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sc2-gamedata
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#include <Actor.h>

| real32 SSerpentAggregate::BaseElementLengthMax |
Base Element Length Max.
| CFlags SSerpentAggregate::Flags |
Flags.
| CActorAngle SSerpentAggregate::SegmentRotationRate |
Segment Rotation Rate.
| real32 SSerpentAggregate::SwimmingUndulationAmplitudePerUnit |
Swimming Undulation Amplitude Per Unit.
| real32 SSerpentAggregate::SwimmingUndulationElementLength |
Swimming Undulation Element Length.
| real32 SSerpentAggregate::SwimmingUndulationIdlePhaseVelocity |
Swimming Undulation Idle Phase Velocity.
| real32 SSerpentAggregate::SwimmingUndulationStartOffset |
Swimming Undulation Start Offset.
| real32 SSerpentAggregate::SwimmingUndulationWavelength |
Swimming Undulation Wavelength.
| CActorAngle SSerpentAggregate::TurnSmoothingActivationAngleMax |
Turn Smoothing Activation Angle Max.
| CActorAngle SSerpentAggregate::TurnSmoothingActivationAngleMin |
Turn Smoothing Activation Angle Min.
| real32 SSerpentAggregate::TurnSmoothingRadiusMax |
Turn Smoothing Radius max.
| ESerpentType SSerpentAggregate::Type |
Type.
| CActorAngle SSerpentAggregate::UncoilingWhileIdleRotationRateMax |
Uncoiling While Idle Rotation Rate Max.
| CActorAngle SSerpentAggregate::UncoilingWhileIdleRotationRateMin |
Uncoiling While Idle Rotation Rate Min.
1.8.14