# Mission Time Paused

Grammar — Mission time is paused
Flags — Native | Function

Returns whether Mission Time is currently paused or not

Returns — bool

native bool GameIsMissionTimePaused();

Category: Game / Game Settings

# Examples

campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:14676

    // Conditions
    if (testConds) {
        if (!((GameIsMissionTimePaused() == false))) {
            return false;
        }

campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:15124

    // Conditions
    if (testConds) {
        if (!((GameIsMissionTimePaused() == false))) {
            return false;
        }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:14676

    // Conditions
    if (testConds) {
        if (!((GameIsMissionTimePaused() == false))) {
            return false;
        }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:15124

    // Conditions
    if (testConds) {
        if (!((GameIsMissionTimePaused() == false))) {
            return false;
        }