# Set Path Display Visibility

Grammar — Set pathDisplay Visibility for location to visibility
FlagsNative | Action

# Arguments

Returns — void

native void PathSetVisible(
	int inPathId,
	int inLocation,
	bool inVisible,
);

Category: UI / Path Display

# Examples

# mods/heroes.stormmod

MapScript.galaxy

// L388
PathSetVisible(PathLastCreated(), c_pathLocationWorld, true)
// L389
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false)
// L2352
PathSetVisible(PathLastCreated(), c_pathLocationWorld, true)
// L2353
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false)
// L3420
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L3442
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L3445
PathSetVisible(PathLastCreated(), c_pathLocationAll, false)
// L3788
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L3801
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L3804
PathSetVisible(PathLastCreated(), c_pathLocationAll, false)
// L1753
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L1766
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L1769
PathSetVisible(PathLastCreated(), c_pathLocationAll, false)
// L2559
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L2572
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L2576
PathSetVisible(PathLastCreated(), c_pathLocationAll, false)
// L2584
PathSetVisible(PathLastCreated(), c_pathLocationAll, false)
// L388
PathSetVisible(PathLastCreated(), c_pathLocationWorld, true)
// L389
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false)
// L2352
PathSetVisible(PathLastCreated(), c_pathLocationWorld, true)
// L2353
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, false)
// L3420
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L3442
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L3445
PathSetVisible(PathLastCreated(), c_pathLocationAll, false)
// L3788
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L3801
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L3804
PathSetVisible(PathLastCreated(), c_pathLocationAll, false)
// L1753
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L1766
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L1769
PathSetVisible(PathLastCreated(), c_pathLocationAll, false)
// L2559
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L2572
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L2576
PathSetVisible(PathLastCreated(), c_pathLocationAll, false)
// L2584
PathSetVisible(PathLastCreated(), c_pathLocationAll, false)

# mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod

LibPEB1.galaxy

// L3869
PathSetVisible(libPEB1_gv_creepCamps[lp_campIndex].lv_path, c_pathLocationAll, true)

# mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod

LibMHPP.galaxy

// L297
PathSetVisible(libMHPP_gv_payloadPath.lv_pathDisplay, c_pathLocationWorld, false)
// L337
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L13035
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)
// L13049
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)
// L13065
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)
// L14128
PathSetVisible(PathLastCreated(), c_pathLocationWorld, true)
// L14136
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L14140
PathSetVisible(PathLastCreated(), c_pathLocationWorld, true)
// L14148
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L14152
PathSetVisible(PathLastCreated(), c_pathLocationWorld, true)
// L14160
PathSetVisible(PathLastCreated(), c_pathLocationAll, true)
// L14221
PathSetVisible(libGDHL_gv_lostVikingsPlayer[lv_lVPlayer].lv_olafDeathRallyDisplay, c_pathLocationWorld, false)

# mods/heroesdata.stormmod

MapMechanicsLib.galaxy

// L2110
PathSetVisible(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], c_pathLocationWorld, false)
// L2129
PathSetVisible(libMapM_gv_jungleMiniMapPath[lv_mercLanerGroup], c_pathLocationWorld, false)

# mods/heroesdata.stormmod

UILib.galaxy

// L1223
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)
// L8015
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)

# mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod

LibMLBD.galaxy

// L1131
PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationMinimap, true)
// L1132
PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false)
// L1216
PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false)
// L1231
PathSetVisible(libMLBD_gv_mMBOELaningPathLine, c_pathLocationWorld, false)

# mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod

LibSCHO.galaxy

// L2377
PathSetVisible(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationWorld, false)
// L2387
PathSetVisible(libSCHO_gv_mMHO_ArchangelLanerPathLine, c_pathLocationWorld, false)
// L3094
PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationMinimap, true)
// L3095
PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationWorld, false)
// L3114
PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationMinimap, true)
// L3115
PathSetVisible(libSCHO_gv_mMHO_ZergPaths[lp_team], c_pathLocationWorld, false)

# mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod

LibNPLD.galaxy

// L430
PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationWorld, false)
// L431
PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationMinimap, true)
// L436
PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationWorld, false)
// L437
PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationMinimap, true)
// L678
PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], c_pathLocationWorld, false)
// L679
PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], c_pathLocationMinimap, true)
// L682
PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationWorld, false)
// L683
PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationMinimap, true)

# mods/heromods/thefirelords.stormmod

LibHMaj.galaxy

// L203
PathSetVisible(libHMaj_gv_lavaWaveMiniMapPathId[lp_player][lp_lavaWaveIndex], c_pathLocationWorld, false)

# mods/novastoryassets.sc2mod

MapScript.galaxy

// L776
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true)
// L777
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)
// L1931
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true)
// L1932
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)
// L3508
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true)
// L3509
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)
// L776
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true)
// L777
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)
// L1931
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true)
// L1932
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)
// L3508
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true)
// L3509
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false)