# Create Units With Default Facing
Grammar — Create count|Number type|Unit for player player at p using default facing (style)
Flags —Action
Creates units using the default facing angle of the unit. Use the “Last Created Unit” and “Last Created Units” functions to refer to the created units.
# Arguments
int
— Countstring
<gamelink::Unit> — Typeint
<preset::Unit_Create_Style2> — Flagsint
— Playerpoint
— Point
Returns — void
void libNtve_gf_CreateUnitsWithDefaultFacing(
int lp_count,
string lp_type,
int lp_style,
int lp_player,
point lp_p,
);
# Related
Category: Unit / Basic
- Unit Show Kill Display —
void
— UnitShowKillDisplay - Unit Can Path To Point —
bool
— UnitPathableToPoint - Unit Can Path To Unit —
bool
— UnitPathableToUnit - Create Units With Default Facing —
void
— libNtve_gf_CreateUnitsWithDefaultFacing - Create Units With Point Facing —
void
— libNtve_gf_CreateUnitsAtPoint2 - Create Units Facing Angle —
unitgroup
— UnitCreate - Create Units Facing Point —
unitgroup
— libNtve_gf_UnitCreateFacingPoint - Last Created Unit —
unit
— UnitLastCreated - Last Created Units —
unitgroup
— UnitLastCreatedGroup - Original Caster Of Unit —
unit
— UnitGetOriginalCaster - Effect That Created Unit —
string
<gamelink::Effect> — UnitGetOriginalEffect - Replace Unit —
void
— libNtve_gf_ReplaceUnit - Last Replaced Unit —
unit
— libNtve_gf_LastReplacedUnit - Change Owner —
void
— UnitSetOwner - Unit Owner Changes —
void
— TriggerAddEventUnitChangeOwner - Old Unit Owner —
int
— EventUnitOwnerOld - New Unit Owner —
int
— EventUnitOwnerNew - Rescue Unit —
void
— libNtve_gf_RescueUnit - Rescue Unit Group —
void
— libNtve_gf_RescueUnit2 - Kill Unit —
void
— UnitKill - Revive Unit —
void
— UnitRevive - Remove Unit —
void
— UnitRemove - Owner Of Unit —
int
— UnitGetOwner - Unit Is Alive —
bool
— UnitIsAlive - Unit Is Valid —
bool
— UnitIsValid - Unit Group Is Dead —
bool
— libNtve_gf_UnitGroupIsDead - Move Unit Instantly —
void
— UnitSetPosition - Make Unit Face Angle —
void
— UnitSetFacing - Make Unit Face Point —
void
— libNtve_gf_MakeUnitFacePoint - Position Of Unit —
point
— UnitGetPosition - Goal Position Of Unit —
point
— UnitGetGoalPosition - Facing Angle Of Unit —
fixed
— UnitGetFacing - Pause/Unpause Unit —
void
— libNtve_gf_PauseUnit - Pause/Unpause All Units —
void
— UnitPauseAll - Sleep/WakeUp Unit —
void
— libNtve_gf_SleepUnit - Show/Hide Unit —
void
— libNtve_gf_ShowHideUnit - Share Vision of Unit —
void
— libNtve_gf_ShareVisionofUnit - Unit Is Paused —
bool
— libNtve_gf_UnitIsPaused - Unit Is Sleepiing —
bool
— libNtve_gf_UnitIsSleepiing - Unit Is Hidden —
bool
— libNtve_gf_UnitIsHidden - Unit Is Visible To Player —
bool
— libNtve_gf_UnitIsVisibleToPlayer - Set Unit Custom Value —
void
— UnitSetCustomValue - Custom Value Of Unit —
fixed
— UnitGetCustomValue - Unit Enters/Leaves Region —
void
— TriggerAddEventUnitRegion - Triggering Region —
region
— EventUnitRegion - Unit Enters/Leaves Point —
void
— TriggerAddEventUnitRangePoint - Unit Enters/Leaves Range Of Unit —
void
— TriggerAddEventUnitRange - Triggering Range Unit —
unit
— EventUnitRangeUnit - Unit In Region —
bool
— libNtve_gf_UnitInRegion - Triggering Unit —
unit
— EventUnit - Load Unit Model —
void
— UnitLoadModel - Unload Unit Model —
void
— UnitUnloadModel - Agent Of Player For Unit —
unit
— UnitAgent - Change Empty Unit Variables In Events —
void
— UnitEventSetNullVariableInvalid - Name of Unit —
text
— UnitGetName - Ideal Harvester Count —
int
— UnitIdealWorkerCount - Current Harvester Count —
int
— UnitCurrentWorkerCount
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:694
void gf_SpawnTrainingPowerups () {
// Implementation
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(1.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(3.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:696
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(1.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(3.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(6.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:698
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(3.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(6.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(8.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:700
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(6.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(8.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(11.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:702
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(8.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(11.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(13.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:704
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(11.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(13.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(16.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:706
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(13.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(16.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToSideMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(18.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:708
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(16.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToSideMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(18.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToSideMissiles", 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2302
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_TerraTronBeamTarget", 0, UnitGetOwner(gv_boss), PointWithOffset(UnitGetPosition(gv_boss), -20.0, -20.0));
lv_beamTarget = UnitLastCreated();
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2329
lv_effectMoveSpeed = StringToFixed(CatalogFieldValueGet(c_gameCatalogUnit, "SS_TerraTronBeamTarget", "Speed", 1));
lv_moveOffset = (lv_effectDuration * lv_effectMoveSpeed * -1.0);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_TerraTronBeamTarget", 0, UnitGetOwner(gv_boss), PointWithOffset(UnitGetPosition(gv_boss), 20.0, -20.0));
lv_beamTarget = UnitLastCreated();
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2145
gv_infestedBuildingsKilled = (gv_infestedBuildingsKilled + 1);
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(2, 3, 4, 6), "Broodling", 0, gv_pLAYER_03_INFESTED_REFUGEES, UnitGetPosition(EventUnit()));
auto2558A625_g = UnitLastCreatedGroup();
auto2558A625_u = UnitGroupCount(auto2558A625_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1325
ActorSend(gv_planetCrackerHoleAlpha, "Signal Purified");
TerrainShowRegion(RegionFromId(38), false);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Blocker6x6", c_unitCreateIgnorePlacement, 0, PointFromId(877));
Wait(10.0, c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1435
ActorSend(gv_planetCrackerHoleBeta, "Signal Purified");
TerrainShowRegion(RegionFromId(39), false);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Blocker6x6", c_unitCreateIgnorePlacement, 0, PointFromId(613));
Wait(10.0, c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1549
ActorSend(gv_planetCrackerHoleGamma, "Signal Purified");
TerrainShowRegion(RegionFromId(40), false);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Blocker6x6", 0, 0, PointFromId(1713));
Wait(10.0, c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1663
ActorSend(gv_planetCrackerHoleOmega, "Signal Purified");
TerrainShowRegion(RegionFromId(41), false);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Blocker6x6", 0, 0, PointFromId(1258));
Wait(10.0, c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1754
ActorSend(gv_planetCrackerHolePlayerBase, "Signal Purified");
TerrainShowRegion(RegionFromId(42), false);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Blocker6x6", 0, 0, PointFromId(1992));
Wait(10.0, c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6382
}
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionEntireMap(), gv_pLAYER02_PROTOSS);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", c_unitCreateConstruct, gv_pLAYER02_PROTOSS, PointFromId(2359));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", c_unitCreateConstruct, gv_pLAYER02_PROTOSS, PointFromId(1927));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "PhotonCannon", c_unitCreateConstruct, gv_pLAYER02_PROTOSS, PointFromId(1930));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6383
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionEntireMap(), gv_pLAYER02_PROTOSS);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", c_unitCreateConstruct, gv_pLAYER02_PROTOSS, PointFromId(2359));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", c_unitCreateConstruct, gv_pLAYER02_PROTOSS, PointFromId(1927));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "PhotonCannon", c_unitCreateConstruct, gv_pLAYER02_PROTOSS, PointFromId(1930));
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(175), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6384
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", c_unitCreateConstruct, gv_pLAYER02_PROTOSS, PointFromId(2359));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", c_unitCreateConstruct, gv_pLAYER02_PROTOSS, PointFromId(1927));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "PhotonCannon", c_unitCreateConstruct, gv_pLAYER02_PROTOSS, PointFromId(1930));
CameraApplyInfo(gv_pLAYER01_USER, CameraInfoFromId(175), 0.0, -1, 10, true);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:311
auto844ECF0C_n = lp_melee;
for (auto844ECF0C_i = 1; auto844ECF0C_i <= auto844ECF0C_n; auto844ECF0C_i += 1) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "InfestedCivilianBurrowed", 0, gv_p03_VIROPHAGE, RegionRandomPoint(gv_infestationRegion[lp_colony]));
libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_p01_USER);
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowInfestedCivilianUp", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:319
auto4F8FA54E_n = lp_marine;
for (auto4F8FA54E_i = 1; auto4F8FA54E_i <= auto4F8FA54E_n; auto4F8FA54E_i += 1) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "InfestedTerranCampaignBurrowed", 0, gv_p03_VIROPHAGE, RegionRandomPoint(gv_infestationRegion[lp_colony]));
libNtve_gf_ShareVisionofUnit(UnitLastCreated(), true, gv_p01_USER);
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("BurrowInfestedTerranCampaignUp", 0)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:795
// Automatic Variable Declarations
// Implementation
libNtve_gf_CreateUnitsWithDefaultFacing(1, gv_eGG_UNIT, 0, gv_p07_ZERG_INFESTED, lp_spawnLoc);
UnitSetCustomValue(UnitLastCreated(), (ge_UnitData_udEggType), IntToFixed((lp_type)));
UnitSetCustomValue(UnitLastCreated(), (ge_UnitData_udEggScale), gv_eGG_SIZE_BASE);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2070
UnitKill(autoB51C2030_var);
Wait(0.5, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, gv_eggData[lv_eggType].lv_spawnType, 0, gv_eggData[lv_eggType].lv_spawnOwner, lv_eggPosition);
AISetUnitSuicide(UnitLastCreated(), true);
if ((UnitGetType(UnitLastCreated()) == "InfestedAbomination")) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2347
}
libNtve_gf_CreateUnitsWithDefaultFacing(libNtve_gf_DifficultyValueInt(2, 3, 4, 6), "Broodling", 0, gv_p03_VIROPHAGE, UnitGetPosition(EventUnit()));
autoF8E238DB_g = UnitLastCreatedGroup();
autoF8E238DB_u = UnitGroupCount(autoF8E238DB_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4005
TriggerEnable(gt_Briefing00LikeCattletotheSlaughter, true);
for (auto6C07714A_i = 1; auto6C07714A_i <= auto6C07714A_n; auto6C07714A_i += 1) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Civilian", 0, gv_p05_COLONIST, RegionRandomPoint(RegionFromId(6)));
}
for (auto70FBC284_i = 1; auto70FBC284_i <= auto70FBC284_n; auto70FBC284_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4217
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(392)), c_orderQueueReplace);
for (auto10729A37_i = 1; auto10729A37_i <= auto10729A37_n; auto10729A37_i += 1) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "InfestedCivilian", 0, gv_p03_VIROPHAGE, RegionRandomPoint(RegionFromId(55)));
UnitGroupAdd(lv_attackGroup, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4220
UnitGroupAdd(lv_attackGroup, UnitLastCreated());
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Zergling", 0, gv_p03_VIROPHAGE, RegionRandomPoint(RegionFromId(55)));
UnitGroupAdd(lv_attackGroup, UnitLastCreated());
UnitGroupIssueOrder(lv_attackGroup, OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(292)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4273
}
for (auto6B751010_i = 1; auto6B751010_i <= auto6B751010_n; auto6B751010_i += 1) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Feederling", 0, gv_p07_ZERG_INFESTED, RegionRandomPoint(RegionFromId(9)));
UnitSetState(UnitLastCreated(), c_unitStateSelectable, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4277
}
for (auto1E968291_i = 1; auto1E968291_i <= auto1E968291_n; auto1E968291_i += 1) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, gv_eGG_UNIT, 0, gv_p03_VIROPHAGE, RegionRandomPoint(RegionFromId(56)));
}
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5900
if ((UnitGroupCount(UnitGroup("AdjutantCapsule", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0)) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "AdjutantCapsule", 0, 0, PointFromId(2001));
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Birth");
libNtve_gf_SendActorMessageToUnit(UnitLastCreated(), "AnimClear Morph");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:336
Wait(0.2, c_timeGame);
if ((UnitGroupCount(UnitGroup(lp_salvageType, gv_p05_SCRAP, lp_salvageRegion, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) == 0)) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(lp_salvageRegion));
lv_elevatorBlocker = UnitLastCreated();
ActorRegionCreate(null, "TriggerRegion", lp_salvageRegion);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:342
ActorRegionSend(lv_actorRegion, c_actorIntersectAgainstRadiusContact, "Signal Down", "Doodad", "ScopeContains PortZionScrapElevatorLeft");
Wait(1.75, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, lp_salvageType, c_unitCreateIgnorePlacement, gv_p05_SCRAP, RegionGetCenter(lp_salvageRegion));
UnitSetInfoText(UnitLastCreated(), StringExternal("Param/Value/332D48ED"), StringToText(""), StringToText(""));
ActorRegionSend(lv_actorRegion, c_actorIntersectAgainstRadiusContact, "Signal Up", "Doodad", "ScopeContains PortZionScrapElevatorLeft");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:596
gv_contrabandRelicsTotal += 1;
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(20)));
gv_initialElevatorBlockers[1] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(21)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:598
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(20)));
gv_initialElevatorBlockers[1] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(21)));
gv_initialElevatorBlockers[2] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(12)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:600
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(21)));
gv_initialElevatorBlockers[2] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(12)));
gv_initialElevatorBlockers[3] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(8)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:602
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(12)));
gv_initialElevatorBlockers[3] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(8)));
gv_initialElevatorBlockers[4] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(13)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:604
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(8)));
gv_initialElevatorBlockers[4] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(13)));
gv_initialElevatorBlockers[5] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(14)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:606
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(13)));
gv_initialElevatorBlockers[5] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(14)));
gv_initialElevatorBlockers[6] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(18)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:608
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(14)));
gv_initialElevatorBlockers[6] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(18)));
gv_initialElevatorBlockers[7] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(19)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:610
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(18)));
gv_initialElevatorBlockers[7] = UnitLastCreated();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ElevatorBlocker", c_unitCreateIgnorePlacement, 0, RegionGetCenter(RegionFromId(19)));
gv_initialElevatorBlockers[8] = UnitLastCreated();
autoD10EC4F1_g = UnitGroup("Raven", gv_p02_ORLAN_ENEMY, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5111
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "BreachingCharge", 0, gv_p01_USER, PointFromId(923));
libNtve_gf_PauseUnit(UnitLastCreated(), true);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "BreachingCharge", 0, gv_p01_USER, PointFromId(926));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5113
libNtve_gf_CreateUnitsWithDefaultFacing(1, "BreachingCharge", 0, gv_p01_USER, PointFromId(923));
libNtve_gf_PauseUnit(UnitLastCreated(), true);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "BreachingCharge", 0, gv_p01_USER, PointFromId(926));
libNtve_gf_PauseUnit(UnitLastCreated(), true);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "BreachingCharge", 0, gv_p01_USER, PointFromId(927));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5115
libNtve_gf_CreateUnitsWithDefaultFacing(1, "BreachingCharge", 0, gv_p01_USER, PointFromId(926));
libNtve_gf_PauseUnit(UnitLastCreated(), true);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "BreachingCharge", 0, gv_p01_USER, PointFromId(927));
libNtve_gf_PauseUnit(UnitLastCreated(), true);
libNtve_gf_CreateUnitsAtPoint2(1, "TychusChaingun", 0, gv_p01_USER, PointFromId(967));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5663
UnitIssueOrder(UnitFromId(2), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
UnitRemove(UnitFromId(430));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Refinery", 0, gv_p01_USER, PointFromId(2249));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropResources, 2400.0);
UnitRemove(UnitFromId(341));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1448
auto257BD5B4_val = lv_random;
if (auto257BD5B4_val == 1) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CruiserBike", 0, gv_p06_CIVILIANS, PointFromId(245));
UnitSetCustomValue(UnitLastCreated(), 1, 99.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(308)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1458
}
else if (auto257BD5B4_val == 2) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "TerranBuggy", 0, gv_p06_CIVILIANS, PointFromId(245));
UnitSetCustomValue(UnitLastCreated(), 1, 99.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(308)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1468
}
else if (auto257BD5B4_val == 3) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CargoTruckUnitBarrels", 0, gv_p06_CIVILIANS, PointFromId(245));
UnitSetCustomValue(UnitLastCreated(), 1, 99.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(308)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1478
}
else if (auto257BD5B4_val == 4) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CargoTruckUnitTrailer", 0, gv_p06_CIVILIANS, PointFromId(245));
UnitSetCustomValue(UnitLastCreated(), 1, 99.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(308)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1488
}
else if (auto257BD5B4_val == 5) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CargoTruckUnitFlatbed", 0, gv_p06_CIVILIANS, PointFromId(245));
UnitSetCustomValue(UnitLastCreated(), 1, 99.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(308)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1498
}
else if (auto257BD5B4_val == 6) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "ColonistVehicleUnit", 0, gv_p06_CIVILIANS, PointFromId(245));
UnitSetCustomValue(UnitLastCreated(), 1, 99.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(308)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1508
}
else if (auto257BD5B4_val == 7) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CivilianCarsUnit", 0, gv_p06_CIVILIANS, PointFromId(245));
UnitSetCustomValue(UnitLastCreated(), 1, 99.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(308)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1564
auto00442D74_val = lv_random;
if (auto00442D74_val == 1) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CruiserBike", 0, gv_p06_CIVILIANS, PointFromId(1459));
UnitSetCustomValue(UnitLastCreated(), 1, 99.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1460)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1576
}
else if (auto00442D74_val == 2) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "TerranBuggy", 0, gv_p06_CIVILIANS, PointFromId(1459));
UnitSetCustomValue(UnitLastCreated(), 1, 99.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1460)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1588
}
else if (auto00442D74_val == 3) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CargoTruckUnitBarrels", 0, gv_p06_CIVILIANS, PointFromId(1459));
UnitSetCustomValue(UnitLastCreated(), 1, 99.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1460)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:9756
UnitSetCustomValue(lv_egg, 0, 1.0);
UnitKill(lv_egg);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Pygalisk", 0, gv_p05_ZERG_LAB_SPECIMENS, UnitGetPosition(lv_egg));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1808
Wait(0.1, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(3, "Marine", 0, gv_p1_USER, PointFromId(58));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_dropGroup);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(113), gv_dropGroup, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1812
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(113), gv_dropGroup, false);
Wait(0.2, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(3, "Marine", 0, gv_p1_USER, PointFromId(89));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_dropGroup);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(1671), UnitLastCreatedGroup(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1816
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, PointFromId(1671), UnitLastCreatedGroup(), false);
Wait(0.3, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(3, "Marine", 0, gv_p1_USER, PointFromId(106));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_dropGroup);
if (((PlayerDifficulty(1) == 1) == true)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3067
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_pLAYER02_ZERG, RegionGetCenter(RegionFromId(32)));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), UnitLastCreated(), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3075
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_pLAYER02_ZERG, RegionGetCenter(RegionFromId(33)));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), UnitLastCreated(), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3083
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_pLAYER02_ZERG, RegionGetCenter(RegionFromId(34)));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), UnitLastCreated(), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3120
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_pLAYER03_ZERG, RegionGetCenter(RegionFromId(35)));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), UnitLastCreated(), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3128
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_pLAYER03_ZERG, RegionGetCenter(RegionFromId(36)));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), UnitLastCreated(), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3136
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_pLAYER03_ZERG, RegionGetCenter(RegionFromId(37)));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), UnitLastCreated(), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3144
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_pLAYER03_ZERG, RegionGetCenter(RegionFromId(38)));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), UnitLastCreated(), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3181
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_pLAYER04_ZERG, RegionGetCenter(RegionFromId(39)));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), UnitLastCreated(), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3189
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_pLAYER04_ZERG, RegionGetCenter(RegionFromId(46)));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), UnitLastCreated(), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3197
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, gv_pLAYER04_ZERG, RegionGetCenter(RegionFromId(49)));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Birth 02", 0, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("NydusWorm_Birth", -1), PlayerGroupAll(), UnitLastCreated(), 0.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1926
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(240));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(295));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(989));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1927
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(240));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(295));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(989));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1040));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1928
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(240));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(295));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(989));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1040));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1041));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1929
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(295));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(989));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1040));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1041));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1042));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1930
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(989));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1040));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1041));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1042));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1043));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1931
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1040));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1041));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1042));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1043));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1044));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1932
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1041));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1042));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1043));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1044));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1045));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1933
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1042));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1043));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1044));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1045));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1046));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1934
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1043));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1044));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1045));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1046));
Wait(0.1, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1935
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1044));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1045));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1046));
Wait(0.1, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NaturalMinerals", 0, 0, PointFromId(1047));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3778
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SCV", 0, gv_p5_DOMINION_GREY, PointFromId(234));
UnitIssueOrder(UnitLastCreated(), OrderSetAutoCast(AbilityCommand("Repair", 0), true), c_orderQueueReplace);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(709)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3819
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SCV", 0, gv_p4_DOMINION_PURPLE, PointFromId(706));
UnitIssueOrder(UnitLastCreated(), OrderSetAutoCast(AbilityCommand("Repair", 0), true), c_orderQueueReplace);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(714)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3860
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SCV", 0, gv_p3_DOMINION_RED, PointFromId(553));
UnitIssueOrder(UnitLastCreated(), OrderSetAutoCast(AbilityCommand("Repair", 0), true), c_orderQueueReplace);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(554)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3901
TriggerEnable(TriggerGetCurrent(), false);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SCV", 0, gv_p6_DOMINION_ORANGE, PointFromId(186));
UnitIssueOrder(UnitLastCreated(), OrderSetAutoCast(AbilityCommand("Repair", 0), true), c_orderQueueReplace);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(325)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1711
gv_pickedUserInterface = 1;
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(207), 0.0, -1, 10, true);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "CommandCenter", 0, gv_p01_USER, RegionGetCenter(RegionFromId(13)));
gv_uI_CommandCenter01 = UnitLastCreated();
gf_CreateInfoText(gv_uI_CommandCenter01);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1781
libNtve_gf_PulseScreenImage(1, 1.75, 100.0, 0.0);
Wait(1.0, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "MissileTurret", 0, gv_p01_USER, RegionGetCenter(RegionFromId(14)));
gv_uI_MissleTurret02 = UnitLastCreated();
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(14)), 2.0, Color(0.00, 100.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1785
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(14)), 2.0, Color(0.00, 100.00, 0.00));
Wait(0.2, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "MissileTurret", 0, gv_p01_USER, RegionGetCenter(RegionFromId(15)));
gv_uI_MissleTurret03 = UnitLastCreated();
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(15)), 2.0, Color(0.00, 100.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1789
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(15)), 2.0, Color(0.00, 100.00, 0.00));
Wait(0.2, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "MissileTurret", 0, gv_p01_USER, RegionGetCenter(RegionFromId(16)));
gv_uI_MissleTurret04 = UnitLastCreated();
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(16)), 2.0, Color(0.00, 100.00, 0.00));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2372
}
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Beacon_Terran", 0, gv_p01_USER, RegionGetCenter(RegionFromId(27)));
gv_cam_Beacon = UnitLastCreated();
gf_CreateInfoText(UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2683
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(250), 0.0, -1, 10, true);
CameraSetBounds(PlayerGroupAll(), RegionFromId(25), true);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Marine", 0, gv_p01_USER, PointFromId(249));
gv_mov_Marine01 = UnitLastCreated();
gf_CreateInfoText(UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2949
if ((ObjectiveGetState(gv_objectiveMovement02) != c_objectiveStateCompleted)) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Beacon_Terran", 0, gv_p01_USER, RegionGetCenter(RegionFromId(9)));
gv_mov_Beacon01 = UnitLastCreated();
UnitSetState(gv_mov_Beacon01, c_unitStateSelectable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:3332
gv_objectiveMovement03 = ObjectiveLastCreated();
Wait(2.0, c_timeReal);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Beacon_Terran", 0, gv_p01_USER, RegionGetCenter(RegionFromId(27)));
gv_mov_Beacon02 = UnitLastCreated();
gf_CreateInfoText(UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:3948
gv_objectiveMovement05 = ObjectiveLastCreated();
Wait(2.0, c_timeReal);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Beacon_Terran", 0, gv_p01_USER, RegionGetCenter(RegionFromId(59)));
gv_mov_Beacon03 = UnitLastCreated();
gf_CreateInfoText(UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4109
}
UnitGroupLoopEnd();
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Marine", 0, gv_p02_SIMULATOR, PointFromId(193));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Marine", 0, gv_p02_SIMULATOR, PointFromId(195));
UnitGroupLoopBegin(UnitGroup(null, gv_p02_SIMULATOR, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5253
// Transmission - SoundLink("TTychus02Horner00039", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTychus02Horner00039", -1), c_transmissionDurationAdd, 0.0, true);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Nexus", 0, gv_p6_PROTOSSAir, PointFromId(696));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", 0, gv_p6_PROTOSSAir, PointFromId(697));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5254
libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTychus02Horner00039", -1), c_transmissionDurationAdd, 0.0, true);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Nexus", 0, gv_p6_PROTOSSAir, PointFromId(696));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", 0, gv_p6_PROTOSSAir, PointFromId(697));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", 0, gv_p6_PROTOSSAir, PointFromId(699));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5256
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", 0, gv_p6_PROTOSSAir, PointFromId(697));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", 0, gv_p6_PROTOSSAir, PointFromId(699));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Pylon", 0, gv_p6_PROTOSSAir, PointFromId(701));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5258
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Gateway", 0, gv_p6_PROTOSSAir, PointFromId(699));
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Pylon", 0, gv_p6_PROTOSSAir, PointFromId(701));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Pylon", 0, gv_p6_PROTOSSAir, PointFromId(700));
libNtve_gf_CreateUnitsAtPoint2(1, "Probe", 0, gv_p6_PROTOSSAir, PointFromId(1034));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5259
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitLastCreated()), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Pylon", 0, gv_p6_PROTOSSAir, PointFromId(701));
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Pylon", 0, gv_p6_PROTOSSAir, PointFromId(700));
libNtve_gf_CreateUnitsAtPoint2(1, "Probe", 0, gv_p6_PROTOSSAir, PointFromId(1034));
libNtve_gf_CreateUnitsAtPoint2(1, "Probe", 0, gv_p6_PROTOSSAir, PointFromId(1035));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5781
autoAC1EACCB_var = 1;
for ( ; autoAC1EACCB_var <= autoAC1EACCB_ae; autoAC1EACCB_var += 1 ) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Marine", 0, 1, gv_victoryMarineFormationLeft[autoAC1EACCB_var]);
UnitGroupAdd(lv_victoryMarinesLeft, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5786
auto7F03A934_var = 1;
for ( ; auto7F03A934_var <= auto7F03A934_ae; auto7F03A934_var += 1 ) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Marine", 0, 1, gv_victoryMarineFormationRight[auto7F03A934_var]);
UnitGroupAdd(lv_victoryMarinesRight, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:817
lv_period = gv_createNydusWormPeriod;
lv_maxPacks = gv_createNydusWormMaxPacks;
libNtve_gf_CreateUnitsWithDefaultFacing(1, "NydusCanal", 0, lv_player, lv_location);
lv_nydus = UnitLastCreated();
VisRevealArea(gv_p01_USER, RegionCircle(UnitGetPosition(lv_nydus), 4.0), 90.0, false);