# Change Unit Height
Grammar — Change u height to height over dur|Time seconds
Flags —Native
|Action
Changes the specified unit’s height.
# Arguments
unit
— Unitfixed
— Heightfixed
— Duration
Returns — void
native void UnitSetHeight(
unit inUnit,
fixed inHeight,
fixed inDuration,
);
# Related
Category: Unit / Properties
- Unit Type Of Unit —
string
<gamelink::Unit> — UnitGetType - Unit Tag —
int
— UnitGetTag - Unit Seed —
int
— UnitGetSeed - Unit Property Changes —
void
— TriggerAddEventUnitProperty - Triggering Unit Property —
int
<preset::Unit_Property> — EventUnitProperty - Triggering Unit Property Change (Integer) —
int
— EventUnitPropertyChangeInt - Triggering Unit Property Change (Real) —
fixed
— EventUnitPropertyChangeFixed - Set Unit Property —
void
— UnitSetPropertyFixed - Set Unit State —
void
— UnitSetState - Set Unit Seed —
void
— UnitSetSeed - Reset Unit Seed —
void
— UnitResetSeed - Make Unit Invulnerable —
void
— libNtve_gf_MakeUnitInvulnerable - Make Unit Uncommandable —
void
— libNtve_gf_MakeUnitUncommandable - Unit Property —
fixed
— UnitGetPropertyFixed - Unit Property (Int) —
int
— UnitGetPropertyInt - Unit Type Property —
fixed
— UnitTypeGetProperty - Unit Classification Check —
bool
— UnitTestState - Unit Type Classification Check —
bool
— UnitTypeTestFlag - Unit Type Attribute Check —
bool
— UnitTypeTestAttribute - Unit Targetable Check —
bool
— UnitTestPlane - Unit Is Invulnerable —
bool
— libNtve_gf_UnitIsInvulnerable - Unit Kills —
int
— libNtve_gf_UnitGetPropertyKills - Unit Resources —
int
— libNtve_gf_UnitGetPropertyResources - Unit Attachment Point —
point
— UnitGetAttachmentPoint - Name Of Unit Type —
text
— UnitTypeGetName - Gender Code Of Unit Type —
string
— UnitTypeGetGenderCode - Unit Type Cost —
int
— UnitTypeGetCost - Unit Type Is Affected By Upgrade —
bool
— UnitTypeIsAffectedByUpgrade - Reset Movement Speed —
void
— UnitResetSpeed - Unit Uses Mover —
bool
— UnitMoverExists - Unit Type Uses Mover —
bool
— libNtve_gf_UnitMoverExists - Unit Type From String —
string
<gamelink::Unit> — UnitTypeFromString - Set Unit Color —
void
— UnitSetTeamColorIndex - Set Unit Info Button - Ability Tooltip —
void
— libNtve_gf_SetUnitInfoButtonAbilityTooltip - Set Unit Info Button - Button Tooltip —
void
— libNtve_gf_SetUnitInfoButtonButtonTooltip - Set Unit Info Button - Item Tooltip —
void
— libNtve_gf_SetUnitInfoButtonItemTooltip - Reset Unit Info Button - Ability Tooltip —
void
— libNtve_gf_ResetUnitInfoButtonAbilityTooltip - Reset Unit Info Button - Button Tooltip —
void
— libNtve_gf_ResetUnitInfoButtonButtonTooltip - Reset Unit Info Button - Item Tooltip —
void
— libNtve_gf_ResetUnitInfoButtonItemTooltip - Set Unit Command Button Tooltip —
void
— UnitSetInfoButtonTooltip - Reset Unit Command Button Tooltip —
void
— UnitClearInfoButtonTooltip - Set Unit Highlight Cursor —
void
— UnitSetCursor - Set Unit Ping Cursor —
void
— UnitSetPingCursor - Set Unit Info —
void
— UnitSetInfoText - Set Unit Info Text —
void
— UnitSetInfoText2 - Set Unit Info Tip —
void
— UnitSetInfoTip - Set Unit Info SubTip —
void
— UnitSetInfoSubTip - Clear Unit Info —
void
— UnitClearInfoText - Set Unit Status Bar State (Deprecated) —
void
— UnitForceStatusBar - Show Unit Status Bar —
void
— UnitStatusBarOverride - Hide Unit Status Bar —
void
— UnitStatusBarClearOverride - Set Unit Scale —
void
— UnitSetScale - Set Unit Model Variation —
void
— libNtve_gf_UnitSetVariation - Change Unit Height —
void
— UnitSetHeight - Height Of Unit —
fixed
— UnitGetHeight - Change Unit Damage —
void
— libNtve_gf_ChangeUnitDamage - Add On Child —
unit
— UnitAddOnChild - Add On Parent —
unit
— UnitAddOnParent
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2639
UnitSetPropertyFixed(lv_factory, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_factory, 3.25, 2.0);
Wait(2.0, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2647
UnitSetPropertyFixed(lv_factory, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_factory, 3.25, 2.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(lv_factory, OrderTargetingPoint(AbilityCommand("FactoryLand", 0), RegionGetCenter(lv_pickedRegion)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5494
libNtve_gf_CreateUnitsAtPoint2(1, "ColonistShipFlying", 0, gv_pLAYER_01_USER, PointFromId(708));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, 4.0);
UnitSetHeight(UnitLastCreated(), 6.0, 10.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(713)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(1, "ColonistShipFlying", 0, gv_pLAYER_01_USER, PointFromId(709));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5497
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(713)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(1, "ColonistShipFlying", 0, gv_pLAYER_01_USER, PointFromId(709));
UnitSetHeight(UnitLastCreated(), 5.0, 10.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(286)), c_orderQueueReplace);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1566
UnitSetPropertyFixed(lv_starport, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_starport, 3.25, 2.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(lv_starport, OrderTargetingPoint(AbilityCommand("StarportLand", 0), PointFromId(75)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2893
UnitCreate(1, "TychusEjectMissile", 0, gv_p07_HORNERBASE, UnitGetPosition(gv_odin), UnitGetFacing(gv_odin));
lv_tychusMissile = UnitLastCreated();
UnitSetHeight(lv_tychusMissile, 16.0, 2.5);
Wait(4.0, c_timeGame);
UnitRemove(lv_tychusMissile);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:3005
if ((lv_buildingDropType == ge_BuildingDropPodType_Normal)) {
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_droppedBuilding, 0.0, (IntToFixed(lv_speed) * lv_deltaWait));
Wait((IntToFixed(lv_speed) * lv_deltaWait), c_timeGame);
UnitIssueOrder(lv_droppedBuilding, OrderTargetingPoint(AbilityCommand("StarportLand", 0), lv_landingPoint), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:8219
UnitIssueOrder(gv_warfieldShipFlying, Order(AbilityCommand("HeliosCrashMorph", 0)), c_orderQueueReplace);
UnitIssueOrder(gv_warfieldShipFlying, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(382)), c_orderQueueAddToEnd);
UnitSetHeight(gv_warfieldShipFlying, 0.0, 2.3);
Wait(2.5, c_timeGame);
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1192));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:8259
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1198));
gv_fire02 = libNtve_gf_ActorLastCreated();
UnitSetHeight(gv_warfieldShipFlying, 0.0, 0.0);
UnitIssueOrder(gv_warfieldShipFlying, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitKill(gv_warfieldShipFlying);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7807
Wait(2.0, c_timeReal);
UnitSetPropertyFixed(gv_tHEONEVOIDSEEKER, c_unitPropMovementSpeed, 4.0);
UnitSetHeight(gv_tHEONEVOIDSEEKER, 12.0, 8.0);
UnitIssueOrder(gv_tHEONEVOIDSEEKER, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(381)), c_orderQueueReplace);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul01MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5196
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(100.00, 100.00, 100.00, 0.00), 0.0, false);
Wait(1.0, c_timeReal);
UnitSetHeight(gv_victoryTassadarS1, 4.0, 8.0);
TriggerSkippableBegin(PlayerGroupAll(), 0, gt_VictoryCineSkipped, true, false);
gv_victoryCinematicCompleted = false;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5491
libNtve_gf_ShowHideUnit(gv_zeratul, true);
libNtve_gf_ShowHideUnit(gv_victoryTassadarS1, true);
UnitSetHeight(gv_victoryTassadarS1, 0.0, 25.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Aiur", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:2639
UnitSetPropertyFixed(lv_factory, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_factory, 3.25, 2.0);
Wait(2.0, c_timeGame);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:2647
UnitSetPropertyFixed(lv_factory, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_factory, 3.25, 2.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(lv_factory, OrderTargetingPoint(AbilityCommand("FactoryLand", 0), RegionGetCenter(lv_pickedRegion)), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:5494
libNtve_gf_CreateUnitsAtPoint2(1, "ColonistShipFlying", 0, gv_pLAYER_01_USER, PointFromId(708));
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, 4.0);
UnitSetHeight(UnitLastCreated(), 6.0, 10.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(713)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(1, "ColonistShipFlying", 0, gv_pLAYER_01_USER, PointFromId(709));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:5497
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(713)), c_orderQueueReplace);
libNtve_gf_CreateUnitsAtPoint2(1, "ColonistShipFlying", 0, gv_pLAYER_01_USER, PointFromId(709));
UnitSetHeight(UnitLastCreated(), 5.0, 10.0);
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(286)), c_orderQueueReplace);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:1566
UnitSetPropertyFixed(lv_starport, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_starport, 3.25, 2.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(lv_starport, OrderTargetingPoint(AbilityCommand("StarportLand", 0), PointFromId(75)), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:2893
UnitCreate(1, "TychusEjectMissile", 0, gv_p07_HORNERBASE, UnitGetPosition(gv_odin), UnitGetFacing(gv_odin));
lv_tychusMissile = UnitLastCreated();
UnitSetHeight(lv_tychusMissile, 16.0, 2.5);
Wait(4.0, c_timeGame);
UnitRemove(lv_tychusMissile);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:3005
if ((lv_buildingDropType == ge_BuildingDropPodType_Normal)) {
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_droppedBuilding, 0.0, (IntToFixed(lv_speed) * lv_deltaWait));
Wait((IntToFixed(lv_speed) * lv_deltaWait), c_timeGame);
UnitIssueOrder(lv_droppedBuilding, OrderTargetingPoint(AbilityCommand("StarportLand", 0), lv_landingPoint), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:8219
UnitIssueOrder(gv_warfieldShipFlying, Order(AbilityCommand("HeliosCrashMorph", 0)), c_orderQueueReplace);
UnitIssueOrder(gv_warfieldShipFlying, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(382)), c_orderQueueAddToEnd);
UnitSetHeight(gv_warfieldShipFlying, 0.0, 2.3);
Wait(2.5, c_timeGame);
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1192));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:8259
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1198));
gv_fire02 = libNtve_gf_ActorLastCreated();
UnitSetHeight(gv_warfieldShipFlying, 0.0, 0.0);
UnitIssueOrder(gv_warfieldShipFlying, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
UnitKill(gv_warfieldShipFlying);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:7807
Wait(2.0, c_timeReal);
UnitSetPropertyFixed(gv_tHEONEVOIDSEEKER, c_unitPropMovementSpeed, 4.0);
UnitSetHeight(gv_tHEONEVOIDSEEKER, 12.0, 8.0);
UnitIssueOrder(gv_tHEONEVOIDSEEKER, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(381)), c_orderQueueReplace);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TZeratul01MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5196
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(100.00, 100.00, 100.00, 0.00), 0.0, false);
Wait(1.0, c_timeReal);
UnitSetHeight(gv_victoryTassadarS1, 4.0, 8.0);
TriggerSkippableBegin(PlayerGroupAll(), 0, gt_VictoryCineSkipped, true, false);
gv_victoryCinematicCompleted = false;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:5491
libNtve_gf_ShowHideUnit(gv_zeratul, true);
libNtve_gf_ShowHideUnit(gv_victoryTassadarS1, true);
UnitSetHeight(gv_victoryTassadarS1, 0.0, 25.0);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Aiur", c_soundtrackCueAny, c_soundtrackIndexAny, true);
SoundtrackSetContinuous(PlayerGroupAll(), c_soundtrackCategoryAmbience, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:409
libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
UnitSetHeight(UnitGroupLoopCurrent(), UnitTypeGetProperty("MutaliskBroodlord", c_unitPropHeight), 2.0);
}
UnitGroupLoopEnd();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:440
libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
UnitSetHeight(UnitGroupLoopCurrent(), UnitTypeGetProperty("MutaliskBroodlord", c_unitPropHeight), 2.0);
}
UnitGroupLoopEnd();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:1213
libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
libNtve_gf_RescueUnit(UnitGroupLoopCurrent(), gv_pLAYER_01_USER, true);
UnitSetHeight(UnitGroupLoopCurrent(), UnitTypeGetProperty("MutaliskBroodlord", c_unitPropHeight), 2.0);
UnitGroupAdd(gv_mutaliskGroup, UnitGroupLoopCurrent());
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2548
UnitGroupLoopBegin(gv_viperGroup);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitSetHeight(UnitGroupLoopCurrent(), 3.75, 3.0);
}
UnitGroupLoopEnd();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2638
UnitGroupLoopBegin(gv_viperGroup);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitSetHeight(UnitGroupLoopCurrent(), 3.75, 3.0);
}
UnitGroupLoopEnd();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:4101
UnitGroupLoopBegin(gv_viperGroup);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitSetHeight(UnitGroupLoopCurrent(), UnitTypeGetProperty("Viper", c_unitPropHeight), 3.0);
}
UnitGroupLoopEnd();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2231
libNtve_gf_PauseUnit(gv_viking1, false);
libNtve_gf_ShowHideUnit(gv_viking1, true);
UnitSetHeight(gv_viking1, UnitGetPropertyFixed(gv_viking1, c_unitPropHeight, c_unitPropNormal), 2.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_viking1, Order(AbilityCommand("AssaultMode", 0)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2335
libNtve_gf_ShowHideUnit(gv_viking2, true);
libNtve_gf_ShowHideUnit(gv_viking3, true);
UnitSetHeight(gv_viking2, UnitGetPropertyFixed(gv_viking2, c_unitPropHeight, c_unitPropNormal), 2.0);
UnitSetHeight(gv_viking3, UnitGetPropertyFixed(gv_viking3, c_unitPropHeight, c_unitPropNormal), 2.0);
Wait(2.0, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2336
libNtve_gf_ShowHideUnit(gv_viking3, true);
UnitSetHeight(gv_viking2, UnitGetPropertyFixed(gv_viking2, c_unitPropHeight, c_unitPropNormal), 2.0);
UnitSetHeight(gv_viking3, UnitGetPropertyFixed(gv_viking3, c_unitPropHeight, c_unitPropNormal), 2.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_viking2, Order(AbilityCommand("AssaultMode", 0)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:835
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.0);
UnitSetHeight(UnitLastCreated(), lv_escortHeight, 1.5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lp_escortGroup);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:836
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.0);
UnitSetHeight(UnitLastCreated(), lv_escortHeight, 1.5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lp_escortGroup);
SoundPlayOnUnit(SoundLink("Hybrid_Blink", -1), PlayerGroupAll(), UnitLastCreated(), 4.0, 100.0, 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:2090
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Mutalisk", c_unitCreateIgnorePlacement, 0, lv_templePoint);
lv_dummyUnit = UnitLastCreated();
UnitSetHeight(lv_dummyUnit, 8.0, 0.0);
UnitSetState(lv_dummyUnit, c_unitStateHidden, true);
UnitSetState(lv_dummyUnit, c_unitStateInvulnerable, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5048
UnitCreate(1, "BallOfDeath", 0, 0, PointFromId(251), 45.0);
gv_kerrigan22 = UnitLastCreated();
UnitSetHeight(gv_kerrigan22, 16.0, 0.0);
UnitSetState(gv_kerrigan, c_unitStateFidget, false);
UnitSetState(gv_stukov, c_unitStateFidget, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:5528
UnitCreate(1, "BallOfDeath", 0, 0, PointFromId(763), 45.0);
gv_kerrigan22 = UnitLastCreated();
UnitSetHeight(gv_kerrigan22, 16.0, 0.0);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:1168
libNtve_gf_ShowHideUnit(autoD5955FDB_var, false);
libNtve_gf_PauseUnit(autoD5955FDB_var, true);
UnitSetHeight(autoD5955FDB_var, 10.0, 0.0);
}
auto60484AFF_g = UnitGroup("KorhalCannon", gv_pLAYER_02_DOMINION423, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:2374
UnitCreate(1, "Overlord", 0, gv_pLAYER_01_USER, RegionRandomPoint(RegionFromId(22)), libNtve_gf_RandomAngle());
libNtve_gf_ShowHideUnit(UnitLastCreated(), false);
UnitSetHeight(UnitLastCreated(), 10.0, 0.0);
UnitSetHeight(UnitLastCreated(), 3.75, 2.0);
Wait(0.1, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:2375
libNtve_gf_ShowHideUnit(UnitLastCreated(), false);
UnitSetHeight(UnitLastCreated(), 10.0, 0.0);
UnitSetHeight(UnitLastCreated(), 3.75, 2.0);
Wait(0.1, c_timeGame);
libNtve_gf_ShowHideUnit(UnitLastCreated(), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:2471
UnitCreate(1, "Overlord", 0, gv_pLAYER_01_USER, RegionRandomPoint(RegionFromId(22)), libNtve_gf_RandomAngle());
libNtve_gf_ShowHideUnit(UnitLastCreated(), false);
UnitSetHeight(UnitLastCreated(), 10.0, 0.0);
UnitSetHeight(UnitLastCreated(), 3.75, 2.0);
Wait(0.1, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:2472
libNtve_gf_ShowHideUnit(UnitLastCreated(), false);
UnitSetHeight(UnitLastCreated(), 10.0, 0.0);
UnitSetHeight(UnitLastCreated(), 3.75, 2.0);
Wait(0.1, c_timeGame);
libNtve_gf_ShowHideUnit(UnitLastCreated(), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:2533
libNtve_gf_ShowHideUnit(autoDAFAF020_var, true);
libNtve_gf_PauseUnit(autoDAFAF020_var, false);
UnitSetHeight(autoDAFAF020_var, 3.75, 2.0);
UnitSetOwner(autoDAFAF020_var, gv_pLAYER_01_USER, true);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5708
}
UnitCreate(1, "SCV", 0, gv_PLAYER_07_DOMINION_GREEN22, PointFromId(2), 315.0);
UnitSetHeight(UnitLastCreated(), 4.0, 0.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.5);
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5709
UnitCreate(1, "SCV", 0, gv_PLAYER_07_DOMINION_GREEN22, PointFromId(2), 315.0);
UnitSetHeight(UnitLastCreated(), 4.0, 0.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.5);
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());
Wait(0.5, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5716
Wait(0.5, c_timeGame);
UnitCreate(1, "SCV", 0, gv_PLAYER_07_DOMINION_GREEN22, PointFromId(2), 315.0);
UnitSetHeight(UnitLastCreated(), 4.0, 0.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.5);
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5717
UnitCreate(1, "SCV", 0, gv_PLAYER_07_DOMINION_GREEN22, PointFromId(2), 315.0);
UnitSetHeight(UnitLastCreated(), 4.0, 0.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.5);
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());
Wait(0.5, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:5725
CameraApplyInfo(gv_PLAYER_01_USER, CameraInfoFromId(1949), 4.0, -1, 10.0, true);
SoundPlayAtPoint(SoundLink("Event_Korhal3_RaynorBattlecruiserLand", -1), PlayerGroupAll(), PointFromId(1945), 0.0, 100.0, 0.0);
UnitSetHeight(gv_midHyperion, 1.5, 3.0);
UnitSetFacing(gv_midHyperion, 315.0, 3.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_midHyperion), c_animNameDefault, "Spell D", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:13433
SoundPlay(SoundLink("Medivac_Load", -1), PlayerGroupAll(), 100.0, 0.0);
gv_victoryLoadSound = SoundLastPlayed();
UnitSetHeight(gv_kerrigan2222, 6.0, 3.0);
libNtve_gf_ShowHideUnit(gv_kerrigan, false);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1689), 2.0, -1, 10.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:8451
libNtve_gf_PauseUnit(gv_introDropship, false);
UnitSetPropertyFixed(gv_introDropship, c_unitPropHeight, 6.0);
UnitSetHeight(gv_introDropship, 1.0, 6.0);
libNtve_gf_SendActorMessageToUnit(gv_introDropship, "AnimPlay Default Stand,Work PlayForever 0.000000 0.500000");
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(396), 0.0, -1, 10.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:8420
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());
ActorSend(libNtve_gf_MainActorofUnit(UnitLastCreated()), "SetScale 2.000000");
UnitSetHeight(UnitLastCreated(), (UnitGetPropertyFixed(UnitLastCreated(), c_unitPropHeight, c_unitPropCurrent) - 4), 0.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1201), 0.0, -1, 10.0, true);
CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstorychar.sc2map/MapScript.galaxy:369
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Kerrigan"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 04"));
}
UnitSetHeight(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), lib281DEC45_gv_zSSC_DefaultAdjutantHeight, 0.0);
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Evolution Master"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation"));
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 03"));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryexpedition.sc2map/MapScript.galaxy:165
lib281DEC45_gf_StoryCreateSetUnit("SMX1KaldrSet02", UnitGetAttachmentPoint(gv_uNITSETKaldir, "Pos_SetLocation"), 270.0);
gv_uNITSETKaldir02 = UnitLastCreated();
UnitSetHeight(gv_uNITSETKaldir02, PointGetHeight(UnitGetAttachmentPoint(gv_uNITSETKaldir, "Pos_SetLocation")), 0.0);
lib281DEC45_gf_CreateStoryCharacter("Hotspot - Expedition - Hatchery", "SMX1KaldrSet01", UnitGetAttachmentPoint(gv_uNITSETKaldir, "Pos_SetLocation 01"));
UnitSetHeight(lib281DEC45_gf_CharacterUnit("Hotspot - Expedition - Hatchery"), PointGetHeight(UnitGetAttachmentPoint(gv_uNITSETKaldir, "Pos_SetLocation 01")), 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryexpedition.sc2map/MapScript.galaxy:167
UnitSetHeight(gv_uNITSETKaldir02, PointGetHeight(UnitGetAttachmentPoint(gv_uNITSETKaldir, "Pos_SetLocation")), 0.0);
lib281DEC45_gf_CreateStoryCharacter("Hotspot - Expedition - Hatchery", "SMX1KaldrSet01", UnitGetAttachmentPoint(gv_uNITSETKaldir, "Pos_SetLocation 01"));
UnitSetHeight(lib281DEC45_gf_CharacterUnit("Hotspot - Expedition - Hatchery"), PointGetHeight(UnitGetAttachmentPoint(gv_uNITSETKaldir, "Pos_SetLocation 01")), 0.0);
lib281DEC45_gf_StoryCreateSetUnit("SMX1LeviathanSet", lib281DEC45_gf_StoryModeDefaultPosition(), 270.0);
gv_uNITSETLeviathan00 = UnitLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryexpedition.sc2map/MapScript.galaxy:370
}
UnitSetHeight(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), lib281DEC45_gv_zSSC_DefaultAdjutantHeight, 0.0);
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Evolution Master"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation"));
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Protoss Prisoner"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 09"));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryhybrid.sc2map/MapScript.galaxy:151
lib281DEC45_gf_StoryCreateSetUnit("SMX1_MobiusSet_Dusk03", UnitGetAttachmentPoint(gv_uNITSETDusk00, "Pos_SetLocation"), 270.0);
gv_uNITSETDusk03 = UnitLastCreated();
UnitSetHeight(gv_uNITSETDusk03, PointGetHeight(UnitGetAttachmentPoint(gv_uNITSETDusk00, "Pos_SetLocation")), 0.0);
lib281DEC45_gf_CreateStoryCharacter("Hotspot - Hybrid - Station", "SMX1_MobiusSet_Dusk02", lib281DEC45_gf_StoryModeDefaultPosition());
lib281DEC45_gf_StoryAddAliasedUnit(gv_uNITSETDusk00, "ZSMStorySet");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryhybrid.sc2map/MapScript.galaxy:306
}
UnitSetHeight(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), lib281DEC45_gv_zSSC_DefaultAdjutantHeight, 0.0);
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Kerrigan"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 04"));
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 03"));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstorykorhal.sc2map/MapScript.galaxy:362
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Kerrigan"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 04"));
UnitSetHeight(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), lib281DEC45_gv_zSSC_DefaultAdjutantHeight, 0.0);
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 03"));
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Zagara"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 05"));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstorykorhal.sc2map/MapScript.galaxy:406
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Kerrigan"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 04"));
UnitSetHeight(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), lib281DEC45_gv_zSSC_DefaultAdjutantHeight, 0.0);
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 03"));
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Zagara"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 05"));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryspace.sc2map/MapScript.galaxy:145
lib281DEC45_gf_StoryCreateSetUnit("SMX1DominionSpaceSet", UnitGetAttachmentPoint(gv_uNITSETSpace02, "Pos_SetLocation"), 270.0);
gv_uNITSETSpace00 = UnitLastCreated();
UnitSetHeight(gv_uNITSETSpace00, PointGetHeight(UnitGetAttachmentPoint(gv_uNITSETSpace02, "Pos_SetLocation")), 0.0);
lib281DEC45_gf_StoryCreateSetUnit("SMX1LeviathanSet", lib281DEC45_gf_StoryModeDefaultPosition(), 270.0);
gv_uNITSETLeviathan00 = UnitLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryspace.sc2map/MapScript.galaxy:314
}
UnitSetHeight(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), lib281DEC45_gv_zSSC_DefaultAdjutantHeight, 0.0);
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Kerrigan"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 04"));
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 03"));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryzerus.sc2map/MapScript.galaxy:141
lib281DEC45_gf_StoryCreateSetUnit("SMX1_ZerusSet_05", UnitGetAttachmentPoint(gv_uNITSETZerus00, "Pos_SetLocation"), 270.0);
gv_uNITSETZerus05 = UnitLastCreated();
UnitSetHeight(gv_uNITSETZerus05, PointGetHeight(UnitGetAttachmentPoint(gv_uNITSETZerus00, "Pos_SetLocation")), 0.0);
lib281DEC45_gf_StoryCreateSetUnit("SMX1_ZerusSet_06", UnitGetAttachmentPoint(gv_uNITSETZerus00, "Pos_SetLocation"), 270.0);
gv_uNITSETZerus06 = UnitLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryzerus.sc2map/MapScript.galaxy:144
lib281DEC45_gf_StoryCreateSetUnit("SMX1_ZerusSet_06", UnitGetAttachmentPoint(gv_uNITSETZerus00, "Pos_SetLocation"), 270.0);
gv_uNITSETZerus06 = UnitLastCreated();
UnitSetHeight(gv_uNITSETZerus06, PointGetHeight(UnitGetAttachmentPoint(gv_uNITSETZerus00, "Pos_SetLocation")), 0.0);
lib281DEC45_gf_StoryCreateSetUnit("SMX1LeviathanSet", lib281DEC45_gf_StoryModeDefaultPosition(), 270.0);
gv_uNITSETLeviathan00 = UnitLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryzerus.sc2map/MapScript.galaxy:340
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryAmbience, "Ambience_Leviathan_Mouth_Zerus", c_soundtrackCueAny, c_soundtrackIndexAny, false);
FogSetEnabled(false);
UnitSetHeight(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), lib281DEC45_gv_zSSC_DefaultAdjutantHeight, 0.0);
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Kerrigan"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 04"));
lib281DEC45_gf_StorySetUnitLocation(lib281DEC45_gf_CharacterUnit("Zerg Adjutant"), UnitGetAttachmentPoint(gv_uNITSETLeviathan00, "Pos_SetLocation 03"));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:2105
libNtve_gf_ShowHideUnit(auto53B8A2E5_var, false);
libNtve_gf_PauseUnit(auto53B8A2E5_var, true);
UnitSetHeight(auto53B8A2E5_var, 10.0, 0.0);
}
libSwaC_gf_SetHatcheryRallyPoint(UnitFromId(6), PointFromId(541));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:6955
libNtve_gf_PauseUnit(autoB43B0464_var, false);
libNtve_gf_RescueUnit(autoB43B0464_var, gv_pLAYER_01_USER, true);
UnitSetHeight(autoB43B0464_var, UnitTypeGetProperty("Mutalisk", c_unitPropHeight), 2.0);
}
Wait(1.5, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:7085
libNtve_gf_ShowHideUnit(autoCBC38F1D_var, true);
libNtve_gf_PauseUnit(autoCBC38F1D_var, false);
UnitSetHeight(autoCBC38F1D_var, UnitTypeGetProperty("Mutalisk", c_unitPropHeight), 0.0);
UnitSetPropertyFixed(autoCBC38F1D_var, c_unitPropKills, 0.0);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:343
Wait(0.1, c_timeGame);
libNtve_gf_ShowHideUnit(UnitLastCreated(), true);
UnitSetHeight(UnitLastCreated(), UnitTypeGetProperty(UnitGetType(UnitLastCreated()), c_unitPropHeight), 2.0);
Wait(2.0, c_timeGame);
libNtve_gf_PauseUnit(UnitLastCreated(), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:6366
UnitSetPropertyFixed(EventUnit(), c_unitPropHeight, 8.0);
UnitSetHeight(EventUnit(), 0.0, 0.5);
Wait(0.5, c_timeGame);
SoundPlayOnUnit(SoundLink("Uni_LandingThudSmall", -1), PlayerGroupAll(), EventUnit(), 0.0, 100.0, 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9751
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(3999), 4.0, -1, 10.0, true);
Wait(3.0, c_timeGame);
UnitSetHeight(gv_kerrigan, 4.0, 1.0);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(4051), 2.0, -1, 10.0, true);
Wait(4.0, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9799
TriggerExecute(gt_ZurvanVictoryExplosions, true, false);
Wait(3.2, c_timeGame);
UnitSetHeight(gv_kerrigan, 0.0, 0.4);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:757
lv_localHybrid = UnitLastCreated();
UnitSetTeamColorIndex(lv_localHybrid, 1);
UnitSetHeight(lv_localHybrid, 12.0, 0.0);
UnitSetState(lv_localHybrid, c_unitStateStatusBar, false);
UnitSetState(lv_localHybrid, c_unitStateTargetable, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:765
UnitSetState(lv_localHybrid, c_unitStateInvulnerable, true);
Wait(0.0625, c_timeGame);
UnitSetHeight(lv_localHybrid, UnitGetPropertyFixed(UnitLastCreated(), c_unitPropHeight, c_unitPropNormal), 0.5);
Wait(0.5, c_timeGame);
SoundPlayAtPointForPlayer(SoundLink("Titan_LandingThud2", -1), c_maxPlayers, PlayerGroupAll(), lp_spawnPoint, 0.0, 80.0, 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:8771
GameTimeOfDayPause(true);
gv_cinematicTempUnits = UnitGroupEmpty();
UnitSetHeight(UnitFromId(324), 4.0, 0.0);
UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);
UnitSetState(gv_malash, c_unitStateFidget, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:409
libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
UnitSetHeight(UnitGroupLoopCurrent(), UnitTypeGetProperty("MutaliskBroodlord", c_unitPropHeight), 2.0);
}
UnitGroupLoopEnd();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:440
libNtve_gf_PauseUnit(UnitGroupLoopCurrent(), false);
libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
UnitSetHeight(UnitGroupLoopCurrent(), UnitTypeGetProperty("MutaliskBroodlord", c_unitPropHeight), 2.0);
}
UnitGroupLoopEnd();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:1213
libNtve_gf_ShowHideUnit(UnitGroupLoopCurrent(), true);
libNtve_gf_RescueUnit(UnitGroupLoopCurrent(), gv_pLAYER_01_USER, true);
UnitSetHeight(UnitGroupLoopCurrent(), UnitTypeGetProperty("MutaliskBroodlord", c_unitPropHeight), 2.0);
UnitGroupAdd(gv_mutaliskGroup, UnitGroupLoopCurrent());
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:2548
UnitGroupLoopBegin(gv_viperGroup);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitSetHeight(UnitGroupLoopCurrent(), 3.75, 3.0);
}
UnitGroupLoopEnd();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:2638
UnitGroupLoopBegin(gv_viperGroup);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitSetHeight(UnitGroupLoopCurrent(), 3.75, 3.0);
}
UnitGroupLoopEnd();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:4101
UnitGroupLoopBegin(gv_viperGroup);
for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
UnitSetHeight(UnitGroupLoopCurrent(), UnitTypeGetProperty("Viper", c_unitPropHeight), 3.0);
}
UnitGroupLoopEnd();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2231
libNtve_gf_PauseUnit(gv_viking1, false);
libNtve_gf_ShowHideUnit(gv_viking1, true);
UnitSetHeight(gv_viking1, UnitGetPropertyFixed(gv_viking1, c_unitPropHeight, c_unitPropNormal), 2.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_viking1, Order(AbilityCommand("AssaultMode", 0)), c_orderQueueReplace);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2335
libNtve_gf_ShowHideUnit(gv_viking2, true);
libNtve_gf_ShowHideUnit(gv_viking3, true);
UnitSetHeight(gv_viking2, UnitGetPropertyFixed(gv_viking2, c_unitPropHeight, c_unitPropNormal), 2.0);
UnitSetHeight(gv_viking3, UnitGetPropertyFixed(gv_viking3, c_unitPropHeight, c_unitPropNormal), 2.0);
Wait(2.0, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2336
libNtve_gf_ShowHideUnit(gv_viking3, true);
UnitSetHeight(gv_viking2, UnitGetPropertyFixed(gv_viking2, c_unitPropHeight, c_unitPropNormal), 2.0);
UnitSetHeight(gv_viking3, UnitGetPropertyFixed(gv_viking3, c_unitPropHeight, c_unitPropNormal), 2.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_viking2, Order(AbilityCommand("AssaultMode", 0)), c_orderQueueReplace);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:835
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.0);
UnitSetHeight(UnitLastCreated(), lv_escortHeight, 1.5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lp_escortGroup);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map — MapScript.galaxy:836
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.0);
UnitSetHeight(UnitLastCreated(), lv_escortHeight, 1.5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lp_escortGroup);
SoundPlayOnUnit(SoundLink("Hybrid_Blink", -1), PlayerGroupAll(), UnitLastCreated(), 4.0, 100.0, 0.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:2090
libNtve_gf_CreateUnitsWithDefaultFacing(1, "Mutalisk", c_unitCreateIgnorePlacement, 0, lv_templePoint);
lv_dummyUnit = UnitLastCreated();
UnitSetHeight(lv_dummyUnit, 8.0, 0.0);
UnitSetState(lv_dummyUnit, c_unitStateHidden, true);
UnitSetState(lv_dummyUnit, c_unitStateInvulnerable, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:5048
UnitCreate(1, "BallOfDeath", 0, 0, PointFromId(251), 45.0);
gv_kerrigan22 = UnitLastCreated();
UnitSetHeight(gv_kerrigan22, 16.0, 0.0);
UnitSetState(gv_kerrigan, c_unitStateFidget, false);
UnitSetState(gv_stukov, c_unitStateFidget, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:5528
UnitCreate(1, "BallOfDeath", 0, 0, PointFromId(763), 45.0);
gv_kerrigan22 = UnitLastCreated();
UnitSetHeight(gv_kerrigan22, 16.0, 0.0);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:1168
libNtve_gf_ShowHideUnit(autoD5955FDB_var, false);
libNtve_gf_PauseUnit(autoD5955FDB_var, true);
UnitSetHeight(autoD5955FDB_var, 10.0, 0.0);
}
auto60484AFF_g = UnitGroup("KorhalCannon", gv_pLAYER_02_DOMINION423, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:2374
UnitCreate(1, "Overlord", 0, gv_pLAYER_01_USER, RegionRandomPoint(RegionFromId(22)), libNtve_gf_RandomAngle());
libNtve_gf_ShowHideUnit(UnitLastCreated(), false);
UnitSetHeight(UnitLastCreated(), 10.0, 0.0);
UnitSetHeight(UnitLastCreated(), 3.75, 2.0);
Wait(0.1, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:2375
libNtve_gf_ShowHideUnit(UnitLastCreated(), false);
UnitSetHeight(UnitLastCreated(), 10.0, 0.0);
UnitSetHeight(UnitLastCreated(), 3.75, 2.0);
Wait(0.1, c_timeGame);
libNtve_gf_ShowHideUnit(UnitLastCreated(), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:2471
UnitCreate(1, "Overlord", 0, gv_pLAYER_01_USER, RegionRandomPoint(RegionFromId(22)), libNtve_gf_RandomAngle());
libNtve_gf_ShowHideUnit(UnitLastCreated(), false);
UnitSetHeight(UnitLastCreated(), 10.0, 0.0);
UnitSetHeight(UnitLastCreated(), 3.75, 2.0);
Wait(0.1, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:2472
libNtve_gf_ShowHideUnit(UnitLastCreated(), false);
UnitSetHeight(UnitLastCreated(), 10.0, 0.0);
UnitSetHeight(UnitLastCreated(), 3.75, 2.0);
Wait(0.1, c_timeGame);
libNtve_gf_ShowHideUnit(UnitLastCreated(), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:2533
libNtve_gf_ShowHideUnit(autoDAFAF020_var, true);
libNtve_gf_PauseUnit(autoDAFAF020_var, false);
UnitSetHeight(autoDAFAF020_var, 3.75, 2.0);
UnitSetOwner(autoDAFAF020_var, gv_pLAYER_01_USER, true);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — MapScript.galaxy:5708
}
UnitCreate(1, "SCV", 0, gv_PLAYER_07_DOMINION_GREEN22, PointFromId(2), 315.0);
UnitSetHeight(UnitLastCreated(), 4.0, 0.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.5);
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — MapScript.galaxy:5709
UnitCreate(1, "SCV", 0, gv_PLAYER_07_DOMINION_GREEN22, PointFromId(2), 315.0);
UnitSetHeight(UnitLastCreated(), 4.0, 0.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.5);
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());
Wait(0.5, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — MapScript.galaxy:5716
Wait(0.5, c_timeGame);
UnitCreate(1, "SCV", 0, gv_PLAYER_07_DOMINION_GREEN22, PointFromId(2), 315.0);
UnitSetHeight(UnitLastCreated(), 4.0, 0.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.5);
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — MapScript.galaxy:5717
UnitCreate(1, "SCV", 0, gv_PLAYER_07_DOMINION_GREEN22, PointFromId(2), 315.0);
UnitSetHeight(UnitLastCreated(), 4.0, 0.0);
UnitSetHeight(UnitLastCreated(), 0.0, 0.5);
UnitGroupAdd(gv_cinematicTempUnits, UnitLastCreated());
Wait(0.5, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — MapScript.galaxy:5725
CameraApplyInfo(gv_PLAYER_01_USER, CameraInfoFromId(1949), 4.0, -1, 10.0, true);
SoundPlayAtPoint(SoundLink("Event_Korhal3_RaynorBattlecruiserLand", -1), PlayerGroupAll(), PointFromId(1945), 0.0, 100.0, 0.0);
UnitSetHeight(gv_midHyperion, 1.5, 3.0);
UnitSetFacing(gv_midHyperion, 315.0, 3.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_midHyperion), c_animNameDefault, "Spell D", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);