# Set Unit Property
Grammar — Set u prop to val
Flags —Native
|Action
Sets a unit’s property.
# Arguments
unit
— Unitint
<preset::Unit_Property2> — Propertyfixed
— Value
Returns — void
native void UnitSetPropertyFixed(
unit inUnit,
int inProp,
fixed inVal,
);
# Related
Category: Unit / Properties
- Unit Type Of Unit —
string
<gamelink::Unit> — UnitGetType - Unit Tag —
int
— UnitGetTag - Unit Seed —
int
— UnitGetSeed - Unit Property Changes —
void
— TriggerAddEventUnitProperty - Triggering Unit Property —
int
<preset::Unit_Property> — EventUnitProperty - Triggering Unit Property Change (Integer) —
int
— EventUnitPropertyChangeInt - Triggering Unit Property Change (Real) —
fixed
— EventUnitPropertyChangeFixed - Set Unit Property —
void
— UnitSetPropertyFixed - Set Unit State —
void
— UnitSetState - Set Unit Seed —
void
— UnitSetSeed - Reset Unit Seed —
void
— UnitResetSeed - Make Unit Invulnerable —
void
— libNtve_gf_MakeUnitInvulnerable - Make Unit Uncommandable —
void
— libNtve_gf_MakeUnitUncommandable - Unit Property —
fixed
— UnitGetPropertyFixed - Unit Property (Int) —
int
— UnitGetPropertyInt - Unit Type Property —
fixed
— UnitTypeGetProperty - Unit Classification Check —
bool
— UnitTestState - Unit Type Classification Check —
bool
— UnitTypeTestFlag - Unit Type Attribute Check —
bool
— UnitTypeTestAttribute - Unit Targetable Check —
bool
— UnitTestPlane - Unit Is Invulnerable —
bool
— libNtve_gf_UnitIsInvulnerable - Unit Kills —
int
— libNtve_gf_UnitGetPropertyKills - Unit Resources —
int
— libNtve_gf_UnitGetPropertyResources - Unit Attachment Point —
point
— UnitGetAttachmentPoint - Name Of Unit Type —
text
— UnitTypeGetName - Gender Code Of Unit Type —
string
— UnitTypeGetGenderCode - Unit Type Cost —
int
— UnitTypeGetCost - Unit Type Is Affected By Upgrade —
bool
— UnitTypeIsAffectedByUpgrade - Reset Movement Speed —
void
— UnitResetSpeed - Unit Uses Mover —
bool
— UnitMoverExists - Unit Type Uses Mover —
bool
— libNtve_gf_UnitMoverExists - Unit Type From String —
string
<gamelink::Unit> — UnitTypeFromString - Set Unit Color —
void
— UnitSetTeamColorIndex - Set Unit Info Button - Ability Tooltip —
void
— libNtve_gf_SetUnitInfoButtonAbilityTooltip - Set Unit Info Button - Button Tooltip —
void
— libNtve_gf_SetUnitInfoButtonButtonTooltip - Set Unit Info Button - Item Tooltip —
void
— libNtve_gf_SetUnitInfoButtonItemTooltip - Reset Unit Info Button - Ability Tooltip —
void
— libNtve_gf_ResetUnitInfoButtonAbilityTooltip - Reset Unit Info Button - Button Tooltip —
void
— libNtve_gf_ResetUnitInfoButtonButtonTooltip - Reset Unit Info Button - Item Tooltip —
void
— libNtve_gf_ResetUnitInfoButtonItemTooltip - Set Unit Command Button Tooltip —
void
— UnitSetInfoButtonTooltip - Reset Unit Command Button Tooltip —
void
— UnitClearInfoButtonTooltip - Set Unit Highlight Cursor —
void
— UnitSetCursor - Set Unit Ping Cursor —
void
— UnitSetPingCursor - Set Unit Info —
void
— UnitSetInfoText - Set Unit Info Text —
void
— UnitSetInfoText2 - Set Unit Info Tip —
void
— UnitSetInfoTip - Set Unit Info SubTip —
void
— UnitSetInfoSubTip - Clear Unit Info —
void
— UnitClearInfoText - Set Unit Status Bar State (Deprecated) —
void
— UnitForceStatusBar - Show Unit Status Bar —
void
— UnitStatusBarOverride - Hide Unit Status Bar —
void
— UnitStatusBarClearOverride - Set Unit Scale —
void
— UnitSetScale - Set Unit Model Variation —
void
— libNtve_gf_UnitSetVariation - Change Unit Height —
void
— UnitSetHeight - Height Of Unit —
fixed
— UnitGetHeight - Change Unit Damage —
void
— libNtve_gf_ChangeUnitDamage - Add On Child —
unit
— UnitAddOnChild - Add On Parent —
unit
— UnitAddOnParent
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2640
UnitCreate(1, gf_BackgroundUnitType(lp_iD), 0, gv_p0_NEUTRAL, gv_bGStart, 180.0);
gf_PrepareUnitForShooterGame(UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, -2.0);
UnitGroupAdd(gv_activeBackgroundUnits, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2704
UnitCreate(1, "SS_BlackEdgeBorder", 0, gv_p0_NEUTRAL, PointWithOffset(lv_center, -36.0, 0.0), 180.0);
gf_PrepareUnitForShooterGame(UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, 0.0);
UnitGroupAdd(gv_borderGroup, UnitLastCreated());
UnitCreate(1, "SS_BlackEdgeBorder", 0, gv_p0_NEUTRAL, PointWithOffset(lv_center, 35.4, 0.0), 180.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2708
UnitCreate(1, "SS_BlackEdgeBorder", 0, gv_p0_NEUTRAL, PointWithOffset(lv_center, 35.4, 0.0), 180.0);
gf_PrepareUnitForShooterGame(UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, 0.0);
UnitGroupAdd(gv_borderGroup, UnitLastCreated());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2728
UnitSetState(lp_unit, c_unitStateTooltipable, false);
UnitSetState(lp_unit, c_unitStateTargetable, false);
UnitSetPropertyFixed(lp_unit, c_unitPropHeight, gv_c_PlaneHeight);
UnitBehaviorAdd(lp_unit, "SS_MaxAcceleration", lp_unit, 1);
autoF95A9D70_ae = gv_levelWavePlaneTypeCount[(gv_levelCurrent)];
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5412
Wait(3.0, c_timeGame);
SoundPlayOnUnit(SoundLink("SS_LeviathanCharge", 0), PlayerGroupAll(), gv_boss, 8.0, 100.0, 0.0);
UnitSetPropertyFixed(gv_boss, c_unitPropMovementSpeed, 30.0);
UnitIssueOrder(gv_boss, OrderTargetingPoint(AbilityCommand("move", 0), PointWithOffset(lv_oldLoc, 0.0, -8.0)), c_orderQueueReplace);
Wait(0.3, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5429
Wait(0.25, c_timeGame);
CameraShakeStop(gv_p1_USER);
UnitSetPropertyFixed(gv_boss, c_unitPropMovementSpeed, UnitGetPropertyFixed(gv_boss, c_unitPropMovementSpeed, c_unitPropNormal));
Wait(1.5, c_timeGame);
UnitIssueOrder(gv_boss, OrderTargetingPoint(AbilityCommand("move", 0), lv_oldLoc), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6290
lv_oldSpeed = UnitGetPropertyFixed(lv_plane, c_unitPropMovementSpeed, c_unitPropNormal);
gf_PrepareUnitForShooterGame(lv_plane);
UnitSetPropertyFixed(lv_plane, c_unitPropMovementSpeed, 3.5);
UnitIssueOrder(lv_plane, OrderTargetingPoint(AbilityCommand("move", 0), lv_posTurn), c_orderQueueReplace);
while (true) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6310
lv_shootDelay = RandomInt(1, 5);
lv_outerBounds = gf_GetOuterBoundary();
UnitSetPropertyFixed(lv_plane, c_unitPropMovementSpeed, lv_oldSpeed);
while (true) {
if ((UnitIsAlive(lv_plane) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6421
gf_PrepareUnitForShooterGame(lv_plane);
if ((lv_speed > 0.0)) {
UnitSetPropertyFixed(lv_plane, c_unitPropMovementSpeed, lv_speed);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:6530
Wait(lv_delay, c_timeGame);
if ((lv_speed > 0.0)) {
UnitSetPropertyFixed(lv_plane, c_unitPropMovementSpeed, lv_speed);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:310
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(3242)), c_orderQueueReplace);
UnitIssueOrder(UnitLastCreated(), Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, gv_convoyMovementSpeed);
gv_vehicleCount += 1;
gv_tHEONETRUCK = UnitLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:685
UnitSetState(UnitFromId(2010), c_unitStateTargetable, false);
UnitSetState(UnitFromId(397), c_unitStateTargetable, false);
UnitSetPropertyFixed(UnitFromId(1774), c_unitPropLifePercent, 42.0);
UnitSetPropertyFixed(UnitFromId(2097), c_unitPropLifePercent, 34.0);
UnitSetPropertyFixed(UnitFromId(1774), c_unitPropLifePercent, 27.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:686
UnitSetState(UnitFromId(397), c_unitStateTargetable, false);
UnitSetPropertyFixed(UnitFromId(1774), c_unitPropLifePercent, 42.0);
UnitSetPropertyFixed(UnitFromId(2097), c_unitPropLifePercent, 34.0);
UnitSetPropertyFixed(UnitFromId(1774), c_unitPropLifePercent, 27.0);
UnitSetPropertyFixed(UnitFromId(2119), c_unitPropLifePercent, 63.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:687
UnitSetPropertyFixed(UnitFromId(1774), c_unitPropLifePercent, 42.0);
UnitSetPropertyFixed(UnitFromId(2097), c_unitPropLifePercent, 34.0);
UnitSetPropertyFixed(UnitFromId(1774), c_unitPropLifePercent, 27.0);
UnitSetPropertyFixed(UnitFromId(2119), c_unitPropLifePercent, 63.0);
UnitSetPropertyFixed(UnitFromId(2103), c_unitPropLifePercent, 25.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:688
UnitSetPropertyFixed(UnitFromId(2097), c_unitPropLifePercent, 34.0);
UnitSetPropertyFixed(UnitFromId(1774), c_unitPropLifePercent, 27.0);
UnitSetPropertyFixed(UnitFromId(2119), c_unitPropLifePercent, 63.0);
UnitSetPropertyFixed(UnitFromId(2103), c_unitPropLifePercent, 25.0);
UnitSetPropertyFixed(UnitFromId(2097), c_unitPropLifePercent, 35.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:689
UnitSetPropertyFixed(UnitFromId(1774), c_unitPropLifePercent, 27.0);
UnitSetPropertyFixed(UnitFromId(2119), c_unitPropLifePercent, 63.0);
UnitSetPropertyFixed(UnitFromId(2103), c_unitPropLifePercent, 25.0);
UnitSetPropertyFixed(UnitFromId(2097), c_unitPropLifePercent, 35.0);
UnitSetPropertyFixed(UnitFromId(2064), c_unitPropLifePercent, 53.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:690
UnitSetPropertyFixed(UnitFromId(2119), c_unitPropLifePercent, 63.0);
UnitSetPropertyFixed(UnitFromId(2103), c_unitPropLifePercent, 25.0);
UnitSetPropertyFixed(UnitFromId(2097), c_unitPropLifePercent, 35.0);
UnitSetPropertyFixed(UnitFromId(2064), c_unitPropLifePercent, 53.0);
UnitSetPropertyFixed(UnitFromId(2002), c_unitPropLifePercent, 12.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:691
UnitSetPropertyFixed(UnitFromId(2103), c_unitPropLifePercent, 25.0);
UnitSetPropertyFixed(UnitFromId(2097), c_unitPropLifePercent, 35.0);
UnitSetPropertyFixed(UnitFromId(2064), c_unitPropLifePercent, 53.0);
UnitSetPropertyFixed(UnitFromId(2002), c_unitPropLifePercent, 12.0);
UnitSetPropertyFixed(UnitFromId(482), c_unitPropLifePercent, 18.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:692
UnitSetPropertyFixed(UnitFromId(2097), c_unitPropLifePercent, 35.0);
UnitSetPropertyFixed(UnitFromId(2064), c_unitPropLifePercent, 53.0);
UnitSetPropertyFixed(UnitFromId(2002), c_unitPropLifePercent, 12.0);
UnitSetPropertyFixed(UnitFromId(482), c_unitPropLifePercent, 18.0);
UnitSetPropertyFixed(UnitFromId(143), c_unitPropLifePercent, 37.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:693
UnitSetPropertyFixed(UnitFromId(2064), c_unitPropLifePercent, 53.0);
UnitSetPropertyFixed(UnitFromId(2002), c_unitPropLifePercent, 12.0);
UnitSetPropertyFixed(UnitFromId(482), c_unitPropLifePercent, 18.0);
UnitSetPropertyFixed(UnitFromId(143), c_unitPropLifePercent, 37.0);
UnitSetPropertyFixed(UnitFromId(557), c_unitPropLifePercent, 75.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:616
UnitGroupAdd(gv_firstSightInfestedGroup, UnitFromId(44));
UnitGroupAdd(gv_firstSightInfestedGroup, UnitFromId(72));
UnitSetPropertyFixed(UnitFromId(17), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(17), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(20), c_unitPropLife, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:617
UnitGroupAdd(gv_firstSightInfestedGroup, UnitFromId(72));
UnitSetPropertyFixed(UnitFromId(17), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(17), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(20), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(20), c_unitPropLifeMax, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:618
UnitSetPropertyFixed(UnitFromId(17), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(17), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(20), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(20), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(16), c_unitPropLife, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:619
UnitSetPropertyFixed(UnitFromId(17), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(20), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(20), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(16), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(16), c_unitPropLifeMax, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:620
UnitSetPropertyFixed(UnitFromId(20), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(20), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(16), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(16), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(18), c_unitPropLife, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:621
UnitSetPropertyFixed(UnitFromId(20), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(16), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(16), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(18), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(18), c_unitPropLifeMax, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:622
UnitSetPropertyFixed(UnitFromId(16), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(16), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(18), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(18), c_unitPropLifeMax, 100.0);
auto97A1CCEC_g = UnitGroup("InfestorBurrowed", gv_pLAYER_06_INFESTORS, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:623
UnitSetPropertyFixed(UnitFromId(16), c_unitPropLifeMax, 100.0);
UnitSetPropertyFixed(UnitFromId(18), c_unitPropLife, 100.0);
UnitSetPropertyFixed(UnitFromId(18), c_unitPropLifeMax, 100.0);
auto97A1CCEC_g = UnitGroup("InfestorBurrowed", gv_pLAYER_06_INFESTORS, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto97A1CCEC_u = UnitGroupCount(auto97A1CCEC_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:630
if (auto97A1CCEC_var == null) { break; }
UnitGroupAdd(gv_infestorGroup, auto97A1CCEC_var);
UnitSetPropertyFixed(auto97A1CCEC_var, c_unitPropEnergyPercent, 100.0);
libNtve_gf_PauseUnit(auto97A1CCEC_var, true);
AISetUnitScriptControlled(auto97A1CCEC_var, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:639
autoC2C40852_var = UnitGroupUnitFromEnd(autoC2C40852_g, autoC2C40852_u);
if (autoC2C40852_var == null) { break; }
UnitSetPropertyFixed(autoC2C40852_var, c_unitPropEnergyPercent, 100.0);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:615
UnitSetInfoText(gv_purifier, StringToText(""), StringExternal("Param/Value/708C93EB"), StringToText(""));
libNtve_gf_MakeUnitInvulnerable(gv_purifier, true);
UnitSetPropertyFixed(gv_purifier, c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(gv_purifier, c_unitPropMovementSpeed, 0.35);
if ((libNtve_gf_DifficultyValueInt(0, 0, 0, 1) == 1)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:616
libNtve_gf_MakeUnitInvulnerable(gv_purifier, true);
UnitSetPropertyFixed(gv_purifier, c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(gv_purifier, c_unitPropMovementSpeed, 0.35);
if ((libNtve_gf_DifficultyValueInt(0, 0, 0, 1) == 1)) {
UnitBehaviorAdd(gv_purifier, "Detector12", gv_purifier, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:676
auto9A549C26_var = UnitGroupUnitFromEnd(auto9A549C26_g, auto9A549C26_u);
if (auto9A549C26_var == null) { break; }
UnitSetPropertyFixed(auto9A549C26_var, c_unitPropMovementSpeed, 0.0);
}
autoBB0D8226_g = UnitGroup("TankerTruck", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:683
autoBB0D8226_var = UnitGroupUnitFromEnd(autoBB0D8226_g, autoBB0D8226_u);
if (autoBB0D8226_var == null) { break; }
UnitSetPropertyFixed(autoBB0D8226_var, c_unitPropMovementSpeed, 0.0);
}
autoDFBE53DC_g = UnitGroup("FlatbedTruck", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:690
autoDFBE53DC_var = UnitGroupUnitFromEnd(autoDFBE53DC_g, autoDFBE53DC_u);
if (autoDFBE53DC_var == null) { break; }
UnitSetPropertyFixed(autoDFBE53DC_var, c_unitPropMovementSpeed, 0.0);
}
autoBE4C0187_g = UnitGroup("WarpPrismPhasing", gv_pLAYER02_PROTOSS, RegionFromId(19), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:855
gv_pOWER_UP_TIME = libNtve_gf_DifficultyValueFixed(90.0, 90.0, 60.0, 45.0);
gv_pURIFIER_MAX_LIFE = libNtve_gf_DifficultyValueFixed(4000.0, 6000.0, 7000.0, 8000.0);
UnitSetPropertyFixed(gv_purifier, c_unitPropLifeMax, gv_pURIFIER_MAX_LIFE);
UnitSetPropertyFixed(gv_purifier, c_unitPropLifePercent, 100.0);
UnitSetPropertyFixed(gv_purifier, c_unitPropShieldsMax, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:856
gv_pURIFIER_MAX_LIFE = libNtve_gf_DifficultyValueFixed(4000.0, 6000.0, 7000.0, 8000.0);
UnitSetPropertyFixed(gv_purifier, c_unitPropLifeMax, gv_pURIFIER_MAX_LIFE);
UnitSetPropertyFixed(gv_purifier, c_unitPropLifePercent, 100.0);
UnitSetPropertyFixed(gv_purifier, c_unitPropShieldsMax, 0.0);
gv_cOLONIST_SHIP_MAX_LIFE = libNtve_gf_DifficultyValueFixed(3000.0, 3000.0, 5000.0, 6000.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:857
UnitSetPropertyFixed(gv_purifier, c_unitPropLifeMax, gv_pURIFIER_MAX_LIFE);
UnitSetPropertyFixed(gv_purifier, c_unitPropLifePercent, 100.0);
UnitSetPropertyFixed(gv_purifier, c_unitPropShieldsMax, 0.0);
gv_cOLONIST_SHIP_MAX_LIFE = libNtve_gf_DifficultyValueFixed(3000.0, 3000.0, 5000.0, 6000.0);
auto8AE73090_g = UnitGroup("ColonistShip", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:864
auto8AE73090_var = UnitGroupUnitFromEnd(auto8AE73090_g, auto8AE73090_u);
if (auto8AE73090_var == null) { break; }
UnitSetPropertyFixed(auto8AE73090_var, c_unitPropLifeMax, gv_cOLONIST_SHIP_MAX_LIFE);
UnitSetPropertyFixed(auto8AE73090_var, c_unitPropLifePercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:865
if (auto8AE73090_var == null) { break; }
UnitSetPropertyFixed(auto8AE73090_var, c_unitPropLifeMax, gv_cOLONIST_SHIP_MAX_LIFE);
UnitSetPropertyFixed(auto8AE73090_var, c_unitPropLifePercent, 100.0);
}
autoE1EF7D94_g = UnitGroup("Carrier", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:277
// Automatic Variable Declarations
// Implementation
UnitSetPropertyFixed(lp_unit, c_unitPropLifeMax, lp_maxLife);
UnitSetPropertyFixed(lp_unit, c_unitPropLifePercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:278
// Implementation
UnitSetPropertyFixed(lp_unit, c_unitPropLifeMax, lp_maxLife);
UnitSetPropertyFixed(lp_unit, c_unitPropLifePercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1034
TriggerExecute(gt_InitEggData, true, false);
TriggerExecute(gt_InitInfestationData, true, false);
UnitSetPropertyFixed(UnitFromId(163), c_unitPropEnergy, 50.0);
auto662D39EC_g = UnitGroup("CarrionBird", c_playerAny, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto662D39EC_u = UnitGroupCount(auto662D39EC_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2354
if (autoF8E238DB_var == null) { break; }
UnitBehaviorAdd(autoF8E238DB_var, "BroodlingFate", autoF8E238DB_var, 1);
UnitSetPropertyFixed(autoF8E238DB_var, c_unitPropMovementSpeed, 2.5);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:757
auto582274C1_var = UnitGroupUnitFromEnd(auto582274C1_g, auto582274C1_u);
if (auto582274C1_var == null) { break; }
UnitSetPropertyFixed(auto582274C1_var, c_unitPropEnergy, UnitGetPropertyFixed(auto582274C1_var, c_unitPropEnergyMax, c_unitPropNormal));
}
auto847F12A2_g = UnitGroup("Diamondback", gv_pLAYER_05_ABANDONEDVEHICLES, RegionEntireMap(), UnitFilter(0, 0, 0, (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:1923
gv_trainList[lv_trainsToSpawn[lv_i]].lv_trainCars[lv_currentCar] = UnitLastCreated();
UnitSetCustomValue(UnitLastCreated(), 0, IntToFixed(lv_initialCustomValue));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, (UnitTypeGetProperty("TarsonisEngine", c_unitPropMovementSpeed) * gv_trainList[lv_trainsToSpawn[lv_i]].lv_speedMultiplier));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropLifeMax, gv_trainList[lv_trainsToSpawn[lv_i]].lv_maxLife);
if ((UnitGetType(gv_trainList[lv_trainsToSpawn[lv_i]].lv_trainCars[lv_currentCar]) != "TarsonisEngineFast") && (UnitGetType(gv_trainList[lv_trainsToSpawn[lv_i]].lv_trainCars[lv_currentCar]) != "TarsonisEngine")) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:1924
UnitSetCustomValue(UnitLastCreated(), 0, IntToFixed(lv_initialCustomValue));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, (UnitTypeGetProperty("TarsonisEngine", c_unitPropMovementSpeed) * gv_trainList[lv_trainsToSpawn[lv_i]].lv_speedMultiplier));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropLifeMax, gv_trainList[lv_trainsToSpawn[lv_i]].lv_maxLife);
if ((UnitGetType(gv_trainList[lv_trainsToSpawn[lv_i]].lv_trainCars[lv_currentCar]) != "TarsonisEngineFast") && (UnitGetType(gv_trainList[lv_trainsToSpawn[lv_i]].lv_trainCars[lv_currentCar]) != "TarsonisEngine")) {
ActorLookAtStart(libNtve_gf_MainActorofUnit(gv_trainList[lv_trainsToSpawn[lv_i]].lv_trainCars[lv_currentCar]), "Chest", 100, 0.0, libNtve_gf_MainActorofUnit(gv_trainList[lv_trainsToSpawn[lv_i]].lv_trainCars[(lv_currentCar - 1)]));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2059
}
libNtve_gf_CreateUnitsAtPoint2(1, gv_trainList[lv_trainIndex].lv_escorts[lv_i].lv_unitType, 0, lv_escortPlayer, lv_escortSpawnPoint);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
gv_trainList[lv_trainIndex].lv_escorts[lv_i].lv_escort = UnitLastCreated();
AISetUnitScriptControlled(UnitLastCreated(), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4555
UnitCreate(1, "Medic", 0, gv_pLAYER_02_DOMINION, PointFromId(532), 90.0);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAdd(UnitLastCreated(), "KillSquad", UnitLastCreated(), 1);
UnitGroupAdd(gv_patrolTop, UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4640
UnitCreate(1, "Medic", 0, gv_pLAYER_02_DOMINION, PointFromId(1797), 45.0);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitBehaviorAdd(UnitLastCreated(), "KillSquad", UnitLastCreated(), 1);
UnitGroupAdd(gv_patrolBottom, UnitLastCreated());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:563
gv_ghostNukeSilo = UnitFromId(1327);
UnitSetPropertyFixed(UnitFromId(1226), c_unitPropEnergyPercent, 100.0);
libNtve_gf_ShowHideUnit(UnitFromId(1327), false);
UnitCargoCreate(UnitFromId(271), "SCV", 5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1075
libNtve_gf_RescueUnit(EventUnit(), gv_p01_USER, true);
if ((UnitGetType(EventUnit()) == "CommandCenter")) {
UnitSetPropertyFixed(EventUnit(), c_unitPropEnergy, 50.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5193
autoA9A837E3_var = UnitGroupUnitFromEnd(autoA9A837E3_g, autoA9A837E3_u);
if (autoA9A837E3_var == null) { break; }
UnitSetPropertyFixed(autoA9A837E3_var, c_unitPropMovementSpeed, 2.25);
}
UnitGroupIssueOrder(UnitLastCreatedGroup(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(630)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5689
}
libNtve_gf_PauseUnit(UnitFromId(90), false);
UnitSetPropertyFixed(UnitFromId(95), c_unitPropLifePercent, 40.0);
UnitSetPropertyFixed(UnitFromId(93), c_unitPropLifePercent, 35.0);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5690
libNtve_gf_PauseUnit(UnitFromId(90), false);
UnitSetPropertyFixed(UnitFromId(95), c_unitPropLifePercent, 40.0);
UnitSetPropertyFixed(UnitFromId(93), c_unitPropLifePercent, 35.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5886
if (auto2E28554E_var == null) { break; }
UnitGroupAdd(lv_vultures, auto2E28554E_var);
UnitSetPropertyFixed(auto2E28554E_var, c_unitPropMovementSpeed, 0.25);
}
Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:474
autoA9B56296_var = UnitGroupUnitFromEnd(autoA9B56296_g, autoA9B56296_u);
if (autoA9B56296_var == null) { break; }
UnitSetPropertyFixed(autoA9B56296_var, c_unitPropEnergyPercent, 100.0);
}
autoA69D9812_g = UnitGroup(null, gv_p03_DOMINION_WAREHOUSE, RegionFromId(9), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:484
}
UnitIssueOrder(UnitFromId(713), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
UnitSetPropertyFixed(UnitFromId(2218), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(2219), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(835), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:485
UnitIssueOrder(UnitFromId(713), Order(AbilityCommand("move", 2)), c_orderQueueReplace);
UnitSetPropertyFixed(UnitFromId(2218), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(2219), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(835), c_unitPropEnergyPercent, 100.0);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(835), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:486
UnitSetPropertyFixed(UnitFromId(2218), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(2219), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(835), c_unitPropEnergyPercent, 100.0);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(835), true);
UnitSetPropertyFixed(UnitFromId(739), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:488
UnitSetPropertyFixed(UnitFromId(835), c_unitPropEnergyPercent, 100.0);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(835), true);
UnitSetPropertyFixed(UnitFromId(739), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(8), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(738), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:489
libNtve_gf_MakeUnitInvulnerable(UnitFromId(835), true);
UnitSetPropertyFixed(UnitFromId(739), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(8), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(738), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(292), c_unitPropEnergyPercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:490
UnitSetPropertyFixed(UnitFromId(739), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(8), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(738), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(292), c_unitPropEnergyPercent, 100.0);
libNtve_gf_ShowHideUnit(UnitFromId(292), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:491
UnitSetPropertyFixed(UnitFromId(8), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(738), c_unitPropEnergyPercent, 100.0);
UnitSetPropertyFixed(UnitFromId(292), c_unitPropEnergyPercent, 100.0);
libNtve_gf_ShowHideUnit(UnitFromId(292), false);
libNtve_gf_ShowHideUnit(UnitFromId(739), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:512
libNtve_gf_ShowHideUnit(auto089A9E6A_var, false);
}
UnitSetPropertyFixed(UnitFromId(503), c_unitPropLife, 800.0);
UnitSetPropertyFixed(UnitFromId(503), c_unitPropLifeMax, 800.0);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:513
}
UnitSetPropertyFixed(UnitFromId(503), c_unitPropLife, 800.0);
UnitSetPropertyFixed(UnitFromId(503), c_unitPropLifeMax, 800.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:350
// Automatic Variable Declarations
// Implementation
UnitSetPropertyFixed(lp_u, c_unitPropLifeMax, lp_maxLife);
UnitSetPropertyFixed(lp_u, c_unitPropLifePercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:351
// Implementation
UnitSetPropertyFixed(lp_u, c_unitPropLifeMax, lp_maxLife);
UnitSetPropertyFixed(lp_u, c_unitPropLifePercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:746
libNtve_gf_CreateUnitsAtPoint2(1, lp_unitType, 0, lp_player, PointWithOffsetPolar(gv_briefingParadePoints[1], lp_polarDistance, (PointGetFacing(gv_briefingParadePoints[1]) + lp_polarRadius)));
UnitGroupAdd(gv_briefingParadeGroup, UnitLastCreated());
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, 1.5);
auto5E4EFB6A_ae = gv_briefingNumberOfParadePoints;
lv_i = 2;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1120
gv_distractionTime = libNtve_gf_DifficultyValueFixed(300.0, 300.0, 270.0, 240.0);
UnitSetPropertyFixed(gv_odin, c_unitPropEnergyPercent, 100.0);
gv_uploadTime = 55.0;
gf_AddUpgradeForDominion(libNtve_gf_DifficultyValueInt(1, 1, 1, 1), "SiegeTech");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3751
UnitCreate(1, "Raven", 0, gv_p08_DOMINION, PointFromId(1369), 270.0);
}
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
AIAttackWaveSetGatherPoint(gv_p08_DOMINION, UnitGetPosition(UnitFromId(808)));
AIAttackWaveSetTargetRegion(gv_p08_DOMINION, RegionCircle(UnitGetPosition(UnitFromId(808)), 10.0), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3849
if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1)) {
UnitCreate(1, "Raven", 0, gv_p08_DOMINION, libNtve_gf_RandomPointBetweenPoints(PointFromId(876), PointFromId(964)), 270.0);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
AIAttackWaveSetGatherPoint(gv_p08_DOMINION, UnitGetPosition(UnitFromId(806)));
AIAttackWaveSetTargetRegion(gv_p08_DOMINION, RegionCircle(UnitGetPosition(UnitFromId(806)), 10.0), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:3995
if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1)) {
UnitCreate(1, "Raven", 0, gv_p08_DOMINION, libNtve_gf_RandomPointBetweenPoints(PointFromId(572), PointFromId(591)), 270.0);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
AIAttackWaveSetGatherPoint(gv_p08_DOMINION, UnitGetPosition(UnitFromId(807)));
AIAttackWaveSetTargetRegion(gv_p08_DOMINION, RegionCircle(UnitGetPosition(UnitFromId(807)), 10.0), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6030
UnitRemove(UnitFromId(291));
libNtve_gf_CreateUnitsAtPoint2(1, "Odin", 0, gv_p01_USER, PointFromId(1420));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, 1.88);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1421)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1422));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6033
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1421)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1422));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, 1.88);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1428)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1423));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6036
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1428)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1423));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropMovementSpeed, 1.88);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1429)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p02_DOMINION_INFANTRY, PointFromId(1424));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:663
// Automatic Variable Declarations
// Implementation
UnitSetPropertyFixed(lp_unit, c_unitPropShieldsMax, lp_maxShields);
UnitSetPropertyFixed(lp_unit, c_unitPropShieldsPercent, 100.0);
UnitSetPropertyFixed(lp_unit, c_unitPropLifeMax, lp_maxLife);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:664
// Implementation
UnitSetPropertyFixed(lp_unit, c_unitPropShieldsMax, lp_maxShields);
UnitSetPropertyFixed(lp_unit, c_unitPropShieldsPercent, 100.0);
UnitSetPropertyFixed(lp_unit, c_unitPropLifeMax, lp_maxLife);
UnitSetPropertyFixed(lp_unit, c_unitPropLifePercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:665
UnitSetPropertyFixed(lp_unit, c_unitPropShieldsMax, lp_maxShields);
UnitSetPropertyFixed(lp_unit, c_unitPropShieldsPercent, 100.0);
UnitSetPropertyFixed(lp_unit, c_unitPropLifeMax, lp_maxLife);
UnitSetPropertyFixed(lp_unit, c_unitPropLifePercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:666
UnitSetPropertyFixed(lp_unit, c_unitPropShieldsPercent, 100.0);
UnitSetPropertyFixed(lp_unit, c_unitPropLifeMax, lp_maxLife);
UnitSetPropertyFixed(lp_unit, c_unitPropLifePercent, 100.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:865
UnitAbilityEnable(UnitFromId(2387), "SentryGunBurrow", false);
UnitAbilityEnable(UnitFromId(532), "SentryGunBurrow", false);
UnitSetPropertyFixed(UnitFromId(459), c_unitPropLifeMax, libNtve_gf_DifficultyValueFixed(400.0, 400.0, 500.0, 600.0));
auto8CE2489D_g = UnitGroup("SiegeTank", c_playerAny, RegionFromId(95), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto8CE2489D_u = UnitGroupCount(auto8CE2489D_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:887
UnitGroupAdd(gv_vikings, autoDC6AB5E6_var);
}
UnitSetPropertyFixed(UnitFromId(2898), c_unitPropLifeMax, 250.0);
libNtve_gf_CreateUnitsAtPoint2(1, "Warbot", 0, gv_p07_NEUTRAL, PointFromId(165));
gv_warbot = UnitLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:896
libNtve_gf_PauseUnit(gv_warbot, true);
UnitBehaviorRemove(gv_warbot, "WarbotFate", 1);
UnitSetPropertyFixed(UnitFromId(68), c_unitPropEnergyPercent, 100.0);
UnitSetState(UnitFromId(1488), c_unitStateSelectable, false);
UnitSetState(UnitFromId(1488), c_unitStateStatusBar, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:903
libNtve_gf_MakeUnitInvulnerable(UnitFromId(202), true);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(298), true);
UnitSetPropertyFixed(UnitFromId(2600), c_unitPropLifePercent, 40.0);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(2658), true);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(282), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:929
auto71589922_var = UnitGroupUnitFromEnd(auto71589922_g, auto71589922_u);
if (auto71589922_var == null) { break; }
UnitSetPropertyFixed(auto71589922_var, c_unitPropLifeMax, 5.0);
}
auto0B5DED9A_g = UnitGroup("PygaliskCocoon", gv_p05_ZERG_LAB_SPECIMENS, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1070
auto8C370B87_var = UnitGroupUnitFromEnd(auto8C370B87_g, auto8C370B87_u);
if (auto8C370B87_var == null) { break; }
UnitSetPropertyFixed(auto8C370B87_var, c_unitPropEnergyPercent, 100.0);
}
gv_raynorMaximumHP = libNtve_gf_DifficultyValueFixed(500.0, 500.0, 350.0, 250.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:447
gv_crazyOldClarice = UnitFromId(43);
UnitBehaviorAdd(UnitFromId(34), "CritterWanderLeashShort", UnitFromId(34), 1);
UnitSetPropertyFixed(UnitFromId(110), c_unitPropLifeMax, 150.0);
UnitSetPropertyFixed(UnitFromId(110), c_unitPropLifePercent, 100.0);
UnitSetState(UnitFromId(1726), c_unitStateTargetable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:448
UnitBehaviorAdd(UnitFromId(34), "CritterWanderLeashShort", UnitFromId(34), 1);
UnitSetPropertyFixed(UnitFromId(110), c_unitPropLifeMax, 150.0);
UnitSetPropertyFixed(UnitFromId(110), c_unitPropLifePercent, 100.0);
UnitSetState(UnitFromId(1726), c_unitStateTargetable, false);
gv_holoboards[1] = UnitFromId(1726);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4775
autoC6E1B569_var = UnitGroupUnitFromEnd(autoC6E1B569_g, autoC6E1B569_u);
if (autoC6E1B569_var == null) { break; }
UnitSetPropertyFixed(autoC6E1B569_var, c_unitPropMovementSpeed, 1.5);
}
auto8983156A_g = UnitGroup(null, gv_p4_ACTORS_BLUE, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1762
if (autoDB06C22C_var == null) { break; }
if ((UnitGetPropertyFixed(autoDB06C22C_var, c_unitPropEnergyPercent, c_unitPropCurrent) < 98.0)) {
UnitSetPropertyFixed(autoDB06C22C_var, c_unitPropEnergy, (UnitGetPropertyFixed(autoDB06C22C_var, c_unitPropEnergy, c_unitPropCurrent) + 1.0));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:635
UnitSetState(UnitFromId(258), c_unitStateTargetable, false);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(258), true);
UnitSetPropertyFixed(UnitFromId(795), c_unitPropLifePercent, 85.0);
UnitSetPropertyFixed(UnitFromId(796), c_unitPropLifePercent, 89.0);
UnitSetState(UnitFromId(795), c_unitStateTargetable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:636
libNtve_gf_MakeUnitInvulnerable(UnitFromId(258), true);
UnitSetPropertyFixed(UnitFromId(795), c_unitPropLifePercent, 85.0);
UnitSetPropertyFixed(UnitFromId(796), c_unitPropLifePercent, 89.0);
UnitSetState(UnitFromId(795), c_unitStateTargetable, false);
UnitSetState(UnitFromId(796), c_unitStateTargetable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2020
UnitSetState(UnitFromId(796), c_unitStateTargetable, true);
libNtve_gf_CreateUnitsAtPoint2(1, "Medic", 0, gv_pLAYER06_REBELS, PointFromId(903));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitGroupAdd(gv_rebelMarines02, UnitLastCreated());
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1149)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2121
Wait(0.5, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(1, "Medic", 0, gv_pLAYER06_REBELS, PointFromId(215));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitGroupAdd(gv_rebelMarines03, UnitLastCreated());
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(348)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:29202
gf_Briefing(libCamp_ge_MapID_MapTHanson02, ge_RoomID_RoomBridge, gt_BriefingTHanson02Skippable, gt_BriefingTHanson02Preload);
UnitSetPropertyFixed(gf_ActorUnit(ge_ActorID_ActorRaynor), c_unitPropMovementSpeed, (UnitGetPropertyFixed(gf_ActorUnit(ge_ActorID_ActorRaynor), c_unitPropMovementSpeed, c_unitPropNormal) / 1.0));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:29922
gf_Briefing(libCamp_ge_MapID_MapTHorner02, ge_RoomID_RoomBridge, gt_BriefingTHorner02Skippable, gt_BriefingTHorner02Preload);
UnitSetPropertyFixed(gf_ActorUnit(ge_ActorID_ActorRaynor), c_unitPropMovementSpeed, (UnitGetPropertyFixed(gf_ActorUnit(ge_ActorID_ActorRaynor), c_unitPropMovementSpeed, c_unitPropNormal) / 1.0));
TextTagDestroy(gv_briefingTHorner02Text);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:542
TechTreeUpgradeAddLevel(autoC02C0F37_var, "ZergFlyerWeaponsLevel1", libNtve_gf_DifficultyValueInt(0, 0, 0, 1));
}
UnitSetPropertyFixed(UnitFromId(407), c_unitPropMovementSpeed, libNtve_gf_DifficultyValueFixed(1.5, 1.5, 2.0, 2.5));
UnitSetPropertyFixed(UnitFromId(407), c_unitPropLifeMax, libNtve_gf_DifficultyValueFixed(400.0, 750.0, 1000.0, 1500.0));
UnitSetPropertyFixed(UnitFromId(407), c_unitPropLifePercent, 100.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:543
}
UnitSetPropertyFixed(UnitFromId(407), c_unitPropMovementSpeed, libNtve_gf_DifficultyValueFixed(1.5, 1.5, 2.0, 2.5));
UnitSetPropertyFixed(UnitFromId(407), c_unitPropLifeMax, libNtve_gf_DifficultyValueFixed(400.0, 750.0, 1000.0, 1500.0));
UnitSetPropertyFixed(UnitFromId(407), c_unitPropLifePercent, 100.0);
if ((libNtve_gf_DifficultyValueInt(0, 0, 0, 1) == 1)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:544
UnitSetPropertyFixed(UnitFromId(407), c_unitPropMovementSpeed, libNtve_gf_DifficultyValueFixed(1.5, 1.5, 2.0, 2.5));
UnitSetPropertyFixed(UnitFromId(407), c_unitPropLifeMax, libNtve_gf_DifficultyValueFixed(400.0, 750.0, 1000.0, 1500.0));
UnitSetPropertyFixed(UnitFromId(407), c_unitPropLifePercent, 100.0);
if ((libNtve_gf_DifficultyValueInt(0, 0, 0, 1) == 1)) {
TriggerEnable(gt_DirtyBanelingCrewListen, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:278
// Automatic Variable Declarations
// Implementation
UnitSetPropertyFixed(lp_unit, c_unitPropLifeMax, lp_maxHP);
UnitSetPropertyFixed(lp_unit, c_unitPropLifePercent, 100.0);
}