# Triggering Unit Property Change (Real)

Grammar — Triggering unit property change
FlagsNative | Function

Returns the triggering unit property change in response to “Unit Property Changes” events.

Returns — fixed

native fixed EventUnitPropertyChangeFixed();

# Supported triggers

Category: Unit / Properties

# Examples

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L18157
EventUnitPropertyChangeFixed()
// L18181
EventUnitPropertyChangeFixed()
// L18188
EventUnitPropertyChangeFixed()

# campaigns/voidstory.sc2campaign

VoidCampaignUILib.galaxy

// L9663
EventUnitPropertyChangeFixed()
// L9687
EventUnitPropertyChangeFixed()
// L9693
EventUnitPropertyChangeFixed()
// L9699
EventUnitPropertyChangeFixed()

# mods/missionpacks/novacampaign.sc2mod

LibNCUI.galaxy

// L6803
EventUnitPropertyChangeFixed()
// L6827
EventUnitPropertyChangeFixed()
// L6833
EventUnitPropertyChangeFixed()
// L6840
EventUnitPropertyChangeFixed()

# mods/starcoop/starcoop.sc2mod

LibCOUI.galaxy

// L8073
EventUnitPropertyChangeFixed()
// L8111
EventUnitPropertyChangeFixed()
// L8117
EventUnitPropertyChangeFixed()
// L8124
EventUnitPropertyChangeFixed()

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L8540
EventUnitPropertyChangeFixed()
// L8564
EventUnitPropertyChangeFixed()
// L8570
EventUnitPropertyChangeFixed()
// L8576
EventUnitPropertyChangeFixed()