# Create Units Facing Point
Grammar — Create count|Number type|Unit for player player at pos facing facing|Point (flags)
Flags —Action
Creates units facing a specified point. Use the “Last Created Unit” and “Last Created Units” functions to refer to the created units.
# Arguments
int
— Countstring
<gamelink::Unit> — Typeint
<preset::Unit_Create_Style2> — Flagsint
— Playerpoint
— Pointpoint
— Facing
Returns — unitgroup
unitgroup libNtve_gf_UnitCreateFacingPoint(
int lp_count,
string lp_type,
int lp_flags,
int lp_player,
point lp_pos,
point lp_facing,
);
# Related
Category: Unit / Basic
- Unit Show Kill Display —
void
— UnitShowKillDisplay - Unit Can Path To Point —
bool
— UnitPathableToPoint - Unit Can Path To Unit —
bool
— UnitPathableToUnit - Create Units With Default Facing —
void
— libNtve_gf_CreateUnitsWithDefaultFacing - Create Units With Point Facing —
void
— libNtve_gf_CreateUnitsAtPoint2 - Create Units Facing Angle —
unitgroup
— UnitCreate - Create Units Facing Point —
unitgroup
— libNtve_gf_UnitCreateFacingPoint - Last Created Unit —
unit
— UnitLastCreated - Last Created Units —
unitgroup
— UnitLastCreatedGroup - Original Caster Of Unit —
unit
— UnitGetOriginalCaster - Effect That Created Unit —
string
<gamelink::Effect> — UnitGetOriginalEffect - Replace Unit —
void
— libNtve_gf_ReplaceUnit - Last Replaced Unit —
unit
— libNtve_gf_LastReplacedUnit - Change Owner —
void
— UnitSetOwner - Unit Owner Changes —
void
— TriggerAddEventUnitChangeOwner - Old Unit Owner —
int
— EventUnitOwnerOld - New Unit Owner —
int
— EventUnitOwnerNew - Rescue Unit —
void
— libNtve_gf_RescueUnit - Rescue Unit Group —
void
— libNtve_gf_RescueUnit2 - Kill Unit —
void
— UnitKill - Revive Unit —
void
— UnitRevive - Remove Unit —
void
— UnitRemove - Owner Of Unit —
int
— UnitGetOwner - Unit Is Alive —
bool
— UnitIsAlive - Unit Is Valid —
bool
— UnitIsValid - Unit Group Is Dead —
bool
— libNtve_gf_UnitGroupIsDead - Move Unit Instantly —
void
— UnitSetPosition - Make Unit Face Angle —
void
— UnitSetFacing - Make Unit Face Point —
void
— libNtve_gf_MakeUnitFacePoint - Position Of Unit —
point
— UnitGetPosition - Goal Position Of Unit —
point
— UnitGetGoalPosition - Facing Angle Of Unit —
fixed
— UnitGetFacing - Pause/Unpause Unit —
void
— libNtve_gf_PauseUnit - Pause/Unpause All Units —
void
— UnitPauseAll - Sleep/WakeUp Unit —
void
— libNtve_gf_SleepUnit - Show/Hide Unit —
void
— libNtve_gf_ShowHideUnit - Share Vision of Unit —
void
— libNtve_gf_ShareVisionofUnit - Unit Is Paused —
bool
— libNtve_gf_UnitIsPaused - Unit Is Sleepiing —
bool
— libNtve_gf_UnitIsSleepiing - Unit Is Hidden —
bool
— libNtve_gf_UnitIsHidden - Unit Is Visible To Player —
bool
— libNtve_gf_UnitIsVisibleToPlayer - Set Unit Custom Value —
void
— UnitSetCustomValue - Custom Value Of Unit —
fixed
— UnitGetCustomValue - Unit Enters/Leaves Region —
void
— TriggerAddEventUnitRegion - Triggering Region —
region
— EventUnitRegion - Unit Enters/Leaves Point —
void
— TriggerAddEventUnitRangePoint - Unit Enters/Leaves Range Of Unit —
void
— TriggerAddEventUnitRange - Triggering Range Unit —
unit
— EventUnitRangeUnit - Unit In Region —
bool
— libNtve_gf_UnitInRegion - Triggering Unit —
unit
— EventUnit - Load Unit Model —
void
— UnitLoadModel - Unload Unit Model —
void
— UnitUnloadModel - Agent Of Player For Unit —
unit
— UnitAgent - Change Empty Unit Variables In Events —
void
— UnitEventSetNullVariableInvalid - Name of Unit —
text
— UnitGetName - Ideal Harvester Count —
int
— UnitIdealWorkerCount - Current Harvester Count —
int
— UnitCurrentWorkerCount
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:441
// Implementation
libNtve_gf_UnitCreateFacingPoint(lp_qty1, lp_type1, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
libNtve_gf_UnitCreateFacingPoint(lp_qty2, lp_type2, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:443
libNtve_gf_UnitCreateFacingPoint(lp_qty1, lp_type1, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
libNtve_gf_UnitCreateFacingPoint(lp_qty2, lp_type2, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
libNtve_gf_UnitCreateFacingPoint(lp_qty3, lp_type3, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:445
libNtve_gf_UnitCreateFacingPoint(lp_qty2, lp_type2, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
libNtve_gf_UnitCreateFacingPoint(lp_qty3, lp_type3, 0, gv_p2_ZERG_ORANGE_NW, RegionGetCenter(RegionFromId(11)), PointFromId(858));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_unitGroup);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionRandomPoint(RegionCircle(lp_target, 1.0)), lv_unitGroup, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6648
}
for (auto727CC98D_i = 1; auto727CC98D_i <= auto727CC98D_n; auto727CC98D_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "VikingFighter", 0, gv_pLAYER01_USER, RegionRandomPoint(RegionFromId(30)), RegionGetCenter(RegionFromId(23)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(853)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6652
}
for (auto8BD4B378_i = 1; auto8BD4B378_i <= auto8BD4B378_n; auto8BD4B378_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "VikingFighter", 0, gv_pLAYER01_USER, RegionRandomPoint(RegionFromId(25)), RegionGetCenter(RegionFromId(23)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(853)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6656
}
for (auto64D21303_i = 1; auto64D21303_i <= auto64D21303_n; auto64D21303_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "VikingFighter", 0, gv_pLAYER01_USER, RegionRandomPoint(RegionFromId(28)), RegionGetCenter(RegionFromId(23)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(853)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6771
for (auto7FB06276_i = 1; auto7FB06276_i <= auto7FB06276_n; auto7FB06276_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "Phoenix", 0, gv_pLAYER02_PROTOSS, RegionRandomPoint(RegionFromId(23)), RegionGetCenter(RegionFromId(30)));
UnitGroupAdd(lv_victoryCineProtoss, UnitLastCreated());
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), RegionGetCenter(RegionFromId(30))), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6776
}
for (auto0968682C_i = 1; auto0968682C_i <= auto0968682C_n; auto0968682C_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "VoidRay", 0, gv_pLAYER02_PROTOSS, RegionRandomPoint(RegionFromId(23)), RegionGetCenter(RegionFromId(30)));
UnitGroupAdd(lv_victoryCineProtoss, UnitLastCreated());
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), RegionGetCenter(RegionFromId(30))), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:604
}
libNtve_gf_UnitCreateFacingPoint(1, lv_defenderType, 0, gv_p07_ZERG_INFESTED, UnitGetPosition(lp_overlord), gv_infestationDefenderLocation[lp_colonyIndex][lp_defenderIndex]);
gv_infestationDefenderUnit[lp_colonyIndex][lp_defenderIndex] = UnitLastCreated();
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), gv_infestationDefenderLocation[lp_colonyIndex][lp_defenderIndex]), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4532
}
TriggerExecute(gt_IntroFeederlingMover, true, false);
libNtve_gf_UnitCreateFacingPoint(1, "BroodLord", 0, gv_p07_ZERG_INFESTED, PointWithOffsetPolar(PointFromId(4173), lv_broodLordDistance, AngleBetweenPoints(PointFromId(644), PointFromId(4173))), UnitGetPosition(UnitFromId(97)));
lv_broodLord1 = UnitLastCreated();
UnitGroupAdd(gv_introSpawnedUnits, lv_broodLord1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4535
lv_broodLord1 = UnitLastCreated();
UnitGroupAdd(gv_introSpawnedUnits, lv_broodLord1);
libNtve_gf_UnitCreateFacingPoint(1, "BroodLord", 0, gv_p07_ZERG_INFESTED, PointWithOffsetPolar(PointFromId(565), lv_broodLordDistance, AngleBetweenPoints(PointFromId(645), PointFromId(565))), UnitGetPosition(UnitFromId(96)));
lv_broodLord2 = UnitLastCreated();
UnitGroupAdd(gv_introSpawnedUnits, lv_broodLord2);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5916
lv_i = 1;
for ( ; ( (auto92BAF6BC_ai >= 0 && lv_i <= auto92BAF6BC_ae) || (auto92BAF6BC_ai < 0 && lv_i >= auto92BAF6BC_ae) ) ; lv_i += auto92BAF6BC_ai ) {
libNtve_gf_UnitCreateFacingPoint(1, "Marine", 0, gv_pLAYER_01_USER, PointWithOffsetPolar(UnitGetPosition(lv_crate), RandomFixed(2.0, 4.0), ((90.0 * IntToFixed(lv_i)) + 45.0)), UnitGetPosition(lv_crate));
UnitGroupAdd(lv_crateUnits, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5919
UnitGroupAdd(lv_crateUnits, UnitLastCreated());
}
libNtve_gf_UnitCreateFacingPoint(1, "Diamondback", 0, gv_pLAYER_01_USER, PointWithOffsetPolar(UnitGetPosition(lv_crate), RandomFixed(5.0, 6.0), (UnitGetFacing(lv_crate) + 90.0)), UnitGetPosition(lv_crate));
libNtve_gf_UnitCreateFacingPoint(1, "Diamondback", 0, gv_pLAYER_01_USER, PointWithOffsetPolar(UnitGetPosition(lv_crate), RandomFixed(5.0, 6.0), (UnitGetFacing(lv_crate) - 90.0)), UnitGetPosition(lv_crate));
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(59), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5920
}
libNtve_gf_UnitCreateFacingPoint(1, "Diamondback", 0, gv_pLAYER_01_USER, PointWithOffsetPolar(UnitGetPosition(lv_crate), RandomFixed(5.0, 6.0), (UnitGetFacing(lv_crate) + 90.0)), UnitGetPosition(lv_crate));
libNtve_gf_UnitCreateFacingPoint(1, "Diamondback", 0, gv_pLAYER_01_USER, PointWithOffsetPolar(UnitGetPosition(lv_crate), RandomFixed(5.0, 6.0), (UnitGetFacing(lv_crate) - 90.0)), UnitGetPosition(lv_crate));
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(59), 0.0, -1, 10, true);
CameraPan(1, UnitGetPosition(lv_crate), 0.0, -1, 10, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1858
}
libNtve_gf_UnitCreateFacingPoint(1, "PortJunker", 0, gv_p06_JUNKERS, RegionRandomPoint(RegionFromId(28)), PointFromId(838));
gv_junker_NE = UnitLastCreated();
UnitIssueOrder(gv_junker_NE, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(838)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:2064
}
libNtve_gf_UnitCreateFacingPoint(1, "PortJunker", 0, gv_p06_JUNKERS, RegionRandomPoint(RegionFromId(29)), PointFromId(847));
gv_junker_S = UnitLastCreated();
UnitIssueOrder(gv_junker_S, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(847)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:2350
}
libNtve_gf_UnitCreateFacingPoint(1, "ScrapSalvage1x1", 0, gv_p05_SCRAP, UnitGetPosition(EventUnit()), UnitGetPosition(EventUnit()));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:411
}
libNtve_gf_UnitCreateFacingPoint(1, "Medivac", 0, gv_p08_DOMINION, lp_spawnLoc, lp_dropLoc);
lv_dropship = UnitLastCreated();
if ((lp_type1 != null)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3843
}
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(3, 3, 6, 8), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1561), PointFromId(1552));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1552)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3897
}
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(2, 2, 4, 5), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1561), PointFromId(1552));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1552)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3987
}
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(3, 3, 4, 2), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1553)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3991
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(807))), c_orderQueueAddToEnd);
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(0, 0, 4, 6), "Wraith", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(807))), c_orderQueueAddToEnd);
if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4043
}
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(2, 2, 2, 2), "VikingFighter", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1553)), c_orderQueueReplace);
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4047
UnitGroupIssueOrder(UnitLastCreatedGroup(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(807))), c_orderQueueAddToEnd);
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(0, 0, 1, 2), "Battlecruiser", 0, gv_p08_DOMINION, PointFromId(1565), PointFromId(1553));
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(807))), c_orderQueueAddToEnd);
gf_DropKillTeamViaMedivac(libNtve_gf_DifficultyValueInt(1, 1, 2, 2), "Diamondback", libNtve_gf_DifficultyValueInt(1, 1, 1, 2), "SiegeTank", PointFromId(1566), PointFromId(1554));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:5169
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(1119), 0.0, -1, 10, true);
libNtve_gf_UnitCreateFacingPoint(1, "Hyperion", 0, gv_pLAYER07_HYPERION, PointFromId(270), PointFromId(1117));
gv_victoryHyperion = UnitLastCreated();
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_victoryHyperion), c_animNameDefault, "Stand Work", c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:2158
if ((UnitGroupCount(UnitGroup("CommandCenter", gv_p01_USER, null, UnitFilter((1 << c_targetFilterPreventDefeat), 0, 0, (1 << (c_targetFilterDead - 32))), 0), c_unitCountAlive) == 0) && (UnitGroupCount(UnitGroup("CommandCenterFlying", gv_p01_USER, null, UnitFilter((1 << c_targetFilterPreventDefeat), 0, 0, (1 << (c_targetFilterDead - 32))), 0), c_unitCountAlive) == 0)) {
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_UnitCreateFacingPoint(1, "CommandCenterFlying", 0, 0, PointFromId(862), PointFromId(863));
lv_coCe = UnitLastCreated();
UnitIssueOrder(lv_coCe, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(863)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5219
UnitIssueOrder(gv_victoryCoCe, Order(AbilityCommand("CommandCenterTransport", 4)), c_orderQueueReplace);
Wait(3.0, c_timeReal);
libNtve_gf_UnitCreateFacingPoint(11, "Zergling", 0, gv_p02_ZERG, PointFromId(793), RegionGetCenter(RegionFromId(64)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victoryZergling);
UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5223
UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
Wait(3.0, c_timeReal);
libNtve_gf_UnitCreateFacingPoint(2, "Zergling", 0, gv_p02_ZERG, PointFromId(793), RegionGetCenter(RegionFromId(64)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victoryZergling);
UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5232
Wait(1.5, c_timeReal);
UnitIssueOrder(gv_victoryDropship, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(64))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(4, "Zergling", 0, gv_p02_ZERG, PointFromId(793), RegionGetCenter(RegionFromId(64)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victoryZergling);
UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5237
TriggerExecute(gt_CameraShakeStrong, true, false);
Wait(2.0, c_timeReal);
libNtve_gf_UnitCreateFacingPoint(3, "Zergling", 0, gv_p02_ZERG, PointFromId(793), RegionGetCenter(RegionFromId(64)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victoryZergling);
UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5244
SoundPlay(SoundLink("TUILavaRising", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(2.0, c_timeGame);
libNtve_gf_UnitCreateFacingPoint(3, "Zergling", 0, gv_p02_ZERG, PointFromId(793), RegionGetCenter(RegionFromId(64)));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_victoryZergling);
UnitGroupIssueOrder(gv_victoryZergling, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(216)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:426
// Implementation
libNtve_gf_UnitCreateFacingPoint(1, lp_unitType, 0, lp_player, lp_spawnLoc, lp_moveTarget);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), lp_moveTarget), c_orderQueueReplace);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 4), lv_pointBeyond), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2699
CameraPan(gv_pLAYER01_USER, CameraInfoGetTarget(CameraInfoFromId(430)), 1.0, -1, 10, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh03BMusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
libNtve_gf_UnitCreateFacingPoint(1, "SpecialOpsDropship", 0, gv_pLAYER03_DROPSHIPS, PointFromId(398), PointFromId(397));
lv_dropshipA = UnitLastCreated();
libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2707
UnitIssueOrder(lv_dropshipA, OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(397)), c_orderQueueAddToEnd);
UnitIssueOrder(lv_dropshipA, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(51))), c_orderQueueAddToEnd);
libNtve_gf_UnitCreateFacingPoint(1, "SpecialOpsDropship", 0, gv_pLAYER03_DROPSHIPS, PointFromId(400), PointFromId(395));
lv_dropshipB = UnitLastCreated();
libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2715
UnitIssueOrder(lv_dropshipB, OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(395)), c_orderQueueAddToEnd);
UnitIssueOrder(lv_dropshipB, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionFromId(51))), c_orderQueueAddToEnd);
libNtve_gf_UnitCreateFacingPoint(1, "Raven", 0, gv_pLAYER01_USER, PointFromId(151), PointFromId(150));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(150)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2937
}
libNtve_gf_UnitCreateFacingPoint(1, "Raven", 0, gv_pLAYER01_USER, PointFromId(151), PointFromId(150));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(150)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3022
}
libNtve_gf_UnitCreateFacingPoint(1, "SpecialOpsDropship", 0, gv_pLAYER03_DROPSHIPS, PointFromId(398), PointFromId(397));
lv_dropship = UnitLastCreated();
libNtve_gf_MakeUnitInvulnerable(UnitLastCreated(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4739
SoundPlay(SoundLink("TTychus01BriefingAdjutant00014", 0), PlayerGroupAll(), 100.0, 0.0);
for (auto16C482D4_i = 1; auto16C482D4_i <= auto16C482D4_n; auto16C482D4_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "ZerglingBurrowed", 0, gv_p2_ZERG, RegionRandomPoint(RegionFromId(47)), UnitGetPosition(gv_artifact));
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowZerglingUp", 0)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4745
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(73), 0.0, -1, 10, true);
for (auto73133B8E_i = 1; auto73133B8E_i <= auto73133B8E_n; auto73133B8E_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "ZerglingBurrowed", 0, gv_p2_ZERG, RegionRandomPoint(RegionFromId(48)), UnitGetPosition(gv_artifact));
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowZerglingUp", 0)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4752
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(984), 4.0, -1, 10, true);
for (auto1F91C49A_i = 1; auto1F91C49A_i <= auto1F91C49A_n; auto1F91C49A_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "ZerglingBurrowed", 0, gv_p2_ZERG, RegionRandomPoint(RegionFromId(49)), UnitGetPosition(gv_artifact));
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowZerglingUp", 0)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4900
UnitIssueOrder(auto445F6A5C_var, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(1035)), c_orderQueueReplace);
}
libNtve_gf_UnitCreateFacingPoint(1, "HydraliskBurrowed", 0, gv_p2_ZERG, PointFromId(1040), PointFromId(75));
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowHydraliskUp", 0)), c_orderQueueReplace);
Wait(0.1, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4903
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowHydraliskUp", 0)), c_orderQueueReplace);
Wait(0.1, c_timeGame);
libNtve_gf_UnitCreateFacingPoint(1, "HydraliskBurrowed", 0, gv_p2_ZERG, PointFromId(1042), PointFromId(75));
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowHydraliskUp", 0)), c_orderQueueReplace);
Wait(0.1, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4906
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowHydraliskUp", 0)), c_orderQueueReplace);
Wait(0.1, c_timeGame);
libNtve_gf_UnitCreateFacingPoint(1, "HydraliskBurrowed", 0, gv_p2_ZERG, PointFromId(1044), PointFromId(75));
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowHydraliskUp", 0)), c_orderQueueReplace);
while (true) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4684
UnitRemove(autoBFDC0A5A_var);
}
libNtve_gf_UnitCreateFacingPoint(1, "Battlecruiser", 0, gv_pLAYER_01_USER, PointFromId(139), UnitGetPosition(UnitFromId(137)));
libNtve_gf_UnitCreateFacingPoint(1, "Battlecruiser", 0, gv_pLAYER_01_USER, PointFromId(179), UnitGetPosition(UnitFromId(137)));
libNtve_gf_UnitCreateFacingPoint(1, "Battlecruiser", 0, gv_pLAYER_01_USER, PointFromId(183), UnitGetPosition(UnitFromId(137)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4685
}
libNtve_gf_UnitCreateFacingPoint(1, "Battlecruiser", 0, gv_pLAYER_01_USER, PointFromId(139), UnitGetPosition(UnitFromId(137)));
libNtve_gf_UnitCreateFacingPoint(1, "Battlecruiser", 0, gv_pLAYER_01_USER, PointFromId(179), UnitGetPosition(UnitFromId(137)));
libNtve_gf_UnitCreateFacingPoint(1, "Battlecruiser", 0, gv_pLAYER_01_USER, PointFromId(183), UnitGetPosition(UnitFromId(137)));
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(86), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4686
libNtve_gf_UnitCreateFacingPoint(1, "Battlecruiser", 0, gv_pLAYER_01_USER, PointFromId(139), UnitGetPosition(UnitFromId(137)));
libNtve_gf_UnitCreateFacingPoint(1, "Battlecruiser", 0, gv_pLAYER_01_USER, PointFromId(179), UnitGetPosition(UnitFromId(137)));
libNtve_gf_UnitCreateFacingPoint(1, "Battlecruiser", 0, gv_pLAYER_01_USER, PointFromId(183), UnitGetPosition(UnitFromId(137)));
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(86), 0.0, -1, 10, true);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6930
for ( ; ( (auto89CC550B_ai >= 0 && lv_i <= auto89CC550B_ae) || (auto89CC550B_ai < 0 && lv_i >= auto89CC550B_ae) ) ; lv_i += auto89CC550B_ai ) {
if ((RandomInt(1, 5) == 1)) {
libNtve_gf_UnitCreateFacingPoint(1, "Medivac", 0, gv_p01_USER, RegionRandomPoint(gv_briefingSlaughterAreas[lv_i].lv_terranRegion), RegionGetCenter(gv_briefingSlaughterAreas[lv_i].lv_zergRegion));
UnitCargoCreate(UnitLastCreated(), "Marine", 8);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("MedivacTransport", 2), RegionRandomPoint(gv_briefingSlaughterAreas[lv_i].lv_zergRegion)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6936
if ((RandomInt(1, 5) == 1)) {
libNtve_gf_UnitCreateFacingPoint(1, "VikingFighter", 0, gv_p01_USER, RegionRandomPoint(gv_briefingSlaughterAreas[lv_i].lv_terranRegion), RegionGetCenter(gv_briefingSlaughterAreas[lv_i].lv_zergRegion));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), RegionRandomPoint(gv_briefingSlaughterAreas[lv_i].lv_zergRegion)), c_orderQueueReplace);
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("AssaultMode", 0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5698
for (auto6DD76DC9_i = 1; auto6DD76DC9_i <= auto6DD76DC9_n; auto6DD76DC9_i += 1) {
lv_unit = UnitGroupRandomUnit(UnitGroup("Egg", c_playerAny, RegionFromId(33), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
libNtve_gf_UnitCreateFacingPoint(1, "Feederling", 0, gv_p2_ZERG, UnitGetPosition(lv_unit), UnitGetPosition(lv_unit));
UnitSetCustomValue(UnitLastCreated(), 0, 1.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5703
for (auto17B0F6A4_i = 1; auto17B0F6A4_i <= auto17B0F6A4_n; auto17B0F6A4_i += 1) {
lv_unit = UnitGroupRandomUnit(UnitGroup("Egg", c_playerAny, RegionFromId(83), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
libNtve_gf_UnitCreateFacingPoint(1, "Feederling", 0, gv_p2_ZERG, UnitGetPosition(lv_unit), UnitGetPosition(lv_unit));
UnitSetCustomValue(UnitLastCreated(), 0, 2.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5708
for (auto05BF46D0_i = 1; auto05BF46D0_i <= auto05BF46D0_n; auto05BF46D0_i += 1) {
lv_unit = UnitGroupRandomUnit(UnitGroup("Egg", c_playerAny, RegionFromId(91), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
libNtve_gf_UnitCreateFacingPoint(1, "Feederling", 0, gv_p2_ZERG, UnitGetPosition(lv_unit), UnitGetPosition(lv_unit));
UnitSetCustomValue(UnitLastCreated(), 0, 3.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:6907
for (auto9BB06C66_i = 1; auto9BB06C66_i <= auto9BB06C66_n; auto9BB06C66_i += 1) {
lv_unit = UnitGroupRandomUnit(UnitGroup("Egg", c_playerAny, RegionFromId(87), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
libNtve_gf_UnitCreateFacingPoint(1, "Feederling", 0, gv_p2_ZERG, UnitGetPosition(lv_unit), UnitGetPosition(lv_unit));
UnitSetCustomValue(UnitLastCreated(), 0, 4.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:6912
for (auto4AF4F173_i = 1; auto4AF4F173_i <= auto4AF4F173_n; auto4AF4F173_i += 1) {
lv_unit = UnitGroupRandomUnit(UnitGroup("Egg", c_playerAny, RegionFromId(88), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
libNtve_gf_UnitCreateFacingPoint(1, "Feederling", 0, gv_p2_ZERG, UnitGetPosition(lv_unit), UnitGetPosition(lv_unit));
UnitSetCustomValue(UnitLastCreated(), 0, 5.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:6917
for (auto5163F932_i = 1; auto5163F932_i <= auto5163F932_n; auto5163F932_i += 1) {
lv_unit = UnitGroupRandomUnit(UnitGroup("Egg", c_playerAny, RegionFromId(89), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
libNtve_gf_UnitCreateFacingPoint(1, "Feederling", 0, gv_p2_ZERG, UnitGetPosition(lv_unit), UnitGetPosition(lv_unit));
UnitSetCustomValue(UnitLastCreated(), 0, 6.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7632
for (auto5763245B_i = 1; auto5763245B_i <= auto5763245B_n; auto5763245B_i += 1) {
lv_unit = UnitGroupRandomUnit(UnitGroup("Egg", c_playerAny, RegionFromId(119), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
libNtve_gf_UnitCreateFacingPoint(1, "Feederling", 0, gv_p2_ZERG, UnitGetPosition(lv_unit), UnitGetPosition(lv_unit));
UnitSetCustomValue(UnitLastCreated(), 0, 7.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9489
if (autoDAE3AF3E_var == null) { break; }
if (((UnitGetType(autoDAE3AF3E_var) == "Marine") || (UnitGetType(autoDAE3AF3E_var) == "Medic"))) {
libNtve_gf_UnitCreateFacingPoint(1, UnitGetType(autoDAE3AF3E_var), 0, gv_p1_USER, RegionRandomPoint(RegionFromId(129)), PointFromId(2182));
UnitGroupAdd(gv_cinematicReinforcements, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9874
if (auto10E9F90C_var == null) { break; }
if (((UnitGetType(auto10E9F90C_var) == "Marine") || (UnitGetType(auto10E9F90C_var) == "Medic"))) {
libNtve_gf_UnitCreateFacingPoint(1, UnitGetType(auto10E9F90C_var), 0, gv_p1_USER, RegionRandomPoint(RegionFromId(131)), PointFromId(364));
UnitGroupAdd(gv_cinematicReinforcements, UnitLastCreated());
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(364)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10245
if (autoB237AF64_var == null) { break; }
if (((UnitGetType(autoB237AF64_var) == "Marine") || (UnitGetType(autoB237AF64_var) == "Medic") || (UnitGetType(autoB237AF64_var) == "Firebat"))) {
libNtve_gf_UnitCreateFacingPoint(1, UnitGetType(autoB237AF64_var), 0, gv_p1_USER, RegionRandomPoint(RegionFromId(132)), PointFromId(22));
UnitGroupAdd(gv_cinematicReinforcements, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6572
CameraShakeStop(gv_pLAYER_P01_USER);
CameraApplyInfo(gv_pLAYER_P01_USER, CameraInfoFromId(157), 0.0, -1, 10, true);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1327), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1328), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6574
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1327), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1328), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1329), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6576
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1328), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1329), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1330), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6578
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1329), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1330), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1331), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6580
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1330), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1331), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1332), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6582
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1331), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1332), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Corruptor", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1333), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6584
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1332), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Corruptor", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1333), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Corruptor", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1336), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6586
libNtve_gf_UnitCreateFacingPoint(1, "Corruptor", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1333), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Corruptor", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1336), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "BroodLord", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1334), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6588
libNtve_gf_UnitCreateFacingPoint(1, "Corruptor", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1336), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "BroodLord", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1334), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "BroodLord", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1335), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6590
libNtve_gf_UnitCreateFacingPoint(1, "BroodLord", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1334), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "BroodLord", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1335), RegionGetCenter(RegionFromId(14)));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), RegionRandomPoint(RegionFromId(14))), c_orderQueueReplace);
libNtve_gf_UnitCreateFacingPoint(1, "Leviathan", 0, gv_pLAYER_P10_LEVIATHAN, PointFromId(1326), RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:455
lv_i = 1;
for ( ; ( (auto02214A1F_ai >= 0 && lv_i <= auto02214A1F_ae) || (auto02214A1F_ai < 0 && lv_i >= auto02214A1F_ae) ) ; lv_i += auto02214A1F_ai ) {
libNtve_gf_UnitCreateFacingPoint(1, lp_unitType, 0, gv_nextWavePlayer, RegionRandomPoint(lp_location), PlayerStartLocation(gv_pLAYER_USER));
UnitGroupAdd(gv_nextWaveUnits, UnitLastCreated());
if ((UnitGetType(UnitLastCreated()) == "Leviathan")) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:533
Wait(0.1, c_timeGame);
}
libNtve_gf_UnitCreateFacingPoint(lp_qty, lp_type, 0, gv_pLAYER_ZERG_MAIN, libNtve_gf_PointOffsetTowardsPoint(UnitGetPosition(lp_nydus), 1.0, UnitGetPosition(gv_artifact)), UnitGetPosition(gv_artifact));
auto56D3AD49_g = UnitLastCreatedGroup();
auto56D3AD49_u = UnitGroupCount(auto56D3AD49_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:2513
}
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(4, 3, 4, 5), "Zergling", 0, gv_pLAYER_ZERG_SPECIAL, RegionRandomPoint(RegionFromId(11)), PlayerStartLocation(gv_pLAYER_USER));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropPodGroup);
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(0, 1, 1, 1), "Hydralisk", 0, gv_pLAYER_ZERG_SPECIAL, RegionRandomPoint(RegionFromId(11)), PlayerStartLocation(gv_pLAYER_USER));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:2515
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(4, 3, 4, 5), "Zergling", 0, gv_pLAYER_ZERG_SPECIAL, RegionRandomPoint(RegionFromId(11)), PlayerStartLocation(gv_pLAYER_USER));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropPodGroup);
libNtve_gf_UnitCreateFacingPoint(libNtve_gf_DifficultyValueInt(0, 1, 1, 1), "Hydralisk", 0, gv_pLAYER_ZERG_SPECIAL, RegionRandomPoint(RegionFromId(11)), PlayerStartLocation(gv_pLAYER_USER));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropPodGroup);
AISetGroupScriptControlled(lv_dropPodGroup, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3969
}
libNtve_gf_UnitCreateFacingPoint(1, gv_zergDefenders[lv_unitIndex].lv_unitType, 0, gv_pLAYER_ZERG_SPECIAL, RegionRandomPoint(gv_zergDefenders[lv_unitIndex].lv_spawnRegion), PlayerStartLocation(gv_pLAYER_USER));
gv_zergDefenders[lv_unitIndex].lv_unit = UnitLastCreated();
while (true) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4219
auto0DBDDF0D_val = RandomInt(1, 7);
if (auto0DBDDF0D_val == 1) {
libNtve_gf_UnitCreateFacingPoint(1, "Overlord", 0, gv_pLAYER_ZERG_SPECIAL, RegionRandomPoint(RegionFromId(5)), PlayerStartLocation(gv_pLAYER_USER));
}
else if (auto0DBDDF0D_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4222
}
else if (auto0DBDDF0D_val == 2) {
libNtve_gf_UnitCreateFacingPoint(1, "Overlord", 0, gv_pLAYER_ZERG_SPECIAL, RegionRandomPoint(RegionFromId(6)), PlayerStartLocation(gv_pLAYER_USER));
}
else if (auto0DBDDF0D_val == 3) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4225
}
else if (auto0DBDDF0D_val == 3) {
libNtve_gf_UnitCreateFacingPoint(1, "Overlord", 0, gv_pLAYER_ZERG_SPECIAL, RegionRandomPoint(RegionFromId(7)), PlayerStartLocation(gv_pLAYER_USER));
}
else if (auto0DBDDF0D_val == 4) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4228
}
else if (auto0DBDDF0D_val == 4) {
libNtve_gf_UnitCreateFacingPoint(1, "Overlord", 0, gv_pLAYER_ZERG_SPECIAL, RegionRandomPoint(RegionFromId(8)), PlayerStartLocation(gv_pLAYER_USER));
}
else if (auto0DBDDF0D_val == 5) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4231
}
else if (auto0DBDDF0D_val == 5) {
libNtve_gf_UnitCreateFacingPoint(1, "Overlord", 0, gv_pLAYER_ZERG_SPECIAL, RegionRandomPoint(RegionFromId(9)), PlayerStartLocation(gv_pLAYER_USER));
}
else if (auto0DBDDF0D_val == 6) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2630
for (auto83F1D9EE_i = 1; auto83F1D9EE_i <= auto83F1D9EE_n; auto83F1D9EE_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2638
for (autoE0DD90D0_i = 1; autoE0DD90D0_i <= autoE0DD90D0_n; autoE0DD90D0_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2647
for (auto86A986EC_i = 1; auto86A986EC_i <= auto86A986EC_n; auto86A986EC_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2655
for (auto1EE57B14_i = 1; auto1EE57B14_i <= auto1EE57B14_n; auto1EE57B14_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2664
for (auto5407CE2C_i = 1; auto5407CE2C_i <= auto5407CE2C_n; auto5407CE2C_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2672
for (autoFC88027E_i = 1; autoFC88027E_i <= autoFC88027E_n; autoFC88027E_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2679
}
Wait(1.0, c_timeGame);
libNtve_gf_UnitCreateFacingPoint(1, "Overseer", 0, gv_p3_ZERG, PointFromId(597), UnitGetPosition(gv_tHEONEZERATUL));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(598)), c_orderQueueReplace);
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2687
for (auto47EA0C8A_i = 1; auto47EA0C8A_i <= auto47EA0C8A_n; auto47EA0C8A_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, 4.5));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2695
for (auto24AB4CDA_i = 1; auto24AB4CDA_i <= auto24AB4CDA_n; auto24AB4CDA_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, 4.5));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2704
for (auto4007358F_i = 1; auto4007358F_i <= auto4007358F_n; auto4007358F_i += 1) {
lv_real = libNtve_gf_RandomAngle();
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p3_ZERG, PointWithOffsetPolar(UnitGetPosition(gv_tHEONEZERATUL), RandomFixed(15.0, 25.0), lv_real), UnitGetPosition(gv_tHEONEZERATUL));
UnitSetCustomValue(UnitLastCreated(), 0, lv_real);
UnitSetCustomValue(UnitLastCreated(), 1, RandomFixed(lv_minWrap, lv_maxWrap));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4420
TriggerEnable(gt_BriefingScene01WanderingZerg, true);
for (auto1C7E7A25_i = 1; auto1C7E7A25_i <= auto1C7E7A25_n; auto1C7E7A25_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "Zergling", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(45)), PointFromId(230));
}
for (auto4E1178BF_i = 1; auto4E1178BF_i <= auto4E1178BF_n; auto4E1178BF_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4423
}
for (auto4E1178BF_i = 1; auto4E1178BF_i <= auto4E1178BF_n; auto4E1178BF_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "Baneling", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(45)), PointFromId(230));
}
libNtve_gf_UnitCreateFacingPoint(1, "Roach", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(45)), PointFromId(230));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4425
libNtve_gf_UnitCreateFacingPoint(1, "Baneling", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(45)), PointFromId(230));
}
libNtve_gf_UnitCreateFacingPoint(1, "Roach", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(45)), PointFromId(230));
libNtve_gf_UnitCreateFacingPoint(8, "Zergling", 0, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(682), RegionRandomPoint(RegionFromId(45)));
libNtve_gf_UnitCreateFacingPoint(8, "Zergling", 0, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(684), RegionRandomPoint(RegionFromId(45)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4426
}
libNtve_gf_UnitCreateFacingPoint(1, "Roach", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(45)), PointFromId(230));
libNtve_gf_UnitCreateFacingPoint(8, "Zergling", 0, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(682), RegionRandomPoint(RegionFromId(45)));
libNtve_gf_UnitCreateFacingPoint(8, "Zergling", 0, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(684), RegionRandomPoint(RegionFromId(45)));
autoA403E629_g = UnitGroup(null, gv_p05_ZERG_LOW_GROUND_NOAI, RegionFromId(5), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4427
libNtve_gf_UnitCreateFacingPoint(1, "Roach", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(45)), PointFromId(230));
libNtve_gf_UnitCreateFacingPoint(8, "Zergling", 0, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(682), RegionRandomPoint(RegionFromId(45)));
libNtve_gf_UnitCreateFacingPoint(8, "Zergling", 0, gv_p05_ZERG_LOW_GROUND_NOAI, PointFromId(684), RegionRandomPoint(RegionFromId(45)));
autoA403E629_g = UnitGroup(null, gv_p05_ZERG_LOW_GROUND_NOAI, RegionFromId(5), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoA403E629_u = UnitGroupCount(autoA403E629_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5190
libNtve_gf_MakeUnitFacePoint(gv_zeratul, PointFromId(164), 0.0);
libNtve_gf_PauseUnit(gv_zeratul, true);
libNtve_gf_UnitCreateFacingPoint(1, "Tassadar", 0, gv_p10_ABANDONED_STRUCTURES, PointFromId(164), PointFromId(400));
gv_victoryTassadarS1 = UnitLastCreated();
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_victoryTassadarS1), c_animNameDefault, "Fly", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5437
}
for (auto376747C6_i = 1; auto376747C6_i <= auto376747C6_n; auto376747C6_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "Overlord", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(34)), PointFromId(627));
UnitGroupAdd(gv_victoryZergGroupS4, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, RandomFixed(3.0, 15.0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5443
}
for (auto0AA8ED71_i = 1; auto0AA8ED71_i <= auto0AA8ED71_n; auto0AA8ED71_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "Mutalisk", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(34)), PointFromId(627));
UnitGroupAdd(gv_victoryZergGroupS4, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, RandomFixed(3.0, 12.0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5449
}
for (auto23E3B5C0_i = 1; auto23E3B5C0_i <= auto23E3B5C0_n; auto23E3B5C0_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "Scourge", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(34)), PointFromId(627));
UnitGroupAdd(gv_victoryZergGroupS4, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, RandomFixed(3.0, 15.0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5455
}
for (auto2D0C7FA5_i = 1; auto2D0C7FA5_i <= auto2D0C7FA5_n; auto2D0C7FA5_i += 1) {
libNtve_gf_UnitCreateFacingPoint(1, "Overseer", 0, gv_p05_ZERG_LOW_GROUND_NOAI, RegionRandomPoint(RegionFromId(34)), PointFromId(627));
UnitGroupAdd(gv_victoryZergGroupS4, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, RandomFixed(3.0, 12.0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:5563
lv_i = 1;
for ( ; ( (autoBB1C8C2F_ai >= 0 && lv_i <= autoBB1C8C2F_ae) || (autoBB1C8C2F_ai < 0 && lv_i >= autoBB1C8C2F_ae) ) ; lv_i += autoBB1C8C2F_ai ) {
libNtve_gf_UnitCreateFacingPoint(1, "Zealot", 0, gv_p01_PLAYER, PointWithOffsetPolar(PointFromId(156), ((IntToFixed(lv_i) * 2.0) - 10.0), (PointGetFacing(PointFromId(156)) - 90.0)), PointFromId(370));
}
lv_i = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:5567
lv_i = 1;
for ( ; ( (auto7ADDB744_ai >= 0 && lv_i <= auto7ADDB744_ae) || (auto7ADDB744_ai < 0 && lv_i >= auto7ADDB744_ae) ) ; lv_i += auto7ADDB744_ai ) {
libNtve_gf_UnitCreateFacingPoint(1, "Zealot", 0, gv_p01_PLAYER, PointWithOffsetPolar(PointWithOffsetPolar(PointFromId(156), 2.0, PointGetFacing(PointFromId(370))), ((IntToFixed(lv_i) * 2.0) - 10.0), (PointGetFacing(PointFromId(156)) - 90.0)), PointFromId(370));
}
lv_i = 1;