# Set Path Display Destination Point
Grammar — Set pathDisplay destination Point
Flags —Native
|Action
# Arguments
int
<path> — Path Displaypoint
— Destination
Returns — void
native void PathSetDestinationPoint(
int inPathId,
point inDestination,
);
# Related
Category: UI / Path Display
- Create Path Display For Unit —
int
<path> — PathCreateForUnit - Create Path Display For Unit Type —
int
<path> — PathCreateForUnitType - Last Path Display Created —
int
<path> — PathLastCreated - Destroy Path Display —
void
— PathDestroy - Destroy Path Displays For Players —
void
— PathDestroyAll - Set Path Display Destination Point —
void
— PathSetDestinationPoint - Get Path Display Destination Point —
point
— PathGetDestinationPoint - Set Path Display Destination Unit —
void
— PathSetDestinationUnit - Get Path Display Destination Unit —
unit
— PathGetDestinationUnit - Set Path Display Source Point —
void
— PathSetSourcePoint - Get Path Display Source Point —
point
— PathGetSourcePoint - Set Path Display Source Unit —
void
— PathSetSourceUnit - Get Path Display Source Unit —
unit
— PathGetSourceUnit - Get Path Display Unit —
unit
— PathGetUnit - Get Path Display Unit Type —
string
<gamelink::Unit> — PathGetUnitType - Set Path Display Line Texture —
void
— PathSetLineTexture - Get Path Display Line Texture —
string
<filepath> — PathGetLineTexture - Set Path Display Line Tile Length —
void
— PathSetLineTileLength - Get Path Display Line Tile Length —
fixed
— PathGetLineTileLength - Set Path Display Line Width —
void
— PathSetLineWidth - Get Path Display Line Width —
fixed
— PathGetLineWidth - Set Path Display Step Midpoint —
void
— PathSetStepMidpoint - Get Path Display Step Midpoint —
fixed
— PathGetStepMidpoint - Set Path Display Step Model —
void
— PathSetStepModel - Get Path Display Step Model —
string
<filepath> — PathGetStepModel - Set Path Display Step Model Scale —
void
— PathSetStepModelScale - Get Path Display Step Model Scale —
fixed
— PathGetStepModelScale - Set Path Display Color —
void
— PathSetColor - Get Path Display Color —
color
— PathGetColor - Set Path Display Visibility —
void
— PathSetVisible - Get Path Display Visibility —
bool
<preset::VisibleHiddenOption> — PathGetVisible - Set Path Display Abil Class Filter —
void
— PathSetAbilClassFilter - Clear Path Display Waypoints —
void
— PathClearWayPoints - Add Path Display Waypoint —
void
— PathAddWayPoint - Set Path Display Minimum Linear Distance —
void
— PathSetMinimumLinearDistance - Get Path Display Minimum Linear Distance —
fixed
— PathGetMinimumLinearDistance - Set Path Display Minimum Travel Distance —
void
— PathSetMinimumTravelDistance - Get Path Display Minimum Travel Distance —
fixed
— PathGetMinimumTravelDistance - Set Path Display Minimum Turn Count —
void
— PathSetMinimumStepCount - Get Path Display Minimum Turn Count —
int
— PathGetMinimumStepCount
# Examples
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:335
if (auto08F105A4_val == 1) {
PathCreateForUnitType(PlayerGroupAll(), "FootmanMinion", libStEx_gv_pLAYER_11_ORDER, PointFromId(1129906521));
PathSetDestinationPoint(PathLastCreated(), PointFromId(80));
PathAddWayPoint(PathLastCreated(), PointFromId(2117));
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:348
else if (auto08F105A4_val == 2) {
PathCreateForUnitType(PlayerGroupAll(), "FootmanMinion", libStEx_gv_pLAYER_11_ORDER, PointFromId(597304232));
PathSetDestinationPoint(PathLastCreated(), PointFromId(542));
PathAddWayPoint(PathLastCreated(), PointFromId(2145));
PathAddWayPoint(PathLastCreated(), PointFromId(2149));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:364
else if (auto08F105A4_val == 3) {
PathCreateForUnitType(PlayerGroupAll(), "FootmanMinion", libStEx_gv_pLAYER_11_ORDER, PointFromId(984793316));
PathSetDestinationPoint(PathLastCreated(), PointFromId(380));
PathAddWayPoint(PathLastCreated(), PointFromId(372));
PathAddWayPoint(PathLastCreated(), PointFromId(2132));
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2347
gv_goToLanePathLine = PathLastCreated();
SoundPlayForPlayer(SoundLink("UI_Tutorial01_Suggesting_Path", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
PathSetDestinationPoint(PathLastCreated(), PointFromId(393064320));
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3419
TriggerEnable(TriggerGetCurrent(), false);
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), lv_watchtowerPoint);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3787
TriggerEnable(TriggerGetCurrent(), false);
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), PointFromId(180));
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:4174
TriggerEnable(TriggerGetCurrent(), false);
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), UnitGroupCenterOfGroup(gv_siegeGiantsMercs));
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:4195
}
else {
PathSetDestinationPoint(PathLastCreated(), UnitGroupCenterOfGroup(gv_siegeGiantsMercs));
PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:1752
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:2558
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap/MapScript.galaxy:2579
}
else {
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:335
if (auto08F105A4_val == 1) {
PathCreateForUnitType(PlayerGroupAll(), "FootmanMinion", libStEx_gv_pLAYER_11_ORDER, PointFromId(1129906521));
PathSetDestinationPoint(PathLastCreated(), PointFromId(80));
PathAddWayPoint(PathLastCreated(), PointFromId(2117));
PathAddWayPoint(PathLastCreated(), PointFromId(2119));
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:348
else if (auto08F105A4_val == 2) {
PathCreateForUnitType(PlayerGroupAll(), "FootmanMinion", libStEx_gv_pLAYER_11_ORDER, PointFromId(597304232));
PathSetDestinationPoint(PathLastCreated(), PointFromId(542));
PathAddWayPoint(PathLastCreated(), PointFromId(2145));
PathAddWayPoint(PathLastCreated(), PointFromId(2149));
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:364
else if (auto08F105A4_val == 3) {
PathCreateForUnitType(PlayerGroupAll(), "FootmanMinion", libStEx_gv_pLAYER_11_ORDER, PointFromId(984793316));
PathSetDestinationPoint(PathLastCreated(), PointFromId(380));
PathAddWayPoint(PathLastCreated(), PointFromId(372));
PathAddWayPoint(PathLastCreated(), PointFromId(2132));
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:2347
gv_goToLanePathLine = PathLastCreated();
SoundPlayForPlayer(SoundLink("UI_Tutorial01_Suggesting_Path", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
PathSetDestinationPoint(PathLastCreated(), PointFromId(393064320));
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
PathSetLineTexture(PathLastCreated(), c_pathLocationWorld, "Assets\\Textures\\ui_tutorial_guidearrow.dds");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:3419
TriggerEnable(TriggerGetCurrent(), false);
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), lv_watchtowerPoint);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:3787
TriggerEnable(TriggerGetCurrent(), false);
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), PointFromId(180));
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:4174
TriggerEnable(TriggerGetCurrent(), false);
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), UnitGroupCenterOfGroup(gv_siegeGiantsMercs));
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:4195
}
else {
PathSetDestinationPoint(PathLastCreated(), UnitGroupCenterOfGroup(gv_siegeGiantsMercs));
PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:1752
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:2558
PathCreateForUnit(libCore_gv_playerGroupFromPlayer[gv_pLAYER_01_USER], gv_heroPlayer);
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetVisible(PathLastCreated(), c_pathLocationAll, true);
PathSetStepModel(PathLastCreated(), c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorialmapmechanics.stormmap — MapScript.galaxy:2579
}
else {
PathSetDestinationPoint(PathLastCreated(), libMapM_gv_mMRavenTributeSpawnPoints[gv_mapMechanicIndex]);
PathSetSourceUnit(PathLastCreated(), gv_heroPlayer);
}
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:299
PathSetVisible(libMHPP_gv_payloadPath.lv_pathDisplay, c_pathLocationWorld, false);
lv_finalWaypointIndex = libMHPP_gv_payloadPath.lv_finalWaypointIndex;
PathSetDestinationPoint(libMHPP_gv_payloadPath.lv_pathDisplay, libMHPP_gv_payloadPath.lv_path[libMHPP_gv_payloadPath.lv_finalWaypointIndex]);
autoD5752285_ae = libMHPP_gv_payloadPath.lv_finalWaypointIndex;
lv_itWaypoint = (libMHPP_gv_payloadPath.lv_payloadCurrentIndex + 1);
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:341
lv_finalWaypointIndex = libMHPP_gv_payloadPath.lv_finalWaypointIndex;
lv_lastReachedCheckpointIndex = libMHPP_gv_payloadPath.lv_lastCheckpointReachedIndex;
PathSetDestinationPoint(libMHPP_gv_payloadPath.lv_pathDisplay, libMHPP_gv_payloadPath.lv_path[libMHPP_gv_payloadPath.lv_lastCheckpointReachedIndex]);
auto23E03454_ae = lv_lastReachedCheckpointIndex;
lv_itWaypoint = libMHPP_gv_payloadPath.lv_payloadCurrentIndex;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:15852
PathCreateForUnit(libGame_gv_teams[lv_medicPlayerTeam].lv_teamPlayerGroupNoNPCPlayers, lv_dropship);
lv_localPathDisplay = PathLastCreated();
PathSetDestinationPoint(lv_localPathDisplay, lv_positionOfBeacon);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationUnit(lv_localPathDisplay, lv_dropshipBeacon);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:21248
libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer] = PathLastCreated();
PathSetColor(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], c_pathLocationMinimap, Color(0.00, 0.00, 100.00));
PathSetDestinationPoint(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], lv_abilityTargetPoint);
PathSetVisible(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], c_pathLocationWorld, false);
if ((PlayerGroupCount(libGame_gv_teams[libGame_gv_teamOrderIndex_C].lv_teamPlayerGroupNoNPCPlayers) > 0)) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:21255
libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer] = PathLastCreated();
PathSetColor(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], c_pathLocationMinimap, Color(100.00, 0.00, 0.00));
PathSetDestinationPoint(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], lv_abilityTargetPoint);
PathSetVisible(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], c_pathLocationWorld, false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:21265
libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer] = PathLastCreated();
PathSetColor(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], c_pathLocationMinimap, Color(0.00, 0.00, 100.00));
PathSetDestinationPoint(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], lv_abilityTargetPoint);
PathSetVisible(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], c_pathLocationWorld, false);
if ((PlayerGroupCount(libGame_gv_teams[libGame_gv_teamChaosIndex_C].lv_teamPlayerGroupNoNPCPlayers) > 0)) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:21272
libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer] = PathLastCreated();
PathSetColor(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], c_pathLocationMinimap, Color(100.00, 0.00, 0.00));
PathSetDestinationPoint(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], lv_abilityTargetPoint);
PathSetVisible(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], c_pathLocationWorld, false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:21371
libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer] = PathLastCreated();
PathSetColor(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], c_pathLocationMinimap, Color(0.00, 0.00, 100.00));
PathSetDestinationPoint(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], lv_abilityTargetPoint);
PathSetVisible(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], c_pathLocationWorld, false);
if ((PlayerGroupCount(libGame_gv_teams[libGame_gv_teamOrderIndex_C].lv_teamPlayerGroupNoNPCPlayers) > 0)) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:21378
libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer] = PathLastCreated();
PathSetColor(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], c_pathLocationMinimap, Color(100.00, 0.00, 0.00));
PathSetDestinationPoint(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], lv_abilityTargetPoint);
PathSetVisible(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], c_pathLocationWorld, false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:21388
libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer] = PathLastCreated();
PathSetColor(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], c_pathLocationMinimap, Color(0.00, 0.00, 100.00));
PathSetDestinationPoint(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], lv_abilityTargetPoint);
PathSetVisible(libGDHL_gv_heroSgtHammerPathDisplay[lv_sgtHammerCasterPlayer], c_pathLocationWorld, false);
if ((PlayerGroupCount(libGame_gv_teams[libGame_gv_teamChaosIndex_C].lv_teamPlayerGroupNoNPCPlayers) > 0)) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:21395
libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer] = PathLastCreated();
PathSetColor(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], c_pathLocationMinimap, Color(100.00, 0.00, 0.00));
PathSetDestinationPoint(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], lv_abilityTargetPoint);
PathSetVisible(libGDHL_gv_heroSgtHammerPathDisplayEnemies[lv_sgtHammerCasterPlayer], c_pathLocationWorld, false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:8014
}
}
PathSetDestinationPoint(PathLastCreated(), lp_location);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetLineTexture(PathLastCreated(), c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1151
}
PathSetSourceUnit(libMLBD_gv_mMBOELaningPathLine, lv_flyPathingLineUnit);
PathSetDestinationPoint(libMLBD_gv_mMBOELaningPathLine, libMLBD_gv_mMBOELaningRallyPoint);
if ((DistanceBetweenPoints(UnitGetPosition(libMLBD_gv_mMBOEBossesLaning), libMLBD_gv_mMBOELaningRallyPoint) <= 0.5)) {
UnitRemove(lv_flyPathingLineUnit);
mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod — base.stormdata/LibNPLD.galaxy:432
PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationWorld, false);
PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationMinimap, true);
PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]]]);
PathSetStepModel(libNPLD_gv_neutralPayload.lv_pathDisplay_Order, c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
PathSetLineTexture(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationMinimap, "Assets\\Textures\\waypointline.dds");
mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod — base.stormdata/LibNPLD.galaxy:438
PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationWorld, false);
PathSetVisible(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationMinimap, true);
PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]]]);
PathSetStepModel(libNPLD_gv_neutralPayload.lv_pathDisplay_Chaos, c_pathLocationWorld, "Assets\\Units\\Test\\InvisibleUnit\\InvisibleUnit.m3");
if ((libNPLD_gv_neutralPayload.lv_teamWithProgress != 0)) {
mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod — base.stormdata/LibNPLD.galaxy:680
PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], c_pathLocationWorld, false);
PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], c_pathLocationMinimap, true);
PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamOrderIndex_C], libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]]]);
PathSetLineTexture(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationMinimap, "Assets\\Textures\\storm_waypointline.dds");
PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationWorld, false);
mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod — base.stormdata/LibNPLD.galaxy:684
PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationWorld, false);
PathSetVisible(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], c_pathLocationMinimap, true);
PathSetDestinationPoint(libNPLD_gv_neutralPayload.lv_warningPathDisplay[libGame_gv_teamChaosIndex_C], libNPLD_gv_neutralPayload.lv_pathWaypoints[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]][libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamChaosIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamChaosIndex_C]]]);
auto5E573E48_ae = (libNPLD_gv_neutralPayload.lv_pathWaypoints_DestinationIndex[libGame_gv_teamOrderIndex_C][libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]] - 1);
lv_waypointIndex = 1;
mods/heromods/thefirelords.stormmod — base.stormdata/LibHMaj.galaxy:208
PathAddWayPoint(libHMaj_gv_lavaWaveMiniMapPathId[lp_player][lp_lavaWaveIndex], libGame_gv_laneData[lp_currentLane].lv_waypoints[lv_currentWaypoint]);
}
PathSetDestinationPoint(libHMaj_gv_lavaWaveMiniMapPathId[lp_player][lp_lavaWaveIndex], libGame_gv_laneData[lp_currentLane].lv_waypoints[lv_currentWaypoint]);
PathSetOwnerPlayerId(libHMaj_gv_lavaWaveMiniMapPathId[lp_player][lp_lavaWaveIndex], lp_player);
}
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:792
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(12.55, 12.55, 100.00));
if ((lv_waypointCount > 1)) {
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:2029
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(100.00, 0.00, 0.00));
libNCMI_gf_CreateMissionAutosavePoint(StringToText(""));
mods/novastoryassets.sc2mod — base3.sc2maps/maps/campaign/nova/nova09.sc2map/MapScript.galaxy:3640
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(100.00, 0.00, 0.00));
}
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2map — MapScript.galaxy:792
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), PointFromName((lp_pathDisplayID + "-" + IntToString((lp_startingIndex + lv_waypointCount)))));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(12.55, 12.55, 100.00));
if ((lv_waypointCount > 1)) {
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2map — MapScript.galaxy:2029
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(100.00, 0.00, 0.00));
libNCMI_gf_CreateMissionAutosavePoint(StringToText(""));
mods/novastoryassets.sc2mod/base3.sc2maps/maps/campaign/nova/nova09.sc2map — MapScript.galaxy:3640
PathSetVisible(PathLastCreated(), c_pathLocationMinimap, true);
PathSetVisible(PathLastCreated(), c_pathLocationWorld, false);
PathSetDestinationPoint(PathLastCreated(), UnitGetPosition(gv_xanthosTargetGorgon));
PathSetColor(PathLastCreated(), c_pathLocationMinimap, Color(100.00, 0.00, 0.00));
}