Actor Type.
Enumerator |
---|
e_classIdCActor | Generic.
|
e_classIdCActorBase | Actor Base.
|
e_classIdCActorBearings | Bearings.
|
e_classIdCActorCamera | Camera.
|
e_classIdCActorModel | Model.
|
e_classIdCActorQuad | Quad.
|
e_classIdCActorForce | Force.
|
e_classIdCActorForceLineSegment | Force (Line Segment)
|
e_classIdCActorBeam | Beam.
|
e_classIdCActorRange | Range.
|
e_classIdCActorRegion | Region.
|
e_classIdCActorSite | Generic.
|
e_classIdCActorSiteOp | Site Operation.
|
e_classIdCActorSiteOpBase | Site Base.
|
e_classIdCActorSound | Sound.
|
e_classIdCActorSplat | Splat.
|
e_classIdCActorAction | Action.
|
e_classIdCActorArc | Arc.
|
e_classIdCActorBeamSimple | Beam (Simple)
|
e_classIdCActorBeamStandard | Beam (Standard)
|
e_classIdCActorCameraModel | Camera Model.
|
e_classIdCActorCreep | Creep.
|
e_classIdCActorDoodad | Doodad.
|
e_classIdCActorDoodadPreserver | Doodad Preserver.
|
e_classIdCActorFoliageFXSpawner | Doodad Effect Spawner.
|
e_classIdCActorEditorCamera | Editor Camera.
|
e_classIdCActorEditorPoint | Editor Point.
|
e_classIdCActorEventMacro | Event Macro.
|
e_classIdCActorForceBox | Force (Box)
|
e_classIdCActorForceConeRoundedEnd | Force (Cone Rounded End)
|
e_classIdCActorForceCylinder | Force (Cylinder)
|
e_classIdCActorForceSphere | Force (Sphere)
|
e_classIdCActorGlobalConfig | Global Configuration.
|
e_classIdCActorLight | Light.
|
e_classIdCActorLightOmni | Light (Omni)
|
e_classIdCActorLightSpot | Light (Spot)
|
e_classIdCActorLightModel | Light (Model)
|
e_classIdCActorLightOmniModel | Light (Omni Model)
|
e_classIdCActorLightSpotModel | Light (Spot Model)
|
e_classIdCActorLookAt | Look At.
|
e_classIdCActorList | Actor List.
|
e_classIdCActorPortrait | Portrait.
|
e_classIdCActorPower | Power.
|
e_classIdCActorProgress | Progress.
|
e_classIdCActorPropertyCurveSet | Curve Set.
|
e_classIdCActorQueryResponse | Query Response.
|
e_classIdCActorRegionArc | Region (Arc)
|
e_classIdCActorRegionCircle | Region (Circle)
|
e_classIdCActorRegionCombine | Region (Combine)
|
e_classIdCActorRegionGame | Game Region.
|
e_classIdCActorRegionPolygon | Region (Polygon)
|
e_classIdCActorRegionQuad | Region (Rectangle)
|
e_classIdCActorRegionWater | Region (Water)
|
e_classIdCActorScene | Scene.
|
e_classIdCActorSelection | Selection.
|
e_classIdCActorSetQueried | Queried.
|
e_classIdCActorShadow | Shadow.
|
e_classIdCActorShield | Shield.
|
e_classIdCActorShieldImpact | Shield Impact.
|
e_classIdCActorSimple | Simple.
|
e_classIdCActorSiteBillboard | Billboard.
|
e_classIdCActorSiteMover | Mover.
|
e_classIdCActorSiteRocker | Rocker.
|
e_classIdCActorSiteOp2DRotation | Rotation (2D)
|
e_classIdCActorSiteOpAction | Site Operation Action.
|
e_classIdCActorSiteOpAttach | Site Attachment.
|
e_classIdCActorSiteOpAttachVolume | Attachment Volume.
|
e_classIdCActorSiteOpBanker | Banker.
|
e_classIdCActorSiteOpBankerUnit | Banker (Unit)
|
e_classIdCActorSiteOpBasic | Basic.
|
e_classIdCActorSiteOpDeathMotion | Site Operation (Death Motion)
|
e_classIdCActorSiteOpEffect | Site Effect.
|
e_classIdCActorSiteOpForward | Forward.
|
e_classIdCActorSiteOpHeight | Site Operation Height.
|
e_classIdCActorSiteOpHigherOfTerrainAndWater | Higher Of Terrain And Water.
|
e_classIdCActorSiteOpHostBearings | Host Bearings.
|
e_classIdCActorSiteOpHostedOffset | Site Operation (Hosted Offset)
|
e_classIdCActorSiteOpIncoming | Site Operation (Incoming)
|
e_classIdCActorSiteOpLocalOffset | Local Offset.
|
e_classIdCActorSiteOpPatch | Patch.
|
e_classIdCActorSiteOpPhysicsImpact | Physics Impact.
|
e_classIdCActorSiteOpRandomPointInCircle | Random Point In Circle.
|
e_classIdCActorSiteOpRandomPointInCrossbar | Site Operation (Random Point In Crossbar)
|
e_classIdCActorSiteOpRandomPointInSphere | Site Operation (Random Point In Sphere)
|
e_classIdCActorSiteOpRotationExplicit | Rotation (Explicit)
|
e_classIdCActorSiteOpRotationRandom | Rotation Random.
|
e_classIdCActorSiteOpRotationVariancer | Rotation (Variance)
|
e_classIdCActorSiteOpRotator | Rotator.
|
e_classIdCActorSiteOpRotationSmooth | Rotation Smooth.
|
e_classIdCActorSiteOpSelectionOffset | Site Operation Selection Offset.
|
e_classIdCActorSiteOpSerpentHead | Site Operation Serpent Head.
|
e_classIdCActorSiteOpSerpentSegment | Site Operation Serpent Segment.
|
e_classIdCActorSiteOpShadow | Site Shadow.
|
e_classIdCActorSiteOpTipability | Tipability.
|
e_classIdCActorSiteOpUp | Up.
|
e_classIdCActorSiteOpZ | Site Operation (Z)
|
e_classIdCActorSnapshot | Snapshot.
|
e_classIdCActorStateMonitor | State Monitor.
|
e_classIdCActorSquib | Squib.
|
e_classIdCActorTerrain | Terrain.
|
e_classIdCActorTerrainDeformer | Terrain Deformer.
|
e_classIdCActorText | Text.
|
e_classIdCActorTurret | Turret.
|
e_classIdCActorUnit | Unit.
|
e_classIdCActorMissile | Missile.
|