# Turn Portrait Background On/Off

Grammar — Turn Portrait background BackgroundVisible
FlagsNative | Action

Turns a portrait’s background on or off.

# Arguments

  • int [ portrait ] — Portrait
  • bool [ preset::OnOffOption ] — On/Off

Returns — void

native void PortraitSetBackgroundVisible(
	int p,
	bool isBackgroundVisible,
);

Category: Portrait / Advanced

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L10374
PortraitSetBackgroundVisible(PortraitLastCreated(), false)
// L10379
PortraitSetBackgroundVisible(PortraitLastCreated(), false)
// L13538
PortraitSetBackgroundVisible(PortraitLastCreated(), false)
// L15151
PortraitSetBackgroundVisible(PortraitLastCreated(), false)
// L10374
PortraitSetBackgroundVisible(PortraitLastCreated(), false)
// L10379
PortraitSetBackgroundVisible(PortraitLastCreated(), false)
// L13538
PortraitSetBackgroundVisible(PortraitLastCreated(), false)
// L15151
PortraitSetBackgroundVisible(PortraitLastCreated(), false)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L1504
PortraitSetBackgroundVisible(libSwaC_gv_zS_PlanetPortrait, false)

# campaigns/voidstory.sc2campaign

VoidCampaignMissionLib.galaxy

// L2010
PortraitSetBackgroundVisible(libVCMI_gv_pM_PlanetPortrait, false)

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L2690
PortraitSetBackgroundVisible(libNCMI_gv_NM_PlanetPortrait, false)

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L1190
PortraitSetBackgroundVisible(libA3DDD02B_gv_pP_PlanetPortrait, false)