3457 std::vector<SActorEvent>
On;
6563 std::vector<SActorAVPair>
Map;
EActorModelFlag
Actor Model Flag.
Definition: Actor.h:797
Snapshot.
Definition: Actor.h:6526
real32 FadeOut
Fade Out.
Definition: Actor.h:4012
CModelLink ModelLink
Model Link.
Definition: Actor.h:2559
Site Operation (Rotator)
Definition: Actor.h:6314
CVariatorActorReal32 Height
Height.
Definition: Actor.h:4784
real32 HeightOffset
Height Offset.
Definition: Actor.h:6684
Doodad Preserver.
Definition: Actor.h:161
Definition: UnderlyingTypes.h:1133
const int32 e_actorUnitFlagCount
Definition: Actor.h:947
std::vector< CTerrainLink > TexSets
Texture Sets.
Definition: Actor.h:4591
Stacking.
Definition: Actor.h:1897
CVariatorActorReal32 MovementDistance
Movement Distance.
Definition: Actor.h:3206
SActorRequest HostZ
Host Z.
Definition: Actor.h:6519
Scene.
Definition: Actor.h:5293
const int32 e_actorSiteOpPhysicsImpactCount
Definition: Actor.h:1289
real32 Mean
Mean.
Definition: Actor.h:6219
CActorTerms Terms
Terms.
Definition: Actor.h:2727
Force.
Definition: Actor.h:59
Generic.
Definition: Actor.h:23
Suppress Walk Outro.
Definition: Actor.h:937
Synchronous Ground.
Definition: Actor.h:1707
real32 Deceleration
Deceleration.
Definition: Actor.h:5879
std::vector< SActorEvent > On
Events.
Definition: Actor.h:3457
const int32 e_actorCombatRevealDurationCount
Definition: Actor.h:1989
SActorSiteOpsData SoundSiteOps
Sound Site Ops.
Definition: Actor.h:2377
CImagePath Image
Image.
Definition: Actor.h:2949
Definition: UnderlyingTypes.h:1154
std::vector< SActorAVCluster > DamageMap
Damage Map.
Definition: Actor.h:4347
Power.
Definition: Actor.h:275
Shield.
Definition: Actor.h:5459
Force (Line Segment)
Definition: Actor.h:3754
Outer Unit.
Definition: Actor.h:1093
Region (Arc)
Definition: Actor.h:5182
CActorCreateKey CommandUIActor
Command Actor.
Definition: Actor.h:4937
CColorRGB UnitBorderSubgroupColor
Unit Border Subgroup Color.
Definition: Actor.h:7234
real32 LaunchHeight
Launch Height.
Definition: Actor.h:3662
Definition: UnderlyingTypes.h:1427
CFixed OccludeHeight
Occlusion Height.
Definition: Actor.h:4634
uint32 Number
Number.
Definition: Actor.h:2997
CActorCreateKey DeathActorModel
Death Actor Model.
Definition: Actor.h:6775
std::vector< CActorKey > Macros
Macros.
Definition: Actor.h:3372
Banker.
Definition: Actor.h:425
Center.
Definition: Actor.h:1533
CScaleVector Scale
Scale.
Definition: Actor.h:2225
CVariatorActorReal32 Elevation
Elevation.
Definition: Actor.h:5641
CActorCreateKey ContainerTerrainSquibSound
Container Terrain Squib Sound.
Definition: Actor.h:4183
CActorCreateKey EventDataFootprintActor
Event Footprint Actor.
Definition: Actor.h:3593
Falloff.
Definition: Actor.h:1891
Definition: UnderlyingTypes.h:577
Portrait.
Definition: Actor.h:5099
real32 FallOff
Fall Off.
Definition: Actor.h:5315
EActorFlag
Actor Flag.
Definition: Actor.h:719
real32 TurnSmoothingRadiusMax
Turn Smoothing Radius max.
Definition: Actor.h:3111
CFixed Value
Value.
Definition: Actor.h:2894
Definition: UnderlyingTypes.h:1063
CFangleRate Acceleration
Acceleration.
Definition: Actor.h:6353
EActorEffectScope
Actor Effect Scope.
Definition: ActorSupport.h:3926
CColor EdgeColor
Edge Color.
Definition: Actor.h:3320
std::vector< CActorCreateKey > ChildArray
Child Array.
Definition: Actor.h:5226
CVariatorActorReal32 Length
Length.
Definition: Actor.h:4790
real32 SwimmingUndulationStartOffset
Swimming Undulation Start Offset.
Definition: Actor.h:3067
Definition: UnderlyingTypes.h:721
Definition: UnderlyingTypes.h:584
Generic.
Definition: Actor.h:3347
real32 Radius
Radius.
Definition: Actor.h:6137
Definition: UnderlyingTypes.h:1238
real32 Radius
Radius.
Definition: Actor.h:3145
real32 FadeIn
Fade In.
Definition: Actor.h:4006
Suppress Creation Errors.
Definition: Actor.h:731
Accumulate And Set Rotation.
Definition: Actor.h:1323
EActorRequestScope
Actor Request Scope.
Definition: ActorSupport.h:3686
Definition: UnderlyingTypes.h:476
Definition: UnderlyingTypes.h:308
EActorScopeBearingsTrackingType ScopeBearingsTracking
Scope Bearings Tracking.
Definition: Actor.h:3495
SActorSiteOpsData SiteOps
Site Operations.
Definition: Actor.h:2597
uint32 FontSize
Font Size.
Definition: Actor.h:3308
Normal.
Definition: Actor.h:987
CActorAngle Rate
Rate.
Definition: Actor.h:6327
SAttachQuery DamageAttachQuery
Damage Attachment Query.
Definition: Actor.h:4334
Shadow.
Definition: Actor.h:5421
CActorLabelKey Group
Group.
Definition: Actor.h:2547
CActorAngle SegmentRotationRate
Segment Rotation Rate.
Definition: Actor.h:3053
EActorCombatRevealDurationType CombatRevealDurationType
Combat Reveal Duration Type.
Definition: Actor.h:4456
CSoundLink PlacementSound
Placement Sound.
Definition: Actor.h:6835
flag8 HoldRotation
Hold Rotation.
Definition: Actor.h:3956
std::vector< SUnitAbilSound > AbilSoundArray
Ability Sounds.
Definition: Actor.h:6950
Actor Minimum.
Definition: Actor.h:993
flag8 FailOnNoHost
Fail If No Host.
Definition: Actor.h:2100
Splat.
Definition: Actor.h:113
Definition: UnderlyingTypes.h:1098
CRefKey AnimTargets
Animation Targets.
Definition: Actor.h:5112
Site Operation (Up Vector)
Definition: Actor.h:6480
CActorCreateKey EventDataSoundActor
Event Sound Actor.
Definition: Actor.h:3605
uint8 flag8
Definition: UnderlyingTypes.h:57
real32 SolidHeight
Solid Height.
Definition: Actor.h:2812
Align Impact And Damage.
Definition: Actor.h:1611
CFixed SearchRadius
Search Radius.
Definition: Actor.h:3270
Missile.
Definition: Actor.h:647
ESerpentType Type
Type.
Definition: Actor.h:3039
Terrain Minimum.
Definition: Actor.h:999
CActorCreateKey Physics
Physics.
Definition: Actor.h:2529
std::vector< SActorActionTerrainSquib > LaunchTerrainSquibMap
Launch Terrain Squib Map.
Definition: Actor.h:4135
CImagePath BackgroundImage
Background Image.
Definition: Actor.h:3332
EActorCombatRevealDurationType
Combat Reveal Duration Type.
Definition: Actor.h:1973
Suppress Missing Attachment Errors.
Definition: Actor.h:827
SAttachQuery PitchQuery
Pitch Query.
Definition: Actor.h:6717
Definition: UnderlyingTypes.h:91
Event Macro.
Definition: Actor.h:4768
CActorAngle RollInActivationAngle
Roll In Activation Angle.
Definition: Actor.h:5820
CActorClassFilters Filters
Filters.
Definition: Actor.h:2721
flag8 RestrictToCircumference
Restrict To Circumference.
Definition: Actor.h:6161
Doodad Effect Spawner.
Definition: Actor.h:4730
None.
Definition: Actor.h:1441
EActorIncomingType Type
Type.
Definition: Actor.h:6039
std::vector< SVitalColor > VitalColors
Vital Colors.
Definition: Actor.h:7272
Definition: UnderlyingTypes.h:329
Site Operation (Incoming)
Definition: Actor.h:485
EActorForceField
Force Field.
Definition: Actor.h:1907
Site (Rocker)
Definition: Actor.h:5634
CActorTableKeys1x3 PhysicsMatchKeysOrdered
Physics Match Keys Ordered.
Definition: Actor.h:2449
CColor BackgroundColor
Background Color.
Definition: Actor.h:3326
Textures.
Definition: Actor.h:1499
real32 HalfHeight
Half Height.
Definition: Actor.h:5351
EActorHeightTestType HeightTestType
Height Test Type.
Definition: Actor.h:6458
Use Constant Synchronous Seed.
Definition: Actor.h:845
real32 RangeUp
Range Up.
Definition: Actor.h:3218
CActorAngle ForwardAngle
Forward Angle.
Definition: Actor.h:6295
CActorKey LaunchGuideAlias
Launch Guide Alias.
Definition: Actor.h:4069
Definition: UnderlyingTypes.h:175
EActorTransferFlag
Actor Transfer Flag.
Definition: Actor.h:1451
std::vector< CImagePath > Image
Image.
Definition: Actor.h:2961
CVariatorActorReal32 PitchPeriod
Pitch Period.
Definition: Actor.h:5659
Billboard.
Definition: Actor.h:383
CFlags ModelFlags
Model Flags.
Definition: Actor.h:3581
Origin At Center.
Definition: Actor.h:1963
CAnimProps Loop
Loop.
Definition: Actor.h:2678
Terrain.
Definition: Actor.h:617
CFacing Facing
Facing.
Definition: Actor.h:4599
C3Vector Up
Up.
Definition: Actor.h:6251
const int32 e_actorForceFieldCount
Definition: Actor.h:1923
CStringLink Text
Text.
Definition: Actor.h:3282
CFlags SoundFlags
Sound Flags.
Definition: Actor.h:3986
Region (Polygon)
Definition: Actor.h:5242
EActorSiteBillboardType BillboardType
Billboard Type.
Definition: Actor.h:5569
const int32 e_actorSiteOpActionCount
Definition: Actor.h:1187
CActorCreateKey ImpactTerrainSquibModel
Impact Terrain Squib Model.
Definition: Actor.h:4298
CBehaviorLink PowerSource
Power Source.
Definition: Actor.h:5126
Physics Impact.
Definition: Actor.h:503
EUnitStatusGroup
Unit Status Group.
Definition: Actor.h:1823
Site Operation (Site Operation Base)
Definition: Actor.h:3963
std::vector< SActorAVCluster > ImpactMap
Impact Map.
Definition: Actor.h:4268
Definition: UnderlyingTypes.h:224
SSerpentAggregate Aggregate
Aggregate.
Definition: Actor.h:6388
Up.
Definition: Actor.h:587
SAttachQuery AttachQuery
Attachment Query.
Definition: Actor.h:2166
real32 InnerBoundaryRatio
Inner Boundary Ratio.
Definition: Actor.h:5327
std::vector< SIconVariation > UnitIconVariations
Unit Icon Variations.
Definition: Actor.h:7253
SLayerIconShield WireframeShield
Wireframe Shield.
Definition: Actor.h:7297
Site Operation (Effect)
Definition: Actor.h:5886
CActorLabelKey CreepHeightClass
Creep Height Class.
Definition: Actor.h:3617
real32 Mean
Mean.
Definition: Actor.h:6149
const int32 e_actorBaselineCount
Definition: Actor.h:673
CActorLink AttachHarnessSOpRotationExplicit
Attach Harness Site Op Rotation Explicit.
Definition: Actor.h:4906
Synchronous Selection.
Definition: Actor.h:873
real32 StandAnimTurnTimeScaleMin
Stand Animation Turn Time Scale Minimum.
Definition: Actor.h:6885
EActorHostedPropInheritType InheritType
Inherit Type.
Definition: Actor.h:3398
const int32 e_actorTransferFlagCount
Definition: Actor.h:1509
real32 Attenuation
Attenuation.
Definition: Actor.h:5446
CModelLink CloakModel
Cloak Model.
Definition: Actor.h:4918
SActorSiteOpsData HostBearingsSiteOps
Host Bearings Site Operations.
Definition: Actor.h:5993
Force (Sphere)
Definition: Actor.h:209
CActorCreateKey ActorModel
Actor Model.
Definition: Actor.h:2553
CActorTerms Terms
Terms.
Definition: Actor.h:2763
EActorForceOrigin Origin
Origin.
Definition: Actor.h:4802
CActorAngle UncoilingWhileIdleRotationRateMax
Uncoiling While Idle Rotation Rate Max.
Definition: Actor.h:3125
CActorCreateKey SpawnTarget
Spawn Target.
Definition: Actor.h:5414
Event Macro.
Definition: Actor.h:185
Beam.
Definition: Actor.h:3774
CActorAngle TurnSmoothingActivationAngleMax
Turn Smoothing Activation Angle Max.
Definition: Actor.h:3104
std::vector< SErrorOverride > ErrorArray
Errors.
Definition: Actor.h:7010
SActorRequest HostUp
Host Up.
Definition: Actor.h:6493
Use Walkable Height.
Definition: Actor.h:1573
const int32 e_actorSelectionFlagCount
Definition: Actor.h:895
Definition: UnderlyingTypes.h:1056
EActorHeightTestType
Actor Height Test.
Definition: Actor.h:1717
Site Operation (Random Point In Sphere)
Definition: Actor.h:6200
Site Operation (Basic)
Definition: Actor.h:5839
Doodad.
Definition: Actor.h:4552
real32 Deceleration
Deceleration.
Definition: Actor.h:5613
CStringLink Text
Text.
Definition: Actor.h:3015
SStatusHarvesterData StatusHarvesterData
Status Harvester Data.
Definition: Actor.h:7216
Missile.
Definition: Actor.h:7316
Patch.
Definition: Actor.h:497
CCameraLink PortraitCamera
Portrait Camera.
Definition: Actor.h:6865
Highest.
Definition: Actor.h:1729
real32 InnerOffsetRatio
Inner Offset Ratio.
Definition: Actor.h:5333
real32 RadiusMax
Radius Maximum.
Definition: Actor.h:5490
Up.
Definition: Actor.h:1935
CAnimProps AnimPropsReaction
Animation Properties Reaction.
Definition: Actor.h:2255
real32 Radius
Radius.
Definition: Actor.h:4482
CVariatorActorReal32 IdlePeriod
Idle Period.
Definition: Actor.h:3212
SActorRequest LaunchRequest
Launch Request.
Definition: Actor.h:4099
Outer Unit or Point.
Definition: Actor.h:1105
SActorSiteOpsData LaunchSiteOps
Launch Site Ops.
Definition: Actor.h:4075
Editor Point.
Definition: Actor.h:179
CVariatorActorAngle Angle
Angle.
Definition: Actor.h:4816
Suppress Player Decals.
Definition: Actor.h:833
CBehaviorLink Behavior
Behavior.
Definition: Actor.h:3819
real32 AutoVolumeRangeMin
Auto Volume Range Min.
Definition: Actor.h:2584
Banker (Unit)
Definition: Actor.h:5805
SAttachQuery ImpactAttachQuery
Impact Attachment Query.
Definition: Actor.h:4243
EFogVisibility FogVisibility
Fog Visibility.
Definition: Actor.h:3425
CActorAngle RollInRate
Roll In Rate.
Definition: Actor.h:5786
EAttachmentID Attachment
Attachment.
Definition: Actor.h:3302
SActorRequest HostOffset
Host Offset.
Definition: Actor.h:6007
Site Effect.
Definition: Actor.h:449
Light (Spot)
Definition: Actor.h:233
const int32 e_actorSoundFlagCount
Definition: Actor.h:1777
std::vector< SActorCloakState > StateArray
State.
Definition: Actor.h:2691
flag8 MinimapIconBackgroundIsTeamColored
Minimap Icon Background Is Team Colored.
Definition: Actor.h:7107
Rotation (2D)
Definition: Actor.h:401
CRefKey NotifyRadiusKey
Notify Radius Key.
Definition: Actor.h:3908
Restore On Movement.
Definition: Actor.h:1807
real32 VarianceWindowStandIntro
Variance Window Stand Intro.
Definition: Actor.h:6899
Site Operation (Serpent Head)
Definition: Actor.h:6381
EAttachmentID
Attachment ID.
Definition: Model.h:2127
Missile Unit or Point.
Definition: Actor.h:1069
CModelLink Model
Model.
Definition: Actor.h:2347
Target Point.
Definition: Actor.h:1081
SActorPhysicsImpactData PhysicsImpactDefault
Physics Impact Default.
Definition: Actor.h:6589
EActorSplatHeight
Actor Splat Height.
Definition: Actor.h:981
CActorAngle PatchAngle
Patch Angle.
Definition: Actor.h:6085
CScaleVector ScaleReaction
Scale Reaction.
Definition: Actor.h:2262
Bearings.
Definition: Actor.h:35
CActorCreateKey ImpactSite
Impact Site.
Definition: Actor.h:4231
Force (Line Segment)
Definition: Actor.h:65
std::vector< C2Vector > HeightTests
Height Tests.
Definition: Actor.h:6452
CFixed MaxSpeedForSound
Maximum Sound Speed.
Definition: Actor.h:4980
CActorCreateKey DeathActorVoice
Death Actor Voice.
Definition: Actor.h:6793
const int32 e_minimapShapeCount
Definition: Actor.h:2065
real32 Height
Height.
Definition: Actor.h:3701
Basic Position.
Definition: Actor.h:1239
Add To External Finder.
Definition: Actor.h:725
Update Visibility.
Definition: Actor.h:839
Light (Spot)
Definition: Actor.h:5035
EActorProximity
Actor Proximity.
Definition: Actor.h:1863
Squib.
Definition: Actor.h:6555
Site Operation.
Definition: Actor.h:3943
EActorSelectionFlag
Actor Selection Flag.
Definition: Actor.h:867
Site Operation Height.
Definition: Actor.h:461
CRefKey AttackAnimSource
Attack Animation Source.
Definition: Actor.h:4438
Shield Impact.
Definition: Actor.h:5497
Site Operation (Random Point In Circle)
Definition: Actor.h:6130
SAttachQuery ModelAttachQuery
Model Attach Query.
Definition: Actor.h:2359
CTargetFilters QueryFilters
Query Filters.
Definition: Actor.h:3895
qint32 int32
Definition: UnderlyingTypes.h:42
Center.
Definition: Actor.h:1171
uint32 TCliffLevel
Definition: UnderlyingTypes.h:679
const int32 e_actorCount
Definition: Actor.h:1599
EActorEffectLocation Location
Location.
Definition: Actor.h:5894
Position.
Definition: Actor.h:1487
real32 VisibleOpacity
Visible Opacity.
Definition: Actor.h:4692
CSoundLink Sound
Sound.
Definition: Actor.h:2323
EActorRequestScope Scope
Scope.
Definition: Actor.h:2082
flag8 MinimapIconIsTeamColored
Minimap Icon Is Team Colored.
Definition: Actor.h:7089
C2Vector MaxSize
Maximum Word Size.
Definition: Actor.h:6660
EActorHeightSourceType HeightSourceType
Height Source Type.
Definition: Actor.h:5966
Game Region.
Definition: Actor.h:317
CActorAngle AcquisitionYawHalfArc
Acquisition Yaw Half Arc.
Definition: Actor.h:4395
flag8 MinimapFlashWhenAttacked
Minimap Flash When Attacked.
Definition: Actor.h:7137
CActorCreateKey DamageModel
Damage Model.
Definition: Actor.h:4353
real32 MinimapIconBackgroundScale
Minimap Icon Background Scale.
Definition: Actor.h:7113
SActorSiteOpsData HostForwardSiteOps
Host Forward Site Operations.
Definition: Actor.h:5926
Definition: UnderlyingTypes.h:504
const int32 e_actorSiteOpTerrainAndWaterFlagCount
Definition: Actor.h:1311
Region (Water)
Definition: Actor.h:5284
Site Shadow.
Definition: Actor.h:575
real32 HostRadiusPercent
Host Radius Percent.
Definition: Actor.h:5363
CFlagArray< e_editorFlagCount > EditorFlags
Editor Flags.
Definition: Actor.h:4567
CSoundLink Sound
Sound.
Definition: Actor.h:3979
real32 AutoScaleFromSelectionFactor
Auto Scale From Selection Factor.
Definition: Actor.h:3554
CActorMsgPayloadPtr Send
Send.
Definition: Actor.h:2709
std::vector< SActorStateInfo > StateArray
States.
Definition: Actor.h:6542
Random Point In Circle.
Definition: Actor.h:509
CGameRate WalkAnimMoveSpeed
Walk Animation Movement Speed.
Definition: Actor.h:6938
Source Unit.
Definition: Actor.h:1051
CColor Color
Color.
Definition: Actor.h:4000
C2Vector MinimapSize
Minimap Size.
Definition: Actor.h:4668
uint32 PopulationLimitModel
Population Limit Model.
Definition: Actor.h:4998
SActorRequest HostImpact
Host Impact.
Definition: Actor.h:3793
real32 AutoScaleFactor
Auto Scale Factor.
Definition: Actor.h:3548
Generic.
Definition: Actor.h:89
Wireframe Render.
Definition: Actor.h:857
real32 SwimmingUndulationWavelength
Swimming Undulation Wavelength.
Definition: Actor.h:3081
CStringLink HighlightTooltip
Highlight Tooltip.
Definition: Actor.h:7059
real32 SpeedMax
Speed Maximum.
Definition: Actor.h:5627
CFixed SyncPassChance
Synchronous Pass Chance.
Definition: Actor.h:2493
real32 RotationSpeed
Rotation Speed.
Definition: Actor.h:5369
SActorRequest HostImpact
Host Impact.
Definition: Actor.h:6027
real32 Lifetime
Lifetime.
Definition: Actor.h:4462
SActorRequest HostIncoming
Host Incoming.
Definition: Actor.h:5740
Definition: UnderlyingTypes.h:1231
CStringLink Text
Text.
Definition: Actor.h:6703
Restore On Hidden.
Definition: Actor.h:1801
Lowest.
Definition: Actor.h:1735
Definition: UnderlyingTypes.h:1105
std::vector< SLayerIconShieldVariation > WireframeShieldVariations
Wireframe Shield Variations.
Definition: Actor.h:7309
Enemy.
Definition: Actor.h:1841
const int32 e_actorProximityCount
Definition: Actor.h:1879
real32 SwimmingUndulationAmplitudePerUnit
Swimming Undulation Amplitude Per Unit.
Definition: Actor.h:3074
CVariatorActorReal32 OverridingLength
Overriding Length.
Definition: Actor.h:6071
CModelLink CloakModelLow
Cloak Model Low.
Definition: Actor.h:4924
Always.
Definition: Actor.h:965
CPhysicsMaterialLink TerrainPhysicsMaterial
Terrain Physics Material.
Definition: Actor.h:3157
CActorTerms Terms
Terms.
Definition: Actor.h:3360
std::vector< SActorDeathDataCustomGroup > DeathCustomData
Death Custom Data.
Definition: Actor.h:6769
Flash Animation.
Definition: Actor.h:879
CActorAngle AcquisitionPitchHalfArc
Acquisition Pitch Half Arc.
Definition: Actor.h:4401
Site Operation (Random Point In Crossbar)
Definition: Actor.h:6174
CActorCreateKey VisualDirectionless
Visual Directionless.
Definition: Actor.h:5516
CModelLink Model
Model.
Definition: Actor.h:2218
CRefKey Target
Target.
Definition: Actor.h:2703
Update Visibility.
Definition: Actor.h:1773
CFlagArray< e_cliffLevelCompareCount > CliffLevelFlags
Cliff Level Flags.
Definition: Actor.h:3869
CVariatorActorReal32 Length
Length.
Definition: Actor.h:4842
Definition: UnderlyingTypes.h:161
Impact Force Site.
Definition: Actor.h:1623
State Monitor.
Definition: Actor.h:6535
CActorCreateKey ContainerModel
Container Model.
Definition: Actor.h:4165
CModelLink Model
Model.
Definition: Actor.h:4030
EActorHeightSourceType HeightSourceType
Height Source.
Definition: Actor.h:5946
Use Effect Range.
Definition: Actor.h:1673
const int32 e_classIdCActorCount
Definition: Actor.h:651
std::vector< CColor > ColorArray
Colors.
Definition: Actor.h:2862
CActorLink AttachHarnessSOpLocalOffset
Attach Harness Site Op Local Offset.
Definition: Actor.h:4900
Use Synchronous Seed.
Definition: Actor.h:851
EActorScopeBearingsTrackingType
Actor Scope Bearings Tracking Type.
Definition: Actor.h:769
Site Operation (Attachment Volume)
Definition: Actor.h:5733
real32 BlendOut
Blend Out.
Definition: Actor.h:2206
CActorAngle TurnSmoothingActivationAngleMin
Turn Smoothing Activation Angle Min.
Definition: Actor.h:3096
Selection.
Definition: Actor.h:5302
real32 ShieldRippleScaleFactor
Shield Ripple Scale Factor.
Definition: Actor.h:4425
std::vector< SActorDeathBodySquib > BodySquibs
Body Squibs.
Definition: Actor.h:2431
Definition: UnderlyingTypes.h:154
CActorAngle RollAngleMax
Roll Angle Maximum.
Definition: Actor.h:5780
CActorAngle UpAngle
Up Angle.
Definition: Actor.h:6301
real32 Range
Range.
Definition: Actor.h:3837
EActorRequestActor
Actor Request Actor.
Definition: ActorSupport.h:3750
Mover.
Definition: Actor.h:389
Header.
Definition: Actor.h:1435
CActorCreateKey LaunchTerrainSquibModel
Launch Terrain Squib Model.
Definition: Actor.h:4123
Quad.
Definition: Actor.h:53
Pause Animations While Fogged.
Definition: Actor.h:753
EActorHeightSourceType
Actor Height Source.
Definition: Actor.h:1683
SActorSiteOpsData HostIncomingSiteOps
Host Incoming Site Operations.
Definition: Actor.h:5746
Definition: UnderlyingTypes.h:112
real32 AnimBlendTime
Animation Blend Time.
Definition: Actor.h:3562
const int32 e_actorRequestCreateSharingCount
Definition: Actor.h:975
Needs Volume Monitor.
Definition: Actor.h:821
SActorSiteOpsData HostReturnSiteOps
Host Return Site Operations.
Definition: Actor.h:7329
SActorRequest HostReturn
Host Return.
Definition: Actor.h:7323
CFixed Interval
Interval.
Definition: Actor.h:2901
CFlagArray< e_unitStatusCount > StatusBarOn
Status Bar Forced On.
Definition: Actor.h:7203
real32 RangeDown
Range Down.
Definition: Actor.h:3231
CRefKey NotifyArcKey
Notify Arc Key.
Definition: Actor.h:3914
std::vector< SActorCreepHeightClass > CreepHeightClasses
Creep Height Classes.
Definition: Actor.h:4949
EFogVisibility
Fog Visibility.
Definition: Game.h:1612
EActorForceOrigin
Force Origin.
Definition: Actor.h:1951
Scope Position.
Definition: Actor.h:1269
CAnimProps AnimProps
Animation Properties.
Definition: Actor.h:2231
std::vector< CSoundLink > GroupSoundArray
Group Sounds.
Definition: Actor.h:7035
Host Bearings.
Definition: Actor.h:473
Bottom.
Definition: Actor.h:1545
real32 Mean
Mean.
Definition: Actor.h:6103
CVariatorActorReal32 Radius
Radius.
Definition: Actor.h:4856
Direct.
Definition: Actor.h:1751
Site.
Definition: Actor.h:3934
C3Vector Forward
Forward.
Definition: Actor.h:5914
real32 BaseElementLengthMax
Base Element Length Max.
Definition: Actor.h:3046
EActorSiteBillboardType
Actor Billboard Type.
Definition: Actor.h:1143
CActorCreateKey PortraitActor
Portrait Actor.
Definition: Actor.h:6853
CFixed NoFlyZoneSoftRadius
No Fly Zone Soft Radius.
Definition: Actor.h:4706
uint32 TAbilCmdIndex
Definition: UnderlyingTypes.h:664
Replay.
Definition: Actor.h:1853
Site Operation (2D Rotation)
Definition: Actor.h:5678
CStringLink MinimapTooltip
Minimap Tooltip.
Definition: Actor.h:7125
CFlags Filter
Filter.
Definition: Actor.h:3392
SActorRequest HostIncoming
Host Incoming.
Definition: Actor.h:6033
real32 ImpactHeight
Impact Height.
Definition: Actor.h:3688
CStringLink Text
Text.
Definition: Actor.h:3256
CVariatorActorReal32 OccuranceThrottlingDistance
Occurance Throttling Distance.
Definition: Actor.h:2603
CRefKey Target
Target.
Definition: Actor.h:2118
std::vector< SActorDeathDataCustom > DeathCustoms
Custom Death.
Definition: Actor.h:6763
SActorSiteOpsData HostImpactSiteOps
Host Impact Site Ops.
Definition: Actor.h:3799
quint32 uint32
Definition: UnderlyingTypes.h:22
Site Operation (Attachment)
Definition: Actor.h:5701
Shield.
Definition: Actor.h:365
CVariatorActorAngle RollInArc
Roll In Arc.
Definition: Actor.h:5826
const int32 e_actorRegionFlagCount
Definition: Actor.h:1677
SActorSiteOpsData HostOffsetSiteOps
Host Offset Site Ops.
Definition: Actor.h:6013
const int32 e_actorTerrainDeformerFlagCount
Definition: Actor.h:1817
Outer Point.
Definition: Actor.h:1099
Fog Of War Color.
Definition: Actor.h:1469
CColor TextColor
Text Color.
Definition: Actor.h:3314
C3Vector WorldPosition
World Position.
Definition: Actor.h:5852
Creator Position.
Definition: Actor.h:1251
CEffectLink QueryEffect
Query Effect.
Definition: Actor.h:3889
CAnimProps AngleAnimProps
Angle Anim Props.
Definition: Actor.h:4488
Center Actor.
Definition: Actor.h:1869
EActorEffectLocation
Actor Effect Location.
Definition: Actor.h:1009
Per Effect Tree.
Definition: Actor.h:971
Tipability.
Definition: Actor.h:581
CQuad Quad
Quad.
Definition: Actor.h:3694
flag8 AddToProximitySystem
Add To Proximity System.
Definition: Actor.h:3471
EActorOnOffType
On Off Type.
Definition: Actor.h:1583
Definition: UnderlyingTypes.h:735
CAnimProps AttackAnimProps
Attack Anim Props.
Definition: Actor.h:2523
Pass Through If No Water.
Definition: Actor.h:1307
CActorCreateKey ImpactPointSite
Impact Point Site.
Definition: Actor.h:4261
std::vector< SActorDeathBodySquib > BodySquibs
Body Squibs.
Definition: Actor.h:4912
Rocker.
Definition: Actor.h:395
CVariatorActorReal32 OccuranceThrottlingPeriod
Occurance Throttling Period.
Definition: Actor.h:2616
CImagePath MinimapIcon
Minimap Icon.
Definition: Actor.h:7083
std::vector< SActorCreepRate > CreepRates
Creep Rates.
Definition: Actor.h:4955
Definition: UnderlyingTypes.h:1336
CActorCreateKey ActorSound
Actor Sound.
Definition: Actor.h:2365
CStringLink AddonIndicator
Addon Indicator.
Definition: Actor.h:6956
Site (Mover)
Definition: Actor.h:5599
CAnimProps Enter
Enter.
Definition: Actor.h:2672
CActorCreateKey ActorModelLow
Actor Model Low.
Definition: Actor.h:3169
Beam (Standard)
Definition: Actor.h:137
real32 PatchRadius
Patch Radius.
Definition: Actor.h:6091
CActorKey ImpactGuideAlias
Impact Guide Alias.
Definition: Actor.h:4213
Left.
Definition: Actor.h:1521
std::vector< SActorActionTerrainSquib > ContainerTerrainSquibMap
Container Terrain Squib Map.
Definition: Actor.h:4189
CActorCreateKey ContainerSite
Container Site.
Definition: Actor.h:4147
uint32 BarDistance
Bar Distance.
Definition: Actor.h:6962
real32 VisibleOpacityBlendDuration
Visible Opacity Blend Duration.
Definition: Actor.h:4698
CVariatorActorReal32 RollOutDuration
Roll Out Duration.
Definition: Actor.h:5832
real32 Width
Width.
Definition: Actor.h:3708
std::vector< SActorPhysicsImpactData > PhysicsImpacts
Physics Impacts.
Definition: Actor.h:3641
CRange RandomScaleRange
Random Scale Range.
Definition: Actor.h:6871
Actor Base.
Definition: Actor.h:3444
Walk.
Definition: Actor.h:669
real32 Speed
Speed.
Definition: Actor.h:5620
C3Vector LocalOffset
Local Offset.
Definition: Actor.h:6065
CActorLabelKey CreepRateShrink
Creep Rate Shrink.
Definition: Actor.h:3629
EActorRadialDistribution Distribution
Distribution.
Definition: Actor.h:6213
Definition: UnderlyingTypes.h:742
Beam (Simple)
Definition: Actor.h:131
CActorHostedPropTransferFlags AcceptedHostedPropTransfers
Accepted Property Transfers.
Definition: Actor.h:3419
flag8 ForceSoftAttach
Force Soft Attach.
Definition: Actor.h:5720
Definition: UnderlyingTypes.h:1329
CStringLink CantSelectUncontrollableTooltip
Can't Select Uncontrollable Tooltip.
Definition: Actor.h:6992
C3Vector Forward
Forward.
Definition: Actor.h:6245
EActorCrossbarDistribution Distribution
Distribution.
Definition: Actor.h:6187
CColorHDR RevealTint
Reveal Tint.
Definition: Actor.h:5004
EActorTextAlignment AlignV
Alignment (Vertical)
Definition: Actor.h:6678
Text.
Definition: Actor.h:6647
CFlags Flags
Flags.
Definition: Actor.h:3182
CEffectLink ForceCommencementFrom
Force Commencement From.
Definition: Actor.h:4450
CActorMsgPayloadPtr Send
Send.
Definition: Actor.h:2124
STextTagParameters StatusTextInfo
Status Text Info.
Definition: Actor.h:7222
CActorTableKeys1x3 PhysicsMatchKeysOrdered
Physics Match Keys Ordered.
Definition: Actor.h:6823
Site Operation Selection Offset.
Definition: Actor.h:557
const int32 e_actorSiteOpAttachSourceCount
Definition: Actor.h:1215
real32 Height
Height.
Definition: Actor.h:5270
SAttachQuery SoundAttachQuery
Sound Attach Query.
Definition: Actor.h:2383
real32 HalfHeight
Half Height.
Definition: Actor.h:5440
CVariatorActorReal32 Duration
Duration.
Definition: Actor.h:3734
Light.
Definition: Actor.h:221
SActorRequest HostEye
Host Eye.
Definition: Actor.h:3515
const int32 e_actorBaselinePhaseCount
Definition: Actor.h:713
Suppress Stand Intro.
Definition: Actor.h:925
C3Vector Up
Up.
Definition: Actor.h:6487
const int32 e_actorShieldFlashTypeCount
Definition: Actor.h:1445
Higher Of Terrain And Water.
Definition: Actor.h:467
real32 HeightOffset
Height Offset.
Definition: Actor.h:6434
Editor Point.
Definition: Actor.h:4759
Stand Animation Birth Variation.
Definition: Actor.h:913
SAttachQuery YawQuery
Yaw Query.
Definition: Actor.h:6723
SActorSiteOpsData HostSiteOps
Host Site Operations.
Definition: Actor.h:2178
CImagePath EditorIcon
Editor Icon.
Definition: Actor.h:4585
CActorLabelKey InheritsFrom
Inherits From.
Definition: Actor.h:2455
Asynchronous Fast.
Definition: Actor.h:1689
Once.
Definition: Actor.h:1127
Progress.
Definition: Actor.h:281
CVariatorActorReal32 Radius
Radius.
Definition: Actor.h:4836
CActorCreateKey LaunchModel
Launch Model.
Definition: Actor.h:4111
CActorLabelKey Name
Name.
Definition: Actor.h:2628
CEffectLink Effect
Effect.
Definition: Actor.h:2094
real32 Radius
Radius.
Definition: Actor.h:5197
TCliffLevel BoostedCliffLevel
Boosted Cliff Level.
Definition: Actor.h:4642
EActorPhysicsImpactRangeType
Range Type.
Definition: ActorSupport.h:4484
Light (Model)
Definition: Actor.h:5044
flag8 Invert
Invert.
Definition: Actor.h:6505
Rotation Random.
Definition: Actor.h:533
SDamagePastRemainingHealth OverkillByDamagePastRemainingHealth
Overkill By Damage Past Remaining Health.
Definition: Actor.h:6811
Continuous.
Definition: Actor.h:1133
int32 BarHeight
Bar Height.
Definition: Actor.h:6970
CActorKey SceneActor
Scene Actor.
Definition: Actor.h:5010
Definition: UnderlyingTypes.h:812
const int32 e_actorSplatHeightCount
Definition: Actor.h:1003
CHerdNodeLink MovementHerdNode
Movement Herd Node.
Definition: Actor.h:7131
EActorShieldFlashType
Shield Flash Type.
Definition: Actor.h:1417
CImagePath MinimapIcon
Minimap Icon.
Definition: Actor.h:4656
SActorSiteOpsData ContainerSiteOps
Container Site Operations.
Definition: Actor.h:4141
real32 Width
Width.
Definition: Actor.h:5277
std::vector< SActorQuerySubjectResponse > SubjectResponses
Subject Responses.
Definition: Actor.h:4545
CTargetFilters SearchFilters
Search Filters.
Definition: Actor.h:3262
EActorTerrainDeformerFlag
Terrain Deformation Flag.
Definition: Actor.h:1783
CColor EmptyColor
Empty Color.
Definition: Actor.h:2856
CModelLink EditorModel
Model (Editor)
Definition: Actor.h:6799
SActorRequest Supporter
Host Supporter.
Definition: Actor.h:3437
CActorLabelKey Name
Name.
Definition: Actor.h:2335
EActorForceDirection Direction
Direction.
Definition: Actor.h:4868
Force (Cylinder)
Definition: Actor.h:4829
CFlagArray< e_unitStatusCount > StatusBarFlags
Status Bar Flags.
Definition: Actor.h:7189
CActorKey MinimapRenderPriority
Minimap Render Priority.
Definition: Actor.h:7119
Impact.
Definition: Actor.h:1177
uint32 FixedSize
Fixed Font Size.
Definition: Actor.h:6666
real32 HalfWidth
Half Width.
Definition: Actor.h:6181
Billboard.
Definition: Actor.h:5562
uint32 MaxCountSmall
Maximum Count (Small)
Definition: Actor.h:5534
uint32 GroupSoundThreshold
Group Sound Threshold.
Definition: Actor.h:7041
Light (Omni Model)
Definition: Actor.h:245
Region (Arc)
Definition: Actor.h:299
real32 BlendIn
Blend In.
Definition: Actor.h:2198
CColorRGB UnitBorderNormalColor
Unit Border Normal Color.
Definition: Actor.h:7228
Site Operation Serpent Segment.
Definition: Actor.h:569
Action.
Definition: Actor.h:4062
Site Operation.
Definition: Actor.h:95
EActorOverkillTestType
Overkill Test Type.
Definition: ActorSupport.h:4556
SActorRequest TurretBody
Turret Body.
Definition: Actor.h:6729
Launch.
Definition: Actor.h:1183
CActorLabelKey Name
Name.
Definition: Actor.h:2505
None.
Definition: Actor.h:959
const int32 e_actorForceFlagCount
Definition: Actor.h:1901
EActorBaselineType
Actor Baseline Type.
Definition: Actor.h:657
real32 Rate
Rate.
Definition: Actor.h:2838
Selection.
Definition: Actor.h:347
Definition: UnderlyingTypes.h:532
CActorLabelKey Name
Name.
Definition: Actor.h:2293
Region (Combine)
Definition: Actor.h:311
CActorCreateKey PlacementActorModel
Placement Model.
Definition: Actor.h:6841
SActorRequest Host
Host.
Definition: Actor.h:3483
Region (Circle)
Definition: Actor.h:305
const int32 e_actorActionFlagCount
Definition: Actor.h:1639
CRange RandomScaleRange
Random Scale Range.
Definition: Actor.h:4627
Site Attachment.
Definition: Actor.h:413
Host.
Definition: Actor.h:1211
SActorSiteOpsData DamageSiteOpsReaction
Damage Site Operations Reaction.
Definition: Actor.h:4322
Site Operation (Variance Rotation)
Definition: Actor.h:6288
Creep.
Definition: Actor.h:149
float real32
Definition: UnderlyingTypes.h:52
std::vector< CActorKey > MinimapRenderPriorityList
Minimap Render Prioirty List.
Definition: Actor.h:4986
EActorTextAlignment
Text Alignment.
Definition: Actor.h:1515
Chain.
Definition: Actor.h:1205
EActorShieldFlashType ShieldFlashType
Shield Flash Type.
Definition: Actor.h:4419
CAbilCommand QueryAbilCmd
Query Abil Cmd.
Definition: Actor.h:3883
Site Operation (Death Motion)
Definition: Actor.h:443
const int32 e_actorCrossbarDistributionCount
Definition: Actor.h:1411
Site Operation (Host Bearings)
Definition: Actor.h:5980
Uniform.
Definition: Actor.h:1395
CString CustomUnitStatusFrame
Custom Unit Status Frame.
Definition: Actor.h:7004
real32 AutoVolumeRangeMax
Auto Volume Range Max.
Definition: Actor.h:2591
flag8 HoldPosition
Hold Position.
Definition: Actor.h:3950
flag8 UpwardVisibilityEnhancement
Upward Visibility Enhancement.
Definition: Actor.h:5752
Force (Cylinder)
Definition: Actor.h:203
CVariatorActorAngle RollMax
Roll Maximum.
Definition: Actor.h:5812
CFlags Flags
Flags.
Definition: Actor.h:3385
real32 HeightOffsetOnCliff
Height Offset (Cliff)
Definition: Actor.h:6440
Definition: UnderlyingTypes.h:518
Force (Box)
Definition: Actor.h:4777
std::vector< SUnitKillRank > UnitKillRank
Unit Kill Rank.
Definition: Actor.h:7259
EActorRequestActor Actor
Actor.
Definition: Actor.h:2088
Definition: UnderlyingTypes.h:903
EActorEffectScope BeamScope
Beam Scope.
Definition: Actor.h:4201
EActorForceFlag
Force Flag.
Definition: Actor.h:1885
Range.
Definition: Actor.h:3806
CActorLabelKey Name
Name.
Definition: Actor.h:2473
SActorRequest Receiver
Receiver.
Definition: Actor.h:3722
CAbilLink Link
Link.
Definition: Actor.h:2781
Site Operation (Tipability)
Definition: Actor.h:6465
CFlagArray< e_unitStatusGroupCount > StatusBarGroups
Status Bar Groups.
Definition: Actor.h:7196
CActorTransferFlags AcceptedTransfers
Accepted Transfers.
Definition: Actor.h:3412
Site Base.
Definition: Actor.h:101
CSoundLink VoiceLink
Voice Link.
Definition: Actor.h:2425
SActorSiteOpsData HostEndSiteOps
Host End Site Ops.
Definition: Actor.h:3767
EActorResponseScope
Actor Response Scope.
Definition: ActorSupport.h:3518
CActorCreateKey ImpactSound
Impact Sound.
Definition: Actor.h:4286
flag8 FreezePositionAtImpact
Freeze Position At Impact.
Definition: Actor.h:6051
real32 Radius
Radius.
Definition: Actor.h:5212
Off.
Definition: Actor.h:1589
SActorSiteOpsData ImpactPointSiteOps
Impact Point Site Operations.
Definition: Actor.h:4255
int32 NameOffset
Name Offset.
Definition: Actor.h:7157
Conform To Terrain.
Definition: Actor.h:1561
C3Vector Alpha
Alpha.
Definition: Actor.h:5428
CImagePath ShieldArmorIcon
Shield Armor Icon.
Definition: Actor.h:7169
EActorActionFlag
Actor Action Flag.
Definition: Actor.h:1605
Status.
Definition: Actor.h:1505
CActorSiteOps Ops
Operations.
Definition: Actor.h:2136
flag8 HoldRotation
Hold Rotation.
Definition: Actor.h:5584
std::vector< SEventDataFootprint > EventDataFootprint
Event Footprint.
Definition: Actor.h:3587
CActorKey MainActor
Main Actor.
Definition: Actor.h:4973
C2iVector Offset
Offset.
Definition: Actor.h:3296
SAttachQuery AttachQuery
Attachment Query.
Definition: Actor.h:5408
const int32 e_actorSerpentFlagCount
Definition: Actor.h:2027
Use Unit Footprint.
Definition: Actor.h:1795
flag8 MinimapUseSelectionColor
Minimap Use Selection Color.
Definition: Actor.h:7149
Walk.
Definition: Actor.h:703
CActorLabelKey GroupName
Group Name.
Definition: Actor.h:3194
CModelLink CreepEngulfmentModel
Creep Engulfment Model.
Definition: Actor.h:4943
std::vector< STerrainSquibVisual > Visuals
Visuals.
Definition: Actor.h:3244
const int32 e_actorHeightTestCount
Definition: Actor.h:1739
ESerpentType
Serpent Type.
Definition: Actor.h:1995
Restore On Destroy.
Definition: Actor.h:1813
Region (Combine)
Definition: Actor.h:5219
SAttachQuery AttachQuery
Attachment Query.
Definition: Actor.h:5708
Show Blob Shadow.
Definition: Actor.h:907
Rotation.
Definition: Actor.h:1493
real32 VarianceWindowStand
Variance Window Stand.
Definition: Actor.h:6907
Basic.
Definition: Actor.h:437
CActorAngle InitialAngle
Initial Angle.
Definition: Actor.h:6339
SDamageOverInterval OverkillByDamageOverInterval
Overkill By Damage Over Interval.
Definition: Actor.h:6817
CRefKey NotifyClosestScaleKey
Notify Closest Scale Key.
Definition: Actor.h:3920
const int32 e_actorHeightSourceCount
Definition: Actor.h:1711
CFangle EditorFacingAlignment
Editor Facing Alignment.
Definition: Actor.h:4607
Forward.
Definition: Actor.h:455
CActorLabelKey Name
Name.
Definition: Actor.h:2160
std::vector< SActorAVPair > Map
Map.
Definition: Actor.h:6563
const int32 e_actorSiteOpRotatorCount
Definition: Actor.h:1333
real32 Attenuation
Attenuation.
Definition: Actor.h:5357
CActorCreateKey ActorModel
Actor Model.
Definition: Actor.h:2341
EActorSiteOpTerrainAndWaterFlag
Terrain Flags.
Definition: Actor.h:1295
SActorSiteOpsData HostInitialSiteOps
Host Initial Site Ops.
Definition: Actor.h:5872
CAnimProps AnimProps
Animation Properties.
Definition: Actor.h:2646
Unit.
Definition: Actor.h:6736
CActorCreateKey LaunchSiteFallback
Launch Site Fallback.
Definition: Actor.h:4087
CActorCreateKey ImpactActor
Impact Actor.
Definition: Actor.h:3681
CFlags TipabilityFlags
Tipability Flags.
Definition: Actor.h:6473
On.
Definition: Actor.h:1595
real32 RangeDownFade
Range Down Fade.
Definition: Actor.h:3238
real32 HostRadiusPercent
Host Radius Percent.
Definition: Actor.h:5452
CActorLabelKey Name
Name.
Definition: Actor.h:2541
CActorKey MinimapRenderPriority
Minimap Render Priority.
Definition: Actor.h:4662
CActorCreateKey LaunchActor
Launch Actor.
Definition: Actor.h:3655
CActorLabelKey Name
Name.
Definition: Actor.h:2443
Light (Spot Model)
Definition: Actor.h:5067
EActorIntersectType
Actor Intersect Type.
Definition: ActorSupport.h:3612
const int32 e_serpentCount
Definition: Actor.h:2011
CActorAngle AccuracyHalfArc
Accuracy Half Arc.
Definition: Actor.h:4407
real32 VarianceWindowWalkOutro
Variance Window Walk Outro.
Definition: Actor.h:6931
CColor MinimapColor
Minimap Color.
Definition: Actor.h:4680
EActorRadialDistribution
Actor Radial Distribution.
Definition: Actor.h:1361
CFlags ActionFlags
Action Flags.
Definition: Actor.h:4432
Quad.
Definition: Actor.h:2055
CFlagArray< e_actorDoodadFlagCount > DoodadFlags
Doodad Flags.
Definition: Actor.h:4560
EActorHostedPropInheritType
Actor Host Property Inherit Type.
Definition: Actor.h:1115
SActorSiteOpsData HostSiteOps
Host Site Operations.
Definition: Actor.h:3489
Site Operation (Death Motion)
Definition: Actor.h:5859
real32 RangeUpFade
Range Up Fade.
Definition: Actor.h:3225
std::vector< SActorBaseline > Baselines
Baselines.
Definition: Actor.h:6744
std::vector< CActorKey > DeathCustomPriorityList
Custom Death Priority.
Definition: Actor.h:4961
Global Configuration.
Definition: Actor.h:4875
CFixed NoFlyZoneHardRadius
No Fly Zone Hard Radius.
Definition: Actor.h:4714
flag8 IsAbstract
Is Abstract.
Definition: Actor.h:2461
CActorCreateKey Actor
Actor.
Definition: Actor.h:2299
Definition: UnderlyingTypes.h:1434
Global Configuration.
Definition: Actor.h:215
real32 Variance
Variance.
Definition: Actor.h:6193
Force (Sphere)
Definition: Actor.h:4849
Region (Water)
Definition: Actor.h:335
Queried.
Definition: Actor.h:353
flag8 HoldPosition
Hold Position.
Definition: Actor.h:2142
Region (Polygon)
Definition: Actor.h:323
SActorSiteOpsData HostEyeSiteOps
Host Eye Site Operations.
Definition: Actor.h:3521
SLayerIcon Wireframe
Wireframe.
Definition: Actor.h:7285
Victim Reveals Attacker.
Definition: Actor.h:1635
std::vector< SActorPhysicsData > DamagePhysics
Damage Physics.
Definition: Actor.h:4371
Scope Bearings.
Definition: Actor.h:1263
EActorSiteOpRotatorType Type
Type.
Definition: Actor.h:6333
CActorAngle PitchHalfAngle
Pitch Half Angle.
Definition: Actor.h:6281
ECmdResult Error
Error.
Definition: Actor.h:3009
CActorAngle UpwardVisibilityEnhancementVarianceUp
Upward Visibility Enhancement Variance Up.
Definition: Actor.h:5759
EActorSiteOpPhysicsImpactType
Site Operation Physics Impact Type.
Definition: Actor.h:1279
Game World.
Definition: Actor.h:1651
std::vector< SActorDeathDataCustom > DeathCustoms
Death Customs.
Definition: Actor.h:4967
Definition: UnderlyingTypes.h:728
CActorCreateKey ActorModel
Actor Model.
Definition: Actor.h:3163
real32 CenterHeight
Center Height.
Definition: Actor.h:3675
CActorLabelKey Name
Name.
Definition: Actor.h:2831
SActorSiteOpsData HostUpSiteOps
Host Up Site Operations.
Definition: Actor.h:6499
EActorCrossbarDistribution
Crossbar Distribution.
Definition: Actor.h:1389
real32 HoldTime
Hold Duration.
Definition: Actor.h:4018
CVariatorActorReal32 ElevationPeriod
Elevation Period.
Definition: Actor.h:5647
Site Operation (Action)
Definition: Actor.h:5687
Sound.
Definition: Actor.h:3972
Stand.
Definition: Actor.h:663
SSerpentSegment Segment
Segment.
Definition: Actor.h:6414
CImagePath UnitIcon
Unit Icon.
Definition: Actor.h:7247
CSoundLink SoundLink
Sound.
Definition: Actor.h:2419
Initial Bearings.
Definition: Actor.h:1257
Origin Unit.
Definition: Actor.h:1015
Terrain Deformer.
Definition: Actor.h:623
Cannot Be Obstructed.
Definition: Actor.h:1149
CImagePath Icon
Icon.
Definition: Actor.h:3849
flag8 IsTentacle
Is Tentacle.
Definition: Actor.h:7337
CFlags UnitFlags
Unit Flags.
Definition: Actor.h:7241
real32 VarianceWindowWalkIntro
Variance Window Walk Intro.
Definition: Actor.h:6915
real32 Variance
Variance.
Definition: Actor.h:6225
Caster Unit or Point.
Definition: Actor.h:1045
real32 StartOffset
Start Offset.
Definition: Actor.h:2805
Suppress Creation Errors.
Definition: Actor.h:919
CAnimProps EditorAnim
Editor Animation.
Definition: Actor.h:6805
Target Unit.
Definition: Actor.h:1075
Site Operation (Incoming)
Definition: Actor.h:6020
real32 IconArcLength
Icon Arc Length.
Definition: Actor.h:3855
CFlags Flags
Flags.
Definition: Actor.h:3132
OneShot.
Definition: Actor.h:2039
CActorDeathMembers Members
Members.
Definition: Actor.h:2479
Facer.
Definition: Actor.h:1423
SActorRequest HostInitial
Host Initial.
Definition: Actor.h:5866
Launch Force Site.
Definition: Actor.h:1629
SLayerIcon GroupIcon
Group Icon.
Definition: Actor.h:7022
CActorKey PreHost
Pre Host.
Definition: Actor.h:7343
CModelLink ModelLink
Model Link.
Definition: Actor.h:3175
Attachment Volume.
Definition: Actor.h:419
CGameTime StateThinkInterval
Think Interval.
Definition: Actor.h:6548
real32 ScaleDamageMin
Scale Damage Minimum.
Definition: Actor.h:5472
CActorTerms Terms
Terms.
Definition: Actor.h:2634
Rotator.
Definition: Actor.h:545
CSoundLink Sound
Sound.
Definition: Actor.h:2925
CActorCreateKey ActorModel
Actor Model.
Definition: Actor.h:2395
real32 DistanceMaxFromTerrainToCreate
Distance Max From Terrain To Create.
Definition: Actor.h:2281
Look At.
Definition: Actor.h:5076
Site Operation (Random Point In Crossbar)
Definition: Actor.h:515
Region.
Definition: Actor.h:83
EActorTextAlignment AlignH
Alignment (Horizontal)
Definition: Actor.h:6672
Doodad Preserver.
Definition: Actor.h:4721
Simple.
Definition: Actor.h:377
Synchronous Air.
Definition: Actor.h:1701
Definition: UnderlyingTypes.h:840
Rotation Smooth.
Definition: Actor.h:551
flag8 ZOnly
Height Only.
Definition: Actor.h:5900
CActorCreateKey FoliageSpawnTarget
Foliage Spawn Target.
Definition: Actor.h:4539
Camera Model.
Definition: Actor.h:143
CFixed Value
Value.
Definition: Actor.h:2875
CActorAngle UpwardVisibilityEnhancementVarianceDown
Upward Visibility Enhancement Variance Down.
Definition: Actor.h:5766
CRefKey Head
Head.
Definition: Actor.h:6408
Beam (Simple)
Definition: Actor.h:4495
std::vector< SActorPhysicsData > ImpactPhysics
Impact Physics.
Definition: Actor.h:4292
CActorLabelKey CreepRateGrow
Creep Rate Grow.
Definition: Actor.h:3623
Force On.
Definition: Actor.h:781
CActorCreateKey LaunchSound
Launch Sound.
Definition: Actor.h:4117
Light (Omni Model)
Definition: Actor.h:5058
CCameraLink Camera
Camera.
Definition: Actor.h:3509
CActorCreateKey Ripple
Ripple.
Definition: Actor.h:5466
Animator.
Definition: Actor.h:1457
Region (Circle)
Definition: Actor.h:5204
Site Operation (Patch)
Definition: Actor.h:6078
Arc.
Definition: Actor.h:125
CActorCreateKey ActorSound
Actor Sound.
Definition: Actor.h:2565
SActorRequest HostLaunch
Host Launch.
Definition: Actor.h:3781
Stand Intro.
Definition: Actor.h:685
EActorIncomingType
Incoming Type.
Definition: Actor.h:1745
std::vector< CStringLink > VitalNames
Vital Names.
Definition: Actor.h:7279
Footprint Only.
Definition: Actor.h:759
EActorRequestCreateSharing
Actor Request Create Sharing.
Definition: Actor.h:953
SActorRequest Host
Host.
Definition: Actor.h:2172
std::vector< CFixed > BoostedHeight
Boosted Height.
Definition: Actor.h:4650
CActorCreateKey ContainerSound
Container Sound.
Definition: Actor.h:4171
uint32 SegmentCount
Segment Count.
Definition: Actor.h:5375
Definition: UnderlyingTypes.h:1119
Model.
Definition: Actor.h:1481
real32 TowardsCameraDistance
Distance Towards Camera.
Definition: Actor.h:5576
Target Unit or Point.
Definition: Actor.h:1087
CRefKey Light
Light.
Definition: Actor.h:5051
Site Operation (Higher Of Terrain And Water)
Definition: Actor.h:5959
real32 RadiusLarge
Radius (Large)
Definition: Actor.h:5528
real32 OuterWidth
Outer Width.
Definition: Actor.h:5345
SActorSiteOpsData ImpactSiteOpsReaction
Impact Site Operations Reaction.
Definition: Actor.h:4225
Look At.
Definition: Actor.h:257
CSoundLink GroupSound
Group Sound.
Definition: Actor.h:2931
CImagePath LifeArmorIcon
Life Armor Icon.
Definition: Actor.h:7077
CActorAngle RollOutRate
Roll Out Rate.
Definition: Actor.h:5792
EActorSiteOpRotatorType
Site Op Rotator Type.
Definition: Actor.h:1317
real32 MinimapIconScale
Minimap Icon Scale.
Definition: Actor.h:7095
CAnimNameKey AttackAnimName
Attack Animation Name.
Definition: Actor.h:4444
Site Operation (Forward Vector)
Definition: Actor.h:5907
CModelLink PortraitModel
Model (Portrait)
Definition: Actor.h:6859
EActorSoundFlag
Actor Sound Flag.
Definition: Actor.h:1767
CActorAngle UncoilingWhileIdleRotationRateMin
Uncoiling While Idle Rotation Rate Min.
Definition: Actor.h:3118
SActorPhysicsImpactData PhysicsImpactDefault
Physics Impact Default.
Definition: Actor.h:3635
CActorCreateKey DamageSound
Damage Sound.
Definition: Actor.h:4365
TEditorCategories EditorCategories
Editor Categories.
Definition: Actor.h:3431
real32 InnerBoundaryFallOffRatio
Inner Boundary Fall Off Ratio.
Definition: Actor.h:5321
const int32 e_actorFlagCount
Definition: Actor.h:741
CUnitLink Sight
Sight.
Definition: Actor.h:3825
EActorRangeFlag
Actor Range Flag.
Definition: Actor.h:1645
Text.
Definition: Actor.h:629
CModelLink ModelLink
Model.
Definition: Actor.h:2413
EActorSplatHeight Height
Height.
Definition: Actor.h:4055
Basic Bearings.
Definition: Actor.h:1233
std::vector< SActorCloakTransition > CloakTransitionArray
Cloak Transition.
Definition: Actor.h:4931
Uniform.
Definition: Actor.h:1367
CScaleVector Scale
Scale.
Definition: Actor.h:4037
CGameTime StandAnimTurnTime
Animation Turn Duration.
Definition: Actor.h:6878
flag8 Invert
Invert.
Definition: Actor.h:5932
real32 QueryRange
Query Range.
Definition: Actor.h:3902
Site Operation (Random Point In Sphere)
Definition: Actor.h:521
std::vector< C2Vector > PointArray
Rectangle.
Definition: Actor.h:5249
CActorKey Beam
Beam.
Definition: Actor.h:4195
const int32 e_actorModelFlagCount
Definition: Actor.h:861
Duration By Victim.
Definition: Actor.h:1985
Caster Unit.
Definition: Actor.h:1033
real32 AutoScaleFromSelectionFactor
Auto Scale From Selection Factor.
Definition: Actor.h:4049
Terrain.
Definition: Actor.h:6582
SActorRequest HostBearings
Host Bearings.
Definition: Actor.h:5987
CColor Color
Color.
Definition: Actor.h:6690
Actor Base.
Definition: Actor.h:29
CActorCreateKey DamageTerrainSquibModel
Damage Terrain Squib Model.
Definition: Actor.h:4377
CActorTerms Terms
Terms.
Definition: Actor.h:2112
EActorResponseScope Scope
Scope.
Definition: Actor.h:2739
C3Vector Alpha
Alpha.
Definition: Actor.h:5309
real32 VarianceWindowWalk
Variance Window Walk.
Definition: Actor.h:6923
flag8 IsUpDominantWhenOrthogonalized
Is Up Dominant When Orthogonalizing.
Definition: Actor.h:6307
Model.
Definition: Actor.h:3528
real32 ScaleDamageMax
Scale Damage Maximum.
Definition: Actor.h:5478
Asynchronous Precise.
Definition: Actor.h:1695
CAbilCommand AbilCmd
Ability Command.
Definition: Actor.h:2919
SActorAVPair LaunchAssets
Launch Assets.
Definition: Actor.h:4105
Origin Unit Or Point.
Definition: Actor.h:1027
std::vector< SActorHostedAttach > HostedAttaches
Hosted Attachments.
Definition: Actor.h:3568
Guassian Inverse.
Definition: Actor.h:1407
CSoundLink Sound
Sound.
Definition: Actor.h:2371
CActorCreateKey PlaceholderActorModel
Placeholder Actor Model.
Definition: Actor.h:6847
Definition: UnderlyingTypes.h:1301
CSoundLink Sound
Sound.
Definition: Actor.h:2660
flag8 MinimapUseSelfColor
Minimap Use Self Color.
Definition: Actor.h:7143
Beam (Standard)
Definition: Actor.h:4504
std::vector< STerrainSquib > TerrainSquibs
Terrain Squibs.
Definition: Actor.h:6891
EActorSiteOpActionLocation
Site Operation Action Location.
Definition: Actor.h:1165
CSoundLink Sound
Sound.
Definition: Actor.h:2237
Unit.
Definition: Actor.h:641
Site Operation (Selection Offset)
Definition: Actor.h:6372
CActorTableKeys1x3 Supersedes
Supersedes.
Definition: Actor.h:2485
EActorSiteOpAttachSource Source
Source.
Definition: Actor.h:5726
Site Operation (Physics Impact)
Definition: Actor.h:6116
std::vector< SActorActionTerrainSquib > ImpactTerrainSquibMap
Impact Terrain Squib Map.
Definition: Actor.h:4310
Caster Point.
Definition: Actor.h:1039
CModelLink Model
Model.
Definition: Actor.h:3535
Query Response.
Definition: Actor.h:293
Curve Set.
Definition: Actor.h:5153
CModelLink EditorModel
Editor Model.
Definition: Actor.h:4573
const int32 e_actorTerrainSquibVisualFlagCount
Definition: Actor.h:2043
Creator Bearings.
Definition: Actor.h:1245
Definition: UnderlyingTypes.h:490
CActorCreateKey HarnessSound
Harness Sound.
Definition: Actor.h:6575
CPhysicsMaterialLinks TerrainPhysicsMaterial
Terrain Physics Material.
Definition: Actor.h:2274
Light (Omni)
Definition: Actor.h:227
real32 RadiusMedium
Radius (Medium)
Definition: Actor.h:5522
real32 Angle
Angle.
Definition: Actor.h:5190
Radial.
Definition: Actor.h:1919
SActorSiteOpsData HostLaunchSiteOps
Host Launch Site Ops.
Definition: Actor.h:3787
Sound.
Definition: Actor.h:107
Towards Camera Distance.
Definition: Actor.h:1155
SActorRequest HostForward
Host Forward.
Definition: Actor.h:5920
C3Vector LocalAxis
Local Axis.
Definition: Actor.h:6321
CModelLink ModelReaction
Model Reaction.
Definition: Actor.h:2249
const int32 e_actorTextOptionCount
Definition: Actor.h:1577
const int32 e_actorSiteOpBasicCount
Definition: Actor.h:1273
Scene.
Definition: Actor.h:341
int32 BarWidth
Bar Width.
Definition: Actor.h:6986
CActorCreateKey ImpactModelReaction
Impact Model Reaction.
Definition: Actor.h:4280
const int32 e_actorRadialDistributionCount
Definition: Actor.h:1383
CActorCreateKey HarnessModel
Harness Model.
Definition: Actor.h:6569
C3Vector LocalOffsetFor2ndVisibilityTest
Local Offset For 2nd Visibility Test.
Definition: Actor.h:3574
Progress.
Definition: Actor.h:5139
real32 Variance
Variance.
Definition: Actor.h:6155
SAttachQuery ReattachQuery
Reattachment Query.
Definition: Actor.h:5714
Walk Outro.
Definition: Actor.h:709
CVariatorActorFangle Pitch
Pitch.
Definition: Actor.h:5653
flag8 UpdateDriveBearings
Update Drive Bearings.
Definition: Actor.h:5592
Actor List.
Definition: Actor.h:263
Turret.
Definition: Actor.h:635
std::vector< CImagePath > Image
Image.
Definition: Actor.h:2985
None.
Definition: Actor.h:1121
Definition: UnderlyingTypes.h:448
CFlags Inherits
Inherited Properties.
Definition: Actor.h:3405
const int32 e_actorScopeBearingsTrackingCount
Definition: Actor.h:791
real32 AutoScaleFactor
Auto Scale Factor.
Definition: Actor.h:4043
CVariatorActorReal32 RollPeriod
Roll Period.
Definition: Actor.h:5671
Suppress Default Status Bar.
Definition: Actor.h:943
Basic.
Definition: Actor.h:2001
CRefKey FaceFXTarget
FaceFX Target.
Definition: Actor.h:5106
Snapshot.
Definition: Actor.h:599
Light (Model)
Definition: Actor.h:239
Definition: UnderlyingTypes.h:1182
Site Operation (Height)
Definition: Actor.h:5939
SActorRequest HostForProps
Host For Properties.
Definition: Actor.h:3477
Forward.
Definition: Actor.h:1941
std::vector< SActorProgressStage > StageArray
Stages.
Definition: Actor.h:5146
Creep.
Definition: Actor.h:4532
const int32 e_unitStatusGroupCount
Definition: Actor.h:1857
Region.
Definition: Actor.h:3876
CActorLabelKey Name
Name.
Definition: Actor.h:2799
SActorRequest HostEnd
Host End.
Definition: Actor.h:3761
const int32 e_actorRangeFlagCount
Definition: Actor.h:1661
EActorSiteOpTipabilityFlag
Tipability Flag.
Definition: Actor.h:1339
std::vector< SLayerIconVariation > GroupIconVariations
Group Icon Variations.
Definition: Actor.h:7028
std::vector< SActorDeathData > DeathArray
Death Effects.
Definition: Actor.h:6757
CString GlossaryAnim
Glossary Animation.
Definition: Actor.h:7016
EClassIdCActor
Actor Type.
Definition: Actor.h:17
EActorOverkillTestType TestType
Test Type.
Definition: Actor.h:2907
CVariatorActorReal32 Length
Length.
Definition: Actor.h:4822
Region (Rectangle)
Definition: Actor.h:329
CActorCreateKey DamageModelReaction
Damage Model Reaction.
Definition: Actor.h:4359
One Shot.
Definition: Actor.h:1979
CRefKey Camera
Camera.
Definition: Actor.h:4525
EActorSiteOpBasicType
Site Operation Basic Type.
Definition: Actor.h:1221
Fog Of War Shader.
Definition: Actor.h:1475
Region (Game)
Definition: Actor.h:5233
Swimming.
Definition: Actor.h:2007
CActorKey CopySource
Copy Source.
Definition: Actor.h:3354
Walk Intro.
Definition: Actor.h:697
CSoundLink GroupSound
Group Sound.
Definition: Actor.h:3027
Camera Model.
Definition: Actor.h:4518
EActorDoodadFlag
Actor Doodad Flag.
Definition: Actor.h:747
flag8 IsLocal
Is Local.
Definition: Actor.h:6257
EActorIntersectType IntersectType
Intersect Type.
Definition: Actor.h:2757
Site Operation (Local Offset)
Definition: Actor.h:6058
EActorPhysicsImpactRangeType AutoVolumeRange
Auto Volume Range.
Definition: Actor.h:2577
CModelLink BuildModel
Model (Build)
Definition: Actor.h:6750
CVariatorActorReal32 Width
Width.
Definition: Actor.h:4796
real32 WeaponFireTrackingTimeWindow
Weapon Fire Tracking Time.
Definition: Actor.h:4413
CActorTableKeys1x3 MatchKeys
Match Keys.
Definition: Actor.h:2511
CStringLink HighlightSubTooltip
Highlight Sub Tooltip.
Definition: Actor.h:7065
Definition: UnderlyingTypes.h:1140
CColor WireframeShieldColor
Wireframe Shield Color.
Definition: Actor.h:7303
EActorForceField Field
Field.
Definition: Actor.h:3728
Query Response.
Definition: Actor.h:5162
Light (Spot Model)
Definition: Actor.h:251
Site Operation (Shadow)
Definition: Actor.h:6421
real32 Acceleration
Acceleration.
Definition: Actor.h:5606
Simple.
Definition: Actor.h:5553
CActorCreateKey LaunchTerrainSquibSound
Launch Terrain Squib Sound.
Definition: Actor.h:4129
Follow Waves.
Definition: Actor.h:1301
EActorSiteOpActionLocation Location
Location.
Definition: Actor.h:5694
CWeaponLink Weapon
Weapon.
Definition: Actor.h:3831
Full.
Definition: Actor.h:1429
EActorBaselinePhase
Actor Baseline Phase.
Definition: Actor.h:679
CActorCreateKey SpawnTarget
Spawn Target.
Definition: Actor.h:4743
flag8 BackgroundImageTiled
Background Image Tiled.
Definition: Actor.h:3340
ESerpentFlag
Serpent Flag.
Definition: Actor.h:2017
CAnimProps AnimProps
Animation Properties.
Definition: Actor.h:2407
EActorRadialDistribution Distribution
Distribution.
Definition: Actor.h:6097
CScaleVector Scale
Scale.
Definition: Actor.h:3542
std::vector< C2Vector > CliffTests
Cliff Tests.
Definition: Actor.h:6446
flag8 IsAutoDestroy
Auto Destroy.
Definition: Actor.h:5092
CImagePath HeroIcon
Hero Icon.
Definition: Actor.h:7047
Definition: UnderlyingTypes.h:1420
int32 BarOffset
Bar Offset.
Definition: Actor.h:6978
std::vector< SStatusColor > StatusColors
Status Colors.
Definition: Actor.h:7210
Definition: UnderlyingTypes.h:854
CBeamLink Beam
Beam.
Definition: Actor.h:4511
const int32 e_actorForceOriginCount
Definition: Actor.h:1967
Action.
Definition: Actor.h:119
Automatic.
Definition: Actor.h:1199
Guassian.
Definition: Actor.h:1401
EActorSiteOpBasicType BasicType
Basic Type.
Definition: Actor.h:5846
Top.
Definition: Actor.h:1527
CActorCreateKey ActorUnitFallback
Actor Unit Fallback.
Definition: Actor.h:4882
EActorRequestCreateSharing Sharing
Sharing.
Definition: Actor.h:3378
flag8 RestrictToSurface
Restrict To Surface.
Definition: Actor.h:6231
SActorQuerySubject Subject
Subject.
Definition: Actor.h:5169
std::vector< CAbilCommand > CooldownDisplay
Cooldown Display.
Definition: Actor.h:6998
std::vector< SActorEvent > Remove
Remove.
Definition: Actor.h:3451
Gaussian.
Definition: Actor.h:1379
real32 Radius
Radius.
Definition: Actor.h:4737
SAttachQuery ContainerAttachQuery
Container Attachment Query.
Definition: Actor.h:4153
ESplatLayer
Splat Layer.
Definition: Model.h:4687
const int32 e_actorIncomingCount
Definition: Actor.h:1761
Site Operation Serpent Head.
Definition: Actor.h:563
SActorSiteOpsData ModelSiteOps
Model Site Ops.
Definition: Actor.h:2353
EMinimapShape
Minimap Shape.
Definition: Actor.h:2049
Definition: UnderlyingTypes.h:612
Animation Properties.
Definition: Actor.h:1463
Use Quad Splat.
Definition: Actor.h:885
EActorOverkillTestType TestType
Test Type.
Definition: Actor.h:2881
Force.
Definition: Actor.h:3715
CImagePath MinimapIconBackground
Minimap Icon Background.
Definition: Actor.h:7101
real32 BlendTime
Blend Time.
Definition: Actor.h:2654
Automatic By Situation.
Definition: Actor.h:775
CAbilCommand SelectAbilCmd
Select Ability Command.
Definition: Actor.h:7163
flag8 WalkAnimTimeScalingAsFlyer
Walk Animation Time Scaling As Flyer.
Definition: Actor.h:6944
CStringLink InfoText
Info Text.
Definition: Actor.h:7071
Automate Global Loops.
Definition: Actor.h:809
real32 SwimmingUndulationElementLength
Swimming Undulation Element Length.
Definition: Actor.h:3060
All.
Definition: Actor.h:1847
CActorCreateKey ImpactTerrainSquibSound
Impact Terrain Squib Sound.
Definition: Actor.h:4304
CColor BackgroundColor
Background Color.
Definition: Actor.h:2850
const int32 e_actorEffectLocationCount
Definition: Actor.h:1109
CFlags SelectionFlags
Selection Flags.
Definition: Actor.h:5388
flag8 TextShadow
Text Shadow.
Definition: Actor.h:3290
std::vector< CSoundLink > SoundArray
Sounds.
Definition: Actor.h:7182
Light (Omni)
Definition: Actor.h:5026
State Monitor.
Definition: Actor.h:605
CActorCreateKey CenterActor
Center Actor.
Definition: Actor.h:3668
No Lower Than Base Height.
Definition: Actor.h:1345
flag8 ObserveRotation
Observe Rotation.
Definition: Actor.h:6167
CActorCreateKey ImpactSiteFallback
Impact Site Fallback.
Definition: Actor.h:4237
Curve Set.
Definition: Actor.h:287
Camera.
Definition: Actor.h:41
real32 FallOff
Fall Off.
Definition: Actor.h:5434
EActorRadialDistribution Distribution
Distribution.
Definition: Actor.h:6143
CImagePath MinimapImage
Minimap Image.
Definition: Actor.h:4686
std::vector< SActorSendBasics > OnResponse
On Response.
Definition: Actor.h:2769
Banker (Unit)
Definition: Actor.h:431
Owner.
Definition: Actor.h:1829
real32 InnerWidth
Inner Width.
Definition: Actor.h:5339
CFangleRate Deceleration
Deceleration.
Definition: Actor.h:6359
CAnimProps AnimProps
Animation Properties.
Definition: Actor.h:2190
Doodad Effect Spawner.
Definition: Actor.h:167
Definition: UnderlyingTypes.h:1266
SAttachQuery AttachQuery
Attach Query.
Definition: Actor.h:3200
CActorCreateKey VisualDirectionalHeader
Visual Directional Header.
Definition: Actor.h:5510
EActorTerrainSquibVisualFlag
Actor Terrain Squib Visual Flag.
Definition: Actor.h:2033
Allied.
Definition: Actor.h:1835
CActorKey Missile
Missile.
Definition: Actor.h:4207
CSoundLink Sound
Sound.
Definition: Actor.h:3021
CActorCreateKey DamageSite
Damage Site.
Definition: Actor.h:4328
CRefKey Subject
Subject.
Definition: Actor.h:2076
std::vector< SActorActionTerrainSquib > DamageTerrainSquibMap
Damage Terrain Squib Map.
Definition: Actor.h:4389
real32 Arc
Arc.
Definition: Actor.h:3843
CFlags RangeFlags
Range Flags.
Definition: Actor.h:3862
Destroys Foliage.
Definition: Actor.h:1789
const int32 e_actorForceDirectionCount
Definition: Actor.h:1945
Source Point.
Definition: Actor.h:1057
Shield Impact.
Definition: Actor.h:371
Center Model Bounds.
Definition: Actor.h:1875
CFlags TerrainAndWaterFlags
Terrain Flags.
Definition: Actor.h:5973
Force (Box)
Definition: Actor.h:191
Site Operation (Z)
Definition: Actor.h:593
SAttachQuery ImpactReattachQuery
Impact Reattachment Query.
Definition: Actor.h:4249
CQuad Quad
Rectangle.
Definition: Actor.h:5263
TAbilCmdIndex Index
Index.
Definition: Actor.h:2787
CActorCreateKey AttachHarnessActor
Attach Harness Actor.
Definition: Actor.h:4888
CActorCreateKey DeathActorModelLow
Death Actor Model Low.
Definition: Actor.h:6781
EActorSiteOpAttachSource
Attachment Source.
Definition: Actor.h:1193
real32 Variance
Variance.
Definition: Actor.h:6109
SActorRangeAbil Abil
Ability.
Definition: Actor.h:3813
Definition: UnderlyingTypes.h:1112
Power.
Definition: Actor.h:5119
Rotation (Variance)
Definition: Actor.h:539
Site Operation (Banker)
Definition: Actor.h:5773
Ignore Walkables.
Definition: Actor.h:815
Force Off.
Definition: Actor.h:787
uint32 MaxCountMedium
Maximum Count (Medium)
Definition: Actor.h:5540
CModelLink PlacementModel
Model (Placement)
Definition: Actor.h:6829
flag8 HoldRotation
Hold Rotation.
Definition: Actor.h:2148
CVariatorActorFangle Roll
Roll.
Definition: Actor.h:5665
Definition: UnderlyingTypes.h:1364
Use Crescent.
Definition: Actor.h:891
Origin Point.
Definition: Actor.h:1021
real32 OccuranceThrottlingDistanceTimeout
Occurance Throttling Distance Timeout.
Definition: Actor.h:2610
uint32 MaxCountLarge
Maximum Count (Large)
Definition: Actor.h:5546
SActorAVPair ContainerAssets
Container Assets.
Definition: Actor.h:4159
Bearings.
Definition: Actor.h:3464
ESplatLayer Layer
Layer.
Definition: Actor.h:4024
real32 RadiusMin
Radius Minimum.
Definition: Actor.h:5484
Average.
Definition: Actor.h:1723
CActorCreateKey SnapshotActor
Snapshot Actor.
Definition: Actor.h:7175
CAnimProps EditorAnim
Editor Animation.
Definition: Actor.h:4579
real32 Radius
Radius.
Definition: Actor.h:4621
No Lower Than Scope.
Definition: Actor.h:1351
Missile.
Definition: Actor.h:1757
real32 RollOutRemainderFractionForLevelOff
Roll Out Remainder Fraction.
Definition: Actor.h:5798
const int32 e_actorSiteOpTipabilityFlagCount
Definition: Actor.h:1355
Beam.
Definition: Actor.h:71
EActorForceDirection
Force Direction.
Definition: Actor.h:1929
const int32 e_actorHostedPropInheritCount
Definition: Actor.h:1137
EActorRegionFlag
Region Flag.
Definition: Actor.h:1667
real32 MissileBoundsOptSpeedThreshold
Missile Bounds Speed Threshold.
Definition: Actor.h:4992
Circle.
Definition: Actor.h:2061
const int32 e_actorDoodadFlagCount
Definition: Actor.h:763
Exponential.
Definition: Actor.h:1373
CActorCreateKey VisualDirectionalFacer
Visual Directional Facer.
Definition: Actor.h:5504
Site Operation (Z)
Definition: Actor.h:6512
Add Rotation Change.
Definition: Actor.h:1329
std::vector< SActorQueryResponse > OnResponse
On Response.
Definition: Actor.h:5175
Force (Cone Rounded End)
Definition: Actor.h:197
SAttachQuery LaunchAttachQuery
Launch Attachment Query.
Definition: Actor.h:4093
EActorProximity ProximityPosition
Proximity Position.
Definition: Actor.h:3611
Arc.
Definition: Actor.h:4469
uint32 Number
Number.
Definition: Actor.h:2943
Stand.
Definition: Actor.h:691
Actor List.
Definition: Actor.h:5085
EActorUnitFlag
Actor Unit Flag.
Definition: Actor.h:901
CFlags ForceFlags
Force Flags.
Definition: Actor.h:3747
Range Flag Minimap.
Definition: Actor.h:1657
Region (Rectangle)
Definition: Actor.h:5256
CActorCreateKey ContainerTerrainSquibModel
Container Terrain Squib Model.
Definition: Actor.h:4177
Shadow.
Definition: Actor.h:359
real32 Radius
Radius.
Definition: Actor.h:6207
CSoundLink SoundLink
Sound Link.
Definition: Actor.h:2571
Definition: UnderlyingTypes.h:483
Definition: UnderlyingTypes.h:1042
CFlags Options
Options.
Definition: Actor.h:6697
Origin At Bottom.
Definition: Actor.h:1957
Use Attach Distances.
Definition: Actor.h:2023
std::vector< SEventDataSound > EventDataSound
Event Sound.
Definition: Actor.h:3599
real32 PullBack
Pull Back.
Definition: Actor.h:6045
CFangleRate MaxSpeed
Maximum Speed.
Definition: Actor.h:6365
EActorHeightSourceType HeightSourceType
Height Source.
Definition: Actor.h:6428
SAttachQuery DamageReattachQuery
Damage Reattachment Query.
Definition: Actor.h:4340
std::vector< CActorCreateKey > VisualArray
Visual Array.
Definition: Actor.h:5132
Doodad.
Definition: Actor.h:155
Directional.
Definition: Actor.h:1913
real32 SegmentPercentSolid
Segment Percent Solid.
Definition: Actor.h:5381
CActorCreateKey UnitModelFrameActor
Unit Model Frame Actor.
Definition: Actor.h:7265
Camera.
Definition: Actor.h:3502
Site Operation (Explicit Rotation)
Definition: Actor.h:6238
EActorTextOption
Text Option.
Definition: Actor.h:1555
CActorLink AttachHarnessSOpAttach
Attach Harness Site Op Attach.
Definition: Actor.h:4894
Quad.
Definition: Actor.h:3648
flag8 IsHemisphere
Is Hemisphere.
Definition: Actor.h:4862
Allow Hit Test.
Definition: Actor.h:803
real32 Angle
Angle.
Definition: Actor.h:4476
Site Operation Action.
Definition: Actor.h:407
CFlags RegionFlags
Region Flags.
Definition: Actor.h:3927
CActorCreateKey LaunchSite
Launch Site.
Definition: Actor.h:4081
std::vector< SIconVariation > HeroIconVariations
Hero Icon Variations.
Definition: Actor.h:7053
const int32 e_actorSiteOpBillboardCount
Definition: Actor.h:1159
CActorCreateKey ImpactModel
Impact Model.
Definition: Actor.h:4274
CActorCreateKey DamageTerrainSquibSound
Damage Terrain Squib Sound.
Definition: Actor.h:4383
std::vector< SLayerIconVariation > WireframeVariations
Wireframe Variations.
Definition: Actor.h:7291
EMinimapShape MinimapShape
Minimap Shape.
Definition: Actor.h:4674
Range.
Definition: Actor.h:77
Definition: UnderlyingTypes.h:238
Portrait.
Definition: Actor.h:269
CFootprintLink Footprint
Footprint.
Definition: Actor.h:4613
ECmdResult
Command Result.
Definition: Error.h:21
Rotation (Explicit)
Definition: Actor.h:527
Light.
Definition: Actor.h:5017
Definition: UnderlyingTypes.h:378
World Position.
Definition: Actor.h:1227
Suppress Walk Intro.
Definition: Actor.h:931
Local Offset.
Definition: Actor.h:491
Normal.
Definition: Actor.h:1285
const int32 e_actorTextAlignmentCount
Definition: Actor.h:1549
Site Operation (Hosted Offset)
Definition: Actor.h:6000
SSerpentSegment Segment
Segment.
Definition: Actor.h:6394
std::vector< CActorKey > Aliases
Aliases.
Definition: Actor.h:3366
CActorAngle YawHalfAngle
Yaw Half Angle.
Definition: Actor.h:6273
Definition: UnderlyingTypes.h:1357
Use Terrain Height.
Definition: Actor.h:1567
Queried.
Definition: Actor.h:5395
Splat.
Definition: Actor.h:3993
SActorRequest HostHeight
Host Height.
Definition: Actor.h:5952
real32 SwimmingUndulationIdlePhaseVelocity
Swimming Undulation Idle Phase Velocity.
Definition: Actor.h:3088
Site Operation (Rotation Random)
Definition: Actor.h:6264
EActorSiteOpPhysicsImpactType Type
Type.
Definition: Actor.h:6123
Editor Camera.
Definition: Actor.h:4750
real32 TextScale
Text Scale.
Definition: Actor.h:6654
Definition: UnderlyingTypes.h:1224
Not Saved.
Definition: Actor.h:737
Definition: AttachMethod.h:443
CActorClassFilters Filters
Filters.
Definition: Actor.h:2751
Model.
Definition: Actor.h:47
Editor Camera.
Definition: Actor.h:173
Site Operation (Smooth Rotation)
Definition: Actor.h:6346
Force (Cone Rounded End)
Definition: Actor.h:4809
Definition: UnderlyingTypes.h:1084
CActorCreateKey DeathActorSound
Death Actor Sound.
Definition: Actor.h:6787
SActorRequest Host
Host.
Definition: Actor.h:5402
CActorCreateKey ActorModelLow
Actor Model (Low)
Definition: Actor.h:2401
CVariatorActorReal32 Magnitude
Magnitude.
Definition: Actor.h:3740
SActorSiteOpsData DamageSiteOps
Damage Site Ops.
Definition: Actor.h:4316
Site Operation (Hosted Offset)
Definition: Actor.h:479
Site Operation (Serpent Segment)
Definition: Actor.h:6401
int32 Number
Number.
Definition: Actor.h:2973
Turret.
Definition: Actor.h:6710
std::vector< SActorPhysicsImpactData > PhysicsImpacts
Physics Impacts.
Definition: Actor.h:6595
real32 FadeHeight
Fade Height.
Definition: Actor.h:2819
Squib.
Definition: Actor.h:611
SActorSiteOpsData ImpactSiteOps
Impact Site Ops.
Definition: Actor.h:4219
Source Unit or Point.
Definition: Actor.h:1063
int32 AttackModelVariation
Attack Model Variation.
Definition: Actor.h:2517
Right.
Definition: Actor.h:1539