# Last Created Units
Grammar — Last created units
Flags —Native
|Function
Returns the last group of units created via a “Create Units” action. This function ignores units created by other triggers.
Returns — unitgroup
native unitgroup UnitLastCreatedGroup();
# Related
Category: Unit / Basic
- Unit Show Kill Display —
void
— UnitShowKillDisplay - Unit Can Path To Point —
bool
— UnitPathableToPoint - Unit Can Path To Unit —
bool
— UnitPathableToUnit - Create Units With Default Facing —
void
— libNtve_gf_CreateUnitsWithDefaultFacing - Create Units With Point Facing —
void
— libNtve_gf_CreateUnitsAtPoint2 - Create Units Facing Angle —
unitgroup
— UnitCreate - Create Units Facing Point —
unitgroup
— libNtve_gf_UnitCreateFacingPoint - Last Created Unit —
unit
— UnitLastCreated - Last Created Units —
unitgroup
— UnitLastCreatedGroup - Original Caster Of Unit —
unit
— UnitGetOriginalCaster - Effect That Created Unit —
string
<gamelink::Effect> — UnitGetOriginalEffect - Replace Unit —
void
— libNtve_gf_ReplaceUnit - Last Replaced Unit —
unit
— libNtve_gf_LastReplacedUnit - Change Owner —
void
— UnitSetOwner - Unit Owner Changes —
void
— TriggerAddEventUnitChangeOwner - Old Unit Owner —
int
— EventUnitOwnerOld - New Unit Owner —
int
— EventUnitOwnerNew - Rescue Unit —
void
— libNtve_gf_RescueUnit - Rescue Unit Group —
void
— libNtve_gf_RescueUnit2 - Kill Unit —
void
— UnitKill - Revive Unit —
void
— UnitRevive - Remove Unit —
void
— UnitRemove - Owner Of Unit —
int
— UnitGetOwner - Unit Is Alive —
bool
— UnitIsAlive - Unit Is Valid —
bool
— UnitIsValid - Unit Group Is Dead —
bool
— libNtve_gf_UnitGroupIsDead - Move Unit Instantly —
void
— UnitSetPosition - Make Unit Face Angle —
void
— UnitSetFacing - Make Unit Face Point —
void
— libNtve_gf_MakeUnitFacePoint - Position Of Unit —
point
— UnitGetPosition - Goal Position Of Unit —
point
— UnitGetGoalPosition - Facing Angle Of Unit —
fixed
— UnitGetFacing - Pause/Unpause Unit —
void
— libNtve_gf_PauseUnit - Pause/Unpause All Units —
void
— UnitPauseAll - Sleep/WakeUp Unit —
void
— libNtve_gf_SleepUnit - Show/Hide Unit —
void
— libNtve_gf_ShowHideUnit - Share Vision of Unit —
void
— libNtve_gf_ShareVisionofUnit - Unit Is Paused —
bool
— libNtve_gf_UnitIsPaused - Unit Is Sleepiing —
bool
— libNtve_gf_UnitIsSleepiing - Unit Is Hidden —
bool
— libNtve_gf_UnitIsHidden - Unit Is Visible To Player —
bool
— libNtve_gf_UnitIsVisibleToPlayer - Set Unit Custom Value —
void
— UnitSetCustomValue - Custom Value Of Unit —
fixed
— UnitGetCustomValue - Unit Enters/Leaves Region —
void
— TriggerAddEventUnitRegion - Triggering Region —
region
— EventUnitRegion - Unit Enters/Leaves Point —
void
— TriggerAddEventUnitRangePoint - Unit Enters/Leaves Range Of Unit —
void
— TriggerAddEventUnitRange - Triggering Range Unit —
unit
— EventUnitRangeUnit - Unit In Region —
bool
— libNtve_gf_UnitInRegion - Triggering Unit —
unit
— EventUnit - Load Unit Model —
void
— UnitLoadModel - Unload Unit Model —
void
— UnitUnloadModel - Agent Of Player For Unit —
unit
— UnitAgent - Change Empty Unit Variables In Events —
void
— UnitEventSetNullVariableInvalid - Name of Unit —
text
— UnitGetName - Ideal Harvester Count —
int
— UnitIdealWorkerCount - Current Harvester Count —
int
— UnitCurrentWorkerCount
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:425
// Implementation
libNtve_gf_CreateUnitsAtPoint2(lp_qty, lp_type, 0, lp_player, lp_loc);
gf_AttackwithUnburrowingUnits(lp_player, UnitLastCreatedGroup());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:442
// Implementation
libNtve_gf_UnitCreateFacingPoint(lp_qty1, lp_type1, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
libNtve_gf_UnitCreateFacingPoint(lp_qty2, lp_type2, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:444
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
libNtve_gf_UnitCreateFacingPoint(lp_qty2, lp_type2, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
libNtve_gf_UnitCreateFacingPoint(lp_qty3, lp_type3, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:446
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
libNtve_gf_UnitCreateFacingPoint(lp_qty3, lp_type3, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionRandomPoint(RegionCircle(lp_target, 1.0)), lv_unitGroup, true);
auto142C38A1_g = lv_unitGroup;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3637
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_nydusWorm), c_animNameDefault, "Spell", 0, c_animTimeDefault);
libNtve_gf_CreateUnitsAtPoint2(lv_packSize, lv_type, 0, gv_p2_ZERG_ORANGE_NW, UnitGetPosition(lv_nydusWorm));
auto56518657_g = UnitLastCreatedGroup();
auto56518657_u = UnitGroupCount(auto56518657_g, c_unitCountAll);
for (;; auto56518657_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4394
TriggerExecute(gt_DoomsdayZergAttackWavesAnnounceQ, true, false);
libNtve_gf_CreateUnitsAtPoint2(gv_doomsdayZergSpawnCount, "Mutalisk", 0, gv_p3_ZERG_LIGHTBLUE_SE, PointFromId(59));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_doomsdayZergUnitGroup);
libNtve_gf_CreateUnitsAtPoint2(gv_doomsdayZergSpawnCount, "Mutalisk", 0, gv_p3_ZERG_LIGHTBLUE_SE, PointFromId(223));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_doomsdayZergUnitGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4396
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_doomsdayZergUnitGroup);
libNtve_gf_CreateUnitsAtPoint2(gv_doomsdayZergSpawnCount, "Mutalisk", 0, gv_p3_ZERG_LIGHTBLUE_SE, PointFromId(223));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_doomsdayZergUnitGroup);
gv_doomsdayZergSpawnCount = (gv_doomsdayZergSpawnCount + 2);
gv_doomsdayWavesSent += 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4401
if ((gv_doomsdayWavesSent >= 2)) {
libNtve_gf_CreateUnitsAtPoint2(1, "Overseer", 0, gv_p3_ZERG_LIGHTBLUE_SE, PointFromId(59));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_doomsdayZergUnitGroup);
libNtve_gf_CreateUnitsAtPoint2(1, "Overseer", 0, gv_p3_ZERG_LIGHTBLUE_SE, PointFromId(1652));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_doomsdayZergUnitGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4403
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_doomsdayZergUnitGroup);
libNtve_gf_CreateUnitsAtPoint2(1, "Overseer", 0, gv_p3_ZERG_LIGHTBLUE_SE, PointFromId(1652));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_doomsdayZergUnitGroup);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:337
SoundPlayAtPoint(SoundLink("NydusWorm_Unload", -1), PlayerGroupAll(), UnitGetPosition(lp_attackedStructure), 0.0, 100.0, 0.0);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(3, 4, 5, 6), "InfestedCivilian", 0, gv_pLAYER_04_INFESTEDREFUGEES, UnitGetPosition(lp_attackedStructure));
AISetGroupScriptControlled(UnitLastCreatedGroup(), false);
SoundPlayAtPoint(SoundLink("NydusWorm_Unload", -1), PlayerGroupAll(), UnitGetPosition(lp_attackedStructure), 0.0, 100.0, 0.0);
if ((gv_infestedBuildingsKilled < 50)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:349
if ((gv_infestedBuildingsKilled >= 100)) {
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(3, 4, 2, 3), "InfestedTerranCampaign", 0, gv_pLAYER_04_INFESTEDREFUGEES, UnitGetPosition(lp_attackedStructure));
AISetGroupScriptControlled(UnitLastCreatedGroup(), false);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(0, 0, 1, 1), "InfestedAbomination", 0, gv_pLAYER_04_INFESTEDREFUGEES, UnitGetPosition(lp_attackedStructure));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:353
}
AISetGroupScriptControlled(UnitLastCreatedGroup(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:458
// Implementation
UnitCreate(lp_number, lp_unitType, 0, gv_pLAYER_04_INFESTEDREFUGEES, RegionRandomPoint(lp_spawnRegion), libNtve_gf_RandomAngle());
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_lastGroup);
UnitGroupIssueOrder(lv_lastGroup, Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
auto1B9E687D_g = UnitGroup("InfestedCivilian", gv_pLAYER_04_INFESTEDREFUGEES, RegionFromId(10), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:895
libNtve_gf_CreateUnitsAtPoint2(14, "InfestedCivilian", 0, gv_pLAYER_03_INFESTED_REFUGEES, RegionGetCenter(RegionFromId(3)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_attackersLeft);
UnitGroupIssueOrder(lv_attackersLeft, Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(14, "InfestedCivilian", 0, gv_pLAYER_03_INFESTED_REFUGEES, RegionGetCenter(RegionFromId(4)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:898
UnitGroupIssueOrder(lv_attackersLeft, Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(14, "InfestedCivilian", 0, gv_pLAYER_03_INFESTED_REFUGEES, RegionGetCenter(RegionFromId(4)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_attackersRight);
UnitGroupIssueOrder(lv_attackersRight, Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2146
gv_infestedBuildingsKilled = (gv_infestedBuildingsKilled + 1);
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(2, 3, 4, 6), "Broodling", 0, gv_pLAYER_03_INFESTED_REFUGEES, UnitGetPosition(EventUnit()));
auto2558A625_g = UnitLastCreatedGroup();
auto2558A625_u = UnitGroupCount(auto2558A625_g, c_unitCountAll);
for (;; auto2558A625_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2613
libCamp_gf_EnableCampaignTechUnit(true, libCamp_ge_StoryTechGroup_StoryTechGroupVehiclesHellion, gv_pLAYER_01_USER);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(4, 4, 3, 3), "Hellion", 0, gv_pLAYER_08_SWANN, PointFromId(1385));
UnitGroupAddUnitGroup(lv_introHellionGroup, UnitLastCreatedGroup());
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(930), UnitLastCreatedGroup(), true);
libNtve_gf_RescueUnit2(lv_introHellionGroup, gv_pLAYER_01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2614
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(4, 4, 3, 3), "Hellion", 0, gv_pLAYER_08_SWANN, PointFromId(1385));
UnitGroupAddUnitGroup(lv_introHellionGroup, UnitLastCreatedGroup());
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(930), UnitLastCreatedGroup(), true);
libNtve_gf_RescueUnit2(lv_introHellionGroup, gv_pLAYER_01_USER, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicSwann", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2799
TriggerEnable(gt_RocksDestroyed, true);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(6, 8, 10, 12), "InfestedCivilianBurrowed", 0, gv_pLAYER_03_INFESTED_REFUGEES, RegionGetBoundsMax(RegionFromId(14)));
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
Wait(3.0, c_timeGame);
autoD4FFD9DC_g = UnitLastCreatedGroup();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6021
UnitCreate(2, "ColonistFemale", 0, gv_pLAYER03_COLONIST, RegionRandomPoint(RegionFromId(27)), libNtve_gf_RandomAngle());
libNtve_gf_CreateUnitsAtPoint2(2, "Marine", 0, gv_pLAYER05_COLONISTSTRUCTURES, PointFromId(2364));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingUnit(AbilityCommand("attack", 0), gv_purifier), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(2, "Marine", 0, gv_pLAYER05_COLONISTSTRUCTURES, PointFromId(2365));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingUnit(AbilityCommand("attack", 0), gv_purifier), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6023
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingUnit(AbilityCommand("attack", 0), gv_purifier), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(2, "Marine", 0, gv_pLAYER05_COLONISTSTRUCTURES, PointFromId(2365));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingUnit(AbilityCommand("attack", 0), gv_purifier), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(2, "Marine", 0, gv_pLAYER05_COLONISTSTRUCTURES, PointFromId(2366));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingUnit(AbilityCommand("attack", 0), gv_purifier), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6025
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingUnit(AbilityCommand("attack", 0), gv_purifier), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(2, "Marine", 0, gv_pLAYER05_COLONISTSTRUCTURES, PointFromId(2366));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingUnit(AbilityCommand("attack", 0), gv_purifier), c_orderQueueReplace);
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(192), 0.0, -1, 10, true);
CinematicFade(true, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2348
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(2, 3, 4, 6), "Broodling", 0, gv_p03_VIROPHAGE, UnitGetPosition(EventUnit()));
autoF8E238DB_g = UnitLastCreatedGroup();
autoF8E238DB_u = UnitGroupCount(autoF8E238DB_g, c_unitCountAll);
for (;; autoF8E238DB_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5182
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p02_ORLAN_ENEMY, PointFromId(629));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(630)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(631)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(632)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5183
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p02_ORLAN_ENEMY, PointFromId(629));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(630)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(631)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(632)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(633)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5184
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(630)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(631)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(632)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(633)), c_orderQueueAddToEnd);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5185
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(631)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(632)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(633)), c_orderQueueAddToEnd);
Wait(2.0, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(3, "Goliath", 0, gv_p02_ORLAN_ENEMY, PointFromId(629));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5188
Wait(2.0, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(3, "Goliath", 0, gv_p02_ORLAN_ENEMY, PointFromId(629));
autoA9A837E3_g = UnitLastCreatedGroup();
autoA9A837E3_u = UnitGroupCount(autoA9A837E3_g, c_unitCountAll);
for (;; autoA9A837E3_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5195
UnitSetPropertyFixed(autoA9A837E3_var, c_unitPropMovementSpeed, 2.25);
}
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(630)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(631)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(632)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5196
}
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(630)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(631)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(632)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(633)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5197
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(630)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(631)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(632)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(633)), c_orderQueueAddToEnd);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5198
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(631)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(632)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(633)), c_orderQueueAddToEnd);
Wait(2.0, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p02_ORLAN_ENEMY, PointFromId(629));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5201
Wait(2.0, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p02_ORLAN_ENEMY, PointFromId(629));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(630)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(631)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(632)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5215
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p04_DOMINION_INFANTRY_A, PointFromId(983));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1824)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2100)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2101)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5216
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p04_DOMINION_INFANTRY_A, PointFromId(983));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1824)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2100)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2101)), c_orderQueueAddToEnd);
Wait(2.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5217
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1824)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2100)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2101)), c_orderQueueAddToEnd);
Wait(2.0, c_timeReal);
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p04_DOMINION_INFANTRY_A, PointFromId(983));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5220
Wait(2.0, c_timeReal);
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p04_DOMINION_INFANTRY_A, PointFromId(983));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1824)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2100)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2101)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5221
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p04_DOMINION_INFANTRY_A, PointFromId(983));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1824)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2100)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2101)), c_orderQueueAddToEnd);
Wait(2.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5222
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1824)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2100)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2101)), c_orderQueueAddToEnd);
Wait(2.0, c_timeReal);
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p04_DOMINION_INFANTRY_A, PointFromId(983));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5225
Wait(2.0, c_timeReal);
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p04_DOMINION_INFANTRY_A, PointFromId(983));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1824)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2100)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2101)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5226
libNtve_gf_CreateUnitsAtPoint2(5, "Marine", 0, gv_p04_DOMINION_INFANTRY_A, PointFromId(983));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1824)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2100)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2101)), c_orderQueueAddToEnd);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5227
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1824)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2100)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(2101)), c_orderQueueAddToEnd);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:328
// Implementation
UnitCargoCreate(lp_bunker, lp_type, lp_qty);
auto560015A7_g = UnitLastCreatedGroup();
auto560015A7_u = UnitGroupCount(auto560015A7_g, c_unitCountAll);
for (;; auto560015A7_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3844
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(3, 3, 6, 8), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1561), PointFromId(1552));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1552)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(806))), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3845
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(3, 3, 6, 8), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1561), PointFromId(1552));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1552)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(806))), c_orderQueueAddToEnd);
if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3846
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1552)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(806))), c_orderQueueAddToEnd);
if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1)) {
UnitCreate(1, "Raven", 0, gv_p08_DOMINION, libNtve_gf_RandomPointBetweenPoints(PointFromId(876), PointFromId(964)), 270.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3898
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(2, 2, 4, 5), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1561), PointFromId(1552));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1552)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(806))), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3899
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(2, 2, 4, 5), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1561), PointFromId(1552));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1552)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(806))), c_orderQueueAddToEnd);
gf_DropKillTeamViaMedivac(libNtve_gf_DifficultyValueInt(3, 3, 4, 4), "Reaper", 0, null, PointFromId(1562), PointFromId(1551));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3900
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1552)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(806))), c_orderQueueAddToEnd);
gf_DropKillTeamViaMedivac(libNtve_gf_DifficultyValueInt(3, 3, 4, 4), "Reaper", 0, null, PointFromId(1562), PointFromId(1551));
gf_DropKillTeamViaMedivac(libNtve_gf_DifficultyValueInt(0, 0, 1, 3), "Reaper", 0, null, PointFromId(1562), PointFromId(1551));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3988
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(3, 3, 4, 2), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1553)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(807))), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3989
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(3, 3, 4, 2), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1553)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(807))), c_orderQueueAddToEnd);
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(0, 0, 4, 6), "Wraith", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3990
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1553)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(807))), c_orderQueueAddToEnd);
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(0, 0, 4, 6), "Wraith", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(807))), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4231
if ((gv_computer02Zealots == true)) {
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(10, 10, 10, 10), "PrisonZealot", 0, gv_p06_PROTOSS_LAB_SPECIMENS, PointFromId(934));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_lab02PrisonerUnitGroup);
auto2351BC32_g = gv_lab02PrisonerUnitGroup;
auto2351BC32_u = UnitGroupCount(auto2351BC32_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4241
Wait(5.0, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(5, 7, 9, 10), "PrisonZealot", 0, gv_p06_PROTOSS_LAB_SPECIMENS, PointFromId(934));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_lab02PrisonerUnitGroup);
autoA877E08A_g = gv_lab02PrisonerUnitGroup;
autoA877E08A_u = UnitGroupCount(autoA877E08A_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4252
else if ((gv_computer02Zerglings == true)) {
libNtve_gf_CreateUnitsAtPoint2(20, "Zergling", 0, gv_p05_ZERG_LAB_SPECIMENS, PointFromId(936));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_lab02PrisonerUnitGroup);
autoA3BEC6E3_g = UnitGroup(null, gv_p05_ZERG_LAB_SPECIMENS, RegionFromId(77), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoA3BEC6E3_u = UnitGroupCount(autoA3BEC6E3_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4262
Wait(3.0, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(20, "Zergling", 0, gv_p05_ZERG_LAB_SPECIMENS, PointFromId(934));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_lab02PrisonerUnitGroup);
autoFE8AF1C5_g = UnitGroup(null, gv_p05_ZERG_LAB_SPECIMENS, RegionFromId(77), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoFE8AF1C5_u = UnitGroupCount(autoFE8AF1C5_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4272
Wait(3.0, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(20, 20, 20, 20), "Zergling", 0, gv_p05_ZERG_LAB_SPECIMENS, PointFromId(935));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_lab02PrisonerUnitGroup);
autoF7FB834D_g = UnitGroup(null, gv_p05_ZERG_LAB_SPECIMENS, RegionFromId(77), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoF7FB834D_u = UnitGroupCount(autoF7FB834D_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4282
Wait(3.0, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(5, 5, 10, 10), "Zergling", 0, gv_p05_ZERG_LAB_SPECIMENS, PointFromId(935));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_lab02PrisonerUnitGroup);
autoF38B2368_g = UnitGroup(null, gv_p05_ZERG_LAB_SPECIMENS, RegionFromId(77), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoF38B2368_u = UnitGroupCount(autoF38B2368_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4292
Wait(3.0, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(0, 0, 5, 0), "Zergling", 0, gv_p05_ZERG_LAB_SPECIMENS, PointFromId(935));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_lab02PrisonerUnitGroup);
auto1F624CC5_g = UnitGroup(null, gv_p05_ZERG_LAB_SPECIMENS, RegionFromId(77), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto1F624CC5_u = UnitGroupCount(auto1F624CC5_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1809
Wait(0.1, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(3, "Marine", 0, gv_p1_USER, PointFromId(58));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_dropGroup);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(113), gv_dropGroup, false);
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1813
Wait(0.2, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(3, "Marine", 0, gv_p1_USER, PointFromId(89));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_dropGroup);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(1671), UnitLastCreatedGroup(), false);
Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1814
libNtve_gf_CreateUnitsWithDefaultFacing(3, "Marine", 0, gv_p1_USER, PointFromId(89));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_dropGroup);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(1671), UnitLastCreatedGroup(), false);
Wait(0.3, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(3, "Marine", 0, gv_p1_USER, PointFromId(106));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1817
Wait(0.3, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(3, "Marine", 0, gv_p1_USER, PointFromId(106));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_dropGroup);
if (((PlayerDifficulty(1) == 1) == true)) {
auto36165784_g = gv_dropGroup;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1829
}
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(1672), UnitLastCreatedGroup(), true);
UnitGroupIssueOrder(gv_dropGroup, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(2177)), c_orderQueueReplace);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4910
UnitGroupAdd(gv_introCinHiddenUnitGroup, autoBFA525CF_var);
}
auto73025897_g = UnitLastCreatedGroup();
auto73025897_u = UnitGroupCount(auto73025897_g, c_unitCountAll);
for (;; auto73025897_u -= 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:2771
for (autoB7737390_i = 1; autoB7737390_i <= autoB7737390_n; autoB7737390_i += 1) {
libNtve_gf_CreateUnitsAtPoint2(2, "Marine", 0, gv_pLAYER_05_PATROL, RegionGetCenter(RegionFromId(9)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_mineGuardGroup);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(620)), c_orderQueueReplace);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:2772
libNtve_gf_CreateUnitsAtPoint2(2, "Marine", 0, gv_pLAYER_05_PATROL, RegionGetCenter(RegionFromId(9)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_mineGuardGroup);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(620)), c_orderQueueReplace);
Wait(2.0, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:327
// Implementation
libNtve_gf_CreateUnitsAtPoint2(lp_quantity, "Zergling", 0, gv_pLAYER05_ZERG_NOAI, lp_zergSpawnPoint);
lv_lastGroup = UnitLastCreatedGroup();
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, lp_dropPodLandingPoint, UnitLastCreatedGroup(), true);
Wait(0.5, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:328
libNtve_gf_CreateUnitsAtPoint2(lp_quantity, "Zergling", 0, gv_pLAYER05_ZERG_NOAI, lp_zergSpawnPoint);
lv_lastGroup = UnitLastCreatedGroup();
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, lp_dropPodLandingPoint, UnitLastCreatedGroup(), true);
Wait(0.5, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumor", c_unitCreateConstruct, gv_pLAYER04_ZERG, lp_dropPodLandingPoint);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:352
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(0, 0, 0, 2), "Zergling", 0, gv_pLAYER05_ZERG_NOAI, PointFromId(257));
}
lv_lastGroup = UnitLastCreatedGroup();
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:374
SoundPlayOnUnit(SoundLink("NydusWorm_Unload", -1), PlayerGroupAll(), gv_nydusWormP03, 0.0, 100.0, 0.0);
libNtve_gf_CreateUnitsAtPoint2(lp_quantity, lp_unitType, 0, gv_pLAYER03_ZERG, UnitGetPosition(gv_nydusWormP03));
AISetGroupSuicide(UnitLastCreatedGroup(), true);
Wait(lp_waitTime, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:385
SoundPlayOnUnit(SoundLink("NydusWorm_Unload", -1), PlayerGroupAll(), lp_nydus, 0.0, 100.0, 0.0);
UnitCreate(lp_qty, lp_unitType, 0, lp_player, UnitGetPosition(lp_nydus), libNtve_gf_RandomAngle());
AISetGroupSuicide(UnitLastCreatedGroup(), true);
Wait(lp_delay, c_timeAI);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:398
SoundPlayOnUnit(SoundLink("NydusWorm_Unload", -1), PlayerGroupAll(), lp_nydus, 0.0, 100.0, 0.0);
UnitCreate(lp_qty, lp_unitType, 0, lp_player, UnitGetPosition(lp_nydus), libNtve_gf_RandomAngle());
AISetGroupSuicide(UnitLastCreatedGroup(), true);
Wait(lp_delay, c_timeAI);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:425
// Implementation
libNtve_gf_CreateUnitsAtPoint2(lp_quantity, lp_unitType, 0, gv_pLAYER05_ZERG_NOAI, PointFromId(67));
lv_lastGroup = UnitLastCreatedGroup();
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(81)), c_orderQueueReplace);
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(114)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:444
// Implementation
libNtve_gf_CreateUnitsAtPoint2(lp_quantity, lp_unitType, 0, gv_pLAYER05_ZERG_NOAI, PointFromId(76));
lv_lastGroup = UnitLastCreatedGroup();
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(243)), c_orderQueueReplace);
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(242)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:459
SoundPlayOnUnit(SoundLink("NydusWorm_Unload", -1), PlayerGroupAll(), lp_nydus, 0.0, 100.0, 0.0);
UnitCreate(lp_qty, lp_unitType, 0, lp_player, UnitGetPosition(lp_nydus), libNtve_gf_RandomAngle());
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(363)), c_orderQueueReplace);
Wait(lp_delay, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2526
SoundPlayOnUnit(SoundLink("NydusWorm_Unload", -1), PlayerGroupAll(), gv_nydusWormP03, 0.0, 100.0, 0.0);
libNtve_gf_CreateUnitsAtPoint2(3, "Zergling", 0, gv_pLAYER03_ZERG, UnitGetPosition(gv_nydusWormP03));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingUnit(AbilityCommand("attack", 0), UnitFromId(366)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(363)), c_orderQueueAddToEnd);
Wait(1.0, c_timeAI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:273
// Implementation
libNtve_gf_CreateUnitsAtPoint2(lp_noOfZerglings, "Zergling", 0, gv_p04_ZERG, lp_spawnPoint);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(105)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(136)), c_orderQueueAddToEnd);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:274
libNtve_gf_CreateUnitsAtPoint2(lp_noOfZerglings, "Zergling", 0, gv_p04_ZERG, lp_spawnPoint);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(105)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(136)), c_orderQueueAddToEnd);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5114
gv_victoryDropship = UnitLastCreated();
UnitCreate(1, "SCV", 0, gv_p01_USER, PointFromId(291), libNtve_gf_RandomAngle());
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
UnitCreate(1, "SCV", 0, gv_p01_USER, PointFromId(787), libNtve_gf_RandomAngle());
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5116
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
UnitCreate(1, "SCV", 0, gv_p01_USER, PointFromId(787), libNtve_gf_RandomAngle());
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
UnitCreate(1, "SCV", 0, gv_p01_USER, PointFromId(788), libNtve_gf_RandomAngle());
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5118
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
UnitCreate(1, "SCV", 0, gv_p01_USER, PointFromId(788), libNtve_gf_RandomAngle());
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
UnitCreate(1, "SCV", 0, gv_p01_USER, PointFromId(789), libNtve_gf_RandomAngle());
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5120
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
UnitCreate(1, "SCV", 0, gv_p01_USER, PointFromId(789), libNtve_gf_RandomAngle());
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
UnitCreate(1, "SCV", 0, gv_p01_USER, PointFromId(790), libNtve_gf_RandomAngle());
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5122
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
UnitCreate(1, "SCV", 0, gv_p01_USER, PointFromId(790), libNtve_gf_RandomAngle());
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victorySCV);
for (auto3F5C4282_i = 1; auto3F5C4282_i <= auto3F5C4282_n; auto3F5C4282_i += 1) {
UnitCreate(1, "Marine", 0, gv_p01_USER, RegionRandomPoint(RegionFromId(64)), libNtve_gf_RandomAngle());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5220
Wait(3.0, c_timeReal);
libNtve_gf_UnitCreateFacingPoint(11, "Zergling", 0, gv_p02_ZERG, PointFromId(793), RegionGetCenter(RegionFromId(64)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victoryZergling);
UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
Wait(3.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5224
Wait(3.0, c_timeReal);
libNtve_gf_UnitCreateFacingPoint(2, "Zergling", 0, gv_p02_ZERG, PointFromId(793), RegionGetCenter(RegionFromId(64)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victoryZergling);
UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
TriggerExecute(gt_CameraShakeWeak, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5233
UnitIssueOrder(gv_victoryDropship, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(64))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(4, "Zergling", 0, gv_p02_ZERG, PointFromId(793), RegionGetCenter(RegionFromId(64)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victoryZergling);
UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
TriggerExecute(gt_CameraShakeStrong, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:380
// Implementation
libNtve_gf_CreateUnitsAtPoint2(lp_qty1, lp_unit1, 0, lp_who, lp_source);
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropGroup);
libNtve_gf_CreateUnitsAtPoint2(lp_qty2, lp_unit2, 0, lp_who, lp_source);
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:382
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropGroup);
libNtve_gf_CreateUnitsAtPoint2(lp_qty2, lp_unit2, 0, lp_who, lp_source);
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropGroup);
if ((lp_unit3 != null)) {
libNtve_gf_CreateUnitsAtPoint2(lp_qty3, lp_unit3, 0, lp_who, lp_source);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:385
if ((lp_unit3 != null)) {
libNtve_gf_CreateUnitsAtPoint2(lp_qty3, lp_unit3, 0, lp_who, lp_source);
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropGroup);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3749
gf_SpawnMove("Banshee", gv_pLAYER01_USER, PointFromId(655), PointFromId(79));
gf_SpawnMove("Banshee", gv_pLAYER01_USER, PointFromId(657), PointFromId(651));
lv_bansheeSpeaker = UnitGroupUnit(UnitLastCreatedGroup(), 1);
Wait(3.0, c_timeGame);
TriggerQueueEnter();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2352
if ((UnitGroupCount(UnitGroup(null, gv_p2_ZERG, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterWorker) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) < 250)) {
libNtve_gf_CreateUnitsAtPoint2(4, "Zergling", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(15)));
lv_dropPodGroup = UnitLastCreatedGroup();
libNtve_gf_CreateUnitsAtPoint2(1, "Hydralisk", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(15)));
UnitGroupAdd(lv_dropPodGroup, UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2653
if ((TimerGetRemaining(gv_zergSpeedBumpTimer) < 180.0)) {
libNtve_gf_CreateUnitsAtPoint2(36, "Zergling", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(15)));
lv_extraUnits = UnitLastCreatedGroup();
AISetGroupScriptControlled(lv_extraUnits, true);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, PointFromId(1923), lv_extraUnits, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2666
if ((TimerGetRemaining(gv_zergSpeedBumpTimer) < 120.0)) {
libNtve_gf_CreateUnitsAtPoint2(8, "Hydralisk", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(15)));
lv_extraUnits = UnitLastCreatedGroup();
AISetGroupScriptControlled(lv_extraUnits, true);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, PointFromId(1924), lv_extraUnits, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2679
if ((TimerGetRemaining(gv_zergSpeedBumpTimer) < 60.0)) {
libNtve_gf_CreateUnitsAtPoint2(8, "Hydralisk", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(15)));
lv_extraUnits = UnitLastCreatedGroup();
AISetGroupScriptControlled(lv_extraUnits, true);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, PointFromId(1925), lv_extraUnits, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2889
if ((UnitIsAlive(UnitFromId(124)) == true)) {
libNtve_gf_CreateUnitsAtPoint2(36, "Zergling", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(15)));
lv_extraUnits = UnitLastCreatedGroup();
AISetGroupScriptControlled(lv_extraUnits, true);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, PointFromId(1923), lv_extraUnits, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2902
if (((UnitIsAlive(UnitFromId(124)) == true) || (UnitGroupCount(UnitGroupAlliance(gv_p5_UPPER_CAUSEWAY, c_unitAllianceAlly, RegionFromId(61), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) > 0))) {
libNtve_gf_CreateUnitsAtPoint2(36, "Zergling", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(15)));
lv_extraUnits = UnitLastCreatedGroup();
AISetGroupScriptControlled(lv_extraUnits, true);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, PointFromId(1922), lv_extraUnits, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3312
TriggerExecute(gt_FirstAttackQ, true, false);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(3, 4, 5, 7), "ZerglingBurrowed", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(22)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitgroup);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(0, 0, 1, 1), "HydraliskBurrowed", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(22)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitgroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3314
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitgroup);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(0, 0, 1, 1), "HydraliskBurrowed", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(22)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitgroup);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(0, 0, 0, 1), "RoachBurrowed", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(22)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitgroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3316
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitgroup);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(0, 0, 0, 1), "RoachBurrowed", 0, gv_p2_ZERG, RegionGetCenter(RegionFromId(22)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitgroup);
UnitGroupIssueOrder(lv_unitgroup, Order(AbilityCommand("BurrowZerglingUp", 0)), c_orderQueueReplace);
Wait(2.0, c_timeAI);