sc2-gamedata
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Force (Sphere) More...
#include <Actor.h>
Public Attributes | |
CVariatorActorReal32 | Radius |
Radius. More... | |
flag8 | IsHemisphere |
Is Hemisphere. More... | |
EActorForceDirection | Direction |
Direction. More... | |
Force (Sphere)
EActorForceDirection CActorForceSphere::Direction |
Direction.
Spherical forces that are directed upwards will be rotated to match the z axis of the model they are attached to, which can be used for large splash damage attacks. Forces directed forwards will match the forward facing of the model they are attached to.
flag8 CActorForceSphere::IsHemisphere |
Is Hemisphere.
Enable this flag for the force to be applied as a hemisphere, which is half of a sphere, rather than a full sphere. For an upward directed sphere, the top half of the sphere would be used as the hemisphere.
CVariatorActorReal32 CActorForceSphere::Radius |
Radius.
Determines one half of the distance from the center of the sphere to the edge.