# Unit Enters/Leaves Point
Grammar — u state|Enters/Leaves within distance of p
Flags —Native
|Event
This event fires when a unit enters or leaves a certain distance around a point. Use “Triggering Unit” to get the unit.
# Arguments
unitref
[ unit ] — Unitpoint
— Pointfixed
— Distancebool
[ preset::RegionEnterLeaveState ] — State
Returns — void
native void TriggerAddEventUnitRangePoint(
trigger t,
unitref u,
point p,
fixed distance,
bool state,
);
# Event parameters
- Triggering Unit — EventUnit
# Related
Category: Unit / Basic
- [F] —
void
— Unit Show Kill Display — ( UnitShowKillDisplay ) - [F] —
bool
— Unit Can Path To Point — ( UnitPathableToPoint ) - [F] —
bool
— Unit Can Path To Unit — ( UnitPathableToUnit ) - [F] —
void
— Create Units With Default Facing — ( libNtve_gf_CreateUnitsWithDefaultFacing ) - [F] —
void
— Create Units With Point Facing — ( libNtve_gf_CreateUnitsAtPoint2 ) - [F] —
unitgroup
— Create Units Facing Angle — ( UnitCreate ) - [F] —
unitgroup
— Create Units Facing Point — ( libNtve_gf_UnitCreateFacingPoint ) - [F] —
unit
— Last Created Unit — ( UnitLastCreated ) - [F] —
unitgroup
— Last Created Units — ( UnitLastCreatedGroup ) - [F] —
unit
— Original Caster Of Unit — ( UnitGetOriginalCaster ) - [F] —
string
[ gamelink::Effect ] — Effect That Created Unit — ( UnitGetOriginalEffect ) - [F] —
void
— Replace Unit — ( libNtve_gf_ReplaceUnit ) - [F] —
unit
— Last Replaced Unit — ( libNtve_gf_LastReplacedUnit ) - [F] —
void
— Change Owner — ( UnitSetOwner ) - [F] —
void
— Unit Owner Changes — ( TriggerAddEventUnitChangeOwner ) - [F] —
int
— Old Unit Owner — ( EventUnitOwnerOld ) - [F] —
int
— New Unit Owner — ( EventUnitOwnerNew ) - [F] —
void
— Rescue Unit — ( libNtve_gf_RescueUnit ) - [F] —
void
— Rescue Unit Group — ( libNtve_gf_RescueUnit2 ) - [F] —
void
— Kill Unit — ( UnitKill ) - [F] —
void
— Revive Unit — ( UnitRevive ) - [F] —
void
— Remove Unit — ( UnitRemove ) - [F] —
int
— Owner Of Unit — ( UnitGetOwner ) - [F] —
bool
— Unit Is Alive — ( UnitIsAlive ) - [F] —
bool
— Unit Is Valid — ( UnitIsValid ) - [F] —
bool
— Unit Group Is Dead — ( libNtve_gf_UnitGroupIsDead ) - [F] —
void
— Move Unit Instantly — ( UnitSetPosition ) - [F] —
void
— Make Unit Face Angle — ( UnitSetFacing ) - [F] —
void
— Make Unit Face Point — ( libNtve_gf_MakeUnitFacePoint ) - [F] —
point
— Position Of Unit — ( UnitGetPosition ) - [F] —
point
— Goal Position Of Unit — ( UnitGetGoalPosition ) - [F] —
fixed
— Facing Angle Of Unit — ( UnitGetFacing ) - [F] —
void
— Pause/Unpause Unit — ( libNtve_gf_PauseUnit ) - [F] —
void
— Pause/Unpause All Units — ( UnitPauseAll ) - [F] —
void
— Sleep/WakeUp Unit — ( libNtve_gf_SleepUnit ) - [F] —
void
— Show/Hide Unit — ( libNtve_gf_ShowHideUnit ) - [F] —
void
— Share Vision of Unit — ( libNtve_gf_ShareVisionofUnit ) - [F] —
bool
— Unit Is Paused — ( libNtve_gf_UnitIsPaused ) - [F] —
bool
— Unit Is Sleepiing — ( libNtve_gf_UnitIsSleepiing ) - [F] —
bool
— Unit Is Hidden — ( libNtve_gf_UnitIsHidden ) - [F] —
bool
— Unit Is Visible To Player — ( libNtve_gf_UnitIsVisibleToPlayer ) - [F] —
void
— Set Unit Custom Value — ( UnitSetCustomValue ) - [F] —
fixed
— Custom Value Of Unit — ( UnitGetCustomValue ) - [F] —
void
— Unit Enters/Leaves Region — ( TriggerAddEventUnitRegion ) - [F] —
region
— Triggering Region — ( EventUnitRegion ) - [F] —
void
— Unit Enters/Leaves Point — ( TriggerAddEventUnitRangePoint ) - [F] —
void
— Unit Enters/Leaves Range Of Unit — ( TriggerAddEventUnitRange ) - [F] —
unit
— Triggering Range Unit — ( EventUnitRangeUnit ) - [F] —
bool
— Unit In Region — ( libNtve_gf_UnitInRegion ) - [F] —
unit
— Triggering Unit — ( EventUnit ) - [F] —
void
— Load Unit Model — ( UnitLoadModel ) - [F] —
void
— Unload Unit Model — ( UnitUnloadModel ) - [F] —
unit
— Agent Of Player For Unit — ( UnitAgent ) - [F] —
void
— Change Empty Unit Variables In Events — ( UnitEventSetNullVariableInvalid ) - [F] —
text
— Name of Unit — ( UnitGetName ) - [F] —
int
— Ideal Harvester Count — ( UnitIdealWorkerCount ) - [F] —
int
— Current Harvester Count — ( UnitCurrentWorkerCount )
# Examples
# campaigns/liberty.sc2campaign
// L2240
TriggerAddEventUnitRangePoint(gt_TychusBreakAfterP04Base, UnitRefFromVariable("gv_odin"), PointFromId(632), 4.0, true)
// L2499
TriggerAddEventUnitRangePoint(gt_SaveGameAfterP08Base, UnitRefFromVariable("gv_odin"), PointFromId(638), 4.0, true)
// L3020
TriggerAddEventUnitRangePoint(gt_SaveGameAfterP06Base, UnitRefFromVariable("gv_odin"), PointFromId(865), 4.0, true)
// L3246
TriggerAddEventUnitRangePoint(gt_OdinNukesP07Q, UnitRefFromUnit(UnitFromId(2)), RegionGetCenter(RegionFromId(20)), 16.0, true)
// L1045
TriggerAddEventUnitRangePoint(gt_CrazyOldLadyDespawn, null, PointFromId(899), 1.0, true)
// L1246
TriggerAddEventUnitRangePoint(gt_RoadblockCarcass, null, RegionGetCenter(RegionFromId(48)), 5.0, true)
// L1443
TriggerAddEventUnitRangePoint(gt_MutteringJohnDespawn, null, PointFromId(757), 1.0, true)
// L1526
TriggerAddEventUnitRangePoint(gt_GhostTownEntranceCarcass, null, RegionGetCenter(RegionFromId(47)), 5.0, true)
// L1558
TriggerAddEventUnitRangePoint(gt_GhostTownExitCarcass1, null, RegionGetCenter(RegionFromId(43)), 5.0, true)
// L1590
TriggerAddEventUnitRangePoint(gt_GhostTownExitCarcass2, null, RegionGetCenter(RegionFromId(44)), 5.0, true)
// L1622
TriggerAddEventUnitRangePoint(gt_GhostTownExitCarcass3, null, RegionGetCenter(RegionFromId(45)), 5.0, true)
// L1654
TriggerAddEventUnitRangePoint(gt_GhostTownExitCarcass4, null, RegionGetCenter(RegionFromId(46)), 5.0, true)
// L2702
TriggerAddEventUnitRangePoint(gt_Flyawaybirdie, null, RegionGetCenter(RegionFromId(49)), 5.0, true)
// L2734
TriggerAddEventUnitRangePoint(gt_FlyawaybirdieptIItheBirdening, null, RegionGetCenter(RegionFromId(3)), 5.0, true)
// L5612
TriggerAddEventUnitRangePoint(gt_Barracks01, null, PointFromId(1080), 5.0, true)
// L5672
TriggerAddEventUnitRangePoint(gt_Barracks02, null, PointFromId(267), 5.0, true)
// L5732
TriggerAddEventUnitRangePoint(gt_Factory01, null, PointFromId(268), 5.0, true)
// L5792
TriggerAddEventUnitRangePoint(gt_Factory02, null, PointFromId(1145), 5.0, true)
// L5852
TriggerAddEventUnitRangePoint(gt_Battlecruiser01, null, PointFromId(1148), 5.0, true)
// L5912
TriggerAddEventUnitRangePoint(gt_Battlecruiser02, null, PointFromId(1149), 5.0, true)
// L9969
TriggerAddEventUnitRangePoint(gt_CinematicFinishedHoldout1CinematicRunout, null, PointFromId(364), 1.0, true)
// L10755
TriggerAddEventUnitRangePoint(gt_CinematicFinishedHoldout2CinematicRunout, null, PointFromId(2223), 1.0, true)
// L11778
TriggerAddEventUnitRangePoint(gt_CinematicFinishedHoldout3CinematicRunout, null, PointFromId(2313), 1.3, true)
// L2240
TriggerAddEventUnitRangePoint(gt_TychusBreakAfterP04Base, UnitRefFromVariable("gv_odin"), PointFromId(632), 4.0, true)
// L2499
TriggerAddEventUnitRangePoint(gt_SaveGameAfterP08Base, UnitRefFromVariable("gv_odin"), PointFromId(638), 4.0, true)
// L3020
TriggerAddEventUnitRangePoint(gt_SaveGameAfterP06Base, UnitRefFromVariable("gv_odin"), PointFromId(865), 4.0, true)
// L3246
TriggerAddEventUnitRangePoint(gt_OdinNukesP07Q, UnitRefFromUnit(UnitFromId(2)), RegionGetCenter(RegionFromId(20)), 16.0, true)
// L1045
TriggerAddEventUnitRangePoint(gt_CrazyOldLadyDespawn, null, PointFromId(899), 1.0, true)
// L1246
TriggerAddEventUnitRangePoint(gt_RoadblockCarcass, null, RegionGetCenter(RegionFromId(48)), 5.0, true)
// L1443
TriggerAddEventUnitRangePoint(gt_MutteringJohnDespawn, null, PointFromId(757), 1.0, true)
// L1526
TriggerAddEventUnitRangePoint(gt_GhostTownEntranceCarcass, null, RegionGetCenter(RegionFromId(47)), 5.0, true)
// L1558
TriggerAddEventUnitRangePoint(gt_GhostTownExitCarcass1, null, RegionGetCenter(RegionFromId(43)), 5.0, true)
// L1590
TriggerAddEventUnitRangePoint(gt_GhostTownExitCarcass2, null, RegionGetCenter(RegionFromId(44)), 5.0, true)
// L1622
TriggerAddEventUnitRangePoint(gt_GhostTownExitCarcass3, null, RegionGetCenter(RegionFromId(45)), 5.0, true)
// L1654
TriggerAddEventUnitRangePoint(gt_GhostTownExitCarcass4, null, RegionGetCenter(RegionFromId(46)), 5.0, true)
// L2702
TriggerAddEventUnitRangePoint(gt_Flyawaybirdie, null, RegionGetCenter(RegionFromId(49)), 5.0, true)
// L2734
TriggerAddEventUnitRangePoint(gt_FlyawaybirdieptIItheBirdening, null, RegionGetCenter(RegionFromId(3)), 5.0, true)
// L5612
TriggerAddEventUnitRangePoint(gt_Barracks01, null, PointFromId(1080), 5.0, true)
// L5672
TriggerAddEventUnitRangePoint(gt_Barracks02, null, PointFromId(267), 5.0, true)
// L5732
TriggerAddEventUnitRangePoint(gt_Factory01, null, PointFromId(268), 5.0, true)
// L5792
TriggerAddEventUnitRangePoint(gt_Factory02, null, PointFromId(1145), 5.0, true)
// L5852
TriggerAddEventUnitRangePoint(gt_Battlecruiser01, null, PointFromId(1148), 5.0, true)
// L5912
TriggerAddEventUnitRangePoint(gt_Battlecruiser02, null, PointFromId(1149), 5.0, true)
// L9969
TriggerAddEventUnitRangePoint(gt_CinematicFinishedHoldout1CinematicRunout, null, PointFromId(364), 1.0, true)
// L10755
TriggerAddEventUnitRangePoint(gt_CinematicFinishedHoldout2CinematicRunout, null, PointFromId(2223), 1.0, true)
// L11778
TriggerAddEventUnitRangePoint(gt_CinematicFinishedHoldout3CinematicRunout, null, PointFromId(2313), 1.3, true)
// L2297
TriggerAddEventUnitRangePoint(gt_GorgonAIStarted, UnitRefFromVariable("gv_tHE_ONE_GORGON"), PointFromId(13), 1.0, true)
// L7353
TriggerAddEventUnitRangePoint(gt_TransmissionFirstNorthAttackQ, null, PointFromId(512), 4.0, true)
// L5314
TriggerAddEventUnitRangePoint(gt_AIUnitEnterAIRetreatRegion, null, PointFromId(46), 4.0, true)
// L1536
TriggerAddEventUnitRangePoint(gt_SplitterNydusWormIncoming1, null, PointFromId(174), 10.0, true)
// L1608
TriggerAddEventUnitRangePoint(gt_SplitterNydusWormIncoming2, null, PointFromId(801), 15.0, true)
// L1536
TriggerAddEventUnitRangePoint(gt_SplitterNydusWormIncoming1, null, PointFromId(174), 10.0, true)
// L1608
TriggerAddEventUnitRangePoint(gt_SplitterNydusWormIncoming2, null, PointFromId(801), 15.0, true)
// L2297
TriggerAddEventUnitRangePoint(gt_GorgonAIStarted, UnitRefFromVariable("gv_tHE_ONE_GORGON"), PointFromId(13), 1.0, true)
// L7353
TriggerAddEventUnitRangePoint(gt_TransmissionFirstNorthAttackQ, null, PointFromId(512), 4.0, true)
// L5314
TriggerAddEventUnitRangePoint(gt_AIUnitEnterAIRetreatRegion, null, PointFromId(46), 4.0, true)
// L2745
TriggerAddEventUnitRangePoint(gt_SpawnShadowCloudTrail01, UnitRefFromVariable("gv_dARK_ENERGY"), PointFromId(651), 10.0, true)
// L2783
TriggerAddEventUnitRangePoint(gt_SpawnShadowCloudTrail02SpeedUpdate, UnitRefFromVariable("gv_dARK_ENERGY"), PointFromId(652), 10.0, true)
// L2819
TriggerAddEventUnitRangePoint(gt_SpawnShadowCloudTrail03, UnitRefFromVariable("gv_dARK_ENERGY"), PointFromId(653), 10.0, true)
// L2855
TriggerAddEventUnitRangePoint(gt_SpawnShadowCloudTrail04, UnitRefFromVariable("gv_dARK_ENERGY"), PointFromId(282), 10.0, true)
// L2745
TriggerAddEventUnitRangePoint(gt_SpawnShadowCloudTrail01, UnitRefFromVariable("gv_dARK_ENERGY"), PointFromId(651), 10.0, true)
// L2783
TriggerAddEventUnitRangePoint(gt_SpawnShadowCloudTrail02SpeedUpdate, UnitRefFromVariable("gv_dARK_ENERGY"), PointFromId(652), 10.0, true)
// L2819
TriggerAddEventUnitRangePoint(gt_SpawnShadowCloudTrail03, UnitRefFromVariable("gv_dARK_ENERGY"), PointFromId(653), 10.0, true)
// L2855
TriggerAddEventUnitRangePoint(gt_SpawnShadowCloudTrail04, UnitRefFromVariable("gv_dARK_ENERGY"), PointFromId(282), 10.0, true)
# mods/heroesmapmods/battlegroundmapmods/tombofthespiderqueen.stormmod
// L1564
TriggerAddEventUnitRangePoint(libMSOC_gt_MMTombSpiderQueenSandGolemDefenderSpawns, null, Point(124.0, 156.0), 1.0, true)
// L1594
TriggerAddEventUnitRangePoint(libMSOC_gt_MMTombSpiderQueenSandGolemLanerSpawns, null, Point(124.0, 156.0), 1.0, true)