# Set Path Display Minimum Turn Count

FlagsNative | Action

# Arguments

  • int<path> — Path Display
  • int — Turn Count

Returns — void

native void PathSetMinimumStepCount(
	int inPathId,
	int inStepCount,
);

Category: UI / Path Display

# Examples

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/UILib.galaxy:1228

    PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilArmMagazine, c_abilClassFilterExcluded);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    PathSetMinimumStepCount(PathLastCreated(), 0);
    PathSetMinimumTravelDistance(PathLastCreated(), 3.0);
    PathSetMinimumLinearDistance(PathLastCreated(), 3.0);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/UILib.galaxy:8017

    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    PathSetMinimumStepCount(PathLastCreated(), 0);
    PathSetMinimumTravelDistance(PathLastCreated(), 0.0);
    PathSetMinimumLinearDistance(PathLastCreated(), 3.0);