sc2-gamedata
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Range. More...
#include <Actor.h>
Public Attributes | |
SActorRangeAbil | Abil |
Ability. More... | |
CBehaviorLink | Behavior |
Behavior. More... | |
CUnitLink | Sight |
Sight. More... | |
CWeaponLink | Weapon |
Weapon. More... | |
real32 | Range |
Range. More... | |
real32 | Arc |
Arc. More... | |
CImagePath | Icon |
Icon. More... | |
real32 | IconArcLength |
Icon Arc Length. More... | |
CFlags | RangeFlags |
Range Flags. More... | |
CFlagArray< e_cliffLevelCompareCount > | CliffLevelFlags |
Cliff Level Flags. More... | |
Range.
SActorRangeAbil CActorRange::Abil |
Ability.
Link to an ability that the range actor will get a radius value from.
real32 CActorRange::Arc |
Arc.
The arc that this range display encompasses.
CBehaviorLink CActorRange::Behavior |
Behavior.
Link to a behavior that the range actor will get a radius value from.
CFlagArray<e_cliffLevelCompareCount> CActorRange::CliffLevelFlags |
Cliff Level Flags.
Whether or not the range indicators will be displayed on lower, equal, or higher cliff levels than the cliff level at the position of the Range Actor.
CImagePath CActorRange::Icon |
Icon.
The texture that will be used to create the range circle
real32 CActorRange::IconArcLength |
Icon Arc Length.
Controls the spacing between the range icon textures
real32 CActorRange::Range |
Range.
Sets the radius of the range actor
CFlags CActorRange::RangeFlags |
CUnitLink CActorRange::Sight |
Sight.
Link to a unit that the range actor will get a sight radius value from.
CWeaponLink CActorRange::Weapon |
Weapon.
Link to a weapon that the range actor will get a radius value from.