# Turn Portrait Offscreen On/Off

Grammar — Turn Portrait offscreen Fullscreen
FlagsNative | Action

Sets whether or not the specified portrait is rendered offscreen.

# Arguments

  • int [ portrait ] — Portrait
  • bool [ preset::OnOffOption ] — On/Off

Returns — void

native void PortraitSetOffscreen(int p, bool isOffscreen);

Category: Portrait / Advanced

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L13373
PortraitSetOffscreen(PortraitLastCreated(), true)
// L26538
PortraitSetOffscreen(gv_bridgeCommunicatorPortraitValerian, true)
// L13373
PortraitSetOffscreen(PortraitLastCreated(), true)
// L26538
PortraitSetOffscreen(gv_bridgeCommunicatorPortraitValerian, true)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L1503
PortraitSetOffscreen(libSwaC_gv_zS_PlanetPortrait, true)
// L1565
PortraitSetOffscreen(libSwaC_gv_zS_PlanetPortrait, false)
// L1604
PortraitSetOffscreen(libSwaC_gv_zS_PlanetPortrait, true)

# campaigns/voidstory.sc2campaign

VoidCampaignMissionLib.galaxy

// L2009
PortraitSetOffscreen(libVCMI_gv_pM_PlanetPortrait, true)
// L2025
PortraitSetOffscreen(libVCMI_gv_pM_PlanetPortrait, false)
// L2058
PortraitSetOffscreen(libVCMI_gv_pM_PlanetPortrait, true)

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L2689
PortraitSetOffscreen(libNCMI_gv_NM_PlanetPortrait, true)
// L2705
PortraitSetOffscreen(libNCMI_gv_NM_PlanetPortrait, false)
// L2736
PortraitSetOffscreen(libNCMI_gv_NM_PlanetPortrait, true)

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L1189
PortraitSetOffscreen(libA3DDD02B_gv_pP_PlanetPortrait, true)
// L1251
PortraitSetOffscreen(libA3DDD02B_gv_pP_PlanetPortrait, false)
// L1290
PortraitSetOffscreen(libA3DDD02B_gv_pP_PlanetPortrait, true)