# Pause/Unpause Unit
Grammar — pauseUnpause unit
Flags —Action
Pauses or unpauses the specified unit.
# Arguments
unit
— Unitbool
<preset::PauseUnpauseOption> — Pause/Unpause
Returns — void
void libNtve_gf_PauseUnit(
unit lp_unit,
bool lp_pauseUnpause,
);
# Related
Category: Unit / Basic
- Unit Show Kill Display —
void
— UnitShowKillDisplay - Unit Can Path To Point —
bool
— UnitPathableToPoint - Unit Can Path To Unit —
bool
— UnitPathableToUnit - Create Units With Default Facing —
void
— libNtve_gf_CreateUnitsWithDefaultFacing - Create Units With Point Facing —
void
— libNtve_gf_CreateUnitsAtPoint2 - Create Units Facing Angle —
unitgroup
— UnitCreate - Create Units Facing Point —
unitgroup
— libNtve_gf_UnitCreateFacingPoint - Last Created Unit —
unit
— UnitLastCreated - Last Created Units —
unitgroup
— UnitLastCreatedGroup - Original Caster Of Unit —
unit
— UnitGetOriginalCaster - Effect That Created Unit —
string
<gamelink::Effect> — UnitGetOriginalEffect - Replace Unit —
void
— libNtve_gf_ReplaceUnit - Last Replaced Unit —
unit
— libNtve_gf_LastReplacedUnit - Change Owner —
void
— UnitSetOwner - Unit Owner Changes —
void
— TriggerAddEventUnitChangeOwner - Old Unit Owner —
int
— EventUnitOwnerOld - New Unit Owner —
int
— EventUnitOwnerNew - Rescue Unit —
void
— libNtve_gf_RescueUnit - Rescue Unit Group —
void
— libNtve_gf_RescueUnit2 - Kill Unit —
void
— UnitKill - Revive Unit —
void
— UnitRevive - Remove Unit —
void
— UnitRemove - Owner Of Unit —
int
— UnitGetOwner - Unit Is Alive —
bool
— UnitIsAlive - Unit Is Valid —
bool
— UnitIsValid - Unit Group Is Dead —
bool
— libNtve_gf_UnitGroupIsDead - Move Unit Instantly —
void
— UnitSetPosition - Make Unit Face Angle —
void
— UnitSetFacing - Make Unit Face Point —
void
— libNtve_gf_MakeUnitFacePoint - Position Of Unit —
point
— UnitGetPosition - Goal Position Of Unit —
point
— UnitGetGoalPosition - Facing Angle Of Unit —
fixed
— UnitGetFacing - Pause/Unpause Unit —
void
— libNtve_gf_PauseUnit - Pause/Unpause All Units —
void
— UnitPauseAll - Sleep/WakeUp Unit —
void
— libNtve_gf_SleepUnit - Show/Hide Unit —
void
— libNtve_gf_ShowHideUnit - Share Vision of Unit —
void
— libNtve_gf_ShareVisionofUnit - Unit Is Paused —
bool
— libNtve_gf_UnitIsPaused - Unit Is Sleepiing —
bool
— libNtve_gf_UnitIsSleepiing - Unit Is Hidden —
bool
— libNtve_gf_UnitIsHidden - Unit Is Visible To Player —
bool
— libNtve_gf_UnitIsVisibleToPlayer - Set Unit Custom Value —
void
— UnitSetCustomValue - Custom Value Of Unit —
fixed
— UnitGetCustomValue - Unit Enters/Leaves Region —
void
— TriggerAddEventUnitRegion - Triggering Region —
region
— EventUnitRegion - Unit Enters/Leaves Point —
void
— TriggerAddEventUnitRangePoint - Unit Enters/Leaves Range Of Unit —
void
— TriggerAddEventUnitRange - Triggering Range Unit —
unit
— EventUnitRangeUnit - Unit In Region —
bool
— libNtve_gf_UnitInRegion - Triggering Unit —
unit
— EventUnit - Load Unit Model —
void
— UnitLoadModel - Unload Unit Model —
void
— UnitUnloadModel - Agent Of Player For Unit —
unit
— UnitAgent - Change Empty Unit Variables In Events —
void
— UnitEventSetNullVariableInvalid - Name of Unit —
text
— UnitGetName - Ideal Harvester Count —
int
— UnitIdealWorkerCount - Current Harvester Count —
int
— UnitCurrentWorkerCount
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2594
// Implementation
gv_bGPaused = false;
libNtve_gf_PauseUnit(gf_CurrentBackgroundUnit(), false);
libNtve_gf_PauseUnit(gf_NextBackgroundUnit(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2595
gv_bGPaused = false;
libNtve_gf_PauseUnit(gf_CurrentBackgroundUnit(), false);
libNtve_gf_PauseUnit(gf_NextBackgroundUnit(), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2601
// Implementation
gv_bGPaused = true;
libNtve_gf_PauseUnit(gf_CurrentBackgroundUnit(), true);
libNtve_gf_PauseUnit(gf_NextBackgroundUnit(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2602
gv_bGPaused = true;
libNtve_gf_PauseUnit(gf_CurrentBackgroundUnit(), true);
libNtve_gf_PauseUnit(gf_NextBackgroundUnit(), true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:4077
for ( ; auto22B9CD29_u <= UnitGroupCount(auto22B9CD29_g, c_unitCountAll) ; auto22B9CD29_u += BoolToInt(lv_indexUnit == UnitGroupUnit(auto22B9CD29_g, auto22B9CD29_u)) ) {
lv_indexUnit = UnitGroupUnit(auto22B9CD29_g, auto22B9CD29_u);
libNtve_gf_PauseUnit(lv_indexUnit, true);
libNtve_gf_ShowHideUnit(lv_indexUnit, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8652
for ( ; auto08DD2036_u <= UnitGroupCount(auto08DD2036_g, c_unitCountAll) ; auto08DD2036_u += BoolToInt(lv_indexUnit == UnitGroupUnit(auto08DD2036_g, auto08DD2036_u)) ) {
lv_indexUnit = UnitGroupUnit(auto08DD2036_g, auto08DD2036_u);
libNtve_gf_PauseUnit(lv_indexUnit, false);
libNtve_gf_ShowHideUnit(lv_indexUnit, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8914
for ( ; autoB93ABDBE_u <= UnitGroupCount(autoB93ABDBE_g, c_unitCountAll) ; autoB93ABDBE_u += BoolToInt(lv_pickedUnit == UnitGroupUnit(autoB93ABDBE_g, autoB93ABDBE_u)) ) {
lv_pickedUnit = UnitGroupUnit(autoB93ABDBE_g, autoB93ABDBE_u);
libNtve_gf_PauseUnit(lv_pickedUnit, true);
libNtve_gf_ShowHideUnit(lv_pickedUnit, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:408
if (lv_u == null) { break; }
UnitSetOwner(lv_u, lp_player, true);
libNtve_gf_PauseUnit(lv_u, false);
UnitIssueOrder(lv_u, Order(AbilityCommand("BurrowZerglingUp", 0)), c_orderQueueReplace);
AISetUnitScriptControlled(lv_u, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:644
}
else {
libNtve_gf_PauseUnit(UnitFromId(3245), true);
}
gv_bonusObjectiveCollectChrysalisNeeded = UnitGroupCount(UnitGroup("ChrysalisEgg", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:648
gv_bonusObjectiveCollectChrysalisNeeded = UnitGroupCount(UnitGroup("ChrysalisEgg", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
gv_initialMarineCount = UnitGroupCount(UnitGroup("Marine", gv_p4_COLONISTS, RegionEntireMap(), UnitFilter(0, 0, 0, (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive);
libNtve_gf_PauseUnit(UnitFromId(96), true);
autoE0D555BB_g = UnitGroup("Hut", gv_p4_COLONISTS, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoE0D555BB_u = UnitGroupCount(autoE0D555BB_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1502
}
libNtve_gf_PauseUnit(UnitFromId(96), false);
libNtve_gf_PauseUnit(UnitFromId(3245), false);
autoEAEE2387_g = UnitGroup(null, gv_p4_COLONISTS, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1503
libNtve_gf_PauseUnit(UnitFromId(96), false);
libNtve_gf_PauseUnit(UnitFromId(3245), false);
autoEAEE2387_g = UnitGroup(null, gv_p4_COLONISTS, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32))), 0);
autoEAEE2387_u = UnitGroupCount(autoEAEE2387_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:6290
if (autoD4CD02CB_var == null) { break; }
if (((UnitGetType(autoD4CD02CB_var) == "AutoTurret") || (UnitGetType(autoD4CD02CB_var) == "ColonistShip"))) {
libNtve_gf_PauseUnit(autoD4CD02CB_var, false);
UnitSetOwner(autoD4CD02CB_var, gv_p4_COLONISTS, true);
libNtve_gf_MakeUnitInvulnerable(autoD4CD02CB_var, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:631
UnitGroupAdd(gv_infestorGroup, auto97A1CCEC_var);
UnitSetPropertyFixed(auto97A1CCEC_var, c_unitPropEnergyPercent, 100.0);
libNtve_gf_PauseUnit(auto97A1CCEC_var, true);
AISetUnitScriptControlled(auto97A1CCEC_var, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1138
autoF9067DCD_var = UnitGroupUnitFromEnd(autoF9067DCD_g, autoF9067DCD_u);
if (autoF9067DCD_var == null) { break; }
libNtve_gf_PauseUnit(autoF9067DCD_var, false);
}
TriggerExecute(gt_InfestorsBurrowUnburrow, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5358
autoA3EA5808_var = UnitGroupUnitFromEnd(autoA3EA5808_g, autoA3EA5808_u);
if (autoA3EA5808_var == null) { break; }
libNtve_gf_PauseUnit(autoA3EA5808_var, false);
}
auto8062DE98_g = UnitGroup(null, gv_pLAYER_03_INFESTED_REFUGEES, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:623
UnitBehaviorRemove(gv_purifier, "InvulnerabilityShield", 1);
libNtve_gf_ShowHideUnit(gv_purifier, false);
libNtve_gf_PauseUnit(UnitFromId(765), true);
libNtve_gf_ShareVisionofUnit(UnitFromId(318), true, gv_pLAYER01_USER);
libNtve_gf_ShareVisionofUnit(UnitFromId(3292), true, gv_pLAYER01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1167
Wait(1.5, c_timeGame);
libNtve_gf_ShowHideUnit(gv_purifier, true);
libNtve_gf_PauseUnit(gv_purifier, false);
UnitBehaviorAdd(gv_purifier, "InvulnerabilityShield", gv_purifier, 1);
libNtve_gf_AttachModelToUnit(gv_purifier, "MothershipTeleportOut", "Ref_Center");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5943
autoC7ACFABD_var = UnitGroupUnitFromEnd(autoC7ACFABD_g, autoC7ACFABD_u);
if (autoC7ACFABD_var == null) { break; }
libNtve_gf_PauseUnit(autoC7ACFABD_var, false);
}
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionEntireMap(), gv_pLAYER01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6379
auto82A4CD1E_var = UnitGroupUnitFromEnd(auto82A4CD1E_g, auto82A4CD1E_u);
if (auto82A4CD1E_var == null) { break; }
libNtve_gf_PauseUnit(auto82A4CD1E_var, false);
}
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionEntireMap(), gv_pLAYER02_PROTOSS);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4269
autoF05BE8EE_var = UnitGroupUnitFromEnd(autoF05BE8EE_g, autoF05BE8EE_u);
if (autoF05BE8EE_var == null) { break; }
libNtve_gf_PauseUnit(autoF05BE8EE_var, false);
libNtve_gf_ShowHideUnit(autoF05BE8EE_var, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4323
autoD8CFF08F_var = UnitGroupUnitFromEnd(autoD8CFF08F_g, autoD8CFF08F_u);
if (autoD8CFF08F_var == null) { break; }
libNtve_gf_PauseUnit(autoD8CFF08F_var, false);
libNtve_gf_ShowHideUnit(autoD8CFF08F_var, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4482
auto035B6184_var = UnitGroupUnitFromEnd(auto035B6184_g, auto035B6184_u);
if (auto035B6184_var == null) { break; }
libNtve_gf_PauseUnit(auto035B6184_var, false);
}
TimerPause(gv_aberrationStartTimer, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4575
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(474), 5.0, -1, 10, true);
Wait(4.0, c_timeReal);
libNtve_gf_PauseUnit(lv_viking1, false);
libNtve_gf_PauseUnit(lv_viking2, false);
libNtve_gf_PauseUnit(lv_viking3, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4576
Wait(4.0, c_timeReal);
libNtve_gf_PauseUnit(lv_viking1, false);
libNtve_gf_PauseUnit(lv_viking2, false);
libNtve_gf_PauseUnit(lv_viking3, false);
UnitIssueOrder(lv_viking1, Order(AbilityCommand("FighterMode", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4577
libNtve_gf_PauseUnit(lv_viking1, false);
libNtve_gf_PauseUnit(lv_viking2, false);
libNtve_gf_PauseUnit(lv_viking3, false);
UnitIssueOrder(lv_viking1, Order(AbilityCommand("FighterMode", 0)), c_orderQueueReplace);
UnitIssueOrder(lv_viking2, Order(AbilityCommand("FighterMode", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4612
autoE954F54D_var = UnitGroupUnitFromEnd(autoE954F54D_g, autoE954F54D_u);
if (autoE954F54D_var == null) { break; }
libNtve_gf_PauseUnit(autoE954F54D_var, false);
UnitIssueOrder(autoE954F54D_var, Order(AbilityCommand("FighterMode", 0)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5834
autoAC1D20D3_var = UnitGroupUnitFromEnd(autoAC1D20D3_g, autoAC1D20D3_u);
if (autoAC1D20D3_var == null) { break; }
libNtve_gf_PauseUnit(autoAC1D20D3_var, true);
}
auto7CF4C2ED_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterWorker) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1129
autoBD279A32_var = UnitGroupUnitFromEnd(autoBD279A32_g, autoBD279A32_u);
if (autoBD279A32_var == null) { break; }
libNtve_gf_PauseUnit(autoBD279A32_var, false);
libNtve_gf_RescueUnit(autoBD279A32_var, gv_p01_USER, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5688
UnitRemove(auto954C42CC_var);
}
libNtve_gf_PauseUnit(UnitFromId(90), false);
UnitSetPropertyFixed(UnitFromId(95), c_unitPropLifePercent, 40.0);
UnitSetPropertyFixed(UnitFromId(93), c_unitPropLifePercent, 35.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5764
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner02Orlan00019", 0), c_transmissionDurationAdd, 0.0, true);
TriggerExecute(gt_VictoryScene, true, false);
libNtve_gf_PauseUnit(UnitFromId(90), true);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(90), true);
SoundPlay(SoundLink("Medivac_Unload", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5875
auto3A1CB0E6_var = UnitGroupUnitFromEnd(auto3A1CB0E6_g, auto3A1CB0E6_u);
if (auto3A1CB0E6_var == null) { break; }
libNtve_gf_PauseUnit(auto3A1CB0E6_var, true);
Wait(0.25, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:445
UnitIssueOrder(gv_odin, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
libNtve_gf_MakeUnitInvulnerable(gv_odin, true);
libNtve_gf_PauseUnit(gv_odin, true);
libNtve_gf_ShowHideUnit(gv_odin, false);
UnitSetTeamColorIndex(gv_odin, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:496
libNtve_gf_ShowHideUnit(UnitFromId(8), false);
libNtve_gf_ShowHideUnit(UnitFromId(738), false);
libNtve_gf_PauseUnit(UnitFromId(292), true);
libNtve_gf_PauseUnit(UnitFromId(8), true);
libNtve_gf_PauseUnit(UnitFromId(738), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:497
libNtve_gf_ShowHideUnit(UnitFromId(738), false);
libNtve_gf_PauseUnit(UnitFromId(292), true);
libNtve_gf_PauseUnit(UnitFromId(8), true);
libNtve_gf_PauseUnit(UnitFromId(738), true);
libNtve_gf_PauseUnit(UnitFromId(739), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:498
libNtve_gf_PauseUnit(UnitFromId(292), true);
libNtve_gf_PauseUnit(UnitFromId(8), true);
libNtve_gf_PauseUnit(UnitFromId(738), true);
libNtve_gf_PauseUnit(UnitFromId(739), true);
UnitIssueOrder(UnitFromId(2242), OrderSetAutoCast(AbilityCommand("Repair", 0), true), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:499
libNtve_gf_PauseUnit(UnitFromId(8), true);
libNtve_gf_PauseUnit(UnitFromId(738), true);
libNtve_gf_PauseUnit(UnitFromId(739), true);
UnitIssueOrder(UnitFromId(2242), OrderSetAutoCast(AbilityCommand("Repair", 0), true), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(2243), OrderSetAutoCast(AbilityCommand("Repair", 0), true), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:509
auto089A9E6A_var = UnitGroupUnitFromEnd(auto089A9E6A_g, auto089A9E6A_u);
if (auto089A9E6A_var == null) { break; }
libNtve_gf_PauseUnit(auto089A9E6A_var, true);
libNtve_gf_ShowHideUnit(auto089A9E6A_var, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1540
libCamp_gf_EnableCampaignTechUnit(true, libCamp_ge_StoryTechGroup_StoryTechGroupStarshipsWrath, gv_p01_USER);
libCamp_gf_CreateNewStructureTips();
libNtve_gf_PauseUnit(UnitFromId(292), false);
libNtve_gf_PauseUnit(UnitFromId(8), false);
libNtve_gf_PauseUnit(UnitFromId(738), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1541
libCamp_gf_CreateNewStructureTips();
libNtve_gf_PauseUnit(UnitFromId(292), false);
libNtve_gf_PauseUnit(UnitFromId(8), false);
libNtve_gf_PauseUnit(UnitFromId(738), false);
libNtve_gf_PauseUnit(UnitFromId(739), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1542
libNtve_gf_PauseUnit(UnitFromId(292), false);
libNtve_gf_PauseUnit(UnitFromId(8), false);
libNtve_gf_PauseUnit(UnitFromId(738), false);
libNtve_gf_PauseUnit(UnitFromId(739), false);
libNtve_gf_ShowHideUnit(UnitFromId(292), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1543
libNtve_gf_PauseUnit(UnitFromId(8), false);
libNtve_gf_PauseUnit(UnitFromId(738), false);
libNtve_gf_PauseUnit(UnitFromId(739), false);
libNtve_gf_ShowHideUnit(UnitFromId(292), true);
libNtve_gf_ShowHideUnit(UnitFromId(739), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6344
autoCA63B607_var = UnitGroupUnitFromEnd(autoCA63B607_g, autoCA63B607_u);
if (autoCA63B607_var == null) { break; }
libNtve_gf_PauseUnit(autoCA63B607_var, false);
}
TriggerExecute(gt_HornerBuildsPlayerBase, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6588
autoBC4FE2A3_var = UnitGroupUnitFromEnd(autoBC4FE2A3_g, autoBC4FE2A3_u);
if (autoBC4FE2A3_var == null) { break; }
libNtve_gf_PauseUnit(autoBC4FE2A3_var, false);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6904
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Barracks", 0, lv_player, RegionGetCenter(RegionFromId(29)));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CommandCenter", 0, lv_player, RegionGetCenter(RegionFromId(22)));
libNtve_gf_PauseUnit(UnitLastCreated(), true);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergy, 50.0);
AISetUnitScriptControlled(UnitLastCreated(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:894
UnitSetState(gv_warbot, c_unitStateTargetable, false);
libNtve_gf_MakeUnitInvulnerable(gv_warbot, true);
libNtve_gf_PauseUnit(gv_warbot, true);
UnitBehaviorRemove(gv_warbot, "WarbotFate", 1);
UnitSetPropertyFixed(UnitFromId(68), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:962
auto33CC760C_var = UnitGroupUnitFromEnd(auto33CC760C_g, auto33CC760C_u);
if (auto33CC760C_var == null) { break; }
libNtve_gf_PauseUnit(auto33CC760C_var, true);
}
gv_outhouse = ActorFromDoodad(DoodadFromId(1509));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:2847
auto3310EB0C_var = UnitGroupUnitFromEnd(auto3310EB0C_g, auto3310EB0C_u);
if (auto3310EB0C_var == null) { break; }
libNtve_gf_PauseUnit(auto3310EB0C_var, false);
libNtve_gf_ShowHideUnit(auto3310EB0C_var, true);
libNtve_gf_MakeUnitInvulnerable(auto3310EB0C_var, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3093
autoF1459CB4_var = UnitGroupUnitFromEnd(autoF1459CB4_g, autoF1459CB4_u);
if (autoF1459CB4_var == null) { break; }
libNtve_gf_PauseUnit(autoF1459CB4_var, true);
libNtve_gf_MakeUnitInvulnerable(autoF1459CB4_var, true);
libNtve_gf_ShowHideUnit(autoF1459CB4_var, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3997
auto48E250A9_var = UnitGroupUnitFromEnd(auto48E250A9_g, auto48E250A9_u);
if (auto48E250A9_var == null) { break; }
libNtve_gf_PauseUnit(auto48E250A9_var, true);
libNtve_gf_MakeUnitInvulnerable(auto48E250A9_var, true);
libNtve_gf_ShowHideUnit(auto48E250A9_var, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4206
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
libNtve_gf_PauseUnit(gv_turret05, false);
libNtve_gf_PauseUnit(gv_turret06, false);
libNtve_gf_PauseUnit(gv_turret07, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4207
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
libNtve_gf_PauseUnit(gv_turret05, false);
libNtve_gf_PauseUnit(gv_turret06, false);
libNtve_gf_PauseUnit(gv_turret07, false);
gv_computer02AllDone = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4208
libNtve_gf_PauseUnit(gv_turret05, false);
libNtve_gf_PauseUnit(gv_turret06, false);
libNtve_gf_PauseUnit(gv_turret07, false);
gv_computer02AllDone = true;
gv_midLab02Protoss = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4643
TriggerEnable(TriggerGetCurrent(), false);
TriggerExecute(gt_Computer02DefendersMove, true, false);
libNtve_gf_PauseUnit(gv_turret05, false);
libNtve_gf_PauseUnit(gv_turret06, false);
libNtve_gf_PauseUnit(gv_turret07, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:4644
TriggerExecute(gt_Computer02DefendersMove, true, false);
libNtve_gf_PauseUnit(gv_turret05, false);
libNtve_gf_PauseUnit(gv_turret06, false);
libNtve_gf_PauseUnit(gv_turret07, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5529
auto80F9ED1D_var = UnitGroupUnitFromEnd(auto80F9ED1D_g, auto80F9ED1D_u);
if (auto80F9ED1D_var == null) { break; }
libNtve_gf_PauseUnit(auto80F9ED1D_var, false);
}
auto53F3EE4E_g = UnitGroup(null, gv_p2_DOMINION_RED, RegionFromId(28), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5536
auto53F3EE4E_var = UnitGroupUnitFromEnd(auto53F3EE4E_g, auto53F3EE4E_u);
if (auto53F3EE4E_var == null) { break; }
libNtve_gf_PauseUnit(auto53F3EE4E_var, false);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5781
}
libNtve_gf_ShowHideUnit(gv_raynor, true);
libNtve_gf_PauseUnit(gv_raynor, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5929
auto5A1D1538_var = UnitGroupUnitFromEnd(auto5A1D1538_g, auto5A1D1538_u);
if (auto5A1D1538_var == null) { break; }
libNtve_gf_PauseUnit(auto5A1D1538_var, false);
}
auto67CB5E3A_g = UnitGroupFilterPlayer(gv_escapeCivilians, gv_p3_RIKSVILLE_YELLOW, 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:551
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(1314)), c_animNameDefault, "Stand Work 02", c_animFlagPlayForever, c_animTimeDefault);
UnitSetState(UnitFromId(227), c_unitStateFidget, false);
libNtve_gf_PauseUnit(UnitFromId(227), true);
UnitSetState(UnitFromId(1314), c_unitStateFidget, false);
libNtve_gf_PauseUnit(UnitFromId(1314), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:553
libNtve_gf_PauseUnit(UnitFromId(227), true);
UnitSetState(UnitFromId(1314), c_unitStateFidget, false);
libNtve_gf_PauseUnit(UnitFromId(1314), true);
gv_rebelBeacon = UnitFromId(606);
gv_medicBarracks = UnitFromId(149);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4741
auto7AA2F4BF_var = UnitGroupUnitFromEnd(auto7AA2F4BF_g, auto7AA2F4BF_u);
if (auto7AA2F4BF_var == null) { break; }
libNtve_gf_PauseUnit(auto7AA2F4BF_var, false);
}
libNtve_gf_CreateUnitsAtPoint2(4, "Marine", 0, gv_pLAYER01_USER, RegionGetCenter(RegionFromId(30)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:9322
else {
gf_RemoveVisibleUnit(true, gf_GetBGActor(lv_bGActorID));
libNtve_gf_PauseUnit(gf_ActorUnit(lp_actorID), false);
gf_BGActorResume(lp_actorID);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:9346
TriggerDebugOutput(1, (StringExternal("Param/Value/3A3327C5") + gf_ActorName(lp_actorID)), false);
gf_BGActorPause(lp_actorID);
libNtve_gf_PauseUnit(gf_ActorUnit(lp_actorID), true);
gf_RemoveVisibleUnit(false, gf_ActorUnit(lp_actorID));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:4755
auto2D4741A3_var = UnitGroupUnitFromEnd(auto2D4741A3_g, auto2D4741A3_u);
if (auto2D4741A3_var == null) { break; }
libNtve_gf_PauseUnit(auto2D4741A3_var, false);
}
CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:4163
TriggerStop(gt_BriefingScene02Action);
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p2_PROTOSS_EAST_ATTACKERS, PointFromId(1724));
libNtve_gf_PauseUnit(UnitLastCreated(), true);
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p2_PROTOSS_EAST_ATTACKERS, PointFromId(1726));
libNtve_gf_PauseUnit(UnitLastCreated(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:4165
libNtve_gf_PauseUnit(UnitLastCreated(), true);
libNtve_gf_CreateUnitsAtPoint2(1, "Zealot", 0, gv_p2_PROTOSS_EAST_ATTACKERS, PointFromId(1726));
libNtve_gf_PauseUnit(UnitLastCreated(), true);
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(927), 0.0, -1, 10, true);
Wait(0.1, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1686
UnitIssueOrder(gv_ghostEMP, Order(AbilityCommand("GhostCloak", 0)), c_orderQueueReplace);
UnitIssueOrder(gv_ghostEMP, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
libNtve_gf_PauseUnit(gv_ghostEMP, true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1725
}
libNtve_gf_PauseUnit(gv_ghostEMP, false);
TriggerEnable(gt_GhostCloak, false);
TriggerEnable(gt_GhostEMPSafety, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1770
TriggerEnable(gt_GhostCloak, false);
libNtve_gf_PauseUnit(gv_ghostEMP, false);
libNtve_gf_MakeUnitInvulnerable(gv_ghostEMP, false);
UnitSetPropertyFixed(gv_ghostEMP, c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:386
// Automatic Variable Declarations
// Implementation
libNtve_gf_PauseUnit(lp_silo, false);
if ((UnitGetType(lp_silo) == "NukeSiloNova")) {
UnitMagazineArm(lp_silo, AbilityCommand("HeroArmNuke", 0), 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3264
libCamp_gf_SendTransmissionCampaign(gv_nova, SoundLink("TTosh03BNova00019", 0), c_transmissionDurationAdd, 0.0, false);
UnitIssueOrder(gv_nova, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
libNtve_gf_PauseUnit(gv_nova, true);
TransmissionWait(TransmissionLastSent(), 0.0);
// Transmission - SoundLink("TTosh03BNova00041", 0)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3269
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTosh03BNova00041", 0), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
libNtve_gf_PauseUnit(gv_nova, false);
Wait(0.5, c_timeGame);
UnitSetOwner(lv_silo, gv_pLAYER01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:4335
libCamp_gf_SendTransmissionCampaign(gv_nova, SoundLink("TTosh03BNova00019", 0), c_transmissionDurationAdd, 0.0, false);
UnitIssueOrder(gv_nova, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
libNtve_gf_PauseUnit(gv_nova, true);
TransmissionWait(TransmissionLastSent(), 0.0);
// Transmission - SoundLink("TTosh03BNova00041", 0)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:4340
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTosh03BNova00041", 0), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
libNtve_gf_PauseUnit(gv_nova, false);
Wait(0.5, c_timeGame);
UnitSetOwner(lv_silo, gv_pLAYER01_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5637
MovieStartRecording("Briefing_Video_TTosh03B_01");
libNtve_gf_AttachModelToUnit(UnitFromId(235), "BriefingUnitSelectLargeRed", "Ref_Center");
libNtve_gf_PauseUnit(gv_p1Spectre2, false);
UnitSetPosition(gv_p1Spectre2, PointFromId(372), false);
UnitIssueOrder(gv_p1Spectre2, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(290)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5829
UnitSetPosition(gv_nova, PointFromId(285), false);
UnitSetFacing(gv_nova, PointGetFacing(PointFromId(285)), 0.0);
libNtve_gf_PauseUnit(gv_nova, false);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_pLAYER02_TOSH, PointFromId(236));
lv_snipeTarget = UnitLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5840
Wait(8.0, c_timeGame);
UnitIssueOrder(gv_nova, Order(AbilityCommand("HeroNuclearStrike", 1)), c_orderQueueReplace);
libNtve_gf_PauseUnit(gv_nova, true);
Wait(1.0, c_timeGame);
libNtve_gf_PauseUnit(gv_nova, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5842
libNtve_gf_PauseUnit(gv_nova, true);
Wait(1.0, c_timeGame);
libNtve_gf_PauseUnit(gv_nova, true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5871
}
libNtve_gf_PauseUnit(gv_nova, false);
UnitIssueOrder(gv_nova, Order(AbilityCommand("HeroNuclearStrike", 1)), c_orderQueueReplace);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:409
}
if ((lv_playerHasMercTech == true)) {
libNtve_gf_PauseUnit(UnitFromId(1975), true);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:731
}
libNtve_gf_PauseUnit(UnitFromId(1975), false);
TriggerExecute(gt_StalkerGather, true, false);
Wait(2.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1658
auto65D6E378_var = UnitGroupUnitFromEnd(auto65D6E378_g, auto65D6E378_u);
if (auto65D6E378_var == null) { break; }
libNtve_gf_PauseUnit(auto65D6E378_var, true);
UnitSetState(auto65D6E378_var, c_unitStateTargetable, false);
UnitSetState(auto65D6E378_var, c_unitStateSelectable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1783
auto00B238A4_var = UnitGroupUnitFromEnd(auto00B238A4_g, auto00B238A4_u);
if (auto00B238A4_var == null) { break; }
libNtve_gf_PauseUnit(auto00B238A4_var, false);
UnitSetState(auto00B238A4_var, c_unitStateInvulnerable, false);
UnitSetState(auto00B238A4_var, c_unitStateTargetable, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1871
autoBCAA4503_var = UnitGroupUnitFromEnd(autoBCAA4503_g, autoBCAA4503_u);
if (autoBCAA4503_var == null) { break; }
libNtve_gf_PauseUnit(autoBCAA4503_var, false);
UnitSetState(autoBCAA4503_var, c_unitStateInvulnerable, false);
UnitSetState(autoBCAA4503_var, c_unitStateTargetable, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4623
auto897026DC_var = UnitGroupUnitFromEnd(auto897026DC_g, auto897026DC_u);
if (auto897026DC_var == null) { break; }
libNtve_gf_PauseUnit(auto897026DC_var, false);
}
auto9B263E01_g = UnitGroup("Mutalisk", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4630
auto9B263E01_var = UnitGroupUnitFromEnd(auto9B263E01_g, auto9B263E01_u);
if (auto9B263E01_var == null) { break; }
libNtve_gf_PauseUnit(auto9B263E01_var, false);
}
auto671819AE_g = UnitGroup("Zealot", c_playerAny, RegionCircle(PointFromId(75), 24.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4825
autoBB118565_var = UnitGroupUnitFromEnd(autoBB118565_g, autoBB118565_u);
if (autoBB118565_var == null) { break; }
libNtve_gf_PauseUnit(autoBB118565_var, false);
}
for (auto269CE419_i = 1; auto269CE419_i <= auto269CE419_n; auto269CE419_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:532
gv_superWarpGateP6 = UnitFromId(197);
libNtve_gf_ShowHideUnit(gv_superWarpGateP6, false);
libNtve_gf_PauseUnit(gv_tHEONEDRILL, true);
UnitSetInfoText(gv_tHEONEDRILL, StringToText(""), StringExternal("Param/Value/408B5421"), StringToText(""));
auto2980A265_g = UnitGroup("XelNagaShrineXil", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:1147
autoB02445E5_var = UnitGroupUnitFromEnd(autoB02445E5_g, autoB02445E5_u);
if (autoB02445E5_var == null) { break; }
libNtve_gf_PauseUnit(autoB02445E5_var, true);
}
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(151), 1.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:1159
autoB899A2E8_var = UnitGroupUnitFromEnd(autoB899A2E8_g, autoB899A2E8_u);
if (autoB899A2E8_var == null) { break; }
libNtve_gf_PauseUnit(autoB899A2E8_var, false);
UnitIssueOrder(autoB899A2E8_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:1260
auto872D5E07_var = UnitGroupUnitFromEnd(auto872D5E07_g, auto872D5E07_u);
if (auto872D5E07_var == null) { break; }
libNtve_gf_PauseUnit(auto872D5E07_var, true);
}
CameraLockInput(gv_p1_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:1274
autoE07EEE0D_var = UnitGroupUnitFromEnd(autoE07EEE0D_g, autoE07EEE0D_u);
if (autoE07EEE0D_var == null) { break; }
libNtve_gf_PauseUnit(autoE07EEE0D_var, false);
UnitIssueOrder(autoE07EEE0D_var, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4353
gv_tHEONEDRILL = UnitLastCreated();
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDRILL), c_animNameDefault, "Stand Work End", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
libNtve_gf_PauseUnit(gv_tHEONEDRILL, true);
libNtve_gf_MakeUnitInvulnerable(gv_tHEONEDRILL, true);
TriggerExecute(gt_PrimaryObjectiveOpenShrineCompleted, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:4437
gv_tHEONEDRILL = UnitLastCreated();
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDRILL), c_animNameDefault, "Stand Work End", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
libNtve_gf_PauseUnit(gv_tHEONEDRILL, true);
libNtve_gf_MakeUnitInvulnerable(gv_tHEONEDRILL, true);
TriggerExecute(gt_VictoryDestroyProtossDialogueQ, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5193
}
TriggerEnable(gt_MidCinematicWarpInOrders, true);
libNtve_gf_PauseUnit(gv_superWarpGateP6, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5230
if (autoBAD08B60_var == null) { break; }
if ((UnitGetType(autoBAD08B60_var) == "MissileTurret")) {
libNtve_gf_PauseUnit(autoBAD08B60_var, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5246
Wait(6.0, c_timeReal);
SoundPlay(SoundLink("Battlecruiser_YamatoAttackChargeUp", -1), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_PauseUnit(gv_tHEONEDRILL, false);
UnitIssueOrder(gv_tHEONEDRILL, OrderTargetingUnit(AbilityCommand("AttackAllowsInvulnerable", 0), gv_tHEONEDOOR), c_orderQueueReplace);
Wait((SoundLengthSync(SoundLink("TTychus02Tychus00008", -1)) - 4.0), c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6071
if (auto24160650_var == null) { break; }
libNtve_gf_ShowHideUnit(auto24160650_var, false);
libNtve_gf_PauseUnit(auto24160650_var, true);
}
PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6491
autoF6691D74_var = UnitGroupUnitFromEnd(autoF6691D74_g, autoF6691D74_u);
if (autoF6691D74_var == null) { break; }
libNtve_gf_PauseUnit(autoF6691D74_var, false);
}
TriggerExecute(gt_BriefingScene00DropPods, true, false);