sc2-gamedata
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#include <Actor.h>
real32 SSerpentAggregate::BaseElementLengthMax |
Base Element Length Max.
CFlags SSerpentAggregate::Flags |
Flags.
CActorAngle SSerpentAggregate::SegmentRotationRate |
Segment Rotation Rate.
real32 SSerpentAggregate::SwimmingUndulationAmplitudePerUnit |
Swimming Undulation Amplitude Per Unit.
real32 SSerpentAggregate::SwimmingUndulationElementLength |
Swimming Undulation Element Length.
real32 SSerpentAggregate::SwimmingUndulationIdlePhaseVelocity |
Swimming Undulation Idle Phase Velocity.
real32 SSerpentAggregate::SwimmingUndulationStartOffset |
Swimming Undulation Start Offset.
real32 SSerpentAggregate::SwimmingUndulationWavelength |
Swimming Undulation Wavelength.
CActorAngle SSerpentAggregate::TurnSmoothingActivationAngleMax |
Turn Smoothing Activation Angle Max.
CActorAngle SSerpentAggregate::TurnSmoothingActivationAngleMin |
Turn Smoothing Activation Angle Min.
real32 SSerpentAggregate::TurnSmoothingRadiusMax |
Turn Smoothing Radius max.
ESerpentType SSerpentAggregate::Type |
Type.
CActorAngle SSerpentAggregate::UncoilingWhileIdleRotationRateMax |
Uncoiling While Idle Rotation Rate Max.
CActorAngle SSerpentAggregate::UncoilingWhileIdleRotationRateMin |
Uncoiling While Idle Rotation Rate Min.