# Map Texture Set

Grammar — Map texture set
FlagsNative | Function

Returns the terrain texture set of the map currently being played.

Returns — string<gamelink::Terrain>

native string GameTerrainSet();

Category: Game / Game Settings

# Examples

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/HeroesLib.galaxy:4931

    }

    libCore_gv_mAPMapTileset = GameTerrainSet();
    libCore_gv_mAPMapLight = (CatalogFieldValueGet(c_gameCatalogTerrain, libCore_gv_mAPMapTileset, "Lighting", c_playerAny));
    libGame_gf_SetStormMapLighting(libCore_gv_mAPMapLight, PlayerGroupAll(), 0.0);