sc2-gamedata
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Creep. More...
#include <Actor.h>
Public Attributes | |
CActorCreateKey | FoliageSpawnTarget |
Foliage Spawn Target. More... | |
std::vector< SActorQuerySubjectResponse > | SubjectResponses |
Subject Responses. More... | |
Creep.
CActorCreateKey CActorCreep::FoliageSpawnTarget |
Foliage Spawn Target.
The foliage spawn target is an actor that will be created whenever foliage is destroyed as a result of the growth of creep.
std::vector<SActorQuerySubjectResponse> CActorCreep::SubjectResponses |
Subject Responses.
Subject responses allow you to configure how different types of actors will respond to creep growth. For example, by default tree doodads are configured to disintegrate when creep grows on them.