# Active Data Conversation Sound

Grammar — Active data conversation sound
FlagsNative | Function

Returns the sound associated with the active line in the running data conversation

Returns — string [ gamelink::Sound ]

native string ConversationDataActiveSound();

Category: Conversation / Data Conversation Tools

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L23394
ConversationDataActiveSound()
// L23432
ConversationDataActiveSound()
// L23652
ConversationDataActiveSound()
// L23676
ConversationDataActiveSound()
// L26454
ConversationDataActiveSound()
// L26467
ConversationDataActiveSound()
// L26473
ConversationDataActiveSound()
// L26489
ConversationDataActiveSound()
// L26494
ConversationDataActiveSound()
// L26500
ConversationDataActiveSound()
// L23394
ConversationDataActiveSound()
// L23432
ConversationDataActiveSound()
// L23652
ConversationDataActiveSound()
// L23676
ConversationDataActiveSound()
// L26454
ConversationDataActiveSound()
// L26467
ConversationDataActiveSound()
// L26473
ConversationDataActiveSound()
// L26489
ConversationDataActiveSound()
// L26494
ConversationDataActiveSound()
// L26500
ConversationDataActiveSound()

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L20464
ConversationDataActiveSound()

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L4271
ConversationDataActiveSound()
// L4272
ConversationDataActiveSound()
// L4272
ConversationDataActiveSound()
// L4276
ConversationDataActiveSound()

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L3476
ConversationDataActiveSound()
// L3477
ConversationDataActiveSound()
// L3477
ConversationDataActiveSound()
// L3481
ConversationDataActiveSound()
// L5925
ConversationDataActiveSound()
// L5995
ConversationDataActiveSound()
// L6002
ConversationDataActiveSound()

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L2978
ConversationDataActiveSound()
// L2979
ConversationDataActiveSound()
// L2979
ConversationDataActiveSound()
// L2983
ConversationDataActiveSound()
// L4927
ConversationDataActiveSound()

# mods/missionpacks/novacampaign.sc2mod

LibNCUI.galaxy

// L5816
ConversationDataActiveSound()
// L6140
ConversationDataActiveSound()