# Unit Seed

Grammar — Unit seed of u
FlagsNative | Function

# Arguments

  • unit — Unit

Returns — int

native int UnitGetSeed(unit u);

Category: Unit / Properties

# Examples

mods/warcoop/warclassicsystem.sc2modbase.sc2data/TriggerLibs/WarClassicSystem.galaxy:509


    }
    UnitSetSeed(lv_target, UnitGetSeed(lv_caster));
    Wait(0.125, c_timeGame);
    UnitSetPropertyFixed(lv_target, c_unitPropLifeMax, UnitGetPropertyFixed(lv_caster, c_unitPropLifeMax, c_unitPropCurrent));