# Get Path Display Minimum Linear Distance
Flags —
Native|Function
Linear distance is “as the crow flies” - it ignores all pathing obstacles.
# Arguments
- int<path> — Path Display
Returns — fixed
native fixed PathGetMinimumLinearDistance(int inPathId);
# Related
Category: UI / Path Display
- Create Path Display For Unit — int<path> — PathCreateForUnit
- Create Path Display For Unit Type — int<path> — PathCreateForUnitType
- Last Path Display Created — int<path> — PathLastCreated
- Destroy Path Display — void— PathDestroy
- Destroy Path Displays For Players — void— PathDestroyAll
- Set Path Display Destination Point — void— PathSetDestinationPoint
- Get Path Display Destination Point — point— PathGetDestinationPoint
- Set Path Display Destination Unit — void— PathSetDestinationUnit
- Get Path Display Destination Unit — unit— PathGetDestinationUnit
- Set Path Display Source Point — void— PathSetSourcePoint
- Get Path Display Source Point — point— PathGetSourcePoint
- Set Path Display Source Unit — void— PathSetSourceUnit
- Get Path Display Source Unit — unit— PathGetSourceUnit
- Get Path Display Unit — unit— PathGetUnit
- Get Path Display Unit Type — string<gamelink::Unit> — PathGetUnitType
- Set Path Display Line Texture — void— PathSetLineTexture
- Get Path Display Line Texture — string<filepath> — PathGetLineTexture
- Set Path Display Line Tile Length — void— PathSetLineTileLength
- Get Path Display Line Tile Length — fixed— PathGetLineTileLength
- Set Path Display Line Width — void— PathSetLineWidth
- Get Path Display Line Width — fixed— PathGetLineWidth
- Set Path Display Step Midpoint — void— PathSetStepMidpoint
- Get Path Display Step Midpoint — fixed— PathGetStepMidpoint
- Set Path Display Step Model — void— PathSetStepModel
- Get Path Display Step Model — string<filepath> — PathGetStepModel
- Set Path Display Step Model Scale — void— PathSetStepModelScale
- Get Path Display Step Model Scale — fixed— PathGetStepModelScale
- Set Path Display Color — void— PathSetColor
- Get Path Display Color — color— PathGetColor
- Set Path Display Visibility — void— PathSetVisible
- Get Path Display Visibility — bool<preset::VisibleHiddenOption> — PathGetVisible
- Set Path Display Abil Class Filter — void— PathSetAbilClassFilter
- Clear Path Display Waypoints — void— PathClearWayPoints
- Add Path Display Waypoint — void— PathAddWayPoint
- Set Path Display Minimum Linear Distance — void— PathSetMinimumLinearDistance
- Get Path Display Minimum Linear Distance — fixed— PathGetMinimumLinearDistance
- Set Path Display Minimum Travel Distance — void— PathSetMinimumTravelDistance
- Get Path Display Minimum Travel Distance — fixed— PathGetMinimumTravelDistance
- Set Path Display Minimum Turn Count — void— PathSetMinimumStepCount
- Get Path Display Minimum Turn Count — int— PathGetMinimumStepCount
# Examples
— None found —