# Set Minimum Game Speed
Grammar — Set the minimum game speed to speed
Flags —Native
|Action
Sets the minimum game speed. If necessary, the current game speed will be adjusted to be at least as fast as the new minimum game speed.
# Arguments
int
[ preset::GameSpeed ] — Speed
Returns — void
native void GameSetSpeedValueMinimum(int speed);
# Related
Category: Game / Game Settings
- [F] —
void
— Map Initialization — ( TriggerAddEventMapInit ) - [F] —
void
— Save Game Started — ( TriggerAddEventSaveGame ) - [F] —
void
— Save Game Finished — ( TriggerAddEventSaveGameDone ) - [F] —
void
— Load Game Finished — ( TriggerAddEventLoadGameDone ) - [F] —
void
— Set Game Speed — ( GameSetSpeedValue ) - [F] —
void
— Game Set Quit On Quit Button — ( GameSetQuitOnQuitButton ) - [F] —
void
— Set Global Time Scale — ( GameSetGlobalTimeScale ) - [F] —
void
— Pause Mission Time — ( GameSetMissionTimePaused ) - [F] —
bool
— Mission Time Paused — ( GameIsMissionTimePaused ) - [F] —
fixed
— Mission Time — ( GameGetMissionTime ) - [F] —
void
— Set Minimum Game Speed — ( GameSetSpeedValueMinimum ) - [F] —
void
— Lock Game Speed — ( GameSetSpeedLocked ) - [F] —
fixed
— Game Speed Factor — ( GameGetSpeed ) - [F] —
int
[ preset::GameSpeed ] — Game Speed — ( GameGetSpeedValue ) - [F] —
fixed
— Global Time Scale — ( GameGetGlobalTimeScale ) - [F] —
int
[ preset::GameSpeed ] — Game Speed Minimum — ( GameGetSpeedValueMinimum ) - [F] —
bool
— Game Speed Is Locked — ( GameIsSpeedLocked ) - [F] —
string
[ attributevalue ] — Attribute Game Value — ( GameAttributeGameValue ) - [F] —
string
[ attributevalue ] — Attribute Player Value — ( GameAttributePlayerValue ) - [F] —
playergroup
— Players On Team — ( GameAttributePlayersForTeam ) - [F] —
void
— Turn Fixed Random Seed On/Off — ( GameSetSeedLocked ) - [F] —
bool
— Random Seed Is Locked — ( GameIsSeedLocked ) - [F] —
void
— Set Random Seed — ( GameSetSeed ) - [F] —
void
— Create Saved Game — ( GameSaveCreate ) - [F] —
void
— Set Game Pausing Allowed — ( GameSetPauseable ) - [F] —
void
— Set Tradeshow Game Time Remaining — ( GameSetAbsoluteTimeRemaining ) - [F] —
void
— Pause Tradeshow Game Time Remaining — ( GameSetAbsoluteTimeRemainingPaused ) - [F] —
fixed
— Tradeshow Game Time Remaining — ( GameGetAbsoluteTimeRemaining ) - [F] —
bool
— Tradeshow Game Time Remaining Is Paused — ( GameGetAbsoluteTimeRemainingPaused ) - [F] —
text
— Map Name — ( GameMapName ) - [F] —
string
— Map Path — ( GameMapPath ) - [F] —
text
— Map Description — ( GameMapDescription ) - [F] —
bool
— Map Is Blizzard — ( GameMapIsBlizzard ) - [F] —
string
[ gamelink::Terrain ] — Map Texture Set — ( GameTerrainSet ) - [F] —
bool
— Game Is Test — ( GameIsTestMap ) - [F] —
bool
— Game Is Examinable — ( GameIsExaminable ) - [F] —
int
— Game Get Test Config Type — ( GameTestConfigType ) - [F] —
bool
— Game Is Online — ( GameIsOnline ) - [F] —
bool
— Game Is Debug Option Set — ( GameIsDebugOptionSet ) - [F] —
bool
— Game Is Matchmade — ( GameIsMatchmade ) - [F] —
bool
— Game Is Competitive — ( GameIsCompetitive ) - [F] —
bool
— Game Is Practice — ( GameIsPractice ) - [F] —
bool
— Game Is Cooperative — ( GameIsCooperative ) - [F] —
bool
— Game Allows Duplicate Heroes — ( GameAreHeroDuplicatesAllowed )
# Examples
# campaigns/libertystory.sc2campaign
// L8228
GameSetSpeedValueMinimum(c_gameSpeedFaster)
// L8231
GameSetSpeedValueMinimum(c_gameSpeedFast)
# campaigns/swarmstory.sc2campaign
// L616
GameSetSpeedValueMinimum(c_gameSpeedFaster)
// L619
GameSetSpeedValueMinimum(c_gameSpeedFast)
// L622
GameSetSpeedValueMinimum(c_gameSpeedSlow)
// L625
GameSetSpeedValueMinimum(c_gameSpeedSlow)
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L4407
GameSetSpeedValueMinimum(c_gameSpeedSlow)
// L4412
GameSetSpeedValueMinimum(c_gameSpeedNormal)
// L4417
GameSetSpeedValueMinimum(c_gameSpeedFast)
// L4421
GameSetSpeedValueMinimum(c_gameSpeedFaster)
# mods/missionpacks/campaigncommon.sc2mod
// L59
GameSetSpeedValueMinimum(c_gameSpeedSlow)
// L64
GameSetSpeedValueMinimum(c_gameSpeedNormal)
// L69
GameSetSpeedValueMinimum(c_gameSpeedFast)
// L73
GameSetSpeedValueMinimum(c_gameSpeedFaster)
# mods/voidprologue.sc2mod
// L311
GameSetSpeedValueMinimum(c_gameSpeedFaster)
// L314
GameSetSpeedValueMinimum(c_gameSpeedFast)
// L317
GameSetSpeedValueMinimum(c_gameSpeedSlow)
// L320
GameSetSpeedValueMinimum(c_gameSpeedSlow)