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CActorShadow Class Reference

Shadow. More...

#include <Actor.h>

Inheritance diagram for CActorShadow:
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Collaboration diagram for CActorShadow:
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Public Attributes

C3Vector Alpha
 Alpha. More...
 
real32 FallOff
 Fall Off. More...
 
real32 HalfHeight
 Half Height. More...
 
real32 Attenuation
 Attenuation. More...
 
real32 HostRadiusPercent
 Host Radius Percent. More...
 

Detailed Description

Shadow.

Remarks
Unknown

Member Data Documentation

◆ Alpha

C3Vector CActorShadow::Alpha

Alpha.

The alpha for a shadow determines the opacity of the rendered circle. The xyz vector specified here represents the initial alpha as X, the persistent alpha as Y, and the decay alpha as Z.

◆ Attenuation

real32 CActorShadow::Attenuation

Attenuation.

The attenuation for a shadow specifies a change in height where the shadow begins to fade out.

◆ FallOff

real32 CActorShadow::FallOff

Fall Off.

FallOff extends the radius of the shadow with an additional area where the shadow fades out.

◆ HalfHeight

real32 CActorShadow::HalfHeight

Half Height.

Specifies the half of the height of the box where the shadow can be rendered. If the height is too small it will clip the shadow.

◆ HostRadiusPercent

real32 CActorShadow::HostRadiusPercent

Host Radius Percent.

The shadow will automatically scale with the selection radius of the host actor based on the percentage specified here.


The documentation for this class was generated from the following file: