# Set Path Display Line Texture

Grammar — Set pathDisplay Line Texture to texture For location
FlagsNative | Action

# Arguments

  • int [ path ] — Path Display
  • int [ preset::PathDisplayLocation ] — Location
  • string [ filepath ] — Texture

Returns — void

native void PathSetLineTexture(
	int inPathId,
	int inLocation,
	string inTexture,
);

Category: UI / Path Display

# Examples

# mods/heroes.stormmod

MapScript.galaxy

// L385
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L2349
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L3422
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L3425
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L3790
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L3793
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L4177
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L4180
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L1755
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L1758
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L2561
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L2564
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L385
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L2349
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L3422
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L3425
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L3790
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L3793
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L4177
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L4180
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L1755
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L1758
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L2561
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds")
// L2564
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")

# mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod

LibPEB1.galaxy

// L3871
PathSetLineTexture(libPEB1_gv_creepCamps[lp_campIndex].lv_path, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")

# mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod

LibMHPP.galaxy

// L295
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L336
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L13039
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds")
// L13053
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds")
// L13069
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds")
// L14129
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds")
// L14141
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds")
// L14153
PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds")
// L15855
PathSetLineTexture(lv_localPathDisplay, c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds")
// L21245
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L21252
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L21262
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")

# mods/heroesdata.stormmod

MapMechanicsLib.galaxy

// L2127
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")

# mods/heroesdata.stormmod

UILib.galaxy

// L1227
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L1231
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\storm_waypointline_game.dds")
// L8016
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L8020
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\storm_waypointline_game.dds")

# mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod

LibMLBD.galaxy

// L1133
PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, lv_lineTextureFly_C)
// L1215
PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L1230
PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")

# mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod

LibSCHO.galaxy

// L2376
PathSetLineTexture(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L2386
PathSetLineTexture(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")

# mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod

LibNPLD.galaxy

// L428
PathSetLineTexture(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationMinimap, "Assets\\Textures\\waypointline.dds")
// L434
PathSetLineTexture(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationMinimap, "Assets\\Textures\\waypointline.dds")
// L677
PathSetLineTexture(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")
// L681
PathSetLineTexture(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds")

# mods/heromods/thefirelords.stormmod

LibHMaj.galaxy

// L201
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_ui_minimap_lavawave_waypointline.dds")