# Data Conversation Choice Picked

Grammar — Picked state of conversation conversation choice choice
FlagsNative | Function

Returns the picked state of a conversation choice.

# Arguments

  • string [ gamelink::Conversation ] — Conversation
  • string — Choice

Returns — bool [ preset::PickedState ]

native bool ConversationDataChoiceGetPicked(
	string convId,
	string choiceId,
);

Category: Conversation / Data Conversation Tools

# Examples

— None found —