# Set Path Display Line Width

Grammar — Set pathDisplay Line Width to width For location
FlagsNative | Action

# Arguments

Returns — void

native void PathSetLineWidth(
	int inPathId,
	int inLocation,
	fixed inWidth,
);

Category: UI / Path Display

# Examples

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:387

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2351

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3424

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    while (true) {

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3792

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    while (true) {

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:4179

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    while (true) {

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1757

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    while (true) {

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:2563

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    while (true) {

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:387

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:2351

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:3424

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    while (true) {

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:3792

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    while (true) {

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:4179

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    while (true) {

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmapMapScript.galaxy:1757

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    while (true) {

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmapMapScript.galaxy:2563

    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    while (true) {

mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmodbase.stormdata/LibMLBD.galaxy:1134

                PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false);
                PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, lv_lineTextureFly_C);
                PathSetLineWidth(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, 15.0);
                PathSetLineTileLength(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, 30.0);
                if ((libMLBD_gv_mMBOEEventWinningTeam == libGame_gv_teamOrderIndex_C)) {

mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmodbase.stormdata/LibMLBD.galaxy:1217

            PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
            PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false);
            PathSetLineWidth(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, 15.0);
            PathSetLineTileLength(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, 30.0);
            PathSetOwnerPlayerId(libMLBD_gv_mMBOELaningPathLine, UnitGetOwner(lp_unit));

mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmodbase.stormdata/LibMLBD.galaxy:1232

    PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false);
    PathSetLineWidth(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, 15.0);
    PathSetLineTileLength(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, 30.0);
    auto7E3FC461_val = libAIAI_gf_MinionAIGetTeamToAttackForMinion(lp_unit);

mods/heroesmapmods/battlegroundmapmods/hanamura.stormmodbase.stormdata/LibNPLD.galaxy:429


    PathSetLineTexture(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationMinimap, "Assets\\Textures\\waypointline.dds");
    PathSetLineWidth(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationWorld, lv_pathWidth);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationWorld, false);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationMinimap, true);

mods/heroesmapmods/battlegroundmapmods/hanamura.stormmodbase.stormdata/LibNPLD.galaxy:435

    PathSetStepModel(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
    PathSetLineTexture(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationMinimap, "Assets\\Textures\\waypointline.dds");
    PathSetLineWidth(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationWorld, lv_pathWidth);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationWorld, false);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationMinimap, true);