# Set Path Display Visibility

Grammar — Set pathDisplay Visibility for location to visibility
FlagsNative | Action

# Arguments

Returns — void

native void PathSetVisible(
	int inPathId,
	int inLocation,
	bool inVisible,
);

Category: UI / Path Display

# Examples

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:388

    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);
    PathSetStepMidpoint(PathLastCreated(), c_pathLocationWorld, 0.5);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:389

    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);
    PathSetStepMidpoint(PathLastCreated(), c_pathLocationWorld, 0.5);
}

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2352

    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);
    PathSetStepMidpoint(PathLastCreated(), c_pathLocationWorld, 0.5);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2353

    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);
    PathSetStepMidpoint(PathLastCreated(), c_pathLocationWorld, 0.5);
    return true;

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3420

    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
    PathSetDestinationPoint(PathLastCreated(), lv_watchtowerPoint);
    PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
    PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3442

        if ((UnitIsAlive(gv_heroPlayer) == true)) {
            PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
            PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
        }
        else {

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3445

        }
        else {
            PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
        }
        Wait(0.0625, c_timeGame);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3788

    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
    PathSetDestinationPoint(PathLastCreated(), PointFromId(180));
    PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
    PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3801

        if ((UnitIsAlive(gv_heroPlayer) == true)) {
            PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
            PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
        }
        else {

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3804

        }
        else {
            PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
        }
        Wait(0.0625, c_timeGame);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1753

    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
    PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
    PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
    PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1766

        if ((UnitIsAlive(gv_heroPlayer) == true)) {
            PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
            PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
        }
        else {

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1769

        }
        else {
            PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
        }
        Wait(0.0625, c_timeGame);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:2559

    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
    PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
    PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
    PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:2572

        if ((UnitIsAlive(gv_heroPlayer) == true)) {
            if ((DistanceBetweenPoints(UnitGetPosition(gv_heroPlayer), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]) > 8.0)) {
                PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
            }

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:2576


            if ((DistanceBetweenPoints(UnitGetPosition(gv_heroPlayer), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]) <= 5.0)) {
                PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
            }
            else {

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:2584

        }
        else {
            PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
        }
        Wait(0.0625, c_timeGame);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:388

    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);
    PathSetStepMidpoint(PathLastCreated(), c_pathLocationWorld, 0.5);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:389

    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);
    PathSetStepMidpoint(PathLastCreated(), c_pathLocationWorld, 0.5);
}

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:2352

    PathSetLineTileLength(PathLastCreated(), c_pathLocationWorld, 2.578);
    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);
    PathSetStepMidpoint(PathLastCreated(), c_pathLocationWorld, 0.5);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:2353

    PathSetLineWidth(PathLastCreated(), c_pathLocationWorld, 1.5);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false);
    PathSetStepMidpoint(PathLastCreated(), c_pathLocationWorld, 0.5);
    return true;

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:3420

    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
    PathSetDestinationPoint(PathLastCreated(), lv_watchtowerPoint);
    PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
    PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:3442

        if ((UnitIsAlive(gv_heroPlayer) == true)) {
            PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
            PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
        }
        else {

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:3445

        }
        else {
            PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
        }
        Wait(0.0625, c_timeGame);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:3788

    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
    PathSetDestinationPoint(PathLastCreated(), PointFromId(180));
    PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
    PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:3801

        if ((UnitIsAlive(gv_heroPlayer) == true)) {
            PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
            PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
        }
        else {

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:3804

        }
        else {
            PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
        }
        Wait(0.0625, c_timeGame);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmapMapScript.galaxy:1753

    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
    PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
    PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
    PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmapMapScript.galaxy:1766

        if ((UnitIsAlive(gv_heroPlayer) == true)) {
            PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
            PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
        }
        else {

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmapMapScript.galaxy:1769

        }
        else {
            PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
        }
        Wait(0.0625, c_timeGame);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmapMapScript.galaxy:2559

    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
    PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
    PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
    PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
    PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmapMapScript.galaxy:2572

        if ((UnitIsAlive(gv_heroPlayer) == true)) {
            if ((DistanceBetweenPoints(UnitGetPosition(gv_heroPlayer), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]) > 8.0)) {
                PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
            }

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmapMapScript.galaxy:2576


            if ((DistanceBetweenPoints(UnitGetPosition(gv_heroPlayer), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]) <= 5.0)) {
                PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
            }
            else {

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmapMapScript.galaxy:2584

        }
        else {
            PathSetVisible(PathLastCreated(), c_pathLocationAll, false);
        }
        Wait(0.0625, c_timeGame);

mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmodbase.stormdata/LibPEB1.galaxy:3869

        PathCreateForUnit(PlayerGroupAll(), lv_mercMedivac);
        libPEB1_gv_creepCamps[lp_campIndex].lv_path = PathLastCreated();
        PathSetVisible(libPEB1_gv_creepCamps[lp_campIndex].lv_path, c_pathLocationAll, true);
        PathSetColor(libPEB1_gv_creepCamps[lp_campIndex].lv_path, c_pathLocationAll, Color(0.00, 50.20, 100.00));
        PathSetLineTexture(libPEB1_gv_creepCamps[lp_campIndex].lv_path, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");

mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmodbase.stormdata/LibMHPP.galaxy:297

    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    libMHPP_gv_payloadPath.lv_pathDisplay = PathLastCreated();
    PathSetVisible(libMHPP_gv_payloadPath.lv_pathDisplay, c_pathLocationWorld, false);
    lv_finalWaypointIndex = libMHPP_gv_payloadPath.lv_finalWaypointIndex;
    PathSetDestinationPoint(libMHPP_gv_payloadPath.lv_pathDisplay, libMHPP_gv_payloadPath.lv_path[libMHPP_gv_payloadPath.lv_finalWaypointIndex]);

mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmodbase.stormdata/LibMHPP.galaxy:337

    PathSetOwnerPlayerId(PathLastCreated(), libStEx_gv_pLAYER_11_ORDER);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    libMHPP_gv_payloadPath.lv_pathDisplay = PathLastCreated();
    lv_finalWaypointIndex = libMHPP_gv_payloadPath.lv_finalWaypointIndex;

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13035

    UnitControlGroupAddUnit(lv_lVPlayer, 1, UnitLastCreated());
    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lv_lVPlayer], UnitLastCreated());
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
    PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13049

    UnitControlGroupAddUnit(lv_lVPlayer, 2, UnitLastCreated());
    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lv_lVPlayer], UnitLastCreated());
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
    PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:13065

    UnitControlGroupRemoveUnit(lv_lVPlayer, 4, libGame_gv_players[lv_lVPlayer].lv_heroUnit);
    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lv_lVPlayer], UnitLastCreated());
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
    PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:14128

    if (autoFA0FCA6E_val == "OlafsGravestone") {
        PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lv_lVPlayer], EventUnit());
        PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
        PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds");
        if ((libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafRallyDisplayed == true)) {

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:14136

        libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafDeathRallyDisplay = PathLastCreated();
        libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafRallyDisplayed = true;
        PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
    }
    else if (autoFA0FCA6E_val == "EriksGravestone") {

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:14140

    else if (autoFA0FCA6E_val == "EriksGravestone") {
        PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lv_lVPlayer], EventUnit());
        PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
        PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds");
        if ((libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_erikRallyDisplayed == true)) {

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:14148

        libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_erikDeathRallyDisplay = PathLastCreated();
        libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_erikRallyDisplayed = true;
        PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
    }
    else if (autoFA0FCA6E_val == "BaleogsGravestone") {

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:14152

    else if (autoFA0FCA6E_val == "BaleogsGravestone") {
        PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lv_lVPlayer], EventUnit());
        PathSetVisible(PathLastCreated(), c_pathLocationWorld, true);
        PathSetLineTexture(PathLastCreated(), c_pathLocationAll, "Assets\\Textures\\storm_waypointline.dds");
        if ((libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_baleogRallyDisplayed == true)) {

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:14160

        libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_baleogDeathRallyDisplay = PathLastCreated();
        libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_baleogRallyDisplayed = true;
        PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
    }
    else {

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:14221

    if (auto0216BCA1_val == "HeroOlaf") {
        if ((libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafRallyDisplayed == true)) {
            PathSetVisible(libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafDeathRallyDisplay, c_pathLocationWorld, false);
            PathDestroy(libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafDeathRallyDisplay);
            libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafRallyDisplayed = false;

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/MapMechanicsLib.galaxy:2110

            PathCreateForUnit(PlayerGroupAll(), lp_mercLeader);
            libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup] = PathLastCreated();
            PathSetVisible(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], c_pathLocationWorld, false);
            PathSetOwnerPlayerId(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], UnitGetOwner(lp_mercLeader));
            PathSetDestinationUnit(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], libGame_gv_teams[libAIAI_gf_MinionAIGetTeamToAttackForMinion(lp_mercLeader)].lv_core);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/MapMechanicsLib.galaxy:2129

    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup] = PathLastCreated();
    PathSetVisible(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], c_pathLocationWorld, false);
    autoB97B7772_val = libAIAI_gf_MinionAIGetTeamToAttackForMinion(lp_mercLeader);
    if (autoB97B7772_val == libGame_gv_teamChaosIndex_C) {

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/UILib.galaxy:1223


    PathCreateForUnit(libCore_gv_playerGroupFromPlayer[lp_player], lp_unit);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectInstant, c_abilClassFilterExcluded);
    PathSetAbilClassFilter(PathLastCreated(), c_classIdCAbilEffectTarget, c_abilClassFilterExcluded);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/UILib.galaxy:8015

    }
    PathSetDestinationPoint(PathLastCreated(), lp_location);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    PathSetMinimumStepCount(PathLastCreated(), 0);

mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmodbase.stormdata/LibMLBD.galaxy:1131

                PathSetOwnerPlayerId(PathLastCreated(), libGame_gf_ComputerPlayerInTeam(libMLBD_gv_mMBOEEventWinningTeam));
                libMLBD_gv_mMBOELaningPathLineCreated = true;
                PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, true);
                PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false);
                PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, lv_lineTextureFly_C);

mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmodbase.stormdata/LibMLBD.galaxy:1132

                libMLBD_gv_mMBOELaningPathLineCreated = true;
                PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, true);
                PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false);
                PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, lv_lineTextureFly_C);
                PathSetLineWidth(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, 15.0);

mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmodbase.stormdata/LibMLBD.galaxy:1216

            libMLBD_gv_mMBOELaningPathLine = PathLastCreated();
            PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
            PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false);
            PathSetLineWidth(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, 15.0);
            PathSetLineTileLength(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, 30.0);

mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmodbase.stormdata/LibMLBD.galaxy:1231

    libMLBD_gv_mMBOELaningPathLine = PathLastCreated();
    PathSetLineTexture(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false);
    PathSetLineWidth(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, 15.0);
    PathSetLineTileLength(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, 30.0);

mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmodbase.stormdata/LibSCHO.galaxy:2377

            libSCHO_gv_mMHO_ArchangelLanerPathLine = PathLastCreated();
            PathSetLineTexture(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
            PathSetVisible(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationWorld, false);
            PathSetOwnerPlayerId(libSCHO_gv_mMHO_ArchangelLanerPathLine, UnitGetOwner(lp_unit));
            PathSetDestinationUnit(libSCHO_gv_mMHO_ArchangelLanerPathLine, libGame_gv_teams[libAIAI_gf_MinionAIGetTeamToAttackForMinion(lp_unit)].lv_core);

mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmodbase.stormdata/LibSCHO.galaxy:2387

    libSCHO_gv_mMHO_ArchangelLanerPathLine = PathLastCreated();
    PathSetLineTexture(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    PathSetVisible(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationWorld, false);
    auto7CA8A2BE_val = libAIAI_gf_MinionAIGetTeamToAttackForMinion(lp_unit);
    if (auto7CA8A2BE_val == libGame_gv_teamChaosIndex_C) {

mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmodbase.stormdata/LibSCHO.galaxy:3094

            PathSetOwnerPlayerId(PathLastCreated(), libGame_gf_ComputerPlayerInTeam(lp_team));
            libSCHO_gv_mMHO_ZergPaths[lp_team] = PathLastCreated();
            PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationMinimap, true);
            PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationWorld, false);
            PathSetDestinationUnit(libSCHO_gv_mMHO_ZergPaths[lp_team], libGame_gv_teams[libGame_gf_EnemyTeam(lp_team)].lv_core);

mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmodbase.stormdata/LibSCHO.galaxy:3095

            libSCHO_gv_mMHO_ZergPaths[lp_team] = PathLastCreated();
            PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationMinimap, true);
            PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationWorld, false);
            PathSetDestinationUnit(libSCHO_gv_mMHO_ZergPaths[lp_team], libGame_gv_teams[libGame_gf_EnemyTeam(lp_team)].lv_core);
        }

mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmodbase.stormdata/LibSCHO.galaxy:3114

    PathSetOwnerPlayerId(PathLastCreated(), libGame_gf_ComputerPlayerInTeam(lp_team));
    libSCHO_gv_mMHO_ZergPaths[lp_team] = PathLastCreated();
    PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationMinimap, true);
    PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationWorld, false);
    PathSetDestinationUnit(libSCHO_gv_mMHO_ZergPaths[lp_team], libGame_gv_teams[libGame_gf_EnemyTeam(lp_team)].lv_core);

mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmodbase.stormdata/LibSCHO.galaxy:3115

    libSCHO_gv_mMHO_ZergPaths[lp_team] = PathLastCreated();
    PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationMinimap, true);
    PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationWorld, false);
    PathSetDestinationUnit(libSCHO_gv_mMHO_ZergPaths[lp_team], libGame_gv_teams[libGame_gf_EnemyTeam(lp_team)].lv_core);
    autoCDD13B39_val = lp_team;

mods/heroesmapmods/battlegroundmapmods/hanamura.stormmodbase.stormdata/LibNPLD.galaxy:430

    PathSetLineTexture(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationMinimap, "Assets\\Textures\\waypointline.dds");
    PathSetLineWidth(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationWorld, lv_pathWidth);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationWorld, false);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationMinimap, true);
    PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]]]);

mods/heroesmapmods/battlegroundmapmods/hanamura.stormmodbase.stormdata/LibNPLD.galaxy:431

    PathSetLineWidth(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationWorld, lv_pathWidth);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationWorld, false);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationMinimap, true);
    PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]]]);
    PathSetStepModel(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");

mods/heroesmapmods/battlegroundmapmods/hanamura.stormmodbase.stormdata/LibNPLD.galaxy:436

    PathSetLineTexture(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationMinimap, "Assets\\Textures\\waypointline.dds");
    PathSetLineWidth(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationWorld, lv_pathWidth);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationWorld, false);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationMinimap, true);
    PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]]]);

mods/heroesmapmods/battlegroundmapmods/hanamura.stormmodbase.stormdata/LibNPLD.galaxy:437

    PathSetLineWidth(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationWorld, lv_pathWidth);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationWorld, false);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationMinimap, true);
    PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]]]);
    PathSetStepModel(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");

mods/heroesmapmods/battlegroundmapmods/hanamura.stormmodbase.stormdata/LibNPLD.galaxy:678

    PathSetOwnerPlayerId(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], libCore_gv_cOMPUTER_TeamChaos);
    PathSetLineTexture(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], c_pathLocationWorld, false);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], c_pathLocationMinimap, true);
    PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]]]);

mods/heroesmapmods/battlegroundmapmods/hanamura.stormmodbase.stormdata/LibNPLD.galaxy:679

    PathSetLineTexture(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], c_pathLocationWorld, false);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], c_pathLocationMinimap, true);
    PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]]]);
    PathSetLineTexture(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");

mods/heroesmapmods/battlegroundmapmods/hanamura.stormmodbase.stormdata/LibNPLD.galaxy:682

    PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]]]);
    PathSetLineTexture(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationWorld, false);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationMinimap, true);
    PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]]]);

mods/heroesmapmods/battlegroundmapmods/hanamura.stormmodbase.stormdata/LibNPLD.galaxy:683

    PathSetLineTexture(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
    PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationWorld, false);
    PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationMinimap, true);
    PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]]]);
    auto5E573E48_ae = (libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]] - 1);

mods/heromods/thefirelords.stormmodbase.stormdata/LibHMaj.galaxy:203

    PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_ui_minimap_lavawave_waypointline.dds");
    libHMaj_gv_lavaWaveMiniMapPathId[lp_player][lp_lavaWaveIndex] = PathLastCreated();
    PathSetVisible(libHMaj_gv_lavaWaveMiniMapPathId[lp_player][lp_lavaWaveIndex], c_pathLocationWorld, false);
    while ((lp_endingWaypoint > 0) && (lv_currentWaypoint != lp_endingWaypoint)) {
        lv_currentWaypoint = (lv_currentWaypoint + lp_waypointDelta);

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:790

    PathCreateForUnit(PlayerGroupAll(), lp_pathDisplayUnit);
    gv_hyperionMinimapPathDisplay = PathLastCreated();
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:791

    gv_hyperionMinimapPathDisplay = PathLastCreated();
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));
    PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(12.55, 12.55, 100.00));

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:2027

    PathCreateForUnit(PlayerGroupAll(), gv_xanthos);
    gv_xanthosMinimapPathDisplay = PathLastCreated();
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:2028

    gv_xanthosMinimapPathDisplay = PathLastCreated();
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));
    PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(100.00, 0.00, 0.00));

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:3638

        PathCreateForUnit(PlayerGroupAll(), gv_xanthos);
        gv_xanthosMinimapPathDisplay = PathLastCreated();
        PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
        PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
        PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:3639

        gv_xanthosMinimapPathDisplay = PathLastCreated();
        PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
        PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
        PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));
        PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(100.00, 0.00, 0.00));

mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2mapMapScript.galaxy:790

    PathCreateForUnit(PlayerGroupAll(), lp_pathDisplayUnit);
    gv_hyperionMinimapPathDisplay = PathLastCreated();
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));

mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2mapMapScript.galaxy:791

    gv_hyperionMinimapPathDisplay = PathLastCreated();
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));
    PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(12.55, 12.55, 100.00));

mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2mapMapScript.galaxy:2027

    PathCreateForUnit(PlayerGroupAll(), gv_xanthos);
    gv_xanthosMinimapPathDisplay = PathLastCreated();
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));

mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2mapMapScript.galaxy:2028

    gv_xanthosMinimapPathDisplay = PathLastCreated();
    PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
    PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
    PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));
    PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(100.00, 0.00, 0.00));

mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2mapMapScript.galaxy:3638

        PathCreateForUnit(PlayerGroupAll(), gv_xanthos);
        gv_xanthosMinimapPathDisplay = PathLastCreated();
        PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
        PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
        PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));

mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2mapMapScript.galaxy:3639

        gv_xanthosMinimapPathDisplay = PathLastCreated();
        PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
        PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
        PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));
        PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(100.00, 0.00, 0.00));