# Save Game Finished

Grammar — Save game finished
FlagsNative | Event

This event fires just after a game is saved.

Returns — void

native void TriggerAddEventSaveGameDone(trigger t);

Category: Game / Game Settings

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L17563
TriggerAddEventSaveGameDone(gt_StorySaveDone)
// L17563
TriggerAddEventSaveGameDone(gt_StorySaveDone)

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L5924
TriggerAddEventSaveGameDone(lib281DEC45_gt_ZSS_SaveGameEnd)

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L5057
TriggerAddEventSaveGameDone(libVCST_gt_PS_SaveGameEnd)

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L4418
TriggerAddEventSaveGameDone(libNCST_gt_NS_SaveGameEnd)