# Make Unit Uncommandable

Grammar — Make unit option|Commandable/Uncommandable
FlagsAction

Makes a unit commandable or uncommandable.

# Arguments

Returns — void

void libNtve_gf_MakeUnitUncommandable(
	unit lp_unit,
	bool lp_option,
);

Category: Unit / Properties

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1017

    }
    UnitIssueOrder(UnitFromId(290), OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(2157)), c_orderQueueReplace);
    libNtve_gf_MakeUnitUncommandable(UnitFromId(290), true);
    UnitSetState(UnitFromId(290), c_unitStateTargetable, false);
    while (!(((UnitGroupCount(UnitCargoGroup(UnitFromId(290)), c_unitCountAlive) == 0) || (UnitIsAlive(UnitFromId(290)) == false)))) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2653

    libCamp_gf_CreateNewStructureTips();
    libNtve_gf_MakeUnitInvulnerable(lv_factory, false);
    libNtve_gf_MakeUnitUncommandable(lv_factory, false);
    TriggerExecute(gt_TransmissionHellionIntroQ, true, true);
    TriggerExecute(gt_HellionTipQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:451

    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(109)), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_MakeUnitInvulnerable(UnitFromId(109), true);
    libNtve_gf_MakeUnitUncommandable(UnitFromId(109), true);
    UnitSetState(UnitFromId(109), c_unitStateCursorable, false);
    UnitSetState(UnitFromId(109), c_unitStateHighlightable, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1570

    UnitIssueOrder(lv_starport, OrderTargetingPoint(AbilityCommand("StarportLand", 0), PointFromId(75)), c_orderQueueReplace);
    libNtve_gf_MakeUnitInvulnerable(lv_starport, false);
    libNtve_gf_MakeUnitUncommandable(lv_starport, false);
    Wait(65.0, c_timeGame);
    TriggerExecute(gt_OdinRampageBegins, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4944

    gv_introDropship = UnitLastCreated();
    UnitSetState(UnitLastCreated(), c_unitStateTargetable, false);
    libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), true);
    UnitCargoCreate(gv_introDropship, "Raynor01", 1);
    gv_raynor = UnitCargoLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:624

    gv_p1DropshipA = UnitFromId(76);
    gv_p1DropshipB = UnitFromId(404);
    libNtve_gf_MakeUnitUncommandable(gv_p1DropshipA, true);
    libNtve_gf_MakeUnitUncommandable(gv_p1DropshipB, true);
    libNtve_gf_MakeUnitInvulnerable(gv_p1DropshipA, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:625

    gv_p1DropshipB = UnitFromId(404);
    libNtve_gf_MakeUnitUncommandable(gv_p1DropshipA, true);
    libNtve_gf_MakeUnitUncommandable(gv_p1DropshipB, true);
    libNtve_gf_MakeUnitInvulnerable(gv_p1DropshipA, true);
    libNtve_gf_MakeUnitInvulnerable(gv_p1DropshipB, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1532

    libNtve_gf_CreateUnitsAtPoint2(1, "SpecialOpsDropship", 0, gv_p1_USER, PointFromId(166));
    UnitSetState(UnitLastCreated(), c_unitStateTargetable, false);
    libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), true);
    lv_swannDropship = UnitLastCreated();
    UnitCargoCreate(lv_swannDropship, "Marauder", libNtve_gf_DifficultyValueInt(4, 4, 4, 3));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:554

    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDRILL), c_animNameDefault, "Stand Work End", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    UnitSetState(UnitFromId(317), c_unitStateTargetable, false);
    libNtve_gf_MakeUnitUncommandable(UnitFromId(317), true);
    UnitCargoCreate(UnitFromId(317), "Marauder", 1);
    UnitCargoCreate(UnitFromId(317), "Marine", 4);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:1018

    libNtve_gf_CreateUnitsAtPoint2(1, "SpecialOpsDropship", 0, gv_p1_USER, PointFromId(348));
    gv_siegeTankDropship = UnitLastCreated();
    libNtve_gf_MakeUnitUncommandable(gv_siegeTankDropship, true);
    libNtve_gf_MakeUnitInvulnerable(gv_siegeTankDropship, true);
    UnitSetState(gv_siegeTankDropship, c_unitStateTargetable, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:1590

    gv_playerControlsLaserDrill = true;
    UnitSetOwner(UnitFromId(409), gv_p1_USER, true);
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEDRILL, false);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
    libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:697

    UnitCreate(1, lp_buildingType, 0, gv_p08_RESCUABLE, gv_bDPLandingPoint, 225.0);
    UnitSetPropertyFixed(UnitLastCreated(), c_unitPropLife, lp_buildingHP);
    libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), true);
    UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, lv_initialHeight);
    UnitSetPosition(UnitLastCreated(), lp_landingPoint, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:3014

        Wait(0.2, c_timeGame);
        libNtve_gf_MakeUnitInvulnerable(lv_droppedBuilding, false);
        libNtve_gf_MakeUnitUncommandable(lv_droppedBuilding, false);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2254

    UIAlertClear(gv_p1_USER);
    UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/B3A926F4"), null, UnitGetPosition(UnitFromId(73)));
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, true);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, true);
    gv_statZeratulLifeRemaining += (UnitGetPropertyFixed(gv_tHEONEZERATUL, c_unitPropLife, c_unitPropNormal) - UnitGetPropertyFixed(gv_tHEONEZERATUL, c_unitPropLife, c_unitPropCurrent));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2290

    gv_tHEONEREVEALER = VisRevealerLastCreated();
    Wait(0.75, c_timeGame);
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, false);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, false);
    UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3890

    UIAlertClear(gv_p1_USER);
    UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/8A457DB9"), null, UnitGetPosition(UnitFromId(7)));
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, true);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, true);
    UnitIssueOrder(gv_tHEONEZERATUL, Order(AbilityCommand("move", 2)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3928

    gv_tHEONEREVEALER = VisRevealerLastCreated();
    UnitSetState(gv_tHEONEZERATUL, c_unitStateMoveSuppressed, true);
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, false);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, false);
    UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:5730

    TriggerEnable(gt_ZeratulsTheOnlyOneAlive, false);
    TriggerEnable(gt_Enemiesare99999Staggered, false);
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, true);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, true);
    UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9713

    libNtve_gf_ShowHideUnit(gv_tHEONEZERATUL, true);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, false);
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, false);
    UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, true);
    libNtve_gf_ShowHideUnit(gv_tHEONEKARASS, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1003

    CameraLockInput(gv_p01_USER, true);
    CameraPan(gv_p01_USER, PointFromId(373), 2.0, -1, 10, false);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, true);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, true);
    UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:2837

    TriggerExecute(gt_TransmissionZeratulReachesTendrilsQ, true, false);
    UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, true);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, true);
    UnitIssueOrder(gv_zeratul, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(lv_beacon)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:2900

    TriggerExecute(gt_TransmissionZeratulReachesTendrilsQ, true, false);
    UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, true);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, true);
    UnitIssueOrder(gv_zeratul, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(lv_beacon)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:2963

    TriggerExecute(gt_TransmissionZeratulReachesTendrilsQ, true, false);
    UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, true);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, true);
    UnitIssueOrder(gv_zeratul, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(lv_beacon)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:3026

    TriggerExecute(gt_TransmissionZeratulReachesTendrilsQ, true, false);
    UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, true);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, true);
    UnitIssueOrder(gv_zeratul, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(lv_beacon)), c_orderQueueReplace);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:3063

    UnitBehaviorRemove(gv_zeratul, "Read", 1);
    UnitBehaviorRemove(gv_zeratul, "SuppressCloak", 1);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, false);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4976

    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 600);
    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 250);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, false);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, false);
    UnitSetPropertyFixed(gv_zeratul, c_unitPropLifePercent, 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:923

    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("HoldFire", 0)), c_orderQueueReplace);
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1059

    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:908

    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:885

    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:1017

    }
    UnitIssueOrder(UnitFromId(290), OrderTargetingPoint(AbilityCommand("SpecOpsDropshipTransport", 2), PointFromId(2157)), c_orderQueueReplace);
    libNtve_gf_MakeUnitUncommandable(UnitFromId(290), true);
    UnitSetState(UnitFromId(290), c_unitStateTargetable, false);
    while (!(((UnitGroupCount(UnitCargoGroup(UnitFromId(290)), c_unitCountAlive) == 0) || (UnitIsAlive(UnitFromId(290)) == false)))) {

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:2653

    libCamp_gf_CreateNewStructureTips();
    libNtve_gf_MakeUnitInvulnerable(lv_factory, false);
    libNtve_gf_MakeUnitUncommandable(lv_factory, false);
    TriggerExecute(gt_TransmissionHellionIntroQ, true, true);
    TriggerExecute(gt_HellionTipQ, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:451

    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(109)), c_animNameDefault, "Stand Work", c_animFlagPlayForever, c_animTimeDefault);
    libNtve_gf_MakeUnitInvulnerable(UnitFromId(109), true);
    libNtve_gf_MakeUnitUncommandable(UnitFromId(109), true);
    UnitSetState(UnitFromId(109), c_unitStateCursorable, false);
    UnitSetState(UnitFromId(109), c_unitStateHighlightable, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:1570

    UnitIssueOrder(lv_starport, OrderTargetingPoint(AbilityCommand("StarportLand", 0), PointFromId(75)), c_orderQueueReplace);
    libNtve_gf_MakeUnitInvulnerable(lv_starport, false);
    libNtve_gf_MakeUnitUncommandable(lv_starport, false);
    Wait(65.0, c_timeGame);
    TriggerExecute(gt_OdinRampageBegins, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:4944

    gv_introDropship = UnitLastCreated();
    UnitSetState(UnitLastCreated(), c_unitStateTargetable, false);
    libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), true);
    UnitCargoCreate(gv_introDropship, "Raynor01", 1);
    gv_raynor = UnitCargoLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:624

    gv_p1DropshipA = UnitFromId(76);
    gv_p1DropshipB = UnitFromId(404);
    libNtve_gf_MakeUnitUncommandable(gv_p1DropshipA, true);
    libNtve_gf_MakeUnitUncommandable(gv_p1DropshipB, true);
    libNtve_gf_MakeUnitInvulnerable(gv_p1DropshipA, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:625

    gv_p1DropshipB = UnitFromId(404);
    libNtve_gf_MakeUnitUncommandable(gv_p1DropshipA, true);
    libNtve_gf_MakeUnitUncommandable(gv_p1DropshipB, true);
    libNtve_gf_MakeUnitInvulnerable(gv_p1DropshipA, true);
    libNtve_gf_MakeUnitInvulnerable(gv_p1DropshipB, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2mapMapScript.galaxy:1532

    libNtve_gf_CreateUnitsAtPoint2(1, "SpecialOpsDropship", 0, gv_p1_USER, PointFromId(166));
    UnitSetState(UnitLastCreated(), c_unitStateTargetable, false);
    libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), true);
    lv_swannDropship = UnitLastCreated();
    UnitCargoCreate(lv_swannDropship, "Marauder", libNtve_gf_DifficultyValueInt(4, 4, 4, 3));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:554

    libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(gv_tHEONEDRILL), c_animNameDefault, "Stand Work End", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
    UnitSetState(UnitFromId(317), c_unitStateTargetable, false);
    libNtve_gf_MakeUnitUncommandable(UnitFromId(317), true);
    UnitCargoCreate(UnitFromId(317), "Marauder", 1);
    UnitCargoCreate(UnitFromId(317), "Marine", 4);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:1018

    libNtve_gf_CreateUnitsAtPoint2(1, "SpecialOpsDropship", 0, gv_p1_USER, PointFromId(348));
    gv_siegeTankDropship = UnitLastCreated();
    libNtve_gf_MakeUnitUncommandable(gv_siegeTankDropship, true);
    libNtve_gf_MakeUnitInvulnerable(gv_siegeTankDropship, true);
    UnitSetState(gv_siegeTankDropship, c_unitStateTargetable, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:1590

    gv_playerControlsLaserDrill = true;
    UnitSetOwner(UnitFromId(409), gv_p1_USER, true);
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEDRILL, false);
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
    libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:697

    UnitCreate(1, lp_buildingType, 0, gv_p08_RESCUABLE, gv_bDPLandingPoint, 225.0);
    UnitSetPropertyFixed(UnitLastCreated(), c_unitPropLife, lp_buildingHP);
    libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), true);
    UnitSetPropertyFixed(UnitLastCreated(), c_unitPropHeight, lv_initialHeight);
    UnitSetPosition(UnitLastCreated(), lp_landingPoint, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:3014

        Wait(0.2, c_timeGame);
        libNtve_gf_MakeUnitInvulnerable(lv_droppedBuilding, false);
        libNtve_gf_MakeUnitUncommandable(lv_droppedBuilding, false);
    }

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:2254

    UIAlertClear(gv_p1_USER);
    UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/B3A926F4"), null, UnitGetPosition(UnitFromId(73)));
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, true);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, true);
    gv_statZeratulLifeRemaining += (UnitGetPropertyFixed(gv_tHEONEZERATUL, c_unitPropLife, c_unitPropNormal) - UnitGetPropertyFixed(gv_tHEONEZERATUL, c_unitPropLife, c_unitPropCurrent));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:2290

    gv_tHEONEREVEALER = VisRevealerLastCreated();
    Wait(0.75, c_timeGame);
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, false);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, false);
    UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:3890

    UIAlertClear(gv_p1_USER);
    UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/8A457DB9"), null, UnitGetPosition(UnitFromId(7)));
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, true);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, true);
    UnitIssueOrder(gv_tHEONEZERATUL, Order(AbilityCommand("move", 2)), c_orderQueueReplace);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:3928

    gv_tHEONEREVEALER = VisRevealerLastCreated();
    UnitSetState(gv_tHEONEZERATUL, c_unitStateMoveSuppressed, true);
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, false);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, false);
    UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:5730

    TriggerEnable(gt_ZeratulsTheOnlyOneAlive, false);
    TriggerEnable(gt_Enemiesare99999Staggered, false);
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, true);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, true);
    UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2mapMapScript.galaxy:9713

    libNtve_gf_ShowHideUnit(gv_tHEONEZERATUL, true);
    libNtve_gf_MakeUnitInvulnerable(gv_tHEONEZERATUL, false);
    libNtve_gf_MakeUnitUncommandable(gv_tHEONEZERATUL, false);
    UnitSetState(gv_tHEONEZERATUL, c_unitStateSelectable, true);
    libNtve_gf_ShowHideUnit(gv_tHEONEKARASS, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:1003

    CameraLockInput(gv_p01_USER, true);
    CameraPan(gv_p01_USER, PointFromId(373), 2.0, -1, 10, false);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, true);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, true);
    UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:2837

    TriggerExecute(gt_TransmissionZeratulReachesTendrilsQ, true, false);
    UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, true);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, true);
    UnitIssueOrder(gv_zeratul, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(lv_beacon)), c_orderQueueReplace);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:2900

    TriggerExecute(gt_TransmissionZeratulReachesTendrilsQ, true, false);
    UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, true);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, true);
    UnitIssueOrder(gv_zeratul, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(lv_beacon)), c_orderQueueReplace);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:2963

    TriggerExecute(gt_TransmissionZeratulReachesTendrilsQ, true, false);
    UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, true);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, true);
    UnitIssueOrder(gv_zeratul, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(lv_beacon)), c_orderQueueReplace);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:3026

    TriggerExecute(gt_TransmissionZeratulReachesTendrilsQ, true, false);
    UnitBehaviorAdd(gv_zeratul, "SuppressCloak", gv_zeratul, 1);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, true);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, true);
    UnitIssueOrder(gv_zeratul, OrderTargetingPoint(AbilityCommand("move", 0), UnitGetPosition(lv_beacon)), c_orderQueueReplace);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:3063

    UnitBehaviorRemove(gv_zeratul, "Read", 1);
    UnitBehaviorRemove(gv_zeratul, "SuppressCloak", 1);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, false);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, false);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2mapMapScript.galaxy:4976

    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 600);
    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 250);
    libNtve_gf_MakeUnitUncommandable(gv_zeratul, false);
    libNtve_gf_MakeUnitInvulnerable(gv_zeratul, false);
    UnitSetPropertyFixed(gv_zeratul, c_unitPropLifePercent, 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2mapMapScript.galaxy:923

    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("HoldFire", 0)), c_orderQueueReplace);
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2mapMapScript.galaxy:1059

    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancovertops.sc2mapMapScript.galaxy:908

    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
    }
    UnitGroupLoopEnd();

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zerginfestation.sc2mapMapScript.galaxy:885

    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
    }
    UnitGroupLoopEnd();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:1220

    UnitGroupLoopBegin(gv_impalerPlayerUnits);
    while (!UnitGroupLoopDone()) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), true);
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        UnitGroupLoopStep();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:1230

        if ((UnitGetType(UnitGroupLoopCurrent()) == "HydraliskBurrowed")) {
            libNtve_gf_ReplaceUnit(UnitGroupLoopCurrent(), "Hydralisk", 1);
            libNtve_gf_MakeUnitUncommandable(libNtve_gf_LastReplacedUnit(), true);
            UnitIssueOrder(libNtve_gf_LastReplacedUnit(), Order(AbilityCommand("MorphHydraliskToHydraliskImpaler", 0)), c_orderQueueReplace);
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:1243

    UnitGroupLoopBegin(UnitGroup("HydraliskImpaler", gv_pLAYER_01_USER, RegionFromId(6), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
        UnitGroupAdd(gv_impalerPlayerUnits, UnitGroupLoopCurrent());
        UnitGroupLoopStep();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2174

    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        if ((libNtve_gf_UnitInRegion(UnitGroupLoopCurrent(), RegionCircle(PointFromId(1262), 20.0)) == true)) {
            libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), true);
            UnitIssueOrder(UnitGroupLoopCurrent(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1262)), c_orderQueueReplace);
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2184

    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        if ((libNtve_gf_UnitInRegion(UnitGroupLoopCurrent(), RegionCircle(PointFromId(1262), 20.0)) == true)) {
            libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), true);
            UnitIssueOrder(UnitGroupLoopCurrent(), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1262)), c_orderQueueReplace);
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2199

    UnitGroupLoopBegin(gv_aberrationGroup);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
    }
    UnitGroupLoopEnd();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:2204

    UnitGroupLoopBegin(gv_viperGroup);
    for ( ; !UnitGroupLoopDone() ; UnitGroupLoopStep() ) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
    }
    UnitGroupLoopEnd();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:1075

    UnitGroupLoopBegin(gv_corpserPlayerUnits);
    while (!UnitGroupLoopDone()) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), true);
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        UnitGroupLoopStep();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:1085

        if ((UnitGetType(UnitGroupLoopCurrent()) == "RoachBurrowed")) {
            libNtve_gf_ReplaceUnit(UnitGroupLoopCurrent(), "Roach", 1);
            libNtve_gf_MakeUnitUncommandable(libNtve_gf_LastReplacedUnit(), true);
            UnitIssueOrder(libNtve_gf_LastReplacedUnit(), Order(AbilityCommand("MorphRoachToCorpser", 0)), c_orderQueueReplace);
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:1098

    UnitGroupLoopBegin(UnitGroup("RoachCorpser", gv_pLAYER_01_USER, RegionFromId(5), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
        UnitGroupAdd(gv_corpserPlayerUnits, UnitGroupLoopCurrent());
        UnitGroupLoopStep();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:870

    while (!UnitGroupLoopDone()) {
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), true);
        UnitGroupLoopStep();
    }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:879

        if (((UnitGetType(UnitGroupLoopCurrent()) == "SwarmHostRooted") || (UnitGetType(UnitGroupLoopCurrent()) == "SwarmHostBurrowed"))) {
            libNtve_gf_ReplaceUnit(UnitGroupLoopCurrent(), "SwarmHost", 1);
            libNtve_gf_MakeUnitUncommandable(libNtve_gf_LastReplacedUnit(), true);
            UnitIssueOrder(libNtve_gf_LastReplacedUnit(), Order(AbilityCommand("MorphSwarmHostToSplitA", 0)), c_orderQueueReplace);
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:892

    UnitGroupLoopBegin(UnitGroup("SwarmHostSplitA", gv_pLAYER_01_USER, RegionFromId(6), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
        UnitGroupAdd(gv_swarmHostPlayerUnits, UnitGroupLoopCurrent());
        UnitGroupLoopStep();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:1614

    UnitGroupLoopBegin(gv_swarmHostPlayerUnits);
    while (!UnitGroupLoopDone()) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), true);
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        UnitGroupLoopStep();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:1624

        if (((UnitGetType(UnitGroupLoopCurrent()) == "SwarmHostRooted") || (UnitGetType(UnitGroupLoopCurrent()) == "SwarmHostBurrowed"))) {
            libNtve_gf_ReplaceUnit(UnitGroupLoopCurrent(), "SwarmHost", 1);
            libNtve_gf_MakeUnitUncommandable(libNtve_gf_LastReplacedUnit(), true);
            UnitIssueOrder(libNtve_gf_LastReplacedUnit(), Order(AbilityCommand("MorphSwarmHostToSplitB", 0)), c_orderQueueReplace);
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:1640

    UnitGroupLoopBegin(UnitGroup("SwarmHostSplitB", gv_pLAYER_01_USER, RegionFromId(5), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
        UnitGroupAdd(gv_swarmHostPlayerUnits, UnitGroupLoopCurrent());
        UnitGroupLoopStep();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1301

    UnitGroupLoopBegin(gv_noxious);
    while (!UnitGroupLoopDone()) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), true);
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        UnitGroupLoopStep();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1311

        if ((UnitGetType(UnitGroupLoopCurrent()) == "UltraliskBurrowed")) {
            libNtve_gf_ReplaceUnit(UnitGroupLoopCurrent(), "Ultralisk", 1);
            libNtve_gf_MakeUnitUncommandable(libNtve_gf_LastReplacedUnit(), true);
            UnitIssueOrder(libNtve_gf_LastReplacedUnit(), Order(AbilityCommand("MorphUltraliskToNoxious", 0)), c_orderQueueReplace);
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1323

    UnitGroupLoopBegin(gv_noxious);
    while (!UnitGroupLoopDone()) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
        UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_01_USER, true);
        UnitGroupLoopStep();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2118

    UnitGroupLoopBegin(gv_torrasques);
    while (!UnitGroupLoopDone()) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), true);
        UnitIssueOrder(UnitGroupLoopCurrent(), Order(AbilityCommand("stop", 0)), c_orderQueueReplace);
        UnitGroupLoopStep();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2130

        if ((UnitGetType(UnitGroupLoopCurrent()) == "UltraliskBurrowed")) {
            libNtve_gf_ReplaceUnit(UnitGroupLoopCurrent(), "Ultralisk", 1);
            libNtve_gf_MakeUnitUncommandable(libNtve_gf_LastReplacedUnit(), true);
            UnitIssueOrder(libNtve_gf_LastReplacedUnit(), Order(AbilityCommand("MorphUltraliskToTorrasque", 0)), c_orderQueueReplace);
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2142

    UnitGroupLoopBegin(gv_torrasques);
    while (!UnitGroupLoopDone()) {
        libNtve_gf_MakeUnitUncommandable(UnitGroupLoopCurrent(), false);
        UnitSetPropertyFixed(UnitGroupLoopCurrent(), c_unitPropMovementSpeed, UnitTypeGetProperty("HotSTorrasque", c_unitPropMovementSpeed));
        UnitSelect(UnitGroupLoopCurrent(), gv_pLAYER_01_USER, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:2811

    if ((libHots_gf_DifficultyValueInt2(1, 1, 0) == 1)) {
        libNtve_gf_RescueUnit(UnitLastCreated(), gv_pLAYER_01_USER, true);
        libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), true);
        CreepModify(PointFromId(1274), 1.0, true, true);
        Wait(1.5, c_timeGame);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:2816

        UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("QueenBuild", 0), PointFromId(1274)), c_orderQueueAddToEnd);
        Wait(3.0, c_timeGame);
        libNtve_gf_MakeUnitUncommandable(UnitLastCreated(), false);
    }
    else {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:2663

    PingDestroy(gv_pingZergBase);
    gv_baseRescued = true;
    libNtve_gf_MakeUnitUncommandable(gv_kerrigan, true);
    UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(RegionCircle(UnitGetPosition(UnitFromId(1276)), 3.0))), c_orderQueueReplace);
    UnitKill(UnitFromId(1276));

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:7605

        UnitKill(auto7F3F7FBC_var);
    }
    libNtve_gf_MakeUnitUncommandable(gv_kerrigan, false);
    UnitSetPosition(gv_kerrigan, PointFromId(428), false);
    UnitSetFacing(gv_kerrigan, 315.0, 0.0);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:1032

    UnitSetOwner(lp_cHOSEN_UNIT, gv_pLAYER_01_USER, true);
    libNtve_gf_PauseUnit(lp_cHOSEN_UNIT, false);
    libNtve_gf_MakeUnitUncommandable(lp_cHOSEN_UNIT, false);
    UnitGroupRemove(gv_frozenZergGroupGlobal, lp_cHOSEN_UNIT);
    UnitBehaviorRemove(lp_cHOSEN_UNIT, "FlashFreeze", 1);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:2611

        libHots_gf_StoreTextTagForUnit(UnitFromId(16), 1, TextTagLastCreated());
        CameraPan(gv_pLAYER_01_USER, UnitGetPosition(UnitFromId(16)), 2.0, -1, 10, false);
        libNtve_gf_MakeUnitUncommandable(gv_tHE_ONE_QUEEN, true);
        UnitIssueOrder(gv_tHE_ONE_QUEEN, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1095)), c_orderQueueReplace);
        UnitIssueOrder(gv_tHE_ONE_QUEEN, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:2618

        }
        Wait(1.0, c_timeGame);
        libNtve_gf_MakeUnitUncommandable(gv_tHE_ONE_QUEEN, false);
        libSwaC_gf_SetAllSoundChannelVolumesCampaign(libSwaC_ge_VolumeChannelModeCampaign_Speech);
        libSwaC_gf_SendTransmissionCampaign(null, "zMission_Expedition03|Line00001", c_transmissionDurationAdd, 0.0, false, libSwaC_ge_CampaignTransmissionPortraitOptioins_HidePortraitAfter, libSwaC_ge_CampaignTransmissionCueSoundOptions_DefaultCueSoundBehavior);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:2869

    CameraPan(gv_pLAYER_01_USER, PointFromId(1207), 2.0, -1, 10, false);
    TriggerExecute(gt_TransmissionP1SeeSentryQ, true, false);
    libNtve_gf_MakeUnitUncommandable(gv_tHE_ONE_QUEEN, true);
    UnitIssueOrder(gv_tHE_ONE_QUEEN, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1096)), c_orderQueueReplace);
    UnitIssueOrder(gv_tHE_ONE_QUEEN, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:2876

    }
    Wait(0.5, c_timeGame);
    libNtve_gf_MakeUnitUncommandable(gv_tHE_ONE_QUEEN, false);
    Wait(5.0, c_timeGame);
    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(80), "TerrainObjectStarshipFloraPodDoodadC", c_animNameDefault, "Stand Work Start", c_animFlagNonLooping, c_animTimeDefault);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:3252

    TriggerStop(gt_SentryPatrolPath);
    libNtve_gf_PauseUnit(gv_tHE_ONE_URSADON, true);
    libNtve_gf_MakeUnitUncommandable(gv_tHE_ONE_URSADON, true);
    libNtve_gf_MakeUnitInvulnerable(gv_tHE_ONE_URSADON, true);
    UnitIssueOrder(gv_tHE_ONE_URSADON, Order(AbilityCommand("move", 2)), c_orderQueueReplace);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:3263

    libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_tHE_ONE_URSADON), c_animNameDefault);
    libNtve_gf_PauseUnit(gv_tHE_ONE_URSADON, false);
    libNtve_gf_MakeUnitUncommandable(gv_tHE_ONE_URSADON, false);
    libNtve_gf_MakeUnitInvulnerable(gv_tHE_ONE_URSADON, false);
    UnitIssueOrder(gv_tHE_ONE_URSADON, Order(AbilityCommand("stop", 0)), c_orderQueueReplace);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:2076

    }
    gf_SetNullZoneDirection(ge_PRESET_MovementDirection_Stopped);
    libNtve_gf_MakeUnitUncommandable(gv_stukov, true);
    UnitIssueOrder(gv_stukov, OrderTargetingPoint(AbilityCommand("move", 0), RegionGetCenter(EventUnitRegion())), c_orderQueueReplace);
    Wait(1.0, c_timeAI);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:2084

    libNtve_gf_MakeUnitFacePoint(gv_stukov, lv_templePoint, 0.0);
    Wait(0.1, c_timeAI);
    libNtve_gf_MakeUnitUncommandable(gv_stukov, false);
    if ((UnitIsAlive(gv_stukov) == true)) {
        gf_ShowHideChannelUI(true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:604

    autoBD3FCBD3_val = lp_onoffoption;
    if (autoBD3FCBD3_val == true) {
        libNtve_gf_MakeUnitUncommandable(gv_dEHAKA, false);
        libNtve_gf_ShowHideUnit(gv_dEHAKA, true);
        libNtve_gf_PauseUnit(gv_dEHAKA, false);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:613

        }

        libNtve_gf_MakeUnitUncommandable(gv_dEHAKA, true);
        libNtve_gf_ShowHideUnit(gv_dEHAKA, false);
        libNtve_gf_PauseUnit(gv_dEHAKA, true);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:991

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_MakeUnitUncommandable(lp_unit, true);
    while ((gv_inCinematic == true) && (UnitIsAlive(lp_unit) == true) && (libNtve_gf_UnitIsHidden(lp_unit) == false) && (DistanceBetweenPoints(UnitGetPosition(lp_unit), lp_point) > 3.0)) {
        if ((lp_unit != gv_dEHAKA)) {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:2657

    libNtve_gf_ShareVisionofUnit(lv_mister_Marauder, true, gv_pLAYER_01_USER);
    UnitSetState(lv_mister_Marauder, c_unitStateStunned, true);
    libNtve_gf_MakeUnitUncommandable(gv_kerrigan, true);
    UnitIssueOrder(gv_kerrigan, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(1778)), c_orderQueueReplace);
    UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:2670

    TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("stop", 0), false);
    TechTreeAbilityAllow(gv_pLAYER_01_USER, AbilityCommand("move", 2), false);
    libNtve_gf_MakeUnitUncommandable(gv_kerrigan, false);
    libNtve_gf_PauseUnit(gv_kerrigan, true);
    TriggerEnable(gt_FirstKineticBlastUsed, true);