# Set Path Display Abil Class Filter

Grammar — Set pathDisplay abilClass to filter
FlagsNative | Action

# Arguments

Returns — void

native void PathSetAbilClassFilter(
	int inPathId,
	int inAbilClass,
	int inFilter,
);

Category: UI / Path Display

# Examples

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L13036
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded)
// L13037
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded)
// L13038
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded)
// L13050
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded)
// L13051
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded)
// L13052
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded)
// L13066
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded)
// L13067
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded)
// L13068
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded)

# mods/heroesdata.stormmod

UILib.galaxy

// L1224
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded)
// L1225
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded)
// L1226
PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded)