# Global Time Scale

Grammar — Global Time Scale
FlagsNative | Function

Returns the global time scale that affects the time scale of all units.

Returns — fixed

native fixed GameGetGlobalTimeScale();

Category: Game / Game Settings

# Examples

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:507


            }
            GameSetGlobalTimeScale((GameGetGlobalTimeScale() * 0.8178));
            Wait(0.0625, c_timeGame);
        }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:595

            for (autoBB182E5F_i = 1; autoBB182E5F_i <= autoBB182E5F_n; autoBB182E5F_i += 1) {
                Wait(0.0625, c_timeGame);
                GameSetGlobalTimeScale((GameGetGlobalTimeScale() * 1.4953));
                auto146275EF_g = PlayerGroupAll();
                auto146275EF_var = -1;