# Show Unit Status Bar
Grammar — Show display status bar for unit
Flags —Native
|Action
# Arguments
unit
— Unitint
<preset::StatusBarDisplay> — Display
Returns — void
native void UnitStatusBarOverride(
unit inUnit,
int inGroup,
);
# Related
Category: Unit / Properties
- Unit Type Of Unit —
string
<gamelink::Unit> — UnitGetType - Unit Tag —
int
— UnitGetTag - Unit Seed —
int
— UnitGetSeed - Unit Property Changes —
void
— TriggerAddEventUnitProperty - Triggering Unit Property —
int
<preset::Unit_Property> — EventUnitProperty - Triggering Unit Property Change (Integer) —
int
— EventUnitPropertyChangeInt - Triggering Unit Property Change (Real) —
fixed
— EventUnitPropertyChangeFixed - Set Unit Property —
void
— UnitSetPropertyFixed - Set Unit State —
void
— UnitSetState - Set Unit Seed —
void
— UnitSetSeed - Reset Unit Seed —
void
— UnitResetSeed - Make Unit Invulnerable —
void
— libNtve_gf_MakeUnitInvulnerable - Make Unit Uncommandable —
void
— libNtve_gf_MakeUnitUncommandable - Unit Property —
fixed
— UnitGetPropertyFixed - Unit Property (Int) —
int
— UnitGetPropertyInt - Unit Type Property —
fixed
— UnitTypeGetProperty - Unit Classification Check —
bool
— UnitTestState - Unit Type Classification Check —
bool
— UnitTypeTestFlag - Unit Type Attribute Check —
bool
— UnitTypeTestAttribute - Unit Targetable Check —
bool
— UnitTestPlane - Unit Is Invulnerable —
bool
— libNtve_gf_UnitIsInvulnerable - Unit Kills —
int
— libNtve_gf_UnitGetPropertyKills - Unit Resources —
int
— libNtve_gf_UnitGetPropertyResources - Unit Attachment Point —
point
— UnitGetAttachmentPoint - Name Of Unit Type —
text
— UnitTypeGetName - Gender Code Of Unit Type —
string
— UnitTypeGetGenderCode - Unit Type Cost —
int
— UnitTypeGetCost - Unit Type Is Affected By Upgrade —
bool
— UnitTypeIsAffectedByUpgrade - Reset Movement Speed —
void
— UnitResetSpeed - Unit Uses Mover —
bool
— UnitMoverExists - Unit Type Uses Mover —
bool
— libNtve_gf_UnitMoverExists - Unit Type From String —
string
<gamelink::Unit> — UnitTypeFromString - Set Unit Color —
void
— UnitSetTeamColorIndex - Set Unit Info Button - Ability Tooltip —
void
— libNtve_gf_SetUnitInfoButtonAbilityTooltip - Set Unit Info Button - Button Tooltip —
void
— libNtve_gf_SetUnitInfoButtonButtonTooltip - Set Unit Info Button - Item Tooltip —
void
— libNtve_gf_SetUnitInfoButtonItemTooltip - Reset Unit Info Button - Ability Tooltip —
void
— libNtve_gf_ResetUnitInfoButtonAbilityTooltip - Reset Unit Info Button - Button Tooltip —
void
— libNtve_gf_ResetUnitInfoButtonButtonTooltip - Reset Unit Info Button - Item Tooltip —
void
— libNtve_gf_ResetUnitInfoButtonItemTooltip - Set Unit Command Button Tooltip —
void
— UnitSetInfoButtonTooltip - Reset Unit Command Button Tooltip —
void
— UnitClearInfoButtonTooltip - Set Unit Highlight Cursor —
void
— UnitSetCursor - Set Unit Ping Cursor —
void
— UnitSetPingCursor - Set Unit Info —
void
— UnitSetInfoText - Set Unit Info Text —
void
— UnitSetInfoText2 - Set Unit Info Tip —
void
— UnitSetInfoTip - Set Unit Info SubTip —
void
— UnitSetInfoSubTip - Clear Unit Info —
void
— UnitClearInfoText - Set Unit Status Bar State (Deprecated) —
void
— UnitForceStatusBar - Show Unit Status Bar —
void
— UnitStatusBarOverride - Hide Unit Status Bar —
void
— UnitStatusBarClearOverride - Set Unit Scale —
void
— UnitSetScale - Set Unit Model Variation —
void
— libNtve_gf_UnitSetVariation - Change Unit Height —
void
— UnitSetHeight - Height Of Unit —
fixed
— UnitGetHeight - Change Unit Damage —
void
— libNtve_gf_ChangeUnitDamage - Add On Child —
unit
— UnitAddOnChild - Add On Parent —
unit
— UnitAddOnParent
# Examples
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:524
UnitBehaviorAdd(UnitGroupLoopCurrent(), "Harmless", UnitGroupLoopCurrent(), 1);
if ((UnitGetType(UnitGroupLoopCurrent()) != "Scantipede")) {
UnitStatusBarOverride(UnitGroupLoopCurrent(), -1);
}
else {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:508
UnitBehaviorSetDuration(lp_eggToCorrupt, "TerrazineCountdownDummyBar", FixedToInt(gv_zagaraEggCorruptionTime));
UnitSetState(lp_eggToCorrupt, c_unitStateStatusBar, true);
UnitStatusBarOverride(lp_eggToCorrupt, c_unitStatusGroupAll);
lv_corruptionEffect = libNtve_gf_ActorLastCreated();
ActorSend(lv_corruptionEffect, "SetScale 0.500000");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:4021
libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(617)), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_SendActorMessageToUnit(gv_dEHAKA, "Create DehakaHeroGlow");
UnitStatusBarOverride(gv_dEHAKA, c_unitStatusGroupAll);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_dEHAKA), c_animNameDefault);
UnitIssueOrder(gv_dEHAKA, OrderTargetingPoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(27))), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:1056
UnitSetState(gv_kerrigan2, c_unitStateSelectable, false);
UnitSetState(gv_kerrigan2, c_unitStateTargetable, false);
UnitStatusBarOverride(gv_kerrigan2, c_unitStatusGroupAll);
UnitSetOwner(gv_kerrigan2, gv_pLAYER_02_DOMINION222, true);
UnitControlGroupAddUnit(gv_pLAYER_01_USER, 1, gv_kerrigan);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:1309
libSwaC_gf_RegisterCampaignKerrigan(UnitLastCreated());
gv_kerrigan = UnitLastCreated();
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupAll);
libSwaC_gf_SetHeroPanelUnit(1, gv_kerrigan);
gv_pulseCannonUnit = UnitFromId(99);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:4296
}
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll);
UnitSetCustomValue(EventUnit(), 0, 1.0);
UnitSetPropertyFixed(EventUnit(), c_unitPropMovementSpeed, 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:2774
UnitBehaviorAdd(gv_kerrigan, "KerriganDoorBeamOfDeath", gv_kerrigan, 1);
UnitSetState(gv_kerrigan, c_unitStateStatusBar, true);
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupAll);
Wait(1.0, c_timeGame);
libNtve_gf_KillModel(libHots_gf_ActorForUnit(UnitFromId(62), 1));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:4217
if ((gv_gameOver == false) && (gv_score_Player < gv_score_Quota_Player)) {
UnitSetState(EventUnit(), c_unitStateStatusBar, true);
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll);
UnitSetState(EventUnit(), c_unitStateTooltipable, true);
libNtve_gf_ShareVisionofUnit(EventUnit(), true, gv_pLAYER_01_USER);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:2668
gv_attackedUnits[lv_i] = EventUnit();
gv_attackUnitCountdowns[lv_i] = 3;
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:977
libNtve_gf_MakeUnitInvulnerable(UnitFromId(375), true);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(463), true);
UnitStatusBarOverride(UnitFromId(75), -1);
UnitStatusBarOverride(UnitFromId(61), -1);
UnitStatusBarOverride(UnitFromId(59), -1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:978
libNtve_gf_MakeUnitInvulnerable(UnitFromId(463), true);
UnitStatusBarOverride(UnitFromId(75), -1);
UnitStatusBarOverride(UnitFromId(61), -1);
UnitStatusBarOverride(UnitFromId(59), -1);
UnitStatusBarOverride(UnitFromId(375), -1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:979
UnitStatusBarOverride(UnitFromId(75), -1);
UnitStatusBarOverride(UnitFromId(61), -1);
UnitStatusBarOverride(UnitFromId(59), -1);
UnitStatusBarOverride(UnitFromId(375), -1);
UnitStatusBarOverride(UnitFromId(463), -1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:980
UnitStatusBarOverride(UnitFromId(61), -1);
UnitStatusBarOverride(UnitFromId(59), -1);
UnitStatusBarOverride(UnitFromId(375), -1);
UnitStatusBarOverride(UnitFromId(463), -1);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(161), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:981
UnitStatusBarOverride(UnitFromId(59), -1);
UnitStatusBarOverride(UnitFromId(375), -1);
UnitStatusBarOverride(UnitFromId(463), -1);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(161), true);
libNtve_gf_MakeUnitUncommandable(UnitFromId(161), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:1552
gv_attackedUnits[lv_attackedUnitIndex] = EventUnit();
gv_attackUnitCountdowns[lv_attackedUnitIndex] = 3;
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map — MapScript.galaxy:524
UnitBehaviorAdd(UnitGroupLoopCurrent(), "Harmless", UnitGroupLoopCurrent(), 1);
if ((UnitGetType(UnitGroupLoopCurrent()) != "Scantipede")) {
UnitStatusBarOverride(UnitGroupLoopCurrent(), -1);
}
else {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:508
UnitBehaviorSetDuration(lp_eggToCorrupt, "TerrazineCountdownDummyBar", FixedToInt(gv_zagaraEggCorruptionTime));
UnitSetState(lp_eggToCorrupt, c_unitStateStatusBar, true);
UnitStatusBarOverride(lp_eggToCorrupt, c_unitStatusGroupAll);
lv_corruptionEffect = libNtve_gf_ActorLastCreated();
ActorSend(lv_corruptionEffect, "SetScale 0.500000");
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:4021
libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(617)), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
libNtve_gf_SendActorMessageToUnit(gv_dEHAKA, "Create DehakaHeroGlow");
UnitStatusBarOverride(gv_dEHAKA, c_unitStatusGroupAll);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_dEHAKA), c_animNameDefault);
UnitIssueOrder(gv_dEHAKA, OrderTargetingPoint(AbilityCommand("attack", 0), RegionRandomPoint(RegionFromId(27))), c_orderQueueReplace);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:1056
UnitSetState(gv_kerrigan2, c_unitStateSelectable, false);
UnitSetState(gv_kerrigan2, c_unitStateTargetable, false);
UnitStatusBarOverride(gv_kerrigan2, c_unitStatusGroupAll);
UnitSetOwner(gv_kerrigan2, gv_pLAYER_02_DOMINION222, true);
UnitControlGroupAddUnit(gv_pLAYER_01_USER, 1, gv_kerrigan);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:1309
libSwaC_gf_RegisterCampaignKerrigan(UnitLastCreated());
gv_kerrigan = UnitLastCreated();
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupAll);
libSwaC_gf_SetHeroPanelUnit(1, gv_kerrigan);
gv_pulseCannonUnit = UnitFromId(99);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:4296
}
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll);
UnitSetCustomValue(EventUnit(), 0, 1.0);
UnitSetPropertyFixed(EventUnit(), c_unitPropMovementSpeed, 0.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2map — MapScript.galaxy:2774
UnitBehaviorAdd(gv_kerrigan, "KerriganDoorBeamOfDeath", gv_kerrigan, 1);
UnitSetState(gv_kerrigan, c_unitStateStatusBar, true);
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupAll);
Wait(1.0, c_timeGame);
libNtve_gf_KillModel(libHots_gf_ActorForUnit(UnitFromId(62), 1));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2map — MapScript.galaxy:4217
if ((gv_gameOver == false) && (gv_score_Player < gv_score_Quota_Player)) {
UnitSetState(EventUnit(), c_unitStateStatusBar, true);
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll);
UnitSetState(EventUnit(), c_unitStateTooltipable, true);
libNtve_gf_ShareVisionofUnit(EventUnit(), true, gv_pLAYER_01_USER);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:2668
gv_attackedUnits[lv_i] = EventUnit();
gv_attackUnitCountdowns[lv_i] = 3;
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:977
libNtve_gf_MakeUnitInvulnerable(UnitFromId(375), true);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(463), true);
UnitStatusBarOverride(UnitFromId(75), -1);
UnitStatusBarOverride(UnitFromId(61), -1);
UnitStatusBarOverride(UnitFromId(59), -1);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:978
libNtve_gf_MakeUnitInvulnerable(UnitFromId(463), true);
UnitStatusBarOverride(UnitFromId(75), -1);
UnitStatusBarOverride(UnitFromId(61), -1);
UnitStatusBarOverride(UnitFromId(59), -1);
UnitStatusBarOverride(UnitFromId(375), -1);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:979
UnitStatusBarOverride(UnitFromId(75), -1);
UnitStatusBarOverride(UnitFromId(61), -1);
UnitStatusBarOverride(UnitFromId(59), -1);
UnitStatusBarOverride(UnitFromId(375), -1);
UnitStatusBarOverride(UnitFromId(463), -1);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:980
UnitStatusBarOverride(UnitFromId(61), -1);
UnitStatusBarOverride(UnitFromId(59), -1);
UnitStatusBarOverride(UnitFromId(375), -1);
UnitStatusBarOverride(UnitFromId(463), -1);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(161), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:981
UnitStatusBarOverride(UnitFromId(59), -1);
UnitStatusBarOverride(UnitFromId(375), -1);
UnitStatusBarOverride(UnitFromId(463), -1);
libNtve_gf_MakeUnitInvulnerable(UnitFromId(161), true);
libNtve_gf_MakeUnitUncommandable(UnitFromId(161), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:1552
gv_attackedUnits[lv_attackedUnitIndex] = EventUnit();
gv_attackUnitCountdowns[lv_attackedUnitIndex] = 3;
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll);
return true;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11948
else {
}
UnitStatusBarOverride(UnitLastCreated(), c_unitStatusGroupOwner);
}
else {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:12002
}
libSwaC_gf_ZS_CreateKerriganPing();
UnitStatusBarOverride(libSwaC_gv_zS_Kerrigan, c_unitStatusGroupAll);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier03.sc2map/MapScript.galaxy:2489
UnitSetOwner(EventUnit(), gv_pLAYER_02_DOMINION6, true);
UnitStatusBarOverride(EventUnit(), -1);
UnitSetState(EventUnit(), c_unitStateHighlightable, false);
UnitSetState(EventUnit(), c_unitStateTargetable, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:1451
libNtve_gf_CreateUnitsAtPoint2(1, "ArtanisVoid", 0, gv_pLAYER_01_USER, PointFromId(462));
gv_aRTANIS = UnitLastCreated();
UnitStatusBarOverride(gv_aRTANIS, c_unitStatusGroupOwner);
UnitSetState(gv_aRTANIS, c_unitStateFidget, false);
libNtve_gf_CreateUnitsAtPoint2(1, "KerriganVoidUlnar02", 0, gv_pLAYER_01_USER, PointFromId(463));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar02.sc2map/MapScript.galaxy:1455
libNtve_gf_CreateUnitsAtPoint2(1, "KerriganVoidUlnar02", 0, gv_pLAYER_01_USER, PointFromId(463));
gv_kERRIGAN = UnitLastCreated();
UnitStatusBarOverride(gv_kERRIGAN, c_unitStatusGroupOwner);
UnitSetState(gv_kERRIGAN, c_unitStateFidget, false);
libVCMI_gf_SetUnitInfoTextCampaign(UnitFromId(662), StringExternal("Param/Value/A701222B"), StringExternal("Param/Value/A226E50B"), null);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:1885
libNtve_gf_CreateUnitsAtPoint2(1, "KerriganEpilogue03", 0, gv_pLAYER_01_USER, PointFromId(9));
gv_kerrigan = UnitLastCreated();
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupOwner);
libVCUI_gf_SetHeroPanelUnit(1, gv_kerrigan);
UnitIssueOrder(UnitFromId(6), OrderTargetingUnit(AbilityCommand("RallyHatchery", 1), UnitFromId(13)), c_orderQueueReplace);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier03.sc2map — MapScript.galaxy:2489
UnitSetOwner(EventUnit(), gv_pLAYER_02_DOMINION6, true);
UnitStatusBarOverride(EventUnit(), -1);
UnitSetState(EventUnit(), c_unitStateHighlightable, false);
UnitSetState(EventUnit(), c_unitStateTargetable, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:1451
libNtve_gf_CreateUnitsAtPoint2(1, "ArtanisVoid", 0, gv_pLAYER_01_USER, PointFromId(462));
gv_aRTANIS = UnitLastCreated();
UnitStatusBarOverride(gv_aRTANIS, c_unitStatusGroupOwner);
UnitSetState(gv_aRTANIS, c_unitStateFidget, false);
libNtve_gf_CreateUnitsAtPoint2(1, "KerriganVoidUlnar02", 0, gv_pLAYER_01_USER, PointFromId(463));
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar02.sc2map — MapScript.galaxy:1455
libNtve_gf_CreateUnitsAtPoint2(1, "KerriganVoidUlnar02", 0, gv_pLAYER_01_USER, PointFromId(463));
gv_kERRIGAN = UnitLastCreated();
UnitStatusBarOverride(gv_kERRIGAN, c_unitStatusGroupOwner);
UnitSetState(gv_kERRIGAN, c_unitStateFidget, false);
libVCMI_gf_SetUnitInfoTextCampaign(UnitFromId(662), StringExternal("Param/Value/A701222B"), StringExternal("Param/Value/A226E50B"), null);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:1885
libNtve_gf_CreateUnitsAtPoint2(1, "KerriganEpilogue03", 0, gv_pLAYER_01_USER, PointFromId(9));
gv_kerrigan = UnitLastCreated();
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupOwner);
libVCUI_gf_SetHeroPanelUnit(1, gv_kerrigan);
UnitIssueOrder(UnitFromId(6), OrderTargetingUnit(AbilityCommand("RallyHatchery", 1), UnitFromId(13)), c_orderQueueReplace);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4639
}
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll);
DialogControlHookupUnitStatus(c_triggerControlTypeLabel, "NameLabel", lp_unit);
lv_progressBarLabel = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4730
// Implementation
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll);
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label));
DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), lp_showHide);
mods/heroesbrawlmods/arenamodemods/templearena.stormmod — base.stormdata/LibAMCT.galaxy:251
libGame_gf_CapturePointEnable(libAMCT_gv_aRMSkyTemple[lp_templeIndex].lv_beaconIndex);
libCore_gf_SendActorMessageToDoodadsInRegion("Signal ActivateCapturePoint", RegionCircle(UnitGetPosition(libAMCT_gv_aRMSkyTemple[lp_templeIndex].lv_temple), 12.0), null);
UnitStatusBarOverride(libAMCT_gv_aRMSkyTemple[lp_templeIndex].lv_temple, -1);
UnitSetPropertyFixed(libAMCT_gv_aRMSkyTemple[lp_templeIndex].lv_temple, c_unitPropEnergy, libAMCT_gv_aRMSkyTempleStageDuration_C);
libAMCT_gf_ARMSkyTempleBlessTempleProgress(lp_templeIndex);
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:684
DialogControlSetVisible(libUIUI_gv_gameOverSplash.lv_mainPanel, libCore_gv_playerGroupFromPlayer[lv_itPlayer], lp_showHide);
if ((lp_showHide == true)) {
UnitStatusBarOverride(libGame_gv_players[lv_itPlayer].lv_heroUnit, -1);
}
else {
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:687
}
else {
UnitStatusBarOverride(libGame_gv_players[lv_itPlayer].lv_heroUnit, c_unitStatusGroupAll);
}
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:835
UnitBehaviorAdd(lv_unit, "JungleCreepPassive", lv_unit, 1);
UnitStatusBarOverride(lv_unit, c_unitStatusGroupAll);
UnitSetCustomValue(lv_unit, libCore_gf_CustomValueIndex(libCore_ge_CustomValueIndexes_JungleDefenderAIIndex), IntToFixed(lv_defenderAIIndex));
libAIAI_gv_defenderAI[lv_defenderAIIndex].lv_defenderCount += 1;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:894
}
UnitStatusBarOverride(lv_unit, c_unitStatusGroupAll);
UnitSetCustomValue(lv_unit, libCore_gf_CustomValueIndex(libCore_ge_CustomValueIndexes_JungleDefenderAIIndex), IntToFixed(lp_defenderAIIndex));
lv_unitIndex = 0;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:2755
if ((libGame_gv_teams[libGame_gv_teamOrderIndex_C].lv_core != null)) {
UnitCreateAIThinkTree(libGame_gv_teams[libGame_gv_teamOrderIndex_C].lv_core);
UnitStatusBarOverride(libGame_gv_teams[libGame_gv_teamOrderIndex_C].lv_core, c_unitStatusGroupAll);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:2760
if ((libGame_gv_teams[libGame_gv_teamChaosIndex_C].lv_core != null)) {
UnitCreateAIThinkTree(libGame_gv_teams[libGame_gv_teamChaosIndex_C].lv_core);
UnitStatusBarOverride(libGame_gv_teams[libGame_gv_teamChaosIndex_C].lv_core, c_unitStatusGroupAll);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:2770
if (lv_itUnit == null) { break; }
UnitCreateAIThinkTree(lv_itUnit);
UnitStatusBarOverride(lv_itUnit, c_unitStatusGroupAll);
}
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:4844
libUIUI_gf_UIHeroConsoleSetUpForPlayer(lv_unit, lv_player);
libUIUI_gf_HeroConsoleUnitStatusBarsSetUnitForBars(lv_unit, lv_player);
UnitStatusBarOverride(lv_unit, c_unitStatusGroupAll);
UnitClearSelection(lv_player);
UnitSelect(lv_unit, lv_player, true);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:5202
libUIUI_gf_UIHeroConsoleSetUpForPlayer(lv_ultimateEvolutionUnit, lv_abathurPlayer);
libUIUI_gf_HeroConsoleUnitStatusBarsSetUnitForBars(lv_ultimateEvolutionUnit, lv_abathurPlayer);
UnitStatusBarOverride(lv_ultimateEvolutionUnit, c_unitStatusGroupAll);
libGame_gf_RemoveLevelUpHeroStatsForPlayer(UnitGetType(lv_ultimateEvolutionUnit), lv_abathurPlayer);
auto763D98BE_n = lv_abathurLevel;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:22477
UnitStatusBarClearOverride(lv_bribedUnit);
Wait(0.25, c_timeGame);
UnitStatusBarOverride(lv_bribedUnit, c_unitStatusGroupAll);
if ((UnitGetType(lv_bribedUnit) == "WizardMinion")) {
libNtve_gf_CreateUnitsWithDefaultFacing(1, "RegenGlobe", c_unitCreateIgnorePlacement, lv_regenGlobeOwner, UnitGetPosition(lv_bribedUnit), null);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:1289
DialogControlHookupUnitStatus(c_triggerControlTypeImage, "DimmingFrame", lp_beaconUnit);
libGame_gv_capturePoints[libGame_gv_capturePointCurrentCount].lv_progressBarDimmingFrame = DialogControlLastCreated();
UnitStatusBarOverride(lp_beaconUnit, c_unitStatusGroupAll);
libGame_gf_CapturePointEnable(libGame_gv_capturePointCurrentCount);
if ((TriggerIsEnabled(libGame_gt_CapturePointLogic) == false)) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:10602
libCore_gf_SendPlayersSkinActorMessagesToUnit(lp_player, libGame_gv_players[lp_player].lv_heroUnit);
UnitGroupAdd(libGame_gv_heroes, UnitLastCreated());
UnitStatusBarOverride(UnitLastCreated(), c_unitStatusGroupAll);
libUIUI_gf_InitPathingLines(UnitLastCreated(), lp_player);
if ((libGame_gv_suppressInitialHeroSpawnFX == false)) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:12454
UnitCreateEffectUnit(lv_hero, "UseVehiclePropagateOrders", lv_vehicle);
UnitBehaviorRemove(lv_vehicle, "GenericVehicleBehaviorEmpty", 1);
UnitStatusBarOverride(lv_vehicle, c_unitStatusGroupAll);
libUIUI_gf_UIDamageFlashStopLowHPSoundAndScreenEffects(lp_player);
if ((lp_stopOverlays == true)) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:7518
ActorSend(libNtve_gf_MainActorofUnit(libMapM_gv_mMGardensDragonDragonTowers[lv_itObelisk].lv_shrineUnit), "SetMinimapVisibility");
libNtve_gf_SendActorMessageToUnit(libMapM_gv_mMGardensDragonDragonTowers[lv_itObelisk].lv_shrineUnit, "AnimBracketStop Capture");
UnitStatusBarOverride(libMapM_gv_mMGardensDragonDragonTowers[lv_itObelisk].lv_shrineUnit, -1);
TextTagDestroy(libMapM_gv_mMGardensDragonDragonTowers[lv_itObelisk].lv_helperText);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:3808
DialogControlSetVisible(libUIUI_gv_gameOverSplash.lv_mainPanel, libCore_gv_playerGroupFromPlayer[lv_itPlayer], lp_showHide);
if ((lp_showHide == true)) {
UnitStatusBarOverride(libGame_gv_players[lv_itPlayer].lv_heroUnit, -1);
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:3811
}
else {
UnitStatusBarOverride(libGame_gv_players[lv_itPlayer].lv_heroUnit, c_unitStatusGroupAll);
}
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:3929
TextExpressionSetToken("Param/Expression/lib_UIUI_C420E9AE", "B", lp_helpText);
libNtve_gf_SetDialogItemText(libUIUI_gv_helpButtonLabels[libUIUI_gv_helpButtonCount], TextExpressionAssemble("Param/Expression/lib_UIUI_C420E9AE"), PlayerGroupAll());
UnitStatusBarOverride(lp_attachedUnit, c_unitStatusGroupAll);
libUIUI_gv_helpButtonCallbacks[libUIUI_gv_helpButtonCount] = lp_callback;
libUIUI_gv_helpButtonUnits[libUIUI_gv_helpButtonCount] = lp_attachedUnit;
mods/heromods/dva.stormmod — base.stormdata/LibHDVA.galaxy:211
libCore_gf_SendPlayersSkinActorMessagesToUnit(lp_player, lv_dVaMechUnit);
UnitGroupAdd(libGame_gv_heroes, lv_dVaPilotUnit);
UnitStatusBarOverride(lv_dVaPilotUnit, c_unitStatusGroupAll);
libUIUI_gf_InitPathingLines(lv_dVaMechUnit, lp_player);
libUIUI_gf_InitPathingLines(lv_dVaPilotUnit, lp_player);
mods/heromods/dva.stormmod — base.stormdata/LibHDVA.galaxy:320
UnitGroupAdd(libGame_gv_players[lp_player].lv_heroUnitGroup, lv_dVaPilotUnit);
libCore_gf_SendPlayersSkinActorMessagesToUnit(lp_player, lv_dVaMechUnit);
UnitStatusBarOverride(lv_dVaPilotUnit, c_unitStatusGroupAll);
UnitSelect(lv_dVaMechUnit, lp_player, true);
libUIUI_gf_InitPathingLines(lv_dVaMechUnit, lp_player);
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:187
}
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll);
DialogControlHookupUnitStatus(c_triggerControlTypeLabel, "NameLabel", lp_unit);
lv_progressBarLabel = DialogControlLastCreated();
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:274
// Implementation
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll);
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label));
DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), lp_showHide);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:3230
PingSetUnit(lv_killBotPing, lv_killBot);
PingSetTooltip(lv_killBotPing, StringExternal("Param/Value/lib_COMU_94B464B3"));
UnitStatusBarOverride(lv_killBot, c_unitStatusGroupAll);
DialogControlHookupUnitStatus(c_triggerControlTypeLabel, "InfoLabel", lv_killBot);
lv_killBotLabel = DialogControlLastCreated();
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:13846
AISetUnitSuicide(UnitLastCreated(), true);
libNtve_gf_AICast(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), PlayerStartLocation(RandomInt(1, 2))));
UnitStatusBarOverride(UnitLastCreated(), c_unitStatusGroupAll);
libCOMI_gf_CreatePingFacingAngleCoop(libCOOC_gf_HumanPlayers(), UnitGetPosition(UnitLastCreated()), 270.0, "PingTriangle", ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
PingSetScale(PingLastCreated(), lv_killBotPingSize);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3720
}
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll);
DialogControlHookupUnitStatus(c_triggerControlTypeLabel, "NameLabel", lp_unit);
lv_progressBarLabel = DialogControlLastCreated();
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3826
// Implementation
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll);
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label));
DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), lp_showHide);
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:5801
}
libA3DDD02B_gf_SetHeroPanelUnit(1, UnitLastCreated());
UnitStatusBarOverride(UnitLastCreated(), c_unitStatusGroupOwner);
}