# Triggering Unit Property

Grammar — Triggering unit property
FlagsNative | Function

Returns the triggering unit property in response to “Unit Property Changes” events.

Returns — int [ preset::Unit_Property ]

native int EventUnitProperty();

# Supported triggers

Category: Unit / Properties

# Examples

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L18177
EventUnitProperty()

# campaigns/voidstory.sc2campaign

VoidCampaignUILib.galaxy

// L9683
EventUnitProperty()

# mods/missionpacks/novacampaign.sc2mod

LibNCUI.galaxy

// L6823
EventUnitProperty()

# mods/starcoop/starcoop.sc2mod

LibCOUI.galaxy

// L8107
EventUnitProperty()

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L8560
EventUnitProperty()