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CActorTerrain Class Reference

Terrain. More...

#include <Actor.h>

Inheritance diagram for CActorTerrain:
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Collaboration diagram for CActorTerrain:
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Public Attributes

SActorPhysicsImpactData PhysicsImpactDefault
 Physics Impact Default. More...
 
std::vector< SActorPhysicsImpactDataPhysicsImpacts
 Physics Impacts. More...
 

Detailed Description

Terrain.

Remarks
Unknown

Member Data Documentation

◆ PhysicsImpactDefault

SActorPhysicsImpactData CActorTerrain::PhysicsImpactDefault

Physics Impact Default.

Physics impact data determines how the terrain responds to a Physics Impact Customize message. The values specified in the default phyiscs impact data will be used unless the customized values have been modified from their default values.

◆ PhysicsImpacts

std::vector<SActorPhysicsImpactData> CActorTerrain::PhysicsImpacts

Physics Impacts.

Physics impact data determines how the terrain responds to a Physics Impact Customize message. The model or sound specified in the physics impact data will be created when the impact occurs. For example, this can be used to create dust clouds when a physics body collides with dirt terrain.


The documentation for this class was generated from the following file: