# Turn Portrait Border On/Off

Grammar — Turn Portrait border BorderVisible
FlagsNative | Action

Turns a portrait’s border on or off.

# Arguments

  • int [ portrait ] — Portrait
  • bool [ preset::OnOffOption ] — On/Off

Returns — void

native void PortraitSetBorderVisible(
	int p,
	bool isBorderVisible,
);

Category: Portrait / Advanced

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L10375
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L10380
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L13539
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L15152
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L1273
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L7136
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L6720
PortraitSetBorderVisible(gv_victoryPortrait, false)
// L10375
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L10380
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L13539
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L15152
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L1273
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L7136
PortraitSetBorderVisible(PortraitLastCreated(), false)
// L6720
PortraitSetBorderVisible(gv_victoryPortrait, false)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L1505
PortraitSetBorderVisible(libSwaC_gv_zS_PlanetPortrait, false)

# campaigns/voidstory.sc2campaign

VoidCampaignMissionLib.galaxy

// L2011
PortraitSetBorderVisible(libVCMI_gv_pM_PlanetPortrait, false)

# mods/core.sc2mod

NativeLib.galaxy

// L4099
PortraitSetBorderVisible(libNtve_gv_cinematicPortraits[lv_index], true)
// L4150
PortraitSetBorderVisible(libNtve_gv_cinematicPortraits[lv_index], false)
// L3398
PortraitSetBorderVisible(libNtve_gv_cinematicPortraits[lv_index], true)
// L3449
PortraitSetBorderVisible(libNtve_gv_cinematicPortraits[lv_index], false)

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L2691
PortraitSetBorderVisible(libNCMI_gv_NM_PlanetPortrait, false)

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L1191
PortraitSetBorderVisible(libA3DDD02B_gv_pP_PlanetPortrait, false)