# Save Game Started

Grammar — Save game started
FlagsNative | Event

This event fires just before a game is saved.

Returns — void

native void TriggerAddEventSaveGame(trigger t);

Category: Game / Game Settings

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L17539
TriggerAddEventSaveGame(gt_StorySave)
// L17539
TriggerAddEventSaveGame(gt_StorySave)

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L5900
TriggerAddEventSaveGame(lib281DEC45_gt_ZSS_SaveGameStart)

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L5033
TriggerAddEventSaveGame(libVCST_gt_PS_SaveGameStart)

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L4395
TriggerAddEventSaveGame(libNCST_gt_NS_SaveGameStart)