4FBF48F4_ai >= 0 && lv_i <= auto4FBF48F4_ae) || (auto4FBF48F4_ai < 0 && lv_i >= auto4FBF48F4_ae) ) ; lv_i += auto4FBF48F4_ai ) {
        libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), 1.0));
        UnitSetFacing(UnitLastCreated(), 180.0, 0.0);
        AISetUnitScriptControlled(UnitLastCreated(), true);
        libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), -1.0));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4721

        AISetUnitScriptControlled(UnitLastCreated(), true);
        libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), -1.0));
        UnitSetFacing(UnitLastCreated(), 180.0, 0.0);
        AISetUnitScriptControlled(UnitLastCreated(), true);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5295

    UnitGroupIssueOrder(gv_gROUPPlayersStartingUNITS, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitSetPosition(gv_uNITCruiser01, PointFromId(110), false);
    UnitSetFacing(gv_uNITCruiser01, 227.0, 0.0);
    UnitSetPosition(gv_uNITCruiser02, PointFromId(117), false);
    UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5297

    UnitSetFacing(gv_uNITCruiser01, 227.0, 0.0);
    UnitSetPosition(gv_uNITCruiser02, PointFromId(117), false);
    UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
    UnitSetPosition(gv_uNITCruiser03, PointFromId(256), false);
    UnitSetFacing(gv_uNITCruiser03, 227.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5299

    UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
    UnitSetPosition(gv_uNITCruiser03, PointFromId(256), false);
    UnitSetFacing(gv_uNITCruiser03, 227.0, 0.0);
    libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionFromId(32), gv_pLAYER_02_ScriptedTOSS);
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "SCV", 0, gv_pLAYER_01_USER, PointFromId(49));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3666

        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(auto47B466D3_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(auto47B466D3_var, "IncapStandUp", 1);
        UnitSetFacing(auto47B466D3_var, 315.0, 0.0);
        UnitIssueOrder(auto47B466D3_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(auto47B466D3_var), 2.0, UnitGetFacing(auto47B466D3_var))), c_orderQueueReplace);
        UnitSetPropertyFixed(auto47B466D3_var, c_unitPropLifePercent, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5598

        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoB9055DE1_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(autoB9055DE1_var, "IncapStandUp", 1);
        UnitSetFacing(autoB9055DE1_var, 135.0, 0.0);
        UnitIssueOrder(autoB9055DE1_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(autoB9055DE1_var), 2.0, UnitGetFacing(autoB9055DE1_var))), c_orderQueueReplace);
        UnitSetPropertyFixed(autoB9055DE1_var, c_unitPropLifePercent, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:6761

        autoB2C7F7D1_var = UnitGroupUnitFromEnd(autoB2C7F7D1_g, autoB2C7F7D1_u);
        if (autoB2C7F7D1_var == null) { break; }
        UnitSetFacing(autoB2C7F7D1_var, RandomFixed(200.0, 250.0), 0.75);
    }
    Wait(3.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7534

        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoA454EC07_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(autoA454EC07_var, "IncapStandUp", 1);
        UnitSetFacing(autoA454EC07_var, 45.0, 0.0);
        UnitIssueOrder(autoA454EC07_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(autoA454EC07_var), 2.0, UnitGetFacing(autoA454EC07_var))), c_orderQueueReplace);
        UnitSetPropertyFixed(autoA454EC07_var, c_unitPropLifePercent, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11380

    UnitRemove(UnitFromId(1537));
    UnitSetPosition(gv_tHEONEBROODMOTHER, PointFromId(162), false);
    UnitSetFacing(gv_tHEONEBROODMOTHER, PointGetFacing(PointFromId(162)), 0.0);
    UnitIssueOrder(gv_tHEONEBROODMOTHER, Order(AbilityCommand("BurrowQueenUp", 0)), c_orderQueueReplace);
    libNtve_gf_CreateUnitsAtPoint2(1, "InfestedCivilian", 0, gv_p2_ZERG, PointFromId(400));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3380

    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(PointFromId(132), 16.0), "QueenChamber", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    UnitSetFacing(gv_kerrigan, 315.0, 0.0);
    Wait(0.5, c_timeGame);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_kerrigan), c_animNameDefault, "Stand Cover", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3443

            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(PointFromId(132), 16.0), "QueenChamber", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
            Wait(1.0, c_timeGame);
            UnitSetFacing(gv_kerrigan, 315.0, 0.0);
            Wait(0.5, c_timeGame);
            libNtve_gf_PauseUnit(gv_kerrigan, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9523

        libNtve_gf_ShowHideUnit(gv_tHEONEZERATUL, true);
        UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1808), false);
        UnitSetFacing(gv_tHEONEZERATUL, 45.0, 0.0);
        autoD1823E42_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
        autoD1823E42_u = UnitGroupCount(autoD1823E42_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9721

    UnitBehaviorRemove(gv_tHEONEKERRIGAN, "KerriganWalk", 1);
    UnitSetPosition(gv_tHEONEKERRIGAN, PointFromId(1389), false);
    UnitSetFacing(gv_tHEONEKERRIGAN, 135.0, 0.0);
    UnitIssueOrder(gv_tHEONEKERRIGAN, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    GameTimeOfDayPause(false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9729

    if ((gv_cinematicKerriganIntroCinematicCompleted == false)) {
        UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1808), false);
        UnitSetFacing(gv_tHEONEZERATUL, 45.0, 0.0);
        UnitIssueOrder(gv_tHEONEZERATUL, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1761)), c_orderQueueReplace);
        auto6AA990F0_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5252

    libNtve_gf_CreateUnitsWithDefaultFacing(1, "Overmind", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(230));
    lv_overmind = UnitLastCreated();
    UnitSetFacing(lv_overmind, 270.0, 0.0);
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "PathingBlocker2x2", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(1057));
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "PathingBlocker2x2", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(1062));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5351

    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(573), 10.0, -1, 10, true);
    UnitKill(lv_egg);
    UnitSetFacing(lv_kerrigan, 270.0, 0.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_kerrigan), c_animNameDefault, "Stand Morph End", c_animFlagNonLooping, c_animTimeDefault);
    // Transmission - SoundLink("TZeratul03Tassadar00074", -1)

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3174

    UnitSetState(gv_viking, c_unitStateStatusBar, false);
    UnitSetState(gv_viking, c_unitStateTooltipable, false);
    UnitSetFacing(gv_viking, 90.0, 0.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_viking), "VikingFly", "Walk", c_animFlagPlayForever, c_animTimeDefault);
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:1014

        if (autoFE6A3FBA_var == null) { break; }
        UnitSetPropertyFixed(autoFE6A3FBA_var, c_unitPropEnergyPercent, 100.0);
        UnitSetFacing(autoFE6A3FBA_var, 180.0, 0.0);
    }
    UnitIssueOrder(UnitFromId(290), OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(2157)), c_orderQueueReplace);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:3737

        UnitIssueOrder(EventUnit(), OrderTargetingPoint(AbilityCommand("Rally", 0), UnitGetPosition(gv_activeCivilianShip)), c_orderQueueAddToEnd);
        UnitSetCustomValue(EventUnit(), 0, 100.0);
        UnitSetFacing(EventUnit(), lv_anglebetweentruckship, 1.5);
        Wait(1.75, c_timeGame);
        libNtve_gf_SendActorMessageToUnit(gv_tHEONETRUCK, "AnimBracketStart Work Stand,Work,Start Stand,Work Stand,Work,End");

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:5497

    UnitIssueOrder(UnitFromId(4), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitSetPosition(UnitFromId(4), PointFromId(174), false);
    UnitSetFacing(UnitFromId(4), PointGetFacing(PointFromId(174)), 0.0);
    libNtve_gf_PauseUnit(UnitFromId(4), false);
    libNtve_gf_MakeUnitInvulnerable(UnitFromId(341), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:5660

    UnitSetPosition(gv_odin, PointFromId(650), true);
    UnitIssueOrder(UnitFromId(2), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(650)), c_orderQueueReplace);
    UnitSetFacing(gv_odin, PointGetFacing(PointFromId(650)), 0.0);
    UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
    UnitRemove(UnitFromId(430));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:5861

    libNtve_gf_MakeUnitInvulnerable(gv_odin, true);
    UnitSetPosition(gv_odin, PointFromId(2250), false);
    UnitSetFacing(gv_odin, PointGetFacing(PointFromId(160)), 0.0);
    UnitIssueOrder(gv_odin, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(160)), c_orderQueueReplace);
    TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:5808

    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(576), 0.0, -1, 10, true);
    UnitSetPosition(gv_raynor, PointFromId(2335), false);
    UnitSetFacing(gv_raynor, 225.0, 0.0);
    for (auto8C1614BF_i = 1; auto8C1614BF_i <= auto8C1614BF_n; auto8C1614BF_i += 1) {
        libNtve_gf_CreateUnitsAtPoint2(1, "Civilian", 0, gv_p3_RIKSVILLE_YELLOW, RegionRandomPoint(RegionFromId(25)));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:6513

    UnitSetState(gf_ActorUnit(lp_actorID), c_unitStateMoveSuppressed, false);
    UnitSetPosition(gf_ActorUnit(lp_actorID), lp_location, false);
    UnitSetFacing(gf_ActorUnit(lp_actorID), PointGetFacing(lp_location), 0.0);
    UnitSetState(gf_ActorUnit(lp_actorID), c_unitStateMoveSuppressed, true);
    gf_ClearAnimationwithblendtime(c_animNameDefault, gf_ActorUnit(lp_actorID), 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:19731

    }
    else {
        UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorRaynorMarine), StringToFixed(StringWord(EventChatMessage(false), 2)), 0.0);
    }
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:20987

        UnitSetPosition(gf_GetBGActor(lv_bGActorID), gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_target, false);
        if ((gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_turnOrNot == true)) {
            UnitSetFacing(gf_GetBGActor(lv_bGActorID), PointGetFacing(gv_bGActors[lv_bGActorID].lv_nodes[lv_currentNodeID].lv_target), 0.0);
        }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:33622

    gf_MakeUnitLookAtUnitAndBlinkWithDebugControl(gf_ActorUnit(ge_ActorID_ActorHanson), "InstantHeadOnly", gf_ActorUnit(ge_ActorID_ActorRaynor), "Ref_Head");
    gf_ResetActorToLocation(ge_ActorID_ActorHanson, PointFromId(921));
    UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorHanson), (UnitGetFacing(gf_ActorUnit(ge_ActorID_ActorHanson)) + 30.0), 0.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gf_ActorUnit(ge_ActorID_ActorHanson)), c_animNameDefault, "Custom Walk End", c_animFlagNonLooping, 0.0);
    Wait(1.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:37062

    Wait(1.0, c_timeReal);
    gf_CloseDoor(ge_RoomID_RoomLab, false);
    UnitSetFacing(gf_ActorUnit(ge_ActorID_ActorStetmann), (UnitGetFacing(gf_ActorUnit(ge_ActorID_ActorStetmann)) + 15.0), 0.0);
    CameraApplyInfo(1, CameraInfoFromId(146), 0.0, -1, 10, true);
    TransmissionWait(TransmissionLastSent(), 1.26);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:1620

        if (auto222AD403_var == null) { break; }
        if ((auto222AD403_var != lv_searcher)) {
            UnitSetFacing(auto222AD403_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
        }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:1636

        autoC19B2762_var = UnitGroupUnitFromEnd(autoC19B2762_g, autoC19B2762_u);
        if (autoC19B2762_var == null) { break; }
        UnitSetFacing(autoC19B2762_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
    }
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:1649

        autoC61A92F2_var = UnitGroupUnitFromEnd(autoC61A92F2_g, autoC61A92F2_u);
        if (autoC61A92F2_var == null) { break; }
        UnitSetFacing(autoC61A92F2_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
    }
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:2344

        if ((autoE591F78B_var != lv_searcher)) {
            UnitIssueOrder(autoE591F78B_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
            UnitSetFacing(autoE591F78B_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
        }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:2361

        if (auto33C5FB9C_var == null) { break; }
        UnitIssueOrder(auto33C5FB9C_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        UnitSetFacing(auto33C5FB9C_var, libNtve_gf_RandomAngle(), RandomFixed(0.4, 0.7));
    }
    Wait(1.5, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:5828

    gf_ArmSilo(UnitFromId(188));
    UnitSetPosition(gv_nova, PointFromId(285), false);
    UnitSetFacing(gv_nova, PointGetFacing(PointFromId(285)), 0.0);
    libNtve_gf_PauseUnit(gv_nova, false);
    libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_pLAYER02_TOSH, PointFromId(236));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:5878

    Wait(1.0, c_timeGame);
    UnitSetPosition(gv_nova, PointFromId(4), false);
    UnitSetFacing(gv_nova, PointGetFacing(PointFromId(285)), 0.0);
    libNtve_gf_PauseUnit(gv_nova, false);
    UnitIssueOrder(gv_nova, OrderTargetingPoint(AbilityCommand("HeroNuclearStrike", 0), PointFromId(53)), c_orderQueueAddToEnd);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:6011

    libCamp_gf_SendTransmissionCampaign(gv_nova, SoundLink("TTosh03BNova00002", 0), c_transmissionDurationAdd, 0.0, false);
    libNtve_gf_PauseUnit(gv_nova, false);
    UnitSetFacing(gv_nova, 0.0, 0.0);
    libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(373), gv_novaGroup, true);
    Wait(3.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:6087

    UnitIssueOrder(gv_nova, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitSetPosition(gv_nova, PointFromId(750), false);
    UnitSetFacing(gv_nova, 0.0, 0.0);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:6293

    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    libNtve_gf_PauseUnit(gv_nova, false);
    UnitSetFacing(gv_nova, 315.0, 0.0);
    libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(394), gv_novaGroup, true);
    Wait(2.0, c_timeReal);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:6371

    UnitIssueOrder(gv_nova, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitSetPosition(gv_nova, PointFromId(752), false);
    UnitSetFacing(gv_nova, 315.0, 0.0);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2mapMapScript.galaxy:4718

    for ( ; ( (auto4FBF48F4_ai >= 0 && lv_i <= auto4FBF48F4_ae) || (auto4FBF48F4_ai < 0 && lv_i >= auto4FBF48F4_ae) ) ; lv_i += auto4FBF48F4_ai ) {
        libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), 1.0));
        UnitSetFacing(UnitLastCreated(), 180.0, 0.0);
        AISetUnitScriptControlled(UnitLastCreated(), true);
        libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), -1.0));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2mapMapScript.galaxy:4721

        AISetUnitScriptControlled(UnitLastCreated(), true);
        libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p3_TEMPLE, PointWithOffset(PointFromId(75), IntToFixed(lv_i), -1.0));
        UnitSetFacing(UnitLastCreated(), 180.0, 0.0);
        AISetUnitScriptControlled(UnitLastCreated(), true);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:5295

    UnitGroupIssueOrder(gv_gROUPPlayersStartingUNITS, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitSetPosition(gv_uNITCruiser01, PointFromId(110), false);
    UnitSetFacing(gv_uNITCruiser01, 227.0, 0.0);
    UnitSetPosition(gv_uNITCruiser02, PointFromId(117), false);
    UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:5297

    UnitSetFacing(gv_uNITCruiser01, 227.0, 0.0);
    UnitSetPosition(gv_uNITCruiser02, PointFromId(117), false);
    UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
    UnitSetPosition(gv_uNITCruiser03, PointFromId(256), false);
    UnitSetFacing(gv_uNITCruiser03, 227.0, 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:5299

    UnitSetFacing(gv_uNITCruiser02, 227.0, 0.0);
    UnitSetPosition(gv_uNITCruiser03, PointFromId(256), false);
    UnitSetFacing(gv_uNITCruiser03, 227.0, 0.0);
    libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionFromId(32), gv_pLAYER_02_ScriptedTOSS);
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "SCV", 0, gv_pLAYER_01_USER, PointFromId(49));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:3666

        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(auto47B466D3_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(auto47B466D3_var, "IncapStandUp", 1);
        UnitSetFacing(auto47B466D3_var, 315.0, 0.0);
        UnitIssueOrder(auto47B466D3_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(auto47B466D3_var), 2.0, UnitGetFacing(auto47B466D3_var))), c_orderQueueReplace);
        UnitSetPropertyFixed(auto47B466D3_var, c_unitPropLifePercent, 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:5598

        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoB9055DE1_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(autoB9055DE1_var, "IncapStandUp", 1);
        UnitSetFacing(autoB9055DE1_var, 135.0, 0.0);
        UnitIssueOrder(autoB9055DE1_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(autoB9055DE1_var), 2.0, UnitGetFacing(autoB9055DE1_var))), c_orderQueueReplace);
        UnitSetPropertyFixed(autoB9055DE1_var, c_unitPropLifePercent, 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:6761

        autoB2C7F7D1_var = UnitGroupUnitFromEnd(autoB2C7F7D1_g, autoB2C7F7D1_u);
        if (autoB2C7F7D1_var == null) { break; }
        UnitSetFacing(autoB2C7F7D1_var, RandomFixed(200.0, 250.0), 0.75);
    }
    Wait(3.0, c_timeGame);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:7534

        ActorSend(ActorFromActor(libNtve_gf_MainActorofUnit(autoA454EC07_var), "HeroIncap"), "Destroy");
        UnitBehaviorRemove(autoA454EC07_var, "IncapStandUp", 1);
        UnitSetFacing(autoA454EC07_var, 45.0, 0.0);
        UnitIssueOrder(autoA454EC07_var, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffsetPolar(UnitGetPosition(autoA454EC07_var), 2.0, UnitGetFacing(autoA454EC07_var))), c_orderQueueReplace);
        UnitSetPropertyFixed(autoA454EC07_var, c_unitPropLifePercent, 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:11380

    UnitRemove(UnitFromId(1537));
    UnitSetPosition(gv_tHEONEBROODMOTHER, PointFromId(162), false);
    UnitSetFacing(gv_tHEONEBROODMOTHER, PointGetFacing(PointFromId(162)), 0.0);
    UnitIssueOrder(gv_tHEONEBROODMOTHER, Order(AbilityCommand("BurrowQueenUp", 0)), c_orderQueueReplace);
    libNtve_gf_CreateUnitsAtPoint2(1, "InfestedCivilian", 0, gv_p2_ZERG, PointFromId(400));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2mapMapScript.galaxy:3380

    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(PointFromId(132), 16.0), "QueenChamber", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    Wait(1.0, c_timeGame);
    UnitSetFacing(gv_kerrigan, 315.0, 0.0);
    Wait(0.5, c_timeGame);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_kerrigan), c_animNameDefault, "Stand Cover", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2mapMapScript.galaxy:3443

            libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(PointFromId(132), 16.0), "QueenChamber", c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
            Wait(1.0, c_timeGame);
            UnitSetFacing(gv_kerrigan, 315.0, 0.0);
            Wait(0.5, c_timeGame);
            libNtve_gf_PauseUnit(gv_kerrigan, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:9523

        libNtve_gf_ShowHideUnit(gv_tHEONEZERATUL, true);
        UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1808), false);
        UnitSetFacing(gv_tHEONEZERATUL, 45.0, 0.0);
        autoD1823E42_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
        autoD1823E42_u = UnitGroupCount(autoD1823E42_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:9721

    UnitBehaviorRemove(gv_tHEONEKERRIGAN, "KerriganWalk", 1);
    UnitSetPosition(gv_tHEONEKERRIGAN, PointFromId(1389), false);
    UnitSetFacing(gv_tHEONEKERRIGAN, 135.0, 0.0);
    UnitIssueOrder(gv_tHEONEKERRIGAN, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    GameTimeOfDayPause(false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:9729

    if ((gv_cinematicKerriganIntroCinematicCompleted == false)) {
        UnitSetPosition(gv_tHEONEZERATUL, PointFromId(1808), false);
        UnitSetFacing(gv_tHEONEZERATUL, 45.0, 0.0);
        UnitIssueOrder(gv_tHEONEZERATUL, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1761)), c_orderQueueReplace);
        auto6AA990F0_g = UnitGroup("Stalker", gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:5252

    libNtve_gf_CreateUnitsWithDefaultFacing(1, "Overmind", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(230));
    lv_overmind = UnitLastCreated();
    UnitSetFacing(lv_overmind, 270.0, 0.0);
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "PathingBlocker2x2", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(1057));
    libNtve_gf_CreateUnitsWithDefaultFacing(1, "PathingBlocker2x2", c_unitCreateIgnorePlacement, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(1062));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:5351

    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(573), 10.0, -1, 10, true);
    UnitKill(lv_egg);
    UnitSetFacing(lv_kerrigan, 270.0, 0.0);
    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_kerrigan), c_animNameDefault, "Stand Morph End", c_animFlagNonLooping, c_animTimeDefault);
    // Transmission - SoundLink("TZeratul03Tassadar00074", -1)

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:1594

        if ((libCamp_gv__CB_Current_LineIndex[lp_playerIndex] > 0)) {
            if (((libCamp_gv__CB_Line_FaceLocation[libCamp_gv__CB_Current_LineIndex[lp_playerIndex]] != null) || (libCamp_gv__CB_Line_FaceOption[libCamp_gv__CB_Current_LineIndex[lp_playerIndex]] == true))) {
                UnitSetFacing(libCamp_gv__CB_Unit[libCamp_gv__CB_Current_UnitIndex[lp_playerIndex]], libCamp_gv__CB_Unit_OriginalFacing[libCamp_gv__CB_Current_UnitIndex[lp_playerIndex]], 0.5);
            }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1378

    UnitGroupLoopBegin(lv_guards);
    while (!UnitGroupLoopDone()) {
        UnitSetFacing(UnitGroupLoopCurrent(), 225.0, 0.5);
        UnitGroupLoopStep();
    }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:2708

        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        UnitSetPosition(UnitGroupLoopCurrent(), RegionRandomPoint(RegionFromId(13)), false);
        UnitSetFacing(UnitGroupLoopCurrent(), libNtve_gf_RandomAngle(), 0.0);
        UnitGroupLoopStep();
    }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5214

    libNtve_gf_PauseUnit(gv_kerrigan, false);
    UnitSetPosition(gv_kerrigan, PointFromId(1621), false);
    UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(1621)), 0.0);
    gv_introEggs = UnitFromId(1626);
    UnitSetState(gv_introEggs, c_unitStateStatusBar, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5346

    UnitSetPosition(gv_kerrigan, PointFromId(807), false);
    UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(807)), 0.0);
    UnitSetPosition(gv_zagara, PointFromId(616), false);
    UnitIssueOrder(gv_zagara, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7607

    libNtve_gf_MakeUnitUncommandable(gv_kerrigan, false);
    UnitSetPosition(gv_kerrigan, PointFromId(428), false);
    UnitSetFacing(gv_kerrigan, 315.0, 0.0);
    UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    CreepModify(UnitGetPosition(gv_startingHatchery), 10.0, true, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:5222

    UnitPauseAll(false);
    UnitIssueOrder(gv_kerrigan, OrderTargetingUnit(AbilityCommand("move", 4), UnitFromId(143)), c_orderQueueReplace);
    UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(229)), 0.0);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:1804

    UnitSetPropertyFixed(gv_tHE_ONE_QUEEN, c_unitPropLifeMax, gv_swarmQueenLife[2]);
    UnitSetPropertyFixed(gv_tHE_ONE_QUEEN, c_unitPropLifePercent, 100.0);
    UnitSetFacing(gv_tHE_ONE_QUEEN, 315.0, 1.0);
    libSwaC_gf_SetHeroPanelUnit(1, gv_tHE_ONE_QUEEN);
    libSCDH_gf_CreateHeroPing(gv_tHE_ONE_QUEEN, libSCDH_ge_HeroPingType_Ally);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9542

    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(853), 0.0, -1, 10.0, true);
    UnitSetPosition(gv_tHE_ONE_QUEEN, PointFromId(815), false);
    UnitSetFacing(gv_tHE_ONE_QUEEN, 315.0, 0.0);
    TriggerExecute(gt_VictoryZergBridge2, true, false);
    SoundPlay(SoundLink("Expedition03_CS_End02_WinLoop", -1), PlayerGroupAll(), 100.0, 0.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5422

    Wait(1.0, c_timeReal);
    UnitSetPosition(gv_kerrigan, PointFromId(782), false);
    UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(782)), 0.0);
    UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    UnitBehaviorAddPlayer(gv_kerrigan, "HybridEnergyDrainImpact", gv_pLAYER_02_DOMINION2, 1);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5558

    UnitSetPosition(gv_kerrigan, PointFromId(3), false);
    UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
    UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(3)), 0.0);
    UnitSetState(gv_kerrigan, c_unitStateFidget, true);
    libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_kerrigan), c_animNameDefault);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5690

    Wait(1.0, c_timeGame);
    UnitSetPosition(gv_kerrigan, PointFromId(1347), false);
    UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(1347)), 0.0);
    UnitSetState(gv_kerrigan, c_unitStateFidget, false);
    libNtve_gf_PauseUnit(gv_kerrigan, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4834

    }
    UnitSetPosition(gv_kerrigan, PointFromId(1194), false);
    UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(1194)), 0.0);
    UnitSetPosition(gv_stukov, PointFromId(1195), false);
    UnitSetFacing(gv_stukov, PointGetFacing(PointFromId(1195)), 0.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4836

    UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(1194)), 0.0);
    UnitSetPosition(gv_stukov, PointFromId(1195), false);
    UnitSetFacing(gv_stukov, PointGetFacing(PointFromId(1195)), 0.0);
    UnitSetPosition(UnitFromId(695), PointFromId(1197), false);
    UnitSetFacing(UnitFromId(695), PointGetFacing(PointFromId(1197)), 0.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4838

    UnitSetFacing(gv_stukov, PointGetFacing(PointFromId(1195)), 0.0);
    UnitSetPosition(UnitFromId(695), PointFromId(1197), false);
    UnitSetFacing(UnitFromId(695), PointGetFacing(PointFromId(1197)), 0.0);
    UnitSetPosition(UnitFromId(686), PointFromId(1196), false);
    UnitSetFacing(UnitFromId(686), PointGetFacing(PointFromId(1196)), 0.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:4840

    UnitSetFacing(UnitFromId(695), PointGetFacing(PointFromId(1197)), 0.0);
    UnitSetPosition(UnitFromId(686), PointFromId(1196), false);
    UnitSetFacing(UnitFromId(686), PointGetFacing(PointFromId(1196)), 0.0);
    libNtve_gf_CreateUnitsAtPoint2(1, "Ultralisk", 0, gv_pLAYER_01_USER, PointFromId(1198));
    gv_ultra1 = UnitLastCreated();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5070

    libSwaC_gf_CreateHero2(PointFromId(250), gv_pLAYER_01_USER, libSwaC_ge_HeroUnit_Kerrigan, 0.0, 0, libSwaC_ge_KerriganCreatePurpose_Cinematic);
    gv_kerrigan = UnitLastCreated();
    UnitSetFacing(gv_kerrigan, PointGetFacing(PointFromId(250)), 0.0);
    UnitBehaviorAdd(gv_kerrigan, "KerriganWalk", gv_kerrigan, 1);
    libNtve_gf_ShowHideUnit(gv_stukov, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5076

    libSwaC_gf_CreateHero2(PointFromId(1203), gv_pLAYER_01_USER, libSwaC_ge_HeroUnit_Stukov, 0.0, 0, libSwaC_ge_KerriganCreatePurpose_Cinematic);
    gv_midStukov = UnitLastCreated();
    UnitSetFacing(gv_midStukov, PointGetFacing(PointFromId(1203)), 0.0);
    UnitGroupAdd(gv_cinematicTempUnits, gv_midStukov);
    UnitSetPosition(UnitFromId(695), PointFromId(1205), false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5079

    UnitGroupAdd(gv_cinematicTempUnits, gv_midStukov);
    UnitSetPosition(UnitFromId(695), PointFromId(1205), false);
    UnitSetFacing(UnitFromId(695), PointGetFacing(PointFromId(1205)), 0.0);
    UnitSetPosition(UnitFromId(686), PointFromId(1204), false);
    UnitSetFacing(UnitFromId(686), PointGetFacing(PointFromId(1204)), 0.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5081

    UnitSetFacing(UnitFromId(695), PointGetFacing(PointFromId(1205)), 0.0);
    UnitSetPosition(UnitFromId(686), PointFromId(1204), false);
    UnitSetFacing(UnitFromId(686), PointGetFacing(PointFromId(1204)), 0.0);
    libNtve_gf_ShowHideUnit(gv_kerrigan2, true);
    if ((UnitIsAlive(gv_ultra1) == false)) {