# Show Unit Status Bar
Grammar — Show display status bar for unit
Flags —Native
|Action
# Arguments
unit
— Unitint
[ preset::StatusBarDisplay ] — Display
Returns — void
native void UnitStatusBarOverride(
unit inUnit,
int inGroup,
);
# Related
Category: Unit / Properties
- [F] —
string
[ gamelink::Unit ] — Unit Type Of Unit — ( UnitGetType ) - [F] —
int
— Unit Tag — ( UnitGetTag ) - [F] —
int
— Unit Seed — ( UnitGetSeed ) - [F] —
void
— Unit Property Changes — ( TriggerAddEventUnitProperty ) - [F] —
int
[ preset::Unit_Property ] — Triggering Unit Property — ( EventUnitProperty ) - [F] —
int
— Triggering Unit Property Change (Integer) — ( EventUnitPropertyChangeInt ) - [F] —
fixed
— Triggering Unit Property Change (Real) — ( EventUnitPropertyChangeFixed ) - [F] —
void
— Set Unit Property — ( UnitSetPropertyFixed ) - [F] —
void
— Set Unit State — ( UnitSetState ) - [F] —
void
— Set Unit Seed — ( UnitSetSeed ) - [F] —
void
— Reset Unit Seed — ( UnitResetSeed ) - [F] —
void
— Make Unit Invulnerable — ( libNtve_gf_MakeUnitInvulnerable ) - [F] —
void
— Make Unit Uncommandable — ( libNtve_gf_MakeUnitUncommandable ) - [F] —
fixed
— Unit Property — ( UnitGetPropertyFixed ) - [F] —
int
— Unit Property (Int) — ( UnitGetPropertyInt ) - [F] —
fixed
— Unit Type Property — ( UnitTypeGetProperty ) - [F] —
bool
— Unit Classification Check — ( UnitTestState ) - [F] —
bool
— Unit Type Classification Check — ( UnitTypeTestFlag ) - [F] —
bool
— Unit Type Attribute Check — ( UnitTypeTestAttribute ) - [F] —
bool
— Unit Targetable Check — ( UnitTestPlane ) - [F] —
bool
— Unit Is Invulnerable — ( libNtve_gf_UnitIsInvulnerable ) - [F] —
int
— Unit Kills — ( libNtve_gf_UnitGetPropertyKills ) - [F] —
int
— Unit Resources — ( libNtve_gf_UnitGetPropertyResources ) - [F] —
point
— Unit Attachment Point — ( UnitGetAttachmentPoint ) - [F] —
text
— Name Of Unit Type — ( UnitTypeGetName ) - [F] —
string
— Gender Code Of Unit Type — ( UnitTypeGetGenderCode ) - [F] —
int
— Unit Type Cost — ( UnitTypeGetCost ) - [F] —
bool
— Unit Type Is Affected By Upgrade — ( UnitTypeIsAffectedByUpgrade ) - [F] —
void
— Reset Movement Speed — ( UnitResetSpeed ) - [F] —
bool
— Unit Uses Mover — ( UnitMoverExists ) - [F] —
bool
— Unit Type Uses Mover — ( libNtve_gf_UnitMoverExists ) - [F] —
string
[ gamelink::Unit ] — Unit Type From String — ( UnitTypeFromString ) - [F] —
void
— Set Unit Color — ( UnitSetTeamColorIndex ) - [F] —
void
— Set Unit Info Button - Ability Tooltip — ( libNtve_gf_SetUnitInfoButtonAbilityTooltip ) - [F] —
void
— Set Unit Info Button - Button Tooltip — ( libNtve_gf_SetUnitInfoButtonButtonTooltip ) - [F] —
void
— Set Unit Info Button - Item Tooltip — ( libNtve_gf_SetUnitInfoButtonItemTooltip ) - [F] —
void
— Reset Unit Info Button - Ability Tooltip — ( libNtve_gf_ResetUnitInfoButtonAbilityTooltip ) - [F] —
void
— Reset Unit Info Button - Button Tooltip — ( libNtve_gf_ResetUnitInfoButtonButtonTooltip ) - [F] —
void
— Reset Unit Info Button - Item Tooltip — ( libNtve_gf_ResetUnitInfoButtonItemTooltip ) - [F] —
void
— Set Unit Command Button Tooltip — ( UnitSetInfoButtonTooltip ) - [F] —
void
— Reset Unit Command Button Tooltip — ( UnitClearInfoButtonTooltip ) - [F] —
void
— Set Unit Highlight Cursor — ( UnitSetCursor ) - [F] —
void
— Set Unit Ping Cursor — ( UnitSetPingCursor ) - [F] —
void
— Set Unit Info — ( UnitSetInfoText ) - [F] —
void
— Set Unit Info Text — ( UnitSetInfoText2 ) - [F] —
void
— Set Unit Info Tip — ( UnitSetInfoTip ) - [F] —
void
— Set Unit Info SubTip — ( UnitSetInfoSubTip ) - [F] —
void
— Clear Unit Info — ( UnitClearInfoText ) - [F] —
void
— Set Unit Status Bar State (Deprecated) — ( UnitForceStatusBar ) - [F] —
void
— Show Unit Status Bar — ( UnitStatusBarOverride ) - [F] —
void
— Hide Unit Status Bar — ( UnitStatusBarClearOverride ) - [F] —
void
— Set Unit Scale — ( UnitSetScale ) - [F] —
void
— Set Unit Model Variation — ( libNtve_gf_UnitSetVariation ) - [F] —
void
— Change Unit Height — ( UnitSetHeight ) - [F] —
fixed
— Height Of Unit — ( UnitGetHeight ) - [F] —
void
— Change Unit Damage — ( libNtve_gf_ChangeUnitDamage ) - [F] —
unit
— Add On Child — ( UnitAddOnChild ) - [F] —
unit
— Add On Parent — ( UnitAddOnParent )
# Examples
# campaigns/swarm.sc2campaign
// L977
UnitStatusBarOverride(UnitFromId(75), -1)
// L978
UnitStatusBarOverride(UnitFromId(61), -1)
// L979
UnitStatusBarOverride(UnitFromId(59), -1)
// L980
UnitStatusBarOverride(UnitFromId(375), -1)
// L981
UnitStatusBarOverride(UnitFromId(463), -1)
// L1552
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll)
// L508
UnitStatusBarOverride(lp_eggToCorrupt, c_unitStatusGroupAll)
// L4021
UnitStatusBarOverride(gv_dEHAKA, c_unitStatusGroupAll)
// L1056
UnitStatusBarOverride(gv_kerrigan2, c_unitStatusGroupAll)
// L1309
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupAll)
// L4296
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll)
// L2774
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupAll)
// L4217
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll)
// L2668
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll)
// L524
UnitStatusBarOverride(UnitGroupLoopCurrent(), -1)
// L524
UnitStatusBarOverride(UnitGroupLoopCurrent(), -1)
// L508
UnitStatusBarOverride(lp_eggToCorrupt, c_unitStatusGroupAll)
// L4021
UnitStatusBarOverride(gv_dEHAKA, c_unitStatusGroupAll)
// L1056
UnitStatusBarOverride(gv_kerrigan2, c_unitStatusGroupAll)
// L1309
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupAll)
// L4296
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll)
// L2774
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupAll)
// L4217
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll)
// L2668
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll)
// L977
UnitStatusBarOverride(UnitFromId(75), -1)
// L978
UnitStatusBarOverride(UnitFromId(61), -1)
// L979
UnitStatusBarOverride(UnitFromId(59), -1)
// L980
UnitStatusBarOverride(UnitFromId(375), -1)
// L981
UnitStatusBarOverride(UnitFromId(463), -1)
// L1552
UnitStatusBarOverride(EventUnit(), c_unitStatusGroupAll)
# campaigns/swarmstory.sc2campaign
// L11948
UnitStatusBarOverride(UnitLastCreated(), c_unitStatusGroupOwner)
// L12002
UnitStatusBarOverride(libSwaC_gv_zS_Kerrigan, c_unitStatusGroupAll)
# campaigns/void.sc2campaign
// L2489
UnitStatusBarOverride(EventUnit(), -1)
// L1451
UnitStatusBarOverride(gv_aRTANIS, c_unitStatusGroupOwner)
// L1455
UnitStatusBarOverride(gv_kERRIGAN, c_unitStatusGroupOwner)
// L1885
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupOwner)
// L2489
UnitStatusBarOverride(EventUnit(), -1)
// L1451
UnitStatusBarOverride(gv_aRTANIS, c_unitStatusGroupOwner)
// L1455
UnitStatusBarOverride(gv_kERRIGAN, c_unitStatusGroupOwner)
// L1885
UnitStatusBarOverride(gv_kerrigan, c_unitStatusGroupOwner)
# campaigns/voidstory.sc2campaign
// L4639
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll)
// L4730
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll)
# mods/heroesbrawlmods/arenamodemods/templearena.stormmod
// L251
UnitStatusBarOverride(libAMCT_gv_aRMSkyTemple[lp_templeIndex].lv_temple, -1)
# mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod
// L684
UnitStatusBarOverride(libGame_gv_players[lv_itPlayer].lv_heroUnit, -1)
// L687
UnitStatusBarOverride(libGame_gv_players[lv_itPlayer].lv_heroUnit, c_unitStatusGroupAll)
# mods/heroesdata.stormmod
// L835
UnitStatusBarOverride(lv_unit, c_unitStatusGroupAll)
// L894
UnitStatusBarOverride(lv_unit, c_unitStatusGroupAll)
// L2755
UnitStatusBarOverride(libGame_gv_teams[libGame_gv_teamOrderIndex_C].lv_core, c_unitStatusGroupAll)
// L2760
UnitStatusBarOverride(libGame_gv_teams[libGame_gv_teamChaosIndex_C].lv_core, c_unitStatusGroupAll)
// L2770
UnitStatusBarOverride(lv_itUnit, c_unitStatusGroupAll)
# mods/heroesdata.stormmod
// L4844
UnitStatusBarOverride(lv_unit, c_unitStatusGroupAll)
// L5202
UnitStatusBarOverride(lv_ultimateEvolutionUnit, c_unitStatusGroupAll)
// L22477
UnitStatusBarOverride(lv_bribedUnit, c_unitStatusGroupAll)
# mods/heroesdata.stormmod
// L1289
UnitStatusBarOverride(lp_beaconUnit, c_unitStatusGroupAll)
// L10602
UnitStatusBarOverride(UnitLastCreated(), c_unitStatusGroupAll)
// L12454
UnitStatusBarOverride(lv_vehicle, c_unitStatusGroupAll)
# mods/heroesdata.stormmod
// L7518
UnitStatusBarOverride(libMapM_gv_mMGardensDragonDragonTowers[lv_itObelisk].lv_shrineUnit, -1)
# mods/heroesdata.stormmod
// L3808
UnitStatusBarOverride(libGame_gv_players[lv_itPlayer].lv_heroUnit, -1)
// L3811
UnitStatusBarOverride(libGame_gv_players[lv_itPlayer].lv_heroUnit, c_unitStatusGroupAll)
// L3929
UnitStatusBarOverride(lp_attachedUnit, c_unitStatusGroupAll)
# mods/heromods/dva.stormmod
// L211
UnitStatusBarOverride(lv_dVaPilotUnit, c_unitStatusGroupAll)
// L320
UnitStatusBarOverride(lv_dVaPilotUnit, c_unitStatusGroupAll)
# mods/missionpacks/campaigncommon.sc2mod
// L187
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll)
// L274
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll)
# mods/starcoop/starcoop.sc2mod
// L3231
UnitStatusBarOverride(lv_killBot, c_unitStatusGroupAll)
// L13844
UnitStatusBarOverride(UnitLastCreated(), c_unitStatusGroupAll)
# mods/starcoop/starcoop.sc2mod
// L3720
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll)
// L3826
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll)
# mods/voidprologue.sc2mod
// L5801
UnitStatusBarOverride(UnitLastCreated(), c_unitStatusGroupOwner)