# Set Unit Info SubTip

Grammar — Set unit info subtip to subTip
FlagsNative | Action

Sets the info subtip for the specified unit without modifying the tip or text.

# Arguments

  • unit — Unit
  • text — SubTip

Returns — void

native void UnitSetInfoSubTip(unit inUnit, text subTip);

Category: Unit / Properties

# Examples

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:966

        libSwaC_gf_SetUnitInfoTextCampaign(autoBBD51A65_var, StringExternal("Param/Value/E46F58A3"), StringExternal("Param/Value/FF9A9242"), null);
        if ((libHots_gf_DifficultyValueInt2(1, 1, 0) == 1)) {
            UnitSetInfoSubTip(autoBBD51A65_var, StringExternal("Param/Value/1F12C68C"));
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:911

        libSwaC_gf_SetUnitInfoTextCampaign(auto049A8510_var, StringExternal("Param/Value/C8E99B95"), StringExternal("Param/Value/6559A843"), null);
        if ((libHots_gf_DifficultyValueInt2(1, 1, 0) == 1)) {
            UnitSetInfoSubTip(auto049A8510_var, StringExternal("Param/Value/BD914B16"));
        }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2mapMapScript.galaxy:966

        libSwaC_gf_SetUnitInfoTextCampaign(autoBBD51A65_var, StringExternal("Param/Value/E46F58A3"), StringExternal("Param/Value/FF9A9242"), null);
        if ((libHots_gf_DifficultyValueInt2(1, 1, 0) == 1)) {
            UnitSetInfoSubTip(autoBBD51A65_var, StringExternal("Param/Value/1F12C68C"));
        }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid01.sc2mapMapScript.galaxy:911

        libSwaC_gf_SetUnitInfoTextCampaign(auto049A8510_var, StringExternal("Param/Value/C8E99B95"), StringExternal("Param/Value/6559A843"), null);
        if ((libHots_gf_DifficultyValueInt2(1, 1, 0) == 1)) {
            UnitSetInfoSubTip(auto049A8510_var, StringExternal("Param/Value/BD914B16"));
        }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:353

    if (auto662517A2_val == ge_PRESET_CelestialLockState_Inactive) {
        gv_celestialLocks[lp_index].lv_state = ge_PRESET_CelestialLockState_Inactive;
        UnitSetInfoSubTip(gv_celestialLocks[lp_index].lv_celestialLock, StringExternal("Param/Value/DB7CBD4A"));
        ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[lp_index].lv_celestialLock), "Signal StateNeutral");
        PingSetTooltip(gv_celestialLocks[lp_index].lv_objectivePing, StringExternal("Param/Value/7B6CAE96"));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:368


        gv_celestialLocks[lp_index].lv_state = ge_PRESET_CelestialLockState_PlayerControlled;
        UnitSetInfoSubTip(gv_celestialLocks[lp_index].lv_celestialLock, StringExternal("Param/Value/20B971DA"));
        ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[lp_index].lv_celestialLock), "Signal StateGood");
        PingSetTooltip(gv_celestialLocks[lp_index].lv_objectivePing, StringExternal("Param/Value/C0BB7C7F"));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:382


        gv_celestialLocks[lp_index].lv_state = ge_PRESET_CelestialLockState_EnemyControlled;
        UnitSetInfoSubTip(gv_celestialLocks[lp_index].lv_celestialLock, StringExternal("Param/Value/BBC4FB39"));
        ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[lp_index].lv_celestialLock), "Signal StateBad");
        PingSetTooltip(gv_celestialLocks[lp_index].lv_objectivePing, StringExternal("Param/Value/5BE1BE19"));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:3485

    for ( ; ( (auto24233BFE_ai >= 0 && lv_index <= auto24233BFE_ae) || (auto24233BFE_ai < 0 && lv_index >= auto24233BFE_ae) ) ; lv_index += auto24233BFE_ai ) {
        gv_celestialLocks[lv_index].lv_state = ge_PRESET_CelestialLockState_EnemyControlled;
        UnitSetInfoSubTip(gv_celestialLocks[lv_index].lv_celestialLock, StringExternal("Param/Value/114D5BE8"));
        ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[lv_index].lv_celestialLock), "Signal StateBad");
    }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:3616

    libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[1].lv_progressBarDummyUnit, false);
    gv_celestialLocks[1].lv_state = ge_PRESET_CelestialLockState_EnemyControlled;
    UnitSetInfoSubTip(gv_celestialLocks[1].lv_celestialLock, StringExternal("Param/Value/41F27332"));
    ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[1].lv_celestialLock), "Signal StateBad");
    return true;

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:3674

    libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[3].lv_progressBarDummyUnit, false);
    gv_celestialLocks[3].lv_state = ge_PRESET_CelestialLockState_EnemyControlled;
    UnitSetInfoSubTip(gv_celestialLocks[3].lv_celestialLock, StringExternal("Param/Value/A1BF198B"));
    ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[3].lv_celestialLock), "Signal StateBad");
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2mapMapScript.galaxy:353

    if (auto662517A2_val == ge_PRESET_CelestialLockState_Inactive) {
        gv_celestialLocks[lp_index].lv_state = ge_PRESET_CelestialLockState_Inactive;
        UnitSetInfoSubTip(gv_celestialLocks[lp_index].lv_celestialLock, StringExternal("Param/Value/DB7CBD4A"));
        ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[lp_index].lv_celestialLock), "Signal StateNeutral");
        PingSetTooltip(gv_celestialLocks[lp_index].lv_objectivePing, StringExternal("Param/Value/7B6CAE96"));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2mapMapScript.galaxy:368


        gv_celestialLocks[lp_index].lv_state = ge_PRESET_CelestialLockState_PlayerControlled;
        UnitSetInfoSubTip(gv_celestialLocks[lp_index].lv_celestialLock, StringExternal("Param/Value/20B971DA"));
        ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[lp_index].lv_celestialLock), "Signal StateGood");
        PingSetTooltip(gv_celestialLocks[lp_index].lv_objectivePing, StringExternal("Param/Value/C0BB7C7F"));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2mapMapScript.galaxy:382


        gv_celestialLocks[lp_index].lv_state = ge_PRESET_CelestialLockState_EnemyControlled;
        UnitSetInfoSubTip(gv_celestialLocks[lp_index].lv_celestialLock, StringExternal("Param/Value/BBC4FB39"));
        ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[lp_index].lv_celestialLock), "Signal StateBad");
        PingSetTooltip(gv_celestialLocks[lp_index].lv_objectivePing, StringExternal("Param/Value/5BE1BE19"));

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2mapMapScript.galaxy:3485

    for ( ; ( (auto24233BFE_ai >= 0 && lv_index <= auto24233BFE_ae) || (auto24233BFE_ai < 0 && lv_index >= auto24233BFE_ae) ) ; lv_index += auto24233BFE_ai ) {
        gv_celestialLocks[lv_index].lv_state = ge_PRESET_CelestialLockState_EnemyControlled;
        UnitSetInfoSubTip(gv_celestialLocks[lv_index].lv_celestialLock, StringExternal("Param/Value/114D5BE8"));
        ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[lv_index].lv_celestialLock), "Signal StateBad");
    }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2mapMapScript.galaxy:3616

    libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[1].lv_progressBarDummyUnit, false);
    gv_celestialLocks[1].lv_state = ge_PRESET_CelestialLockState_EnemyControlled;
    UnitSetInfoSubTip(gv_celestialLocks[1].lv_celestialLock, StringExternal("Param/Value/41F27332"));
    ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[1].lv_celestialLock), "Signal StateBad");
    return true;

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2mapMapScript.galaxy:3674

    libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[3].lv_progressBarDummyUnit, false);
    gv_celestialLocks[3].lv_state = ge_PRESET_CelestialLockState_EnemyControlled;
    UnitSetInfoSubTip(gv_celestialLocks[3].lv_celestialLock, StringExternal("Param/Value/A1BF198B"));
    ActorSend(libNtve_gf_MainActorofUnit(gv_celestialLocks[3].lv_celestialLock), "Signal StateBad");
    return true;

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOMI.galaxy:4955

    UnitSetCustomValue(lp_scrap, 63, IntToFixed(lp_vespene));
    UnitSetInfoTip(lp_scrap, StringExternal("Param/Value/lib_COMI_96D541E3"));
    UnitSetInfoSubTip(lp_scrap, StringExternal("Param/Value/lib_COMI_8EB10230"));
}